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> Pink Mohawk roll call, The most mohawk things in your gamesW
Draco18s
post May 10 2010, 03:55 PM
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QUOTE (Prime Mover @ May 10 2010, 11:51 AM) *
Fighting a chopper with a bandoleer of grenades.


One up that: my group no longer allows called shots on certain vehicles because someone shot down a chopper with a light pistol (called shot to the tail rotor).
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last_of_the_grea...
post May 10 2010, 06:57 PM
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Two moments.

1) The PC's were going to kill a dragon. Said dragon was unimpressed. The troll mercenary was trying to distract the dragon so someone else could do something. His tactic: whip "it" out and pee on the dragon! He got it's attention...he survived...

2) We needed to get a security guard to go away so we could enter a restricted area and the DM had made it clear that this guy was not gonna fall for a simple scheme. So, one of us had the great idea to get a DMSO slap patch with an instant acting bowel vacating drug. We made the rolls to find and get it, slapped that on the guard at the appropriate time and he couldn't leave fast enough. The GM said, "you'll never get one of those patches again so don't try."
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Draco18s
post May 10 2010, 07:06 PM
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QUOTE (last_of_the_great_mikeys @ May 10 2010, 02:57 PM) *
1) The PC's were going to kill a dragon. Said dragon was unimpressed. The troll mercenary was trying to distract the dragon so someone else could do something. His tactic: whip "it" out and pee on the dragon! He got it's attention...he survived...


Reminds me of that old movie, Shogun. Shipwrecked American said he'd pee on the local feudal lord (or somesuch) for some reason (keeping the rest of his men locked up, or...some other "stupid to us Americans" thing) and then a scene or two later declares fealty and one of the conditions was that said feudal lord got to pee on his back (which wasn't immediately obvious).
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crash2029
post May 11 2010, 12:03 AM
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In the most recent game I played in, my former-used-car-salesman-turned-vampire-face Skelter, hijacked an enemy chopper with a grapplegun. This was after the motorcycle chase through a crowded freeway that ended when Skelter deliberately ran his bike into a parked car at high speed in order to launch himself at the bad guy who was now on foot. Skelter did not miss.

Back in 3E I had an adrenaline junkie face/decker/thief named Car whose MO was basically to do whatever was coolest. This was a man who decided to become a shadowrunner because of James Bond movies. Hijacking an assault boat with a grapplegun and skiing behind it, stealing the Gundestrup Cauldron from the British Museum then giving it back, stealing an entire shipment of encephalon II's from Transys, talking smack to Ghostwalker's face, pissing off Lofwyr, wearing Armani in the jungle of Amazonia, stealing the personnel files of the top ten people at the Wuxing HQ then giving them back-in person, and surviving Survival of the Fittest are a sampling of his idiocy/awesomeness.
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Draco18s
post May 11 2010, 12:39 AM
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Reminds me of the time my group drove through the underground Renraku Mall in order to evade a helicopter.

I, the rigger, was currently busy keeping the cyberzombie we'd stolen in Cold storage (we didn't know what it was until it woke up...due to bullet holes in its containment pod), so it was Twitch at the wheel. We drove over a remarkably small number of pedestrians (only about 50 died).

Completely by accident we turned up at the funeral service two weeks later (we were extracting a guy) and the make summoned a F1 spirit for about 2 weeks worth of service to haunt the "24 hour memorial" setup so that it couldn't be taken down without ghostly moans and groans and crying.
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Gyro
post May 11 2010, 01:50 AM
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Last time I played... A gmpc spec op and myself (rigger) were getting some data out of a gang hideout (old abandoned warehouse); the spec op failed a roll and was noticed... long story short; 10 to 1 odds; the spec op with her pistols and me with a VTOL upgraded roadmaster (my gm wanted to see where i was going with the concept) with a popup twin belt fed gattling gun system; I unloaded into the side of the building causing a collapse of one side and a near miss for the spec op.... How much damage do you think a wall would do?
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koogco
post May 11 2010, 04:32 PM
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Our games are usually not to the pink mohawk side, but here are a few funny situations.

We were up against another team, trying to get ahold of the same Lone Star cop, who for some reason had some valuable data in his implanted comlink. Now, we where almost just started, and the other team seemed alot stronger than us, but didnt seem as inspired (not to mention that we had some good yakuza contacts that helped out)
At any rate, fighting soon ensued at a local docwagon hospital, we were fighting well, completely anihilating one of their members. When their dwarf tries to escape out the window, using climbing equipment. We were two adepts who entered the room and found out that he was on his way down. I jammed his ropes in place with my survival knife, broke off the handle, and left him there to be picked off by the star. soon after, our two gunbunnies are captured by the other team, and left hanging in a safehouse (this made for an extreme amount of silly jokes about hanging out and so on). This is the point where we got alot of help from the yakuza, including some deal with an extremely cybered troll who makes short work of the other teams troll. We then proceeded with vehicle combat trough the streets of seattle, it was good fun.

Another funny incident (albeit not much pink mohawk about it) was when our "wired reflexes-hobo" (with a somewhat shy bot croaky personality) went in a hand to hand fight with a low grade guard in a toilet. Thus ensued some of the worst attack rolls and best dodge rolls i have ever seen in the time i have played shadowrun, but in summary; for several combat rounds, neither was able to hit the other, although our guy managed to shock himself at one point (shock gloves). The fight ended with the guard smashing his head into the sink during a spectacular attempt at dodging a blow. In this same run, the team ended up putting all of the unconcious guards in humiliating positions, naked, locked to the toilet. They really deserved notority for that, but the GM (me) was too entertained.

An older case, from when we had just started playing shadowrun went like this: our min-maxed team of players had entered the hotel where our target, the troll, was. And we proceded to get up there, where i head-butted him to near death (my troll had an obvious cyberskull, and he critically glitched his dodge...) Then we discussed how to get him out of the room, as we didnt want to leave a corpse. after deciding he was too large to roll up in the carpet and carry down, our mage proceeded to summon a large beast spirit (i cant remember which force, but it was fairly strong) he then asked the spirit to get him down to the car without being seen.
In the meantime, our getaway driver was having trouble with the yakuza (turned out they owned the hotell, but we didnt know, since we where not very good at japanese) Aparantly, he had parked in their private parking space. He was about to leave, when a third floor window opened, followed by a loud "bump" and a big mark on the ground underneath the window. then there was footsteps towards the car, the trunk opened, the rear of the car lowered some 10cm, and then the trunk closed again. This was ofcause an invisible beast spirit carrying an invisible troll (noone had told it it couldn't be heard). And it took us endless amounts of roleplaying to convince the yakuza NOT to look in the trunk. We got away in the end, and proceeded to steal our targets car and sell his body to organ leggers. All in all, it was definatly our most pink mohawk run ever, but it was great fun, and a run to remember.

Edited for spelling and such.
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Man-of-many-Char...
post May 11 2010, 04:58 PM
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A funny thing I once entertained as a GM:
Planned Infiltration of Corporate Compound.
Plan A: Call a Pizzaboy, knock him out and then take his place to deliver pizza.
Plan was good, but no hand-to-hand combat guy, so they are nearly mopped up by a pizzaboy (agreed, a bit older) with some experience in barroom brawls.
Final act one: Shoot the pizzaboy with gel ammunition.

Act Two: Entering the compound.
At the gates, some bad arguments with the guards, some bad rolls so the guns get out and blazing.
Bad thinking: Gel ammunition through security glass.

It took a bit longer, but they managed to grab the loot and get out (IMG:style_emoticons/default/nyahnyah.gif)

Decision after this: Never again Gel! (3rd Edition)
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augmentin
post May 11 2010, 06:29 PM
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From SR2: We were hired by the Mafia to rig the Seahawks' Superbowl game (for some reason being played at Qwest Stadium) by kidnapping and drugging their troll QB, Samuel Lomptee, but one of our teammates was a huge Seahawks fan so we double crossed them to "Save Samuel!" (This later became the team's battle cry.) The mafia found out and triple crossed us. Samuel was killed in the crossfire and LoneStar had us pegged as the shooters. The run should have ended in failure there, but the Seahawks fan on the team convinces everyone to sneak into the stadium and rig the game back in the Seahawks favor via magical/matrix means. We had a charisma maxed female elf face named Margaret Rita (say it fast) whose player description was "the chick on the cover of the BBB, but hispanic." The face gets us disguised and into the big game, but a LoneStar spider IDs us anyway. As we're making our way within magical range of the field, a LoneStar team corners us. The face (who always carries her Ingram Smartguns in a Guitar case-yeah, think El Marachi) shouts "LoneStar killed Samuel!" Re-rolls several sixes and the crowd mobs the LoneStar team. The face then starts a wave in the crowd, uses the guitar case to surf said wave, hits the opposing QB (Cowboys, IIRC) on the field with a silenced smargun shot, and the Seahawks win the Super Bowl! Score one for the face. The mage, street sam, and decker never got to do a thing and we still went home happy.
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Man-of-many-Char...
post May 11 2010, 07:54 PM
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Another nice one from me:
Fast Eddie, Adept with social heavy orientation but not good at anything else (including a favorite of my team mate, the one initiative pass he had) pulled of some fine stunts. He was heavy on the mohawk/cool-side. It didn't mater if he had chances to do something, it had to be cool! Examples included cool acts of bike driving, especcially when he used a Colt assault rifle one handed while biking to nearly kill the driver of a van through the side window, not able to see through tinted glass.

All these stunts were done with great fun and Eddie didn't get hurt even when crashing with the aforementioned bike. We did this with a team of new to the shadows guys, all without much experience. Then came the day we had to do some hunting of a toxic mage. With some guys for assistance we got into the sewers and found the mage and his pupil. At this moment Eddie did something that was essentially safe... While the pupil tried to climb a ladder and got stopped by our Orc Adept for hand-to-hand combat. I thought it a nice act to use a point of edge to go first and fire a single round of Ex-ammunition into his back with the aforementioned assault rifle. I refrained from using a salvo and just used a single round. Due to circumstance modifiers I used another (my last) point of edge for a long shot test and so I rolled three dice. They all ended up on ones. That was quite a situation. Our GM thought some time and exploded the round in the chamber. Eddie survived that. On second thought he exploded the other rounds in the magazine too. And just that session I found and pointeds out the large clip size of 40 bullets. I don't know what he was expecting when I rolled my dice and was quite some way over my damage chart. He looked a bit shocked when I exclaimed the death of Eddie and tried to find his way out of this situation.

Well, now he has to live with the Sarge, a quite old orc, veteran of duty in the salish defence force and quite pragmatic... His bad luck (IMG:style_emoticons/default/nyahnyah.gif)

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Caadium
post May 11 2010, 11:20 PM
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Just after SR 3 came out I was with a group of people fairly new to SR. Since the GM was most used to SR2 we were playing a hybrid (SR3 skills and characters, SR2 timeline and initiative). Run was a simple armored car heist.

First round, sniper and Shaman manage to disable the vehicle then the Troll Luche Libre Physad (complete with mask) busts into the locked back only to find a cybered troll. As the van rocks and bucks the trolls spill out and as the round comes to an end the wrestler powerbombs the cyber-troll to knock him out. As he's flying through the air the Shaman (who'd been waiting to go) finally gets of a D level Stunbolt, hitting just as the powebomb finishes. What you wound up with was a dead troll due to damage transfer. When the dust settled, it turned out the case they were grabbing contained a chimpanzee that had been involved in cyber/bio expirimentation. As such, the chimp could communicate with the team and bonded with the wrestler. Years later, as a different group was hitting a lab, the chimp was sitting in a cage, watching and cheering for a troll Luche Libre wrestler; only myself and one other person got the reference.

I also ran for a group that involved one of the most paranoid players that I ever knew; stupid paranoid. In one instance his dwarf rigger had knocked a security rigger out and proceeded to steal his drone when they left thinking they'd found their target (they literally grabbed the first person they saw). When it turned out they had the wrong person they figured a quick return would give them the element of surprise. Imagine their surprise when the now conscious rigger saw his stolen drone pop-back onto his network (they never bothered turning it off, and had it inside their RV). It turned into a fight against the drone inside the RV.

That same group was later hired to remove a BTL production facility from the Barrens. Figuring it was the Barrens and nobody would mind, they strapped some explosives to a skimmer and were sending them through the sewers to blow the building while they safely monitored the situation (and prepared to clean-up any escapees), from a few blocks away. By calling for some sensor tests and making appropriate GM "hmms" the paranoid rigger freaked and blew the bomb early; under the intersection that his teammates were near. Adventure ended with RV driving off and the Troll and Minotaur jumping from the 4th floor of a collapsing building then using drugs and pain editors to run off.
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Veggiesama
post May 12 2010, 03:27 AM
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Disguised as a janitor, one player smuggles his pet cheetah (don't ask) into a corporate chop-shop. The cheetah hid quietly in a garbage can, pushed around on a janitor's cart. When the group found what they were looking for, they needed a quick diversion to grab the goods and make an escape. So the player kicked over the can and boldly announced in his character's Bostonian accent,

"Oh my gawd! There's a cheetah in the surgery room!"

Cue rampant, side-splitting hilarity. The cheetah starts hopping on tables and terrifying doctors. I seem to remember the group's hacker crawling into the garbage can while they wildly pushed the cart down the halls, bullets flying and hacked doors popping open on the way. One guy was administering first aid to him, while the other was pushing the cart and flinging spells at the pursuers. Good times.
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Stahlseele
post May 12 2010, 08:40 AM
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What happened to the poor cheetah?
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Cardul
post May 12 2010, 09:58 AM
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You know..I officially view one of the key phrases to a successful Pink Mohawk group to always have to include
somewhere "Don't Ask." And, nice to see people are not automatically equating Pink Mohawk with the CLUE Files.
Remember: Pink Mohawk is about being outlandish, cool, and over the top. It is not always a failure....

And, the Luche Libre Troll Adept? PRICELESS!
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Prime Mover
post May 12 2010, 01:55 PM
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Old SR1/SR2 team facing off against their long time recurring foe's, Hard Case and Mister Stone in a crowded museum. Having recovered a large dose of "Doom" before they could release it. Teams Troll adept refuses to let these guys escape his wrath yet again, tosses the vials down an elevator shaft behind the retreating villains.
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Cardul
post May 12 2010, 04:17 PM
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QUOTE (Prime Mover @ May 12 2010, 08:55 AM) *
Old SR1/SR2 team facing off against their long time recurring foe's, Hard Case and Mister Stone in a crowded museum. Having recovered a large dose of "Doom" before they could release it. Teams Troll adept refuses to let these guys escape his wrath yet again, tosses the vials down an elevator shaft behind the retreating villains.


That is not Pink Mohawk...that is just vindictive...I mean, seriously, how was that over the top and crazy? Pink Mohawk does not equal war-crimes!
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Caadium
post May 12 2010, 07:30 PM
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QUOTE (Cardul @ May 12 2010, 01:58 AM) *
And, the Luche Libre Troll Adept? PRICELESS!


I forgot to mention, his horns were chromed, sticking through the Luche Libre mask. There was nothing about that character that was 'low-key'. In any mirrorshades type environment he'd have been nabbed instantly.

I don't know if this contact counts as Pink Mohawk or not, but a guy I played SR2 with had a recurring fixer contact that one of his old GMs had used. It has since passed down the list and I use it.

Fixer named "Mr. Rodgers". Older white guy, wears cardigans, a little deranged, called everyone his neighbor but a great fixer. If you were looking for info or contacts he'd check with his "friends" in the "land of make believe", and if you even used him to buy something an ork on a scooter, dressed as a 20th century postman, delivered it. As he arrived he'd beep his horn, claim "Speedy delivery!" and do business. Claimed that he hated the uniform, but Mr. Rodgers made it worthwhile.
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Draco18s
post May 12 2010, 07:40 PM
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QUOTE (Caadium @ May 12 2010, 03:30 PM) *
"Mr. Rodgers".


Epic.
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Biffles
post May 12 2010, 07:52 PM
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We had a group of completely new players (I had played once before, but it was SR3 and we were playing SR4). I played the mage, and our GM wasn't very familiar with the magic system, so I was easily overpowered (we didn't even do anything with drain, it was bad). Anyway, we were doing a datasteal mission and needed to get into a corp building. We had to do it soon, and it was during the day, so we needed to get in while people were working. I take no responsibility for the "plan" we came up with it, which really lacked any form of communication between anyone in the group.

The hacker gets into the building's node and sets off a fire alarm in the building. The guards all evacuate out to the front of the building. Our Face looks at his character sheet and smiles when he sees he picked a Pimp as one of his contacts. He calls him up, and has him send down some women to distract the guards.

The guards are pretty well distracted at this point, but the only one of us that had any stealth skills was our hacker/sniper, who refused to leave the building he was perched in. Our gunbunny gets anxious and chucks a couple smoke grenades at the throng of guards out front, who immediately open fire at us. Our team fires back, and I start Powerballing. Of course, none of us had taken vision enhancements because we're all new and had no idea what we were doing, so no one can see through the smoke. We shoot a lot of prostitutes.

Once the gunbunny realizes we're not any closer to getting into the building, he hotwires a truck and starts driving it towards the building entrance, spraying foam explosive on the floorboards as he goes (also mowing down some more prostitutes as he makes it through the smoke). Once he's through the smoke, he hops out of the truck and blows it right as it hits the building. It knocks him unconscious, and a few of the guards.

Eventually the smoke clears and the guards start shooting at us again. There's still a lot of guards, and by now they're probably getting backup. Our Face calls up the Pimp again and tells him that "They killed a bunch of your prostitutes! You had better get down here." The pimp shows up soon with a few guys and helps us take out the rest of the guards. The face somehow convinces the pimp to watch the front while we go inside the building.

The rest of mission involved the Sammy smashing the elevator controls to get it to work (the hacker was taking "too long") and us waiting 10 minutes for the Hacker to leave his perch and come over to the building we were in, get up to our floor, so he could jack into the computer we needed to access.

Edit: Ugh, sorry for the wall of text. Formatting.

This post has been edited by Biffles: May 12 2010, 07:52 PM
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Doc Byte
post May 12 2010, 08:21 PM
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Once we were guests at some pirats' party. You know how to turn a huge beer barrel into a never empty beer barrel? - Summon a beer spirit inside the barrel! (IMG:style_emoticons/default/biggrin.gif)
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Dumori
post May 12 2010, 08:30 PM
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Is that a sepical type of the wealth power? As I quite like the ammo version in FA modded super warhawk... (IMG:style_emoticons/default/silly.gif)
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Veggiesama
post May 12 2010, 09:48 PM
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QUOTE (Stahlseele @ May 12 2010, 03:40 AM) *
What happened to the poor cheetah?

He did not go hungry that night.
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Caadium
post May 12 2010, 10:32 PM
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Another Pink Mohawkish moment I just remembered:

In a Devner game I'm running there is another runner team the PCs have dealt with a couple of times. So far its stayed professional, but they do compete for business and will wind up on the wrong side of the same run at some point. The reason I mention it in this thread is that the group is based on the cast of "Things to do in Denver When You're Dead." I don't have the sheets nearby, and that game has taken a little break due to RL shcedules, but I believe the breakdown when something like this:

Jimmy the Saint - Face Adept
Critical Bill - Troll Tank
Easy Wynn - Mage
Pieces - Orc Gun Bunny Sammie type
Franchise - Dwarf Technomancer

If you've not seen the movie, I suggest you try to track it down. It's a great SR flick in my opinion.
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ClemulusRex
post May 13 2010, 12:24 AM
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QUOTE (Caadium @ May 12 2010, 07:30 PM) *
I forgot to mention, his horns were chromed, sticking through the Luche Libre mask. There was nothing about that character that was 'low-key'. In any mirrorshades type environment he'd have been nabbed instantly.

I don't know if this contact counts as Pink Mohawk or not, but a guy I played SR2 with had a recurring fixer contact that one of his old GMs had used. It has since passed down the list and I use it.

Fixer named "Mr. Rodgers". Older white guy, wears cardigans, a little deranged, called everyone his neighbor but a great fixer. If you were looking for info or contacts he'd check with his "friends" in the "land of make believe", and if you even used him to buy something an ork on a scooter, dressed as a 20th century postman, delivered it. As he arrived he'd beep his horn, claim "Speedy delivery!" and do business. Claimed that he hated the uniform, but Mr. Rodgers made it worthwhile.


Oh, man. These guys need to hang out with my team. Toward the tail end of 3rd Ed. I ran a group of friends on the "Mercurial" adventure that I converted on the fly. A couple of the players had some knowledge of the setting, but no one had ever played before. I've mentioned a couple of these characters before, but here they are in greater detail (and in ascending order of insanity.)

"Purrrsia", an elven shaman with, you guessed it, Cat as her mentor spirit. Not much exciting about the character other than the awful pun. Her player was relatively new to gaming and was struggling just to stay afloat in SR, having really only played D&D.

"Doc", a hardboiled, trenchcoat-wearing dwarf detective. He also drove the van. No 'Ware to speak of, but his signature piece of equipment was an Enfield AR7 Assault Shotgun that was tricked out with every piece of recoil compensation he could get his hands on. I imagined that the gas vent system looked like a hot-rod's exhaust pipes and that it came complete with flames painted down the side and fuzzy dice hanging from the barrel. After learning the ropes a bit, the player lamented not getting any initiative increases until I pointed out that every Simple Action he took in combat caused an enemy to turn into a fine red mist.

"Wildridge", a human samurai with a blue mohawk who didn't need any more weaponry than his trusty Ares Predator in one hand, and his retractable, Dikote-treated, Wolverine-style spurs poking out of the other. Despite having hundreds of thousands of nuyen worth of wired reflexes and muscle aug/toner, he lived in a cardboard box at the end of an alley where he had his BMW Blitzen buried under a pile of trash and his grenades stashed in a shoebox. An accomplished *ahem* "field surgeon", he also had a respectable Biotech score and plenty of associated knowledge skills ("my system contains detailed medical files") suggesting that he might have been pre-med before running the shadows...

And the nutjob that hijacked the game and set the tone from scene one by bounding through the doors of the Stuffer Shack and declaring to the gangers in the process of holding it up: "Stand aside, citizen! My master requires microwave burritos, and LO KWAN: MASTER of the MARTIAL ARTS shall not be deterred!!!" Lo Kwan's real name was Simon McCaffrey, and had been languishing in the Shady Acres Rest Facility with an early onset of dementia when he received a late onset of magical Awakening as a PhysAd (not exactly possible under canon, I know). Imagine a super-fit dude in his 60's wearing sandals, pants from a karate gi, shirtless, with an unzipped armor jacket with a glowing neon dragon insignia (like you might see in the window of a cheap Chinese take-out place) on the back, topped off by a WWI aviator's cap and goggles, and speaking like a melodramatic cartoon super-hero.

Aside from his S-level killing hands, his arsenal included personalized brass-knuckles that left the phrase "Your day has been ruined by Lo Kwan" imprinted on his enemies' flesh, and for ranged combat he hurled "Kwanarangs." I ruled these to be impact-detonated airfoil grenades, but the player later decided that they were simply NERF footballs with sticks of dynamite drilled into one end.

Did I mention that he inexplicably had two dice in Pilot: Submarine, but no other vehicle skills?

Lo Kwan's contacts included Boris "the Wookie" Barzov, former Russian wrestler turned owner and proprietor of "Dong Zhuo's Olde Tyme Chinese Tavern"; the wizened Chinese mystic (who may or may not have actually been a magician) Ezekiel Tamagotchi, Lo Kwan's "master" and go partner at Dong Zhuo's--played by James Hong (Lo Pan from B.T.I.L.C.) in 1990's Seattle grundge-rocker drag; and Enrique Jones, the janitor at the Shady Acres Rest Facility and Lo Kwan's "fixer", whose office was the rest home's utility closet. His arch nemesis was Nurse Brown, head nurse at Shady Acres, who inflicted such fiendish tortures as requiring Lo Kwan to finish his rice pudding and be in bed by 2200--not to mention that he had to sneak out at night under her watchful eye in order to go out and "fight crime."

One of the defining moments of the game was when the entire group, Maria Mercurial in tow, actually sneaked in to Lo Kwan's room at Shady Acres in order to hide out from assassins. Hilarious sitcom hi-jinks ensued as Lo Kwan struggled to conceal his guests from a nosy and suspicious Nurse Brown.

Then of course there was the requisite tossing the bodies in the back of the van and driving them to the organlegger, only having to evade Lone Star pursuit by tossing said bodies on to the hood of the patrol car a la "Robocop".

To this day, all I have to do is think about that game and I begin giggling uncontrollably.

Sorry that was long, but I had to get that out of my system.
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Drace
post May 13 2010, 04:54 AM
Post #50


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QUOTE (Draco18s @ May 10 2010, 10:55 AM) *
One up that: my group no longer allows called shots on certain vehicles because someone shot down a chopper with a light pistol (called shot to the tail rotor).


Sorry, all I can think of is American Psycho when he loses it near the end with the cop car.

Some of the best pink mohawk moments in my games always come from the gang level ones.

For some reason players seem to think that if you are in the barrens and decide that a neighbour gang is getting too close to your 'turf', no one is going to care that you are driving an uber-armoured roadmaster launching grenades from firing ports while the troll gun-bunny decides to let loose with over 3000 rounds of Ex-Ex at the public crowd.

Why did the GM let us do this? I dont know. How did we get away with it? The van was loaded with a set of corpses and enough c4 that it was near 1/10 kiloton blast and we had strong OU contacts.
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