Technomancer help, Character build advice |
Technomancer help, Character build advice |
Feb 5 2010, 12:39 AM
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#1
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Target Group: Members Posts: 5 Joined: 1-May 09 Member No.: 17,125 |
I'm seriously thinking about retiring a long-running (no pun intended) character, and creating a Technomancer.
I've got quite a lot of Karma to spend on a new character, enough for a few grades of submersion, and was thinking of going the Biowire/Acceleration route. I'm not necessarily trying to create a Techno-Samurai, but since I'm retiring the team's primary tank, I at least want to be fairly decent in a fight. With a fairly decent Agility, a personalized Pistols (for instance) skill with DIMAP, and a smartlink CF, that's a DP of ~12, which isn't bad but isn't all that good either. Unarmed would be even worse, since there isn't a smartlink for unarmed or armed combat. Any thoughts? Like I said, the main purpose of the character isn't to be the team tank, but I'd like to at least be somewhat useful when the initiative dice get thrown. |
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Feb 5 2010, 01:35 AM
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#2
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Moving Target Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 |
If you want to be somewhat useful in a fight I would advise getting a couple of drones. You as a TM will not be that useful in combat, you fight through proxy. One thing I did was create a troll sized drone with a heavily armored rigger pod, get the skinlink echo, along with over clock/advanced over clock and with a few Skill wire CFs along with a couple of natural skills I became a tank. Since I was rigging I had 5 IPs instead of everyone else who had 4, I was using the massive drones stats instead of my weak physical ones, and with all that armor I was more protected then anyone else. Automatics is your go to skill though that character already had it so I got a Heavy Weps CF and had a machine gun installed so it could never be disarmed. Outside of the armor I was still squishy though so watch those down times where your GM might try to go after you. This is where security is important. This took a bit of karma so the quicker path is just get skin link echo and a decent drone that a pod can fit in/on. There are of course other ways to do it, that's just how I did.
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Feb 5 2010, 03:34 AM
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#3
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Shooting Target Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 |
If you want to be somewhat useful in a fight I would advise getting a couple of drones. You as a TM will not be that useful in combat, you fight through proxy. One thing I did was create a troll sized drone with a heavily armored rigger pod, get the skinlink echo, along with over clock/advanced over clock and with a few Skill wire CFs along with a couple of natural skills I became a tank. Since I was rigging I had 5 IPs instead of everyone else who had 4, I was using the massive drones stats instead of my weak physical ones, and with all that armor I was more protected then anyone else. Automatics is your go to skill though that character already had it so I got a Heavy Weps CF and had a machine gun installed so it could never be disarmed. Outside of the armor I was still squishy though so watch those down times where your GM might try to go after you. This is where security is important. This took a bit of karma so the quicker path is just get skin link echo and a decent drone that a pod can fit in/on. There are of course other ways to do it, that's just how I did. Was this a pink mowhawk or ice cold pro style campaign? (IMG:style_emoticons/default/smile.gif) Either way, I like it. (IMG:style_emoticons/default/smile.gif) - J. |
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Feb 5 2010, 07:12 AM
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#4
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Moving Target Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 |
While we had some mowhawk moments it was closer to ice cold pro style hence why I mentioned downtime security being important. My GM utterly hated that character because I covered the one weakness TMs had and to make sure it couldn't be used against me I didn't install any wireless capabilities, datajack ports, or manual controls. If I wanted to control it remotely I had a machine sprite inside of it at all times with a basic radio. If I needed him I called him, simple as that. When I got enough money I disguised it as a troll so to everyone else it wasn't a massive combat drone, it was a Troll who got a full body replacement. Still scary but not as scary as them knowing it was actually a massive drone with an elf hiding inside. I'm glad you like it. Even though that character is retired now, he set up a school for TMs and no longer needs to run to support it, every once and a while our GM brings him back as an NPC and I'm glad. One of the best moments I remember is him emergency ejecting from the drone while holding off a squad of top tier Samurai and having the drone self destruct.
"Did that Troll just shit out an Elf?" |
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