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> [SprawlSG] Modern Life Gets It Done, Ramble or Essay, and Reflection
Quality of Life in 2064 is...
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Kanada Ten
post Feb 7 2004, 01:41 AM
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Walking into the modern office is a bit like walking into a hospital or a morgue: Bodies sprawled out and drooling on rows of uncomfortable looking cots. Wires, crisscrossing their bodies and the floor, running to sterile machines that beep and whirl as solemn managers stand over, dutifully noting progress with checks and clicks.

The home is hardly better: a place where we feed our fat children and live out dull moments. Killing thought with drugs or pornography, living out false lives in chipped dreams, everyday is the same. We treat politics like a sport, rooting for teams and advantage. We have even turned war into a game, one we place bets on, and one where we cheer the death of our false enemies. The real fang of war removed, the pain of change, we become spectators of lust, greed, blood, and death.

We dare not go outside: When it doesn't rain poison from black clouds, the sky radiates cosmic death through brown haze, burning our skin and sprinkling malignant tumors. The air poisoned and constantly dark; the land lined with cars, heat, shit, litter, and the poor; the oceans toxic and violent (much like the streets). Our world, so rotten we must grow food indoors, cries out, but we have locked ourselves in steel towers, deaf to it. Our windows projecting a pleasant lie from a better time.

Ironic how we learn to fear the streets at night, a time when the blighted sun relents and the restless escape their shadow dens to hunt. Worse yet, and ironic still, that we have made guns easier to acquire and more legal to own, than knives. Are we saying, 'Better to kill yourselves than clog the hospitals already overstuffed with our elderly?' Strange how we desire to live this monotony forever, stranger still how long we breath and eat after our brains go silent.

Nature does not approve. Her tears returned that which can heal, that which can return beauty and purpose. But like all her gifts, we scorn it, lock up its children, shackle the talent and spew trinkets of plastic or trid to pacify the desire for it. More for profit, up the stocks. And into space we drag our legacy, our weak thoughtless lives exploring for a purpose we abandoned, forsaken gods, and adventures to chip.
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DV8
post Feb 7 2004, 08:24 AM
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Awesome.
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Connor
post Feb 7 2004, 11:45 PM
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Although I don't agree with everything you stated, I do agree with the premise that things never really change.

Plus ca change, plus ca meme la chose, as they used to say pre-3rd Edition.
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Guest_Crimsondude 2.0_*
post Feb 8 2004, 02:50 AM
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Jesus, that almost makes me want to kill myself.
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Fortune
post Feb 8 2004, 03:27 AM
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A little depressed lately, Kanada Ten?
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Dogsoup
post Feb 8 2004, 05:19 AM
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Sheeat, you don't need an especially somber mind to envision 2060 like this: I expect things to be like this when Im 40 :).

Kickass portrait of Joe Slightly-more-perceptive-than-average's fearful view of the world (UCAS) Kanada! 5/5!

I just miss a teensy bit more about awakened stuff and the like. Packs of Gabriel hounds preying on hobos; A hungry ghoul under every grating; Vampires, insect spirits and other malignant astral entities, HMHVV-aberrations and even stranger creatures risen above metahumanity in the foodchain; Pathogens running rampant amongst the population due to the cramped spaces, filth and generally poor or nonexistant healthcare.

Yes, the city's a horrible place, but at least you have a modicum of safety in your apartment/coffin behind all those maglocks: All the above things, and more, also thrive in the wild and there you'd be all alone...

P.S.
Bigups to SLA Industries: Redmond Barrens is a Cannibal Zone, and you know it!
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252
post Feb 8 2004, 11:04 PM
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I'm the only person to say other,

Well I think it sucks, as was kinda stated. I'm not sure if it will be that bad, though I know it will be pretty terrible.

I think Charles Dickens said it the best though, read tale of two cities and talk to me if you want to know the quot.

::Hopes someone actually reads it because of what I said.::
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Kanada Ten
post Feb 11 2004, 12:55 AM
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Cluttered and disarrayed, the apartment of the average male specimen (for this is what we are to the advertiser) has a distinct odor. We might pretend the smell originates from some bit of food, rotting in either the cooler or behind some stack of clothes. Or maybe the smell arises from the clothes themselves, unwashed and mildew stained. Yet, it matters little if we empty the cooler, clean the clothes, and activate the air fresheners. And even with the pleasing sent of lemon antiseptic pervading, a hint of rotten fruit is never far behind. I would propose the sent is the occupant, alive but rotting.

Watch as he walks through the door and glances to the sensor placed upon the ceiling, the sensor that turns the lights on and off in ultimate conservation of energy. The single pulse of the red LED is comforting to the occupant, as if it signifies he is still alive. Would it comfort still to know that each blink is a measurement of death's nearness?

...And what conclusion can we draw from the increased sale of these so-called "Death Sensors" to apartment landlords and arcology managers? Have we depleted community so much that only machines note our passing, just another name added to another list? Of course we have our virtual communities, complete with friends, enemies, and awkward sexual moments. A place where people congregate to converse and relieve the sense of loneliness. But when a member no longer arrives, how is their passing noted? The virtual community is a constant flux, the new and the old blend in the creative escape of ideas. Communities here are founded on ideas rather than reason, they grow and implode similar to their ancestors in the physical world, but perhaps quicker. One less, one more, hardly more than a "where are they now"...

But our occupant claws through his tube, over the pile of clothes, shedding another sweat stained shirt; he makes a mental note to wash clothes this weekend but forgets it instantly. Pulling a cup from the machine and filling it with recycled water, he dives deeper in to the ten-foot sanctuary towards the bed and the plug waiting there. He has to clear a spot for the cup, moving and stacking the empty cups, cans and miscellaneous plastic garbage crowded around the end table. A heavy sigh and he sinks into the messy sheets, careful to avoid hitting the shelf stacked with his chips from erotic to domestic - job training to one degree or another according to his tax statements.

One last look at his hole in the ground, and then the male lies back, caressing the familiar shape of the plug, a sudden smile on his lips. The world is new; reality fades into existence. His home page is a simple sphere: adorned with wallpapers of rock bands and sex icons purchased for nominal fees (though his wastebasket is filled with the favorites of last month). He has music piped in from a punk site, and he listens momentarily enjoying the newest envirosense option he bought. He'll stop at Sustanence.Com and buy some contentment before hitting the chat rooms looking for some cyber.
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Kanada Ten
post Feb 11 2004, 03:36 AM
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She's depressed again, coming home to a tidy mess and sinking into the comfy couch. The trid snaps on, it knows her mood. The vacuum bot becomes silent though two rooms away; it knows her mood as well. A flashing light on the telecom is ignored, for now. Her daughter is still at school, she thinks, but the trid is distracting and a meal arrives soon enough.

The food is gone quickly, filling her with a sullen form of contentment. Diet Delight might be the name, and despite recent and persistent warnings of cancer, she eats it everyday. She hates being fat more than cancer, or so she believes in the thoughtless way one believes such things.

Nervousness sets in from some part of her. The comfy couch is itchy or stiff; she leaves it for the kitchen. No, not water nor soda, but yes to the herbal tea. It will not calm her filled as it is with Ginseng and many derivatives or hybrids of caffeine, but it gives her courage. Rather focus, the two are often confused.

She paces to the telecom, tracing the well-worn carpet. Her mind tries to distract her: is it time to call Empire? Have the carpet replaced by simwood? She notices her fear, and steels against it with a sip of the tea. Does the tea smell of Jasmine today? Her daughter's work no doubt. The messages are from bill collectors and loan managers; she sighs in relief (but also resignation). Depression is common in her social status, so the polls say. She'll use the tea to wash down a NERP. All better, now.

The daughter is happy, high on youth and boys. The girl bounces into rooms, dropping her computer on the comfy couch, her purse on the kitchen table, and her many rings along dimple of the sink. She babbles at her mother as she moves about the house, leaving the trappings of the day behind her. Yes, all children are tornados, thinks the mother.

Sitting in the kitchen, she has waited for the daughter. Her blithering more soothing than trid, more filling than anything, soon dissipates into fighting - always about something, but usually boys. The mother wants to scream, "Oh please daughter, don't fall in love!" But no one could take such advice, and the girl is too young, too pretty to be in love. She leaves boys or they leave her, no more sorrow than seeing a tridshow go (besides, she can always have reruns - she is pretty).

Today the fight starts: "Didn't you bring your respirator?" "They mess up my hair" "Hair is fixable" "So are lungs" "Hair is at least reasonable" "I don't care" Her daughter would rather be pretty than have cancer. Both are tanned from the coffin in the living room, but perspective is a strange thing. The girl will recede to her room, and the woman will wonder back to her youth, back to the birth, and pick fond memories until the nervousness returns.

The mother remembers complaining to Create-A Child about the stubbornness. She had paid them well for a beautiful girl, but docile was among the options chosen. The soft-spoken icon that responded - obviously not alive with such calm and ease of manner - had implied that genes only account for so much. The mother had carried the child to term and delivered her, she smiles in memory.

When the chair becomes hard, she rises, chooses dinner and the machines begin whirling. Chopping, smashing, pouring out the next Diet Delight. The daughter returns for dinner, and talks again, clearly forgiving her mother - if she stays silent about the subject of lungs. She does, dinner is peaceful - as it is for most nights. They both retire to opposite rooms, after daily hygiene is complete, and they have kissed goodnight. The mother swallows her NERPS Sweet Dream, and drifts into nervous sleep. The daughter plugs into her simsense and stares into the dreams of others until her body falls limp from exhaustion.

Tomorrow is the same.

[ Spoiler ]
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MrSandman666
post Feb 15 2004, 03:36 PM
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Hey, there's someone knowing SLA Industries! I almost thought I was the only person on this planet to ever buy that book! Thumbs up, Dogsoup, thumbs up!

And Kanada, I like you're writing, yet I think you're being a bit one-sided here. I don't know whether this is the purpose of your texts but I don't think life in the 2060 will be THAT bad. Yes, it will suck but I don't believe it will suck that much. Not much more than today, anyways. Throughout all the sourcebooks I've read I have never been given reason to believe so.
Of course everyone is free to model the world and athmosphere to their pleasing and I have a tendency for dark and gritty settings too. I just don't take it THAT far and tend to describe the dark and gritty parts of the world rathar than the 'normal' parts, like the everyday life of Joe and Jane Average, which I perceive to be only remotely different from today, at least on an emotional basis. Of course they will be emotionaly bound to the corporations more than today but that will have a different impact than you are portraing.
On a completely different matter, life might very well be heading that direction, when you base your theories on the life of today. However, that would not be shadowrun then. As I said, all the source material doesn't make me believe life in the 2060s is like that. Even though it has the potential to become like that.

Then again, maybe it's the fact that I actually do have depressions that gives me a different angle at what you are writing. I find myself and my thoughts in your writings, which makes reading them a good deal less enjoyable for me. To me, depressions is just a horribly serious thing and not to be taken easily, like it seems you're doing in your posts. However, the way you describe her actions and feelings makes me think that you do know what you're talking about so I wonder what you're background and position on all this is.

Anyways, just my two (s)cents.
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Kagetenshi
post Feb 15 2004, 06:52 PM
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The thing is, currently, to sustain the average quality-of-life for an American across the population of the world would require the resources of about six earths. This tells me that QoL will almost certainly go down on average.

~J
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MrSandman666
post Feb 15 2004, 07:22 PM
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on average, yes. For some it will, for some it won't. The already great gap will become even greater. But then again, you also hae to take into account that the americans aren't exactly being careful about certain resources. I've been there and experienced it for over a year. Here in Germany it's not so common to have one car per household member, to waste gallons and gallons of water just because it's hot, to have an airconditioner running all day (an airconditioned house is pretty much unthinkable here - It's regarded a terrible waste of energy!), to have a big house with lots of land attached to it (one American girl I know who has been working as a waitress for no longer than four years has been able to afford a ranch-style house with three bedrooms, two bathrooms and quite a big piece of land: a lot more than my parents could afford after working as doctors for all their fucking life since university!)

I'm not trying to bash America or the Americans here. I'm thinking about imigrating myself. I'm just pointing out that the 'average American' has much more luxury at their deposal than the average human elsewhere. I think the average QoL will drift more towards Europe or Japan, which is not as great but still bearable. And QoL is a lot more for me than just material things. Kanada is adressing mainly mental issues as a result of a broken society. I don't think the mental decay will be that bad. It will be noticeable but not as bad as he portraied (Depression being a common illness among the working class, general loss of reality, etc.)
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Kanada Ten
post Feb 16 2004, 02:52 AM
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I don't think any of my stories are that much different than today, to be honest. I agree they are one-sided. Intentional due more to keep them short, than anything. You have to remember that the /average/ person today lives in the third world...

When I first wrote the intro pundit, I had intended it for a New Century Party ad. The last line was "Vote New Century. Change the future, today." I figured I could come up with the views of the various political sides (thus the obvious slant) and post them all. But when I read what I wrote, I thought it stood alone. After tacking on the "And into space" I thought about where to post it and how to present it... I decided the SSG forum as a poll about the "modern life."

No thoughts on the Death Sensors? I really liked that idea. :shrug:

I have a few more stories in mind (literally), but we'll see what comes out.
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MrSandman666
post Feb 16 2004, 05:36 PM
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Death Sensors? Cool stuff. Absolutely viable. No lost time for the landlords with an empty appartment, no rotting, smelling corpses lowering the value of the estate... I can see that coming and don't find anything bad about it. The world is getting more anonymous every day. Scary as it is, it's true and a logical consequence of technology and 'society' evolving (more technology changing society, actually).

Yes, considering the average human (numbers-wise) is living in a third world country you are right. That also implies that all of us here on DSF are a good bit above average, which we are. It depends on what you take the average off. Western cilvilization? Whole world? People with a home and running water?
Averaged over the whole world you are certainly right. Which is mainly because there is poor birth control in those poor lands and huge populations are hard to cater for.
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Crimson Jack
post Feb 21 2004, 10:24 PM
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I love it, Kanada. You've got a talent for conveying the mood of Shadowrun. While any given gamemaster can run the world of SR any way he/she wants, I prefer your bent. A brooding, dark world full of danger and dwindling [meta]humanity. I dig it man! 10 thumbs up. 8)
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Watchman
post Feb 23 2004, 02:38 PM
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Ooooh, Cyberpunk angst. :cyber: The last I saw it put that well was what, Hot Wire or something ?

Probably a bit too pessimistic, though - people tend to value the content of their life a bit too much to let it slip into that, at least in most cases. The ones who slip, though, especially in the egoistic hypermeritocratic society SR likes to portray that makes modern quarterly capitalism look nice, are going to be pretty badly off.

Or, as the CP2020 sourcebook Land of the Brave put it, "in the middle and upper management levels a nice condo or villa isn't that unusual. But then, neither is suicide at thirty, so it kind of evens out in the end." :P
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Kanada Ten
post Feb 24 2004, 12:12 AM
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egoistic[al] hypermeritocratic society

I like that. IMO, everyone in SR is addicted. It is not in the soft drink's company interest to make a soda that quenches thirst. Every year the container will get larger until they invent ultra power soda. Oh wait, they did. Notice how Red Bull comes in cans half the size of regular soda and costs twice as much? Tastes like crap to slow the drinking process so at least you feel you've had something. Consumerism is the opiate of the masses. Spoon feed and plastic bed, trideo screen and favorite sex scene, anti-depressant and alcohol. Shedim watch out, we don't need the competition to inhabit our dead bodies.
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Lilt
post Feb 24 2004, 10:26 AM
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QUOTE (MrSandman666)
Hey, there's someone knowing SLA Industries! I almost thought I was the only person on this planet to ever buy that book! Thumbs up, Dogsoup, thumbs up!

Not the only person, me and my other gaming chums have copies too. We've even got the three expansions they released. A friend has a copy of the un-released, and never to be released, Shaktar sourcebook on computer which he got from the authors who live near Edinburgh.

Some useless facts about SLA/Real-Life:
[ Spoiler ]

Aside from that: Great work K10!
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simonw2000
post Feb 24 2004, 10:44 AM
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QUOTE (Kanada Ten)
Walking into the modern office is a bit like walking into a hospital or a morgue: Bodies sprawled out and drooling on rows of uncomfortable looking cots. Wires, crisscrossing their bodies and the floor, running to sterile machines that beep and whirl as solemn managers stand over, dutifully noting progress with checks and clicks.

The home is hardly better: a place where we feed our fat children and live out dull moments. Killing thought with drugs or pornography, living out false lives in chipped dreams, everyday is the same. We treat politics like a sport, rooting for teams and advantage. We have even turned war into a game, one we place bets on, and one where we cheer the death of our false enemies. The real fang of war removed, the pain of change, we become spectators of lust, greed, blood, and death.

We dare not go outside: When it doesn't rain poison from black clouds, the sky radiates cosmic death through brown haze, burning our skin and sprinkling malignant tumors. The air poisoned and constantly dark; the land lined with cars, heat, shit, litter, and the poor; the oceans toxic and violent (much like the streets). Our world, so rotten we must grow food indoors, cries out, but we have locked ourselves in steel towers, deaf to it. Our windows projecting a pleasant lie from a better time.

Ironic how we learn to fear the streets at night, a time when the blighted sun relents and the restless escape their shadow dens to hunt. Worse yet, and ironic still, that we have made guns easier to acquire and more legal to own, than knives. Are we saying, 'Better to kill yourselves than clog the hospitals already overstuffed with our elderly?' Strange how we desire to live this monotony forever, stranger still how long we breath and eat after our brains go silent.

Nature does not approve. Her tears returned that which can heal, that which can return beauty and purpose. But like all her gifts, we scorn it, lock up its children, shackle the talent and spew trinkets of plastic or trid to pacify the desire for it. More for profit, up the stocks. And into space we drag our legacy, our weak thoughtless lives exploring for a purpose we abandoned, forsaken gods, and adventures to chip.

How fucking accurate is that!?!?!? :applause:
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MrSandman666
post Feb 24 2004, 11:37 AM
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QUOTE
We've even got the three expansions they released


Thez released expansion? ANd three of them? And no one ever told me??? Pitty that stuff is really hard to come by. I bought my copy second-hand in a small gaming store in a small and ancient mall in Providence.

Fun facts about the game though!
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Dogsoup
post Feb 24 2004, 02:52 PM
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QUOTE (Lilt)
A friend has a copy of the un-released, and never to be released, Shaktar sourcebook on computer which he got from the authors who live near Edinburgh.

[ren-voice]
Yoooouuuuuuuu!
[/ren-voice]
Lucky bastards. :)

Im somewhat fascinated by the paralells of SLA and SR. They are (aside from SLA's crude system) like cousins IMO.
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Shockwave_IIc
post Feb 24 2004, 03:53 PM
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Get the games designers drunk and promise you'll never tell anyone if they tell you.


The fact you all a figment of slayers imagination?
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Dogsoup
post Feb 25 2004, 09:30 AM
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[ Spoiler ]

All IMO of course.
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CircuitBoyBlue
post Apr 9 2004, 06:39 AM
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The first two editions of shadowrun were based in LARGE part on the William Gibson novel Neuromancer and a couple of Philip K. Dicke's novels (like Do Androids Dream of Electric Sheep, or Bladerunner). Reading those, you don't get the idea that life is enjoyable at all. It's every bit as depressing as Kanada Ten makes it out to be. Third edition seems to have gone a bit more of a cartoonish route. That's fine, if they think it can get enough new players to the game. I'd rather see shadowrun survive, I guess. But it's not really my thing. I like the grittier feel of the first 2 editions. I think Machiavelli said it best when he said that it is good to be feared and loved, but if one cannot be both, then it is best to be feared. I can see how they couldn't keep up the energy it took to inspire both love for the game AND fear for the world longer than they did, but I still gotta go with the editions that inspired fear of the 6th world in me. The beauty of it was that the world was a place I truly wouldn't want to live in myself. If it was a nice place, I'd feel a compulsion to play characters that weren't low-lives, which would basically preclude me from playing shadowrunners.
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MrSandman666
post Apr 9 2004, 05:42 PM
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Well, I do share those oppinions. While Shadowrun is largely based on Gibson's work I always found it to be a bit lighter, even in the second edition. Still dark and unfriendly, but bearable.
I probably just don't like this desperate, hopeless twist that Kanada is putting into his masterful narations. I guess that's because I experience those feelings pretty much on a daily basis and absolutely don't find it a bit entertaining, nor do I think that it should be entertaining but the human soul is deep, dark and twisted. So if you enjoy it, well...

And I don't like this comic style either. It's completely opposite of what I imagine shadowrun to be.
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