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#1
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Project Terminus: Soul Hunters ![]() ![]() ![]() Group: Members Posts: 1,052 Joined: 6-November 03 From: Casselberry, Florida U.S.A. Member No.: 5,798 ![]() |
Below is my list of skills for shadowrun listed by skill then *specializations also broken down by which catagory they fall under street, interest, academic, sixth world, language, and professional.
Feel free to add your skills to this list just be sure to state what catagory it goes in and if it has any specializations. Street Knowledge skills Arms Dealers BTL Production Criminal Organizations Current Affairs Fences Fringe Cults Gang Identification Gang Turf Junkyards Local Neighborhood Lone Star Tactics Mafia Politics Mafia Controlled Establishments NAN Border Patrol Tactics Police Procedures Prison Operations Prostitution Rackets Safe house Locations Scrounging Seattle Ork Underground Security Companies Security Procedures* *Government *Military *Company Shadowrunner Haunts Smuggler Havens Smuggling Routes SWAT Tactics Triad Society Underworld Politics Yakuza Politics Yakuza Territory Academic Knowledge skills Accounting* *Embezzling *Fraud Control *Cost-Cutting Anthropology Archaeology Architecture* *Office *Mall *Residential *Ork *Human *Dwarven Art Biology Botany Chemistry Civil Engineering* *Tunneling *Commercial Construction *Home Construction *Industrial Construction *Excavation Cybertechnology Economics Electronic Intelligence* *Audio *Image/Video *Matrix Surveillance *Tracking Engineering Forensic Medicine Forensics* *Forensic Medicine *Ballistics *Scene of Crime *Forensic Magic Geology History* *American *European *Japanese *Religious *Roman Journalism Judicial Procedures Law* *Corporate Law *Criminal Law *Environmental Law *Jurisdiction *Historical Period Literature Mechanical Traps Medicine* *Traumatology *Pathology *Toxicology *Specialty Metallurgy Military Theory Music Mythos: Folklore* *Period/region/culture Parabotany Parazoology Pharmacology* *Medicinal Drugs *Illegal Narcotics *Improvised Manufacture Philosophy Physics Politics Political Science Psychology* *Applied Psychology *Clinical Psychology *Group Psychology Security Devices* *Detection Measures *Weapons Emplacements Spell Design Security Design* *Closed Circuit Simsense *Matrix *Magical *Physical *Corporate *Military *Private Home Security Systems* *Sensor Nets *Two-stage Defenses *Passive Systems *Active Systems *Weapons Systems *Vehicle Security Stock broking* *Stock Type *Market Structural Engineering Zoology Sixth World Knowledge skills Artificial Intelligence Atlantis Research Chat Rooms Corporate Finance Corporate Politics Corporate Procedures Corporate Security Data Brokerage Databases Data Havens Dragons Entertainment Politics Elven Society Iconography Insect Spirits Humanis Policlub Legendary Hackers Magic Matrix Gangs Matrix Security Procedures Megacorporate Operations Megacorporate Policies Megacorporate Politics Megacorporate Research Megacorporate Security Metahuman Politics Metahumanity Miltech Manufacturers Parabotany Paranormal Animals Satellite Networks Technomancers Tribal Politics Virtual Meeting Spots Interests Knowledge skills 20th Century Comic books Astrology* *Chinese *Mayan *Native American *Vedic *Western Champagne Classical Music Combat Biking Conspiracy Theories *Corporate *Government *Policlub *Magical *Region *Group Cooking Cuisine Desert Wars Elven Wines Fashion Flatvid Movies Folklore and Mythology* *Historical Period *Region Gambling Card Games High Society Investing Japanese Culture Japanese Society Legendary Martial Artists Meditation Occult Knowledge Opera Pirate Trid Broadcasters Poetry Popular Culture Pornography Role-playing Games of 20th Century Sci-fi Simchips Sim Starlets Tir Tairngire Politics Tourist Trivia Troll Thrash Metal Bands Urban Brawl Weightlifting Woodworking Language skills English* *Cityspeak *Hackerese *Netspeak *Trog Military Jargon Scientific Jargon Arabic Chinese Danish Filipino Finish French German Hebrew Italian Japanese Korean Latin Norwegian Or’Zet Pig Latin Polish Portuguese Russian Salish Sign Language Sioux Spanish Sperethiel Swedish Linguistics* *Algonkian *Armenian *Athabascan *Baltic *Basque *Canddoan *Celtic *Chukchi *Creole *Dravidian *Egyptian *Eskimo *Esperanto *Finnish *Germanic *Greek *Hamitic *Indic *Indo-Iranian *Iroquoian *Italic *Interlingua *Japanese *Korean *Khoisan *Malayo-Polynesian *Mayan *Mon-Khmer *Mongolian *Muskogean *Niger-Kordofanian *Nilotic *Oto-Manguan *Papuan Family *Romance *Salish *Semitic *Sino-Tibetan *Siouan *Sioux *Slavic *South American Indian *Tlinglit *Tsimshian *Tungus *Turkic *Ugrian *Uto-Aztecan *Zuni |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 129 Joined: 1-February 10 From: CalFree State Member No.: 18,103 ![]() |
The following are a few some of my players have picked up...
Street Narcotics Identification (Separate from Pharmacology, which is academic) Mercenary Groups Mercenary Hangouts Mercenary Identification Narcotics Manufacture (Again, separate from Pharmacology) Terrorist Organizations Academic Astronomy Biowarfare Chemical Warfare Computer Theory Genetics Optical Systems Tactics (It overlaps with Military Theory, but was a separate skill in SR3) Theology Sixth World Ancient Alchemy Demonology Magical Theory Magical Threats Spirit Identification |
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#3
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Note on sign language:
I really think that this is really more of a dialect of a language than an actual language, having thought about how SR sees languages and how easy it is to communicate freely in sign language (pick up the 26 signs for the alphabet and you can sign almost as fast as you can speak). Which is beyond the "1 rank of language" that SR implies is extremely basic understanding ("show me to the bathroom," "I am thirsty," etc). It's closer to the dialects "specializations" for languages than its own language: a way of speaking, rather than a new vocabulary. Not to mention that sign language has different signs in other base languages (its not universal--close, but not completely). However, I'd say that English (sign language) [N] can communicate with a Spanish (sign language) N by using the "specialization" dice as the skill pool on each side (eg. LOG+2 v. LOG+2, resolve as a normal language barrier) as the two do have a low level of common vocabulary between them. |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 5-April 09 From: North DFW Area Member No.: 17,052 ![]() |
Interests:
Cigars Cocktails Film* *By Period *By Genre Music* *Baroque *Classical *Funk *Jazz *Opera *Pop *R&B *Rock, 20th Century *Rock, Goblin *Romantic Philosophy* *Aristotelian *Confucian *Daoist *Deist *Epicurean *Marxist *Nietzschian *Objectivist *Socratic *Stoic *Zen Spirits Steampunk Whisk(e)y Wine |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 21-March 09 Member No.: 17,002 ![]() |
Alcohol Brewing
(making your own beer,moonshine etc) |
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#6
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 748 Joined: 22-April 07 From: Vermont Member No.: 11,507 ![]() |
Definitive Shadowrun Language List at the Sixth World Wiki.
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#7
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Definitive Shadowrun Language List at the Sixth World Wiki. Looks like someone worked out sign language more deeply than I did. Nice. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 628 Joined: 13-December 09 From: Montreal, Quebec Member No.: 17,963 ![]() |
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Lo-Fi Version | Time is now: 16th February 2025 - 11:34 PM |
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