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Jan 2 2010, 05:36 PM
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#26
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Moving Target ![]() ![]() Group: Members Posts: 256 Joined: 11-March 08 Member No.: 15,759 |
Darn, I always thought smashing blow doubled stuff like killing hands and martial arts bonuses and such. Would be nice if it worked that way, but it would be obviously way overpowered. (IMG:style_emoticons/default/smile.gif) |
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Jan 2 2010, 05:36 PM
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#27
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Target ![]() Group: Members Posts: 39 Joined: 20-December 09 Member No.: 17,979 |
well that would make more sense. i'll probably try to see if i could get my DM to make house-rules on elemental strike or something. or i could invest in demolitions and stealth up to ppl or vehicles and just plant bombs and what not. i do specialize in stealth after all.
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Jan 2 2010, 05:39 PM
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#28
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Would be nice if it worked that way, but it would be obviously way overpowered. (IMG:style_emoticons/default/smile.gif) I guess maybe. Just seems somewhat less worth it if it is only going to add 2-3 extra DV in very specific situations. |
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Jan 2 2010, 05:41 PM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 256 Joined: 11-March 08 Member No.: 15,759 |
The Base DV is STR/2 +modifiers without net hits. So it does not matter if the strength is high or if you have lots of critical strike other bonuses. Wg´hat is your base DV anyway? Are you saying that Critical Strike counts as part of base DV? I'm not sure if that's the case; seems too good if it does count. Edit: I just remembered that the power costs 1 point. Maybe doubling Critical Strike bonuses and martial arts advantage bonuses isn't so overpowered. I do admit that the idea is pretty cool--being able to smash through almost any obstacle in one punch. |
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Jan 2 2010, 05:42 PM
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#30
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Target ![]() Group: Members Posts: 39 Joined: 20-December 09 Member No.: 17,979 |
does killing hands max?
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Jan 2 2010, 05:44 PM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 256 Joined: 11-March 08 Member No.: 15,759 |
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Jan 2 2010, 07:30 PM
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#32
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Target ![]() Group: Members Posts: 39 Joined: 20-December 09 Member No.: 17,979 |
shit so i maxed it. hmm so it seems i can only find things to up my dodge, maybe get weapon foci, or multiclass into demolitions.
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Jan 3 2010, 06:17 PM
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#33
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Jan 3 2010, 06:23 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 256 Joined: 11-March 08 Member No.: 15,759 |
Killing Hands has no rating, it can only be purchased once.... either you do physical damage and affect spirit ITNW (with it) or you do not (with out it)... it is a binary power Tymeaus is right. Sorry, I didn't read carefully about which power that vacrix was asking. Heh. |
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Jan 3 2010, 06:27 PM
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#35
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
I second Tymeazs's post. Maybe you are thinking about Critical strike (the power that augments your unarmed damage), this one has a maximum rating of your Magic.
@Base DV: What's the base DV for someone with bonelacing? It's (STR/2+x)P just like it's (STR/2+Critical Strike Rating)S/P for someone with the aforementioned power, at least IMHO. Since the description never mentions the modified DV, I assume that it is the base DV. The modified DV results after adding the net hits of the attack. |
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Jan 3 2010, 06:29 PM
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#36
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I second that. Maybe you are thinking about Critical strike (the power that augments your unarmed damage), this one has a maximum rating of your Magic. @Base DV: What's the base DV for someone with bonelacing? It's (STR/2+x)P just like it's (STR/2+Critical Strike Rating)S/P for someone with the aforementioned power, at least IMHO. Since the description never mentions the modified DV, I assume that it is the base DV. The modified DV results after adding the net hits of the attack. Yep, In Agreement... Base DV is the DV before adding in Net Hits from the attack... Keep the Faith |
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Jan 3 2010, 06:37 PM
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#37
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
If smashing Blow only changed STR/2 to STR this power would be way too expensive. For 1 PP you could get 4 levels of Critical Strike which work all the time. A unaugmented STR-maxed troll only gets +5 from Smashing Blow against those pesky doors. Barring any means of raising the augmented maximum the highest bonus anyone could get is +7.
@vacrix: Could you post your character so we can see what you consider to weak against static objects? |
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Jan 3 2010, 06:43 PM
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#38
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
If smashing Blow only changed STR/2 to STR this power would be way too expensive. For 1 PP you could get 4 levels of Critical Strike which work all the time. A unaugmented STR-maxed troll only gets +5 from Smashing Blow against those pesky doors. Barring any means of raising the augmented maximum the highest bonus anyone could get is +7. @vacrix: Could you post your character so we can see what you consider to weak against static objects? My interpretation of base DV includes the Critical Strike adept powers as well as bone lacing augments, Penetrating Strike and the various other abilities that raise the DV of the Attack... Modified DV is the result of Net hits from an attack... Sorry if I was being a little obtuse earlier... For 1PP the ability to double your DV for Smashing Blow is just about right the way it is... Keep the Faith |
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Jan 3 2010, 11:32 PM
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#39
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
I just wish it worked on vehicles. I can totally charge up and smash down a bank vault door, but the side of a stationary vehicle is way too different for me to tackle. Heck bump its PP cost up to 2 or something, but let smashing blow work on all inanimate objects.
Then again I want elemental strike to work with distance strike, why because I think it would look cool. |
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Jan 4 2010, 03:01 AM
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#40
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I just wish it worked on vehicles. I can totally charge up and smash down a bank vault door, but the side of a stationary vehicle is way too different for me to tackle. Heck bump its PP cost up to 2 or something, but let smashing blow work on all inanimate objects. Then again I want elemental strike to work with distance strike, why because I think it would look cool. It would indeed look cool... Keep the Faith |
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Jan 4 2010, 06:13 AM
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#41
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,364 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
I'm curious. How does a parked or immobile vehicle not count as a "barrier or other static structure"?
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Jan 4 2010, 06:48 AM
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#42
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
I'm curious. How does a parked or immobile vehicle not count as a "barrier or other static structure"? Generally if something can move it isn't a static structure. But of course if you want to get technical the frame of a vehicle is a barrier in the same way that the wall of a building is a barrier. Personally I don't see why the ability wouldn't work on all inanimate objects, because for all of them you could claim them being barriers because in order to break an inanimate object you go and look up its barrier rating and so on. |
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Jan 4 2010, 07:00 AM
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#43
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Moving Target ![]() ![]() Group: Members Posts: 150 Joined: 5-April 04 Member No.: 6,219 |
Personally I don't see why the ability wouldn't work on all inanimate objects, because for all of them you could claim them being barriers because in order to break an inanimate object you go and look up its barrier rating and so on. They were probably concerned about breaking of guns. |
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Jan 4 2010, 07:07 AM
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#44
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,364 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
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Jan 4 2010, 04:58 PM
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#45
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
They were probably concerned about breaking of guns. Why would that be a concern? It sounds like something they should encourage. There is a martial arts maneuver that allows you to break weapons (including guns) so why would a 1 PP power not help you out with that? Personally I think it sounds like a decent way to render someone a non-threat. Then again, for the effort in destroying the gun with your bare hands, I guess you could have just done an S damage punch and knocked them out. |
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Jan 4 2010, 06:45 PM
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#46
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
Guns you can probably break, they have a barrier rating. A vehicle has hardened armor, which while similar to is not actually a barrier rating. You damage vehicles bu doing boxes of damage like against a person, barriers you destroy X meter holes as you up the DV of the attack.
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Jan 5 2010, 02:27 AM
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#47
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Guns you can probably break, they have a barrier rating. A vehicle has hardened armor, which while similar to is not actually a barrier rating. You damage vehicles bu doing boxes of damage like against a person, barriers you destroy X meter holes as you up the DV of the attack. And yet if my Troll (or whatever) is beefy enough and can dish out a DV in the mid teens, why would that not hurt said vehicle? It will do actual damage (assuming it bypasses the Hardened Vehicle Armor Comparison)... just as it would to a wall or other obstacle, the Smashing Blow just adds additional power to the DV... Keep the Faith |
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Jan 5 2010, 02:44 AM
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#48
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,364 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
I can see Smashing Blow requiring a stationary target, in order to allow the 'building up of chi', but I too don't see how a metal door on a parked car is any different from a metal door on a facility.
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Jan 5 2010, 02:45 AM
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#49
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I can see Smashing Blow requiring a stationary target, in order to allow the 'building up of chi', but I too don't see how a metal door on a parked car is any different from a metal door on a facility. Indeed... (IMG:style_emoticons/default/rotate.gif) Keep the Faith |
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Jan 5 2010, 02:53 AM
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#50
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
I don't make the rules, I just read them and use them.
Smashing blow is a breaking through a barrier test, you calculate total DV compare it to the barrier rating and that determines how big of a hole you blow through the wall. Barriers have a barrier rating and a structure rating. Vehicles do not have a barrier rating or a structure rating they have armor and body. Vehicles get damage through straight up attacks not by using the breaking a barrier test. This is good in some ways since the absolutely retarded rule on bringing down barriers with guns. 2dv per bullet, effing brilliant I go full auto get 1 success and I compare 20DV vs the barrier. My SMG hits about as hard as an anti vehicle missile would. Since vehicles do not have a barrier and structure rating you can't do a damage the barrier test, there are just no stats to go against. Feel free to houserule it, but them's the breaks. |
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