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> Missions, plot & tone...
endou_kenji
post Mar 5 2010, 08:03 AM
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What is the general plotline and tone for the two missions campaigns (Denver and NY)?

I'll prolly run one of the two for my local gaming group, and wanted to check out which one will work best.

group composition:

- An elven burglar/infiltrator-esque type (heavily inspired on Parker, from Leverage)
- A dwarven technomancer (former rock artist)
- Human adept, blade-specialist
- Elven enforcer/face halfbreed with a passion for archery

I'm inclined to run the Denver missions, but I'm afraid that the burglar won't see much action... at least, not from what I've read so far.
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LurkerOutThere
post Mar 5 2010, 08:16 AM
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Denver missions you are low life scum working for low life scum, they are very street level, also it seems like there is a LOT of hacker hate so your technomancer might be screwed on a few missions.

New York missions feel more like shadowrunners in my opinion more black trench coat and mirrored shades.

Infiltrator's could find work in both although new york might be better for them, at the same time though many challenges are built for a team and being caught as an infiltrator can equal death plus infiltrators have to be very much the eager go getter to figure out unique solutions to difficult problems.

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Bull
post Mar 5 2010, 01:36 PM
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New York is very corporate driven. You're working for the corps, against other corps, in a nearly 100% corp-owned town, and you can choose to affiliate yourself with one or more corp.

Of course, you can always choose to rage against the machine and join the Neo-A's instead. (IMG:style_emoticons/default/smile.gif)

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SaintHax
post Mar 5 2010, 02:23 PM
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Seattle has always been the ideal shadow running tone for me-- freelance professionals, deniable, unaffiliated, and willing to hurt any and all corperations for the nuyen.

Denver (as a town) was a more secure (and tougher) version of Seattle. Originally it was meant for elite runners to go to. In the SRM02 campaign you are staying with the mafia element that's there-- however, you are pushed through some of the tough checkpoints by story (in the first adventure, e.g.). You also gain/lose favor with the different factions. It feels more like a low level MMORPG. Some missions are unbalancing hacker friendly though-- paydata worth about 10x the run's pay in one of them. Very combat light, sleaze and stealth friendly on most missions.

NYC is more ShadowRun, but the twist is that it's normal for a runner to sell out. A runner may be an insider for a Johnson to test equipment or do additional favors during a run. It's more corp friendly than Seattle, and more nuyen driven (IMO).
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endou_kenji
post Mar 5 2010, 07:05 PM
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QUOTE (SaintHax @ Mar 5 2010, 11:23 AM) *
Seattle has always been the ideal shadow running tone for me-- freelance professionals, deniable, unaffiliated, and willing to hurt any and all corperations for the nuyen.

Denver (as a town) was a more secure (and tougher) version of Seattle. Originally it was meant for elite runners to go to. In the SRM02 campaign you are staying with the mafia element that's there-- however, you are pushed through some of the tough checkpoints by story (in the first adventure, e.g.). You also gain/lose favor with the different factions. It feels more like a low level MMORPG. Some missions are unbalancing hacker friendly though-- paydata worth about 10x the run's pay in one of them. Very combat light, sleaze and stealth friendly on most missions.

NYC is more ShadowRun, but the twist is that it's normal for a runner to sell out. A runner may be an insider for a Johnson to test equipment or do additional favors during a run. It's more corp friendly than Seattle, and more nuyen driven (IMO).

Yea, I saw that paydata on mission #2 (Best Served Cold).
I'm really inclined to run the denver missions, seems it'll be easier for new players to handle.
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LurkerOutThere
post Mar 5 2010, 08:01 PM
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Well to me that says more about the denver missions and their crappy pay outs then a rebalancing of the scales towards tech types.
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