IPB

Welcome Guest ( Log In | Register )

4 Pages V  « < 2 3 4  
Reply to this topicStart new topic
> Google Wave, An awesome tool for Shadowrun
phillosopherp
post Mar 16 2010, 06:16 AM
Post #76


Target
*

Group: Members
Posts: 64
Joined: 28-February 10
Member No.: 18,210



so does anyone actually have a game going? I am desperately looking for a Shadowrun game!
Go to the top of the page
 
+Quote Post
Crank
post Mar 17 2010, 06:57 PM
Post #77


Target
*

Group: Members
Posts: 94
Joined: 27-May 08
Member No.: 16,009



QUOTE (phillosopherp @ Mar 16 2010, 01:16 AM) *
so does anyone actually have a game going? I am desperately looking for a Shadowrun game!

Yeah, I'm running one over Wave at the moment.

For those that are wondering how well it works for SR games, I really like it myself. I would definitely not try to use it in a live game chat type game, you have to use it in a play by post style game. One of Wave's problems is that the waves start to get really slow when viewing, scrolling, and especially typing in them. You have to break them off and create new ones about every 100 responses or so, but sometimes sooner.

I like Wave because I can maintain separate waves for each PC, one for in character and one for out. I maintain about 15 waves dedicated to that one game, which might be more than some people would like. Obviously that wouldn't work in a forum setting unless it was your own forum.
Go to the top of the page
 
+Quote Post
Belvidere
post Apr 11 2010, 04:17 AM
Post #78


Moving Target
**

Group: Members
Posts: 448
Joined: 20-July 09
From: Detroit
Member No.: 17,413



If any invites are still floating around, I'd love to get my hands on one.

twizjsly@yahoo.com

Please and thanks!
Go to the top of the page
 
+Quote Post
Draco18s
post Apr 11 2010, 04:50 AM
Post #79


Immortal Elf
**********

Group: Members
Posts: 10,123
Joined: 2-October 08
Member No.: 16,392



QUOTE (Belvidere @ Apr 11 2010, 12:17 AM) *
Please and thanks!


Done
Go to the top of the page
 
+Quote Post
DVSman
post Apr 18 2010, 05:53 AM
Post #80


Target
*

Group: Members
Posts: 13
Joined: 11-April 10
Member No.: 18,442



I just got 25 "wave" invites so if anyone needs a wave-vite let me know. Also if anyone is running a game that wouldn't mind me eavesdropping in on it, send me a note. I am curious how the mechanics of SR are being run on a wave and wouldn't mind seeing it in action "live" so to speak. Thanks!
Go to the top of the page
 
+Quote Post
Yerameyahu
post Apr 18 2010, 03:57 PM
Post #81


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



My group has been testing Exalted via Wave, and we're also using it to coordinate our Shadowrun game. It suffers from all the above problems: quickly gets clunky and slow, not really 'there' when it comes to chat-replacement, etc. I agree, too, that it works best when you act like it's a more fluid Google Docs, which is Wave's real intended purpose, I'm told.

The problem with both SR and Exalted is that there are a lot of back and forth rolls in pretty quick succession, such as the attack-dodge-resist-knockdown sequence. The real beauty of Wave is it's ability to emulate PBEM or PBForum, so that people don't have to be connected in real time, but these kind of games bog that down a bit.

I, too, found that Random Lee Twenty was the best fit for Shadowrun, though I like Dicey for Exalted.

Finally, Wave recently added built-in email notifications, which is handy for anyone not logging in all the time, or sitting at a computer with a running Wave Notifier.
Go to the top of the page
 
+Quote Post
Seriphen
post Apr 19 2010, 04:40 AM
Post #82


Target
*

Group: Members
Posts: 37
Joined: 17-June 06
From: DC Metro Area
Member No.: 8,730



I am also interested in playing by Wave or just sitting in and watching if someone wouldn't mind. I also have 25 invites left for anyone who would also like to try it.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Apr 19 2010, 12:07 PM
Post #83


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Keep in mind that they're basically just creating an engine. When they're done, other companies (including virtual tabletop RPG designers) will be able to use it as part of their applications. While I don't care for it in and of itself as its currently presented, it does have some interesting ideas and applications.

I just find it humorous that it's basically a throwback to the old BBS days of chatting with the sysops and other users. I actually miss that quite a bit. Instant messengers just aren't the same.
Go to the top of the page
 
+Quote Post
DamienKnight
post Apr 28 2010, 01:23 PM
Post #84


Moving Target
**

Group: Members
Posts: 943
Joined: 24-January 04
From: TN
Member No.: 6,014



QUOTE (Yerameyahu @ Apr 18 2010, 10:57 AM) *
The problem with both SR and Exalted is that there are a lot of back and forth rolls in pretty quick succession, such as the attack-dodge-resist-knockdown sequence.


In a play by post game, I recommend attacks go like this:

I am attacking the Goon. I have 4 skill + Smartlink + 5 agility. My weapon is an ares predator 5P DV -1 AP

At that point the GM resolves that portion of combat, including the players attack roll, the goons dodge roll, and the goons Resist (and knockdown if in 3rd edition).

That will cut down on the back-and-forth quite a bit.
Go to the top of the page
 
+Quote Post
Kagetenshi
post Apr 30 2010, 12:47 AM
Post #85


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 16,888
Joined: 30-December 02
From: Boston
Member No.: 3,802



Why have the GM do the attack roll?

Actually, this is a bad example—attack is rolled by the attacker, and then dodge-resist-knockdown are all rolled by the target without needing to wait on anything by the attacker (unless the attacker is a Great Dragon or Horror with the power to interfere with the target's rolls). A better example is attacks that cost a Simple Action, where in most cases (not throwing a grenade or using a Launch Weapon) if the game isn't playing strictly the attacker can and should wait on the results of the first action (a quick look-up indicates that Declare Actions should come strictly before Resolve Actions, but this seems to often be missed).

~J
Go to the top of the page
 
+Quote Post
TBRMInsanity
post Apr 30 2010, 01:56 AM
Post #86


Moving Target
**

Group: Members
Posts: 991
Joined: 22-April 06
From: Canada
Member No.: 8,494



QUOTE (Kagetenshi @ Apr 29 2010, 06:47 PM) *
Why have the GM do the attack roll?


~J


In any PBP (play by post) campaign where communal dice programs are not free available, it is always a good idea for the GM to roll everything. This keeps things fair (unless you GM wants lots of TPKs and in such case the GM will find he has no players soon enough).
Go to the top of the page
 
+Quote Post
Yerameyahu
post Apr 30 2010, 02:57 AM
Post #87


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Well, the Random Lee Twenty bot is fine for fair dice, but I think the point of the GM rolling was to speed up combat in a non-realtime medium. You're right that it's not a great fix, but it's tough. The use of multiple actions based on contingent results, as you suggest, are exactly what I'm talking about when I say SR is tough on PbP-style media. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Crank
post Apr 30 2010, 03:55 AM
Post #88


Target
*

Group: Members
Posts: 94
Joined: 27-May 08
Member No.: 16,009



My group uses Shadowroller for our rolls. Just follow the following steps:
Go to the top of the page
 
+Quote Post
Delarn
post Apr 30 2010, 03:56 PM
Post #89


Moving Target
**

Group: Members
Posts: 628
Joined: 13-December 09
From: Montreal, Quebec
Member No.: 17,963



I use Randomleetwenty@appspot.com
Go to the top of the page
 
+Quote Post
Kagetenshi
post Aug 6 2010, 03:23 AM
Post #90


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 16,888
Joined: 30-December 02
From: Boston
Member No.: 3,802



So much for that. Guess it's time to see if they open-sourced enough server code for a private Wave.

~J
Go to the top of the page
 
+Quote Post
TBRMInsanity
post Aug 6 2010, 01:51 PM
Post #91


Moving Target
**

Group: Members
Posts: 991
Joined: 22-April 06
From: Canada
Member No.: 8,494



Unfortunately Google Wave has been cancelled due to a lack of interest. I still have 8 invites if people want to check it out before it fades from existence though.
Go to the top of the page
 
+Quote Post
Draco18s
post Aug 6 2010, 04:11 PM
Post #92


Immortal Elf
**********

Group: Members
Posts: 10,123
Joined: 2-October 08
Member No.: 16,392



QUOTE (TBRMInsanity @ Aug 6 2010, 09:51 AM) *
Unfortunately Google Wave has been cancelled due to a lack of interest. I still have 8 invites if people want to check it out before it fades from existence though.


I'm not surprised at all. People don't want to combine email, IM, and collaborative editing. Collaborative editing on email is just a disaster ("Here, let me just re-write what you said, then when Jon get it...").

I also disliked the "see as you type" thing. I like to keep my IMs to myself (and forum posts, etc.) so I can edit out spelling errors and incoherent thoughts (as well as inflammatory remarks).

Now, if they'd just marketed it as a collaborative editing tool, it might have gone somewhere (then again, maybe not, because the market for that is really small).
Go to the top of the page
 
+Quote Post
Yerameyahu
post Aug 6 2010, 06:52 PM
Post #93


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Well, they didn't really market it at all. People who looked at it understood that it *was* a collaborative document tool. You're right, the email/IM 'replacement' aspect of it confused people, and was clunky. For me, a big problem was the development timeline. It took forever to get email notification (which was never very *good*), and it was always slow and crashy. These kinds of things should have been fixed much earlier.
Go to the top of the page
 
+Quote Post
TBRMInsanity
post Aug 6 2010, 07:30 PM
Post #94


Moving Target
**

Group: Members
Posts: 991
Joined: 22-April 06
From: Canada
Member No.: 8,494



May of the tools in Wave I thought were good (even the collaborative editing of emails). I think that the biggest problem was that Wave was a great solution for a problem that doesn't exist. The second issue I found was that you had to invite people to use Wave. If everyone with a Google account had a Wave account, then adoption would have been a lot faster IMHO. The only good thing is that some of the features in Wave will be implemented in other Google products (most likely Buzz and Google Docs).
Go to the top of the page
 
+Quote Post
Draco18s
post Aug 9 2010, 03:09 PM
Post #95


Immortal Elf
**********

Group: Members
Posts: 10,123
Joined: 2-October 08
Member No.: 16,392



QUOTE (TBRMInsanity @ Aug 6 2010, 03:30 PM) *
The second issue I found was that you had to invite people to use Wave. If everyone with a Google account had a Wave account, then adoption would have been a lot faster IMHO.


Good point. And you couldn't even add people who had a wave account to a wave unless they were in your contacts list.
Which you couldn't add anyone with a wave account without first adding their gmail account to your gmail contacts list.

QUOTE
The only good thing is that some of the features in Wave will be implemented in other Google products (most likely Buzz and Google Docs).


Speaking of Buzz. WTF is Buzz?

Its like a MyFace wall, only in Gmail:
Completely and uttery fucking useless and a complete waste of time. Why do I want to see what these random* --ers type out?

*By random I do mean random. Gmail basically had me auto-watch anyone in my contacts list (basically anyone who I'd ever exchanged emails with, including people on the L4D Mapper's Mailing List) who had a Gmail account.
Go to the top of the page
 
+Quote Post
Platinum
post Aug 9 2010, 04:42 PM
Post #96


Running Target
***

Group: Members
Posts: 1,094
Joined: 26-February 02
From: Ontari-airee-o
Member No.: 1,115



QUOTE (TBRMInsanity @ Aug 6 2010, 03:30 PM) *
May of the tools in Wave I thought were good (even the collaborative editing of emails). I think that the biggest problem was that Wave was a great solution for a problem that doesn't exist. The second issue I found was that you had to invite people to use Wave. If everyone with a Google account had a Wave account, then adoption would have been a lot faster IMHO. The only good thing is that some of the features in Wave will be implemented in other Google products (most likely Buzz and Google Docs).



Google wave was awesome for document revisions and collaboration. Like working with a consultant. You can playback reviews from start to finish. That is awesome for business customers.

It never took off because

1. It wasn't really intuitive
2. way too slow, and crashed often
3. required you to download the chrome framework
4. didn't integrate well with messengers or email like they said it would
5. writing an app was a huge pain, and they didn't have enough widgets to make it worth it.

Google wave opened up to anyone months ago. The problem was that anyone who was once interested would not return. You didn't need an invite. Not only that, they didn't refresh invites often enough, because everything was way too slow.

Buzz was a colossal disaster. They implemented it without anyone's permission or sufficient testing, to a market that was already dominated. Many people's safety was threatened by their breach of privacy.
Go to the top of the page
 
+Quote Post
TBRMInsanity
post Aug 9 2010, 04:43 PM
Post #97


Moving Target
**

Group: Members
Posts: 991
Joined: 22-April 06
From: Canada
Member No.: 8,494



QUOTE (Draco18s @ Aug 9 2010, 09:09 AM) *
Speaking of Buzz. WTF is Buzz?

Its like a MyFace wall, only in Gmail:
Completely and uttery fucking useless and a complete waste of time. Why do I want to see what these random* --ers type out?

*By random I do mean random. Gmail basically had me auto-watch anyone in my contacts list (basically anyone who I'd ever exchanged emails with, including people on the L4D Mapper's Mailing List) who had a Gmail account.


Buzz is Google's attempt to emulate Twitter/Facebook/Myspace. Will it be successful? I don't know. I know that it helps me keep track of my RPG groups (specificly updates from my GM). It is as close to a Twitter experience that I want to be (I don't have a Twitter account, I won't get a Twitter account, I don't like Twitter).
Go to the top of the page
 
+Quote Post
Yerameyahu
post Aug 9 2010, 04:57 PM
Post #98


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Meh. I don't mind Buzz or anything about its launch. I also don't *use* it, because my social groups don't. No critical mass, no Buzz.
Go to the top of the page
 
+Quote Post
Draco18s
post Aug 9 2010, 05:20 PM
Post #99


Immortal Elf
**********

Group: Members
Posts: 10,123
Joined: 2-October 08
Member No.: 16,392



Oh god, I just realized that my coworkers and I were all following each other (not that any of us use it).
Seriously. Do not want auto-follow.

Edit:
Oh snap. There's a "Disable Google Buzz" in Gmail settings.

QUOTE
Are you sure you want to delete your Google profile and Google Buzz posts?

You are about to delete your public Google profile and the Google Buzz posts you have made. This will also disconnect any connected sites. Learn more

Please note that deleting your public profile will not affect the status of your Google Account. Learn more

[x] Also unfollow me from anyone I am following in Buzz, Google Reader, and other Google products.

[Caution] You cannot undo this action
Go to the top of the page
 
+Quote Post
Dumori
post Aug 11 2010, 11:51 PM
Post #100


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



I've found buzz relatively ok I have a few writer mates the blogg with blogger so buzz helps with following them. My own blogg will be up as soon as I type up my work.
Go to the top of the page
 
+Quote Post

4 Pages V  « < 2 3 4
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 28th August 2014 - 01:10 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.