My Assistant
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Aug 2 2004, 01:44 PM
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#26
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Target ![]() Group: Members Posts: 75 Joined: 1-January 03 From: Oldenburg, Germany Member No.: 3,808 |
So it looks like at least 4 modules are finished ....
Any word on when they'll be available for the public ? |
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Aug 2 2004, 01:45 PM
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#27
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Target ![]() Group: Members Posts: 66 Joined: 12-May 03 From: Montreal, Québec Member No.: 4,574 |
SRM00-03 should be available very soon... I'm looking at the Shadowrun website every hour!
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Aug 2 2004, 02:02 PM
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#28
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Target ![]() Group: Members Posts: 75 Joined: 1-January 03 From: Oldenburg, Germany Member No.: 3,808 |
join the club ... autocheck every 60 minutes ... :-)
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Aug 2 2004, 03:03 PM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 541 Joined: 2-August 04 From: South Africa Member No.: 6,531 |
I have been checking 3 times a day, due to the fact i am not always near my computer.
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Aug 2 2004, 04:32 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
WOAH!!! slow down there campers!!! :)
i have to make some minor corrections and then i'll be sending it to Adam - he usually posts it in a few days... i'd take a breather and check back on Thursday at the earliest... |
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Aug 3 2004, 09:28 AM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 541 Joined: 2-August 04 From: South Africa Member No.: 6,531 |
And we wait.
I will get my gigile twak and make a cigerette. |
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Aug 10 2004, 12:45 AM
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#32
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Target ![]() Group: Members Posts: 48 Joined: 23-September 03 From: Michigan, Teh Mitten State Member No.: 5,640 |
The Capital Area Role Players (CARP) of Lansing, Michigan will be running the first module, Mission Briefing, at our August Game Day and picnic. We hope to run the second and third modules, or mabye even the first module of the first story arc, at Foundation-Con. http://www.carp-mi.net to register and for directions to the park we'll be playing at. $10 for non-members gets you playing and food. The entire thing is free for members, so sign up!
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Aug 29 2004, 05:22 PM
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#33
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Target ![]() Group: Members Posts: 1 Joined: 29-August 04 Member No.: 6,613 |
First time poster here. I'm looking to get involved in Shadowrun Missions, but there does not appear to be anyone in my area (Binghamton, NY) that is interested in playing. I have a convention coming up in November, and would like to run some SM adventures...but I would like to play them first to help build up my confidence in the game first.
I seem to recall reading that online play was going to be a possibility. Has it just been slow getting off the ground? Or have I been at the wrong place at the wrong time and just missed the opportunity? |
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Aug 29 2004, 08:29 PM
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#34
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Target ![]() Group: Members Posts: 66 Joined: 12-May 03 From: Montreal, Québec Member No.: 4,574 |
I have already ran 3 online Shadowrun Missions. If you are interrested, find 2 or 3 other players and send me a personnal message.
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Sep 5 2004, 12:02 AM
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#35
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Target ![]() Group: Members Posts: 13 Joined: 18-October 03 Member No.: 5,733 |
I was talking to Rich about online SRM and I guess you beat me to it! :) What medium are you using to run SRM? Chat program? Online RPG? I'm one of the creaters of ArcanisOnline and I'm looking to create a similar online group for SRMs. Vince |
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Sep 5 2004, 07:38 AM
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#36
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Target ![]() Group: Members Posts: 48 Joined: 23-September 03 From: Michigan, Teh Mitten State Member No.: 5,640 |
I'd be interested in online SRM. Being the only one in the area who runs SRM (And dismally. Nobody can get to gether with any regularity, and we've lost so many players...) I don't get to play them much (Or at all, at the moment.). I'd like to.
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Sep 6 2004, 11:45 PM
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#37
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Target ![]() Group: Members Posts: 66 Joined: 12-May 03 From: Montreal, Québec Member No.: 4,574 |
We simply use an instant messaging program (MSN Messenger). To reduce the obvious lacks between a real and an online game, I do a lot of preparation before an online game. Firstly, I type in a file the most important blocks of informations, so when I have to tell the players an important part, I only have to copy paste it in the conversation window. For the maps and files, I take screen shots of the images, and I create image files. To give access to these files, I place them in an encrypted and password-protected page placed on the group website. So when for example a runner gets a map, I give him the URL of the file and a password to access it.
I know that it would be possible to have an unified interface that would allow online games to run greatly. However I know that my online games got great success, with my rudimental techniques. I've been told that the games duplicate well a real life game, so I think it works. If you want more details on how we do things, feel free to ask! |
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Sep 7 2004, 04:59 PM
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#38
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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 |
I'm hoping to offer something in the fall, after things calm down...
right now, i plan on running it similar to Dark Father, although i seem to be steering towards AOL IM since it has the dice-bot...if anyone knows of a dice-bot or other way to roll dice (so that everyone can see) while using MSN Messenger, please let me know. |
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Sep 9 2004, 09:28 PM
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#39
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 |
I was introduced to Shadowrun Missions at Dragon*Con, and had a blast...literally in the case of Demolition Run. Doublecrossed involved alot of thinking, and turned out we were overprepared. Dark and Stormy Night was...stormy. Mental note to establish a meeting place before going to the run site in the middle of the night in the pouring rain, having only met the other runners on the phone line...that's a recipe for friendly fire.
But anyways...I'm hooked. Wish I could have caught Forced Recon, and I look forward to playing more. Having found the modules online...they look simple enough that there may be the potential for me to dabble in GMing for my online friends who can't make it to Cons. :) Anyways...first time poster...don't shoot me if I put this in the wrong place. (*runs spellcheck* Shadowrun isn't in the spellchecker? Odd...) |
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Sep 12 2004, 12:10 AM
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#40
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Shooting Target ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 1,784 Joined: 28-July 04 From: Cleveland, OH Member No.: 6,522 |
To get this a little bit back on track <egads, can't have that!>
I'm running Mission Briefing and Demolition Run in Ann Arbor at Ucon, Nov. 20th. Info on the con at: Ucon I'm also running Mission Briefing in Avon Lake, OH at SkipCon on Oct. 9th. A very small amount of info is available at SkipCon or you can PM or e-mail me for more info. |
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Sep 21 2004, 01:14 AM
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#41
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 |
Events I'm running
9/18/04 12:30 PM "Mission Briefing" Lakewood, WA -- www.TableTopGames.net 9/25/04 10:30 AM "Double Cross" Redmond, WA -- www.GenesisGamesAndGizmos.com 9/25/04 4:00 PM "A Fork in Fate's Path" Redmond, WA -- www.GenesisGamesAndGizmos.com For subsequent events, see my post below dated 10/7/2004. This post has been edited by OurTeam: Oct 7 2004, 09:42 PM |
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Oct 4 2004, 06:36 PM
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#42
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Target ![]() Group: Members Posts: 45 Joined: 4-October 04 Member No.: 6,726 |
Hi, Rich. Ron, here. ;) Thought that I'd take a look in and see how the new "living campaign" was going. Margaret and I are thinking of starting to play (for a change). Regarding use of AOL IM, I have heard of occasional problems with the dicebot. OpenRPG works pretty well, but I have seen games of various RPGs run in AIM, MSN and OpenRPG. They all work as long as everyone has the gorund rules straight, the ref has a way of getting large text items posted, and there is an etiquette so that the ref doesn't get spammed with private mails. |
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Oct 4 2004, 06:39 PM
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#43
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Target ![]() Group: Members Posts: 45 Joined: 4-October 04 Member No.: 6,726 |
Ucon!!! Wow, my wife and I may get there again for the first time in a few years, this year. I will check for your slots in the pre-reg package. You have two "newbies" (to SRM, that is) if we can get there. Ron |
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Oct 7 2004, 09:10 PM
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#44
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Target ![]() Group: Members Posts: 48 Joined: 23-September 03 From: Michigan, Teh Mitten State Member No.: 5,640 |
Dunner: Where are you? Last I heard, there was not going to be any SRM at UCon. (Because nobody told me.) |
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Oct 7 2004, 09:23 PM
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#45
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Target ![]() Group: Members Posts: 14 Joined: 24-November 03 From: Charlotte, NC Member No.: 5,842 |
MACE (November 12-14, High Point, NC) http://justusproductions.com/Mace.aspx I'll be running at least 1 (possibly 3, the schedule is still fluxing) session of Demolition Run. (I'm running a zero of Fork, and if it works, I may add that to the schedule) -Regnad Kcin :cyber: |
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Oct 7 2004, 09:42 PM
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#46
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Target ![]() Group: Members Posts: 75 Joined: 1-January 03 From: Oldenburg, Germany Member No.: 3,808 |
I'll be GMing three SR Missions adventures on the Oldenburger Spieletage 14 on November 13 and November 14 in Oldenburg, Germany.
The time slots will be 11/13/04 11:00 AM 11/13/04 04:00 PM 11/14/04 01:00 PM I'm planning on running "Demolition Run", "A Dark And Stormy Night". The third adventure will be "Mission Briefing" or "A Fork Fate's Way", still haven't decided on that one yet. Whichever adventure I choose, I will run them in order. |
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Oct 7 2004, 09:47 PM
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#47
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 |
Current plans:
10/9/04 10:30 AM "Blasting Down I-405" (home made) Seattle, WA -- www.SeattleGameCon.com 10/9/04 4:00 PM "Mission Briefing" Seattle, WA -- www.SeattleGameCon.com 10/16/04 12:30 PM "Demolition Run" Lakewood, WA -- www.TableTopGames.net 11/27/04 10:30 AM "FORCEd RECON" Redmond, WA -- www.GenesisGamesAndGizmos.com 11/27/04 4:00 PM "A Dark and Stormy Night" Redmond, WA -- www.GenesisGamesAndGizmos.com 12/2,3,4,5/04, adventures not yet selected Anaheim, CA -- www.Gencon.com 1/14/05 7PM "On The Run" (Home made adventure) Seatac -- www.RustyCon.com 1/15/05 7PM "Mission Briefing" Seatac, WA -- www.RustyCon.com February 2005, adventures not yet selected Champaign, IL -- WinterWar.PrairieNet.org 3/24,25,26,27/05 adventures not yet selected Seatac, WA -- www.NorwesCon.org |
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Oct 9 2004, 06:06 AM
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#48
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Moving Target ![]() ![]() Group: Members Posts: 157 Joined: 26-February 02 From: Perdition Member No.: 108 |
I just want to say that I never intended for Demolition Run to be that deadly -- I've heard reports of total party kills when playing the module. However, having finally had a chance to run the module myself, I've found that an unprepared team can easily get eaten alive.
Lesson to be learned: ALWAYS DO YOUR LEGWORK! (My team didn't do so, and missed important facts that nearly got one of them killed, had the GM [me] not decided to be nice and fiat the character's survival.) |
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Oct 9 2004, 07:22 AM
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#49
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Target ![]() Group: Members Posts: 75 Joined: 1-January 03 From: Oldenburg, Germany Member No.: 3,808 |
Having GMed all introductory adventures with the exception of A Fork in Fate's Path I got to say that I had this problem with most of these adventures. Mission Briefing was safe enough, but Demolition Run almost killed the team before the real run started (they tried to raid one of the delivery trucks). The opposition forces in FORCEd RECON were definitely overwhelming if played out as planned in the scenarios. And A Dark and Stormy Night was exceptionally dangerous with the team barely making it out (carrying an unconscious troll team member all the way). Granted, all these adventures were that dangerous because the team preferred a fight instead of a stealth approach. That proofed deadly in all SR Missions adventures. I hope they learned their lessons and will do it more professionally next time. |
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Oct 9 2004, 02:08 PM
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#50
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Target ![]() Group: Members Posts: 66 Joined: 12-May 03 From: Montreal, Québec Member No.: 4,574 |
For now, I think the deadliest mission was Mission Briefing since the players did their preparation for the next 2 scenarios. But for the first one even a good preparation can't solve everything. One of my players even used his Hand of God to prevent this abrupt death. For Fork, well I ran it yesterday on MSN messenger but a maintenance shutdown happened and we couldn't finish it. An it,d for Stormy Night, I can't wait to see it! I heard so much about it's high level of difficulty!
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