Genetic Heritage and You, a quick question |
Genetic Heritage and You, a quick question |
Jan 19 2010, 04:11 AM
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#76
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
That is a Quantificational fallacy (proof by example). Just because a genetic alteration treatment exists to change your hair and eye color that costs essence doesn't mean that the Genetic Heritage quality for that treatment shouldn't cost essence (getting the treatment after birth fucks with your natural DNA, hence the essence cost). Qualia is a gene from reptiles, don't you think having that incorporated into your genetic code (from your parents) should make you fundamentally less human? since there's an excellent chance humans may already have a copy of that gene just performing a different function... There are humans which exist today which have the equivalent of muscle toner 4 or higher naturally.... are they less human? |
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Jan 19 2010, 06:32 AM
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#77
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Moving Target Group: Members Posts: 821 Joined: 4-December 09 Member No.: 17,940 |
since there's an excellent chance humans may already have a copy of that gene just performing a different function... There are humans which exist today which have the equivalent of muscle toner 4 or higher naturally.... are they less human? I don't think so - what exists IRL is peoples with attributes ranging from 1 to 7, not from one to 11. Also expressing genetic potential differently depending on lifestyle. Even with the same genes, a couch potato and a fitness maniac will en end up quite different. If you're going on the genetic heritage thing, another sort of possible genetic heritage would be those unlucky souls living in areas like the SOX who get some frazzled genetics from their parents. Which means probably both attributes penalties and diminished essence. In mt opinion the essence cost should carry on : you're still adding some bits of genome who shouldn't be there. Even if you're born with them, you inherit the troubles associated with the mod along with the benefits. |
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Jan 19 2010, 09:29 PM
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#78
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Moving Target Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 |
I don't think so - what exists IRL is peoples with attributes ranging from 1 to 7, not from one to 11. Also expressing genetic potential differently depending on lifestyle. Even with the same genes, a couch potato and a fitness maniac will en end up quite different. If you're going on the genetic heritage thing, another sort of possible genetic heritage would be those unlucky souls living in areas like the SOX who get some frazzled genetics from their parents. Which means probably both attributes penalties and diminished essence. In mt opinion the essence cost should carry on : you're still adding some bits of genome who shouldn't be there. Even if you're born with them, you inherit the troubles associated with the mod along with the benefits. If you have 2 parents that are blind genetically ... are you sure to be born blind ? You have big chances but it's not imposible to see someone born seeing with 2 blind parents. First : Adam told me on twitter : QUOTE adamjury @delarnleviathan _All_ rules are made to be interpreted. It is _your game_. about 22 hours ago from TweetDeck in reply to delarnleviathan So around my table the quality grant FREE of COST in both (IMG:style_emoticons/default/nuyen.gif) and essence 1 Transgenic modification exept Adapsin that is new to 2070 so you can't be born with it. |
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Jan 19 2010, 09:32 PM
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#79
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
So around my table the quality grant FREE of COST in both (IMG:style_emoticons/default/nuyen.gif) and essence 1 Transgenic modification exept Adapsin that is new to 2070 so you can't be born with it. So why would anyone ever get the 'enhanced attribute' quality? |
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Jan 19 2010, 11:49 PM
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#80
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Moving Target Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 |
Because Genetic heritage can only be taken once. All the qualities that have levels are stated has so ... So if you take this one as a genetic heritage from your parents then you are lucky and pay less but all other would cost you 20BPs so lucky you you can have 2 boost instead of 1.
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Jan 20 2010, 12:27 AM
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#81
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
Whatever one may construct logically, the developers have been quite clear that the quality means "zero nuyen, full essence cost." The argument that it gives you a good availability item would be of note, except that there is only one piece of Transgenics of availability above 12 (adapsin), and it explicitly that it is brand new, so there is no way it can be tied to Genetic Heritage. Heck it is not even allowed to affect wear bought during character creation. So, while aestetically interesting, and maybe appropriate for character background, it is really hard to make that quality make sense pointwise. Yours, Joel Unless you have the genetic heritage edge, and the escaped clone one as well.... |
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Jan 20 2010, 11:34 AM
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#82
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Because Genetic heritage can only be taken once. All the qualities that have levels are stated has so ... So if you take this one as a genetic heritage from your parents then you are lucky and pay less but all other would cost you 20BPs so lucky you you can have 2 boost instead of 1. Let me rephrase: Why would anyone ever take exceptional attribute instead of Genetic Heritage? It seems rather stupid to have two almost identical qualities except that one is obviously three times as good as the other. |
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Jan 20 2010, 02:23 PM
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#83
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Moving Target Group: Members Posts: 174 Joined: 21-May 06 Member No.: 8,583 |
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Jan 20 2010, 03:19 PM
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#84
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Jan 20 2010, 05:38 PM
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#85
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Moving Target Group: Members Posts: 266 Joined: 21-November 09 Member No.: 17,891 |
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Jan 20 2010, 05:44 PM
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#86
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Target Group: Members Posts: 98 Joined: 27-December 09 Member No.: 17,999 |
Augmentation is a side optional book,
though that is not the case with my group, i am sure there might be a group out there that only uses the main book(SR4a/SR4). Exceptional attribute has a place at their table? |
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Jan 21 2010, 12:36 AM
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#87
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Moving Target Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 |
Let me rephrase: Why would anyone ever take exceptional attribute instead of Genetic Heritage? It seems rather stupid to have two almost identical qualities except that one is obviously three times as good as the other. Because a careful GM would not allow it for attribute augmentation and only for Trangenic treatment. (IE The list with the Adapsin but Adapsin excluded. ) |
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Jan 21 2010, 05:41 AM
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#88
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
I don't think so - what exists IRL is peoples with attributes ranging from 1 to 7, not from one to 11. Also expressing genetic potential differently depending on lifestyle. Even with the same genes, a couch potato and a fitness maniac will en end up quite different. If you're going on the genetic heritage thing, another sort of possible genetic heritage would be those unlucky souls living in areas like the SOX who get some frazzled genetics from their parents. Which means probably both attributes penalties and diminished essence. In mt opinion the essence cost should carry on : you're still adding some bits of genome who shouldn't be there. Even if you're born with them, you inherit the troubles associated with the mod along with the benefits. Look up the gene called myostatin (edit) recessive. Its actually rather impressive how stupidly strong people with it can get. I'd say they hit 10 at least without too much trouble. |
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Jan 21 2010, 05:44 AM
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#89
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
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Jan 21 2010, 08:16 AM
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#90
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Yeah, but why would a player pick it is the question.
It's a moot question, though. The argument was comparing the Exceptional Attribute quality with Delarn's house rule for the Genetic Heritage quality, where it doesn't cost Essence. And apparently he resolves the issue by not letting people get the Genetic Optimization tweak with Genetic Heritage. So nothing to even compare any longer. |
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Jan 21 2010, 08:55 AM
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#91
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Running Target Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
maybe one needs both
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Jan 21 2010, 03:22 PM
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#92
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Mystery Archaeologist Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 |
But it's still genetic factors. Then you need a name giver to give a name. Human are name givers ? Then the next generation is name gived. Genetic Heritage grant a mod without essence. Surge isn't alteration of the subjects DNA, its a phenotypic expression that is caused by a sudden increase in mana level. I repeat the genes that cause the surge effects are naturally part of the creature. |
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Jan 21 2010, 03:30 PM
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#93
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Jan 21 2010, 03:39 PM
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#94
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
Because you're playing a character who's parents didn't have access to genetic augmentation?
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Jan 21 2010, 07:50 PM
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#95
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Moving Target Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 |
Surge isn't alteration of the subjects DNA, its a phenotypic expression that is caused by a sudden increase in mana level. I repeat the genes that cause the surge effects are naturally part of the creature. Like the herited Gene... they are natural to the new born. |
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Jan 22 2010, 02:54 AM
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#96
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Neophyte Runner Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
You're not getting it, obviously. If you're going to take ONE and ONLY ONE, why take Exceptional Attribute? At character creation there is no reason. You can theoretically pick up exceptional attribute in play though, you can't pick up genetic heritage in play. Not that I care either way, this quality is either fairly weak or too strong either way its a loser. |
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Jan 22 2010, 03:20 AM
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#97
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Running Target Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
Yeah, but why would a player pick it is the question. It's a moot question, though. The argument was comparing the Exceptional Attribute quality with Delarn's house rule for the Genetic Heritage quality, where it doesn't cost Essence. And apparently he resolves the issue by not letting people get the Genetic Optimization tweak with Genetic Heritage. So nothing to even compare any longer. Just a quick clarification, it's not a house rule. He is just playing it as it reads (IMG:style_emoticons/default/smile.gif) |
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Jan 22 2010, 03:42 AM
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#98
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Jan 22 2010, 03:43 AM
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#99
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Moving Target Group: Members Posts: 174 Joined: 21-May 06 Member No.: 8,583 |
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Jan 22 2010, 08:27 PM
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#100
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Moving Target Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 |
It's all natural so long as you artificially alter the parent? Take salmon gene and put it in a strawberry. (OGM is that) The next generation will grow with the gene and they are no longer flagged has Salmon genes. They are a new brand of strawberries that can sustain cold better. Alteration in a previous generation, but the next generation is not altered again it doesn't have the shock of the threatment and thus making it natural to it. |
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