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Mardegun
post Feb 9 2004, 05:53 PM
Post #1


Moving Target
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Joined: 26-February 02
From: Madison, Wi
Member No.: 521



It seems to me that a starting mage can take out anyone, especially any other starting character.

It is a numbers game, a mundane or adept attacked by a mage only get their attribute to resist, while a mage has his skill + spell pool.

Most of the time a mage can take out any character without much trouble and still not take drain.

For example a mage with
quickness of 4
intelligence of 5
willpower of 6
Reaction of 4 (9)

Increase reaction sustain focus, force 6 (+5 to reaction)
Improve reflexes + 3 sustain focus, force 1 (+3d6 to initiative)
Mana bolt 5(D)

This mage on average can take out two of the street sams listed in SR3. Why? Because the street sam is a little slower and only has a willpower of 3.
Street Sam's reaction is 11 + 3d6 = 20, where the mage has 9+4d6 = 21, so on average the mage will win.

On take of that if the mage only uses their sorcery of 6 to cast the spell, they will still take out the Sam with ease. This is because the mage will get an average of 4 success and the Street Sam can only ever get 3 success ... it is unlikely that he would even get 1.

On top of this, the mage would take no drain at all if they use 3 dice from their mage pool. 2(D) with 9 dice mean you will get 8 successes ... which will take a Deadly Drain to nothing.

This mage is so powerful that they could take out TWO Street Sams in one action. Imagine the same example above expect add a +2 tn for the mage.

The mage would add 1 from their spell pool to roll 7 dice against the willpower of the Street Sam 3 + 2 = 5. A TN of 5 with 6 dice means that the mage will get about 2 success ... while the street sam still has to get 2 success with 3 dice with a tn of 5 ... very unlikely.

Now the mage rolls for drain, 2(D) with 6 dice from willpower + 2 from spell pool. On average the mage will get 4 which will give the mage a light stun ... they might even take no stun at all.

Now this is just a starting mage. This mage isn't initiated or even using limited spells. This mage would only become stronger where the Street Sam has almost hit their peek.

Heck, another type of mage could be created that only uses combat sense, armor and mana bolt. This mage could soak most of the damage from a Street sam and still survival ... and then blow the sam to bits. Am I missing something here?

Here is my solution ...
My thought is my not add a +1 modifier for ever 2 full essence a character has? This will make it more difficult for the mage to effect the average character, but they still can reduce drain to nothing. On top of that an initiated mage can use centering to reduce the modifier.

Also another thought is that any individual that has a magic rating, but no spell pool uses their magic rating instead of essence for this modifier. This way adepts who are masters of magic within their own bodies can better resist magic.

So for example a adept with willpower of 5, would possess an tn of 8 for any mage who wants to target them with a mana bolt ... assuming the adept's magic rating is 6.

Another version is instead of creating modifiers, you give the victim +1d6 for every point of essence they have to resist.
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Posts in this topic
- Mardegun   Is magic to hard to resist?   Feb 9 2004, 05:53 PM
- - Zazen   You some mistakes in your calculations there, but ...   Feb 9 2004, 06:01 PM
- - Reaver   QUOTE (Zazen @ Feb 9 2004, 11:01 AM) You some...   Feb 9 2004, 06:19 PM
- - spotlite   and in answer to the initial question - yes, spell...   Feb 9 2004, 06:29 PM
- - Mardegun   I am interested in hearing where I made mistakes w...   Feb 9 2004, 06:32 PM
- - Zazen   QUOTE (Mardegun) I am interested in hearing where ...   Feb 9 2004, 06:50 PM
- - Reaver   QUOTE (Mardegun) I am interested in hearing where ...   Feb 9 2004, 06:59 PM
- - Mardegun   spotlite: You make a really good point, that the r...   Feb 9 2004, 07:40 PM
- - Moonstone Spider   Part of the problem is that you're not taking ...   Feb 9 2004, 07:52 PM
- - kevyn668   QUOTE Moonstone Spider Posted on Feb 9 2004, 07:52...   Feb 9 2004, 07:59 PM
- - hobgoblin   the question cooks down to this, does the gm allow...   Feb 9 2004, 07:59 PM
- - Reaver   QUOTE (Mardegun) spotlite: You make a really good ...   Feb 9 2004, 08:06 PM
- - Jason Farlander   A mage is only overpowered if the other side doesn...   Feb 9 2004, 08:10 PM
- - Zazen   Minor nitpick guys, anything over Force 2 is illeg...   Feb 9 2004, 08:17 PM
- - spotlite   hell, is it? Wow. That's even harsher than I t...   Feb 9 2004, 08:23 PM
- - Reaver   QUOTE (Zazen) Minor nitpick guys, anything over Fo...   Feb 9 2004, 08:26 PM
- - Zazen   Yeah, I know. I was just correcting the few poster...   Feb 9 2004, 08:33 PM
- - Mardegun   Moonstone Spider QUOTE Part of the problem is that...   Feb 9 2004, 09:35 PM
- - Herald of Verjigorm   Mardegun, I don't know what went wrong, but ge...   Feb 9 2004, 10:42 PM
- - Lilt   @Moonstone Spider: The Increase Reflexes +3 spell ...   Feb 9 2004, 10:45 PM
- - Lilt   QUOTE (Mardegun)Moonstone Spider What happen to m...   Feb 9 2004, 10:56 PM
- - TheScamp   QUOTE Putting a spell into a focus would be the eq...   Feb 10 2004, 12:27 AM
- - Lilt   QUOTE (TheScamp)QUOTE If they are dreck-hot at ass...   Feb 10 2004, 12:52 AM
- - TheScamp   QUOTE I know there are problems with wards but doe...   Feb 10 2004, 01:15 AM
- - Mardegun   First of all let me thank you guys for your replay...   Feb 10 2004, 01:21 AM
- - TheScamp   QUOTE Magic is overpower, but as long as the legal...   Feb 10 2004, 02:24 AM
- - Moonstone Spider   I have to disagree with you on your interpretation...   Feb 10 2004, 02:39 AM
- - Jason Farlander   I simply disagree that magic is overpowered. Sure...   Feb 10 2004, 02:45 AM
- - Mardegun   There is no need to be insulting Scamp. The title...   Feb 10 2004, 03:18 AM
- - Jason Farlander   Just to go ahead and directly answer the question ...   Feb 10 2004, 03:42 AM
- - toturi   They paid good BPs for that magical ability too. S...   Feb 10 2004, 03:42 AM
- - Mardegun   Again thanks everyone for your responses. Moonsto...   Feb 10 2004, 03:56 AM
- - Elfie   QUOTE (Jason Farlander) One example (of many) is t...   Feb 10 2004, 04:01 AM
- - Jason Farlander   Not in the "sammy vs mage" standoff. An...   Feb 10 2004, 04:07 AM
- - The White Dwarf   Disclaimer- didnt wanna read the whole thread afte...   Feb 10 2004, 04:16 AM
- - TheScamp   QUOTE There is no need to be insulting Scamp. I ag...   Feb 10 2004, 05:15 AM
- - Raptor1033   QUOTE There is no need to be insulting Scamp. hah...   Feb 10 2004, 06:14 AM
- - Zazen   QUOTE (Mardegun) Zazen QUOTE Minor nitpick guys, a...   Feb 10 2004, 07:18 AM
- - Gorath   NO The problem i see is, that the d6 makes it som...   Feb 10 2004, 07:20 AM
- - Crusher Bob   Rember that visual modifiers (cover, lighting, mov...   Feb 10 2004, 07:23 AM
- - Glyph   I agree with Jason. Magic is powerful, but you ca...   Feb 10 2004, 07:30 AM
- - L.D   Over a year ago one of my players kept whining for...   Feb 10 2004, 08:22 AM
- - Lilt   QUOTE (TheScamp) QUOTE I know there are problems w...   Feb 10 2004, 10:09 AM
- - Sphynx   Damn, sorry I missed out on this one.... Didn...   Feb 10 2004, 11:50 AM
- - TheScamp   QUOTE What is to say that one focus under the coat...   Feb 10 2004, 11:57 AM
- - Sphynx   You got today mixed up with 2063 there Scamp. Loo...   Feb 10 2004, 01:22 PM
- - TheScamp   QUOTE Look in the pictures that come with the game...   Feb 10 2004, 05:49 PM
- - Lilt   QUOTE (TheScamp) QUOTE What is to say that one foc...   Feb 10 2004, 06:13 PM
- - Wu Jen   I may be wrong on this but doesn't the rating ...   Feb 10 2004, 07:15 PM
- - Cray74   QUOTE (Mardegun) It seems to me that a starting ma...   Feb 10 2004, 07:17 PM
- - Sphynx   Reaver: I obviously disagree. Considering the man...   Feb 10 2004, 08:40 PM
- - TheScamp   QUOTE Considering the fact that you need to make a...   Feb 10 2004, 09:55 PM
- - Herald of Verjigorm   QUOTE (Lilt) Considering the fact that you need to...   Feb 10 2004, 10:33 PM
- - TheScamp   QUOTE It's a perception test with specific rul...   Feb 10 2004, 11:17 PM
- - Lilt   QUOTE (TheScamp)That still doesn't mean that t...   Feb 10 2004, 11:19 PM
- - TheScamp   QUOTE He cannot see the astral object, it is under...   Feb 10 2004, 11:25 PM
- - Mardegun   With all of this talk, what would the target numbe...   Feb 10 2004, 11:34 PM
- - Lilt   Not quite, you're not assensing the astral obj...   Feb 10 2004, 11:35 PM
- - Lilt   QUOTE (Mardegun @ Feb 10 2004, 11:34 PM) With...   Feb 10 2004, 11:55 PM
- - Mardegun   I seem to remember this discussion of astral patro...   Feb 11 2004, 12:17 AM
- - Mardegun   In Mits on page 89, it describes astral patrolling...   Feb 11 2004, 03:51 PM
- - Austere Emancipator   10,000 square meters is about 0.00386 square miles...   Feb 11 2004, 04:08 PM
- - spotlite   Mardegun: In the Lone Star supplement it does pr...   Feb 11 2004, 04:20 PM
- - Reaver   QUOTE (spotlite) In the Lone Star supplement it do...   Feb 11 2004, 04:23 PM
- - toturi   QUOTE (Mardegun) In Mits on page 89, it describes ...   Feb 11 2004, 04:24 PM
- - Mardegun   QUOTE (toturi)Astral patrolling chart is for looki...   Feb 11 2004, 04:53 PM
- - Sphynx   Err... Astral Patrolling is not what you think it ...   Feb 11 2004, 05:11 PM
- - Mardegun   Well yes, but considering the lack of rules for se...   Feb 11 2004, 07:27 PM
- - Sphynx   Because it would be overpowered. Don't think ...   Feb 11 2004, 08:23 PM
- - Lilt   The rules for perception are as follows: SR3, P105...   Feb 11 2004, 08:39 PM
- - Lilt   Of course a Detect Magic spell would be remarkably...   Feb 11 2004, 08:57 PM
- - Zazen   QUOTE (Sphynx)Err... Astral Patrolling is not what...   Feb 11 2004, 09:41 PM
- - TheScamp   QUOTE Assensing is not the same as normal astral s...   Feb 11 2004, 10:07 PM
- - Lilt   QUOTE (TheScamp)Well, the way the rule is worded (...   Feb 11 2004, 11:18 PM


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