IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Bonuses for a Rigger...
Jonny Reload
post Mar 5 2010, 08:20 PM
Post #1


Moving Target
**

Group: Members
Posts: 153
Joined: 26-February 02
From: Albany, NY
Member No.: 1,757



Outa curiosity, I wanted to clear up some confusion with one of my players who has a Rigger. He's stating that he should be getting a +4 to all his actions when jumped in since A) He's Hot Sim VR'ing which is a +2 to all actions and B) He has a Control Rig which is +2 once more.

Something doesn't seem right here to me, or do you get a +4 to anything you do when jumped in with a Control Rig via Hot Sim?
Go to the top of the page
 
+Quote Post
Mantis
post Mar 5 2010, 08:22 PM
Post #2


Running Target
***

Group: Members
Posts: 1,102
Joined: 23-August 09
From: Vancouver, Canada
Member No.: 17,538



My reading is yes you do. Well with anything to do with running a drone you do.
Go to the top of the page
 
+Quote Post
Jonny Reload
post Mar 5 2010, 08:25 PM
Post #3


Moving Target
**

Group: Members
Posts: 153
Joined: 26-February 02
From: Albany, NY
Member No.: 1,757



Ya know, with the 20th Anniversary Edition of Shadowrun, you figure they'd make the rules for some of the more vague aspects a bit clearer. (IMG:style_emoticons/default/sarcastic.gif)
Go to the top of the page
 
+Quote Post
Tycho
post Mar 5 2010, 08:29 PM
Post #4


Moving Target
**

Group: Members
Posts: 285
Joined: 22-April 06
From: Stuttgart, Germany
Member No.: 8,495



he is almost right:

QUOTE ("SR4A 245")
Hot sim benefits the rigger as much as the hacker. All actions by a rigger who has jumped into a drone (or other device) are considered Matrix actions, and receive the benefit of the +2 bonus due to hot sim VR use.


QUOTE ("SR4A 338")
The control rig provides a +2 dice pool bonus on all Vehicle skill tests while the rigger is “jumped into” a vehicle/drone via full virtual reality.

So he gets +2 to all tests in VR which includes all tests while rigging.

But he gets the +2 Bonus from the Control Rig only on Vehicle Skills, so if he wants to infiltrate with his car, he does not get the bonus dice, since infiltration is not a vehicle skill.

cya
Tycho
Go to the top of the page
 
+Quote Post
Jonny Reload
post Mar 5 2010, 08:30 PM
Post #5


Moving Target
**

Group: Members
Posts: 153
Joined: 26-February 02
From: Albany, NY
Member No.: 1,757



At least that sounds a bit more reasonable. Thanks
Go to the top of the page
 
+Quote Post
Ryu
post Mar 5 2010, 10:03 PM
Post #6


Awakened Asset
********

Group: Members
Posts: 4,464
Joined: 9-April 05
From: AGS, North German League
Member No.: 7,309



If I´m not mistaken, Gunnery is a vehicle skill, yes?
Go to the top of the page
 
+Quote Post
Karoline
post Mar 5 2010, 10:04 PM
Post #7


Great Dragon
*********

Group: Members
Posts: 5,679
Joined: 19-September 09
Member No.: 17,652



QUOTE (Ryu @ Mar 5 2010, 05:03 PM) *
If I´m not mistaken, Gunnery is a vehicle skill, yes?


It is.

Also, don't forget to grab control rig booster nanites (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
DWC
post Mar 5 2010, 10:20 PM
Post #8


Shooting Target
****

Group: Members
Posts: 1,973
Joined: 3-October 07
From: Fairfax, VA
Member No.: 13,526



And don't forget that he takes physical damage from dumpshock when you crash the node of one of his drones. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
svenftw
post Mar 5 2010, 11:34 PM
Post #9


Moving Target
**

Group: Members
Posts: 156
Joined: 26-January 10
Member No.: 18,081



QUOTE (Ryu @ Mar 5 2010, 02:03 PM) *
If I´m not mistaken, Gunnery is a vehicle skill, yes?


Actually, no. It states that you get the +2 bonus dice to Vehicle Tests, not to all vehicle skills. Basically, he gets the +4 when he's making rolls to do any actual driving/flying (making a Vehicle Test - it's a specific test defined in the Combat chapter), but only +2 for Gunnery skills and the like.
Go to the top of the page
 
+Quote Post
Achsin
post Mar 5 2010, 11:43 PM
Post #10


Target
*

Group: Members
Posts: 99
Joined: 9-December 09
Member No.: 17,955



QUOTE (DWC @ Mar 5 2010, 11:20 PM) *
And don't forget that he takes physical damage from dumpshock when you crash the node of one of his drones. (IMG:style_emoticons/default/smile.gif)


and stun damage from biofeedback when the drone takes damage
Go to the top of the page
 
+Quote Post
Squinky
post Mar 6 2010, 02:28 AM
Post #11


Running Target
***

Group: Members
Posts: 1,479
Joined: 6-May 05
From: Idaho
Member No.: 7,377



QUOTE (svenftw @ Mar 5 2010, 06:34 PM) *
Actually, no. It states that you get the +2 bonus dice to Vehicle Tests, not to all vehicle skills. Basically, he gets the +4 when he's making rolls to do any actual driving/flying (making a Vehicle Test - it's a specific test defined in the Combat chapter), but only +2 for Gunnery skills and the like.


No.

The bonus applies to all vehicle skill tests. Look up the section on Vehicle skills and Gunnery is in there.
Go to the top of the page
 
+Quote Post
SleepIncarnate
post Mar 6 2010, 02:41 AM
Post #12


Moving Target
**

Group: Members
Posts: 956
Joined: 16-June 07
From: Like a coyote, always on the move
Member No.: 11,931



If he were a TM with 2 ranks in the Immersion Echo, he would get a +4 though to all rolls when jumped in.
Go to the top of the page
 
+Quote Post
Jonny Reload
post Mar 6 2010, 02:51 AM
Post #13


Moving Target
**

Group: Members
Posts: 153
Joined: 26-February 02
From: Albany, NY
Member No.: 1,757



Squinky is right, the one skill I didn't want him to have a +4 to he will... Gunnery. Ahh well, I just gotta dig out some bigger critters and threats for the team's rigger then (IMG:style_emoticons/default/grinbig.gif)
Go to the top of the page
 
+Quote Post
Squinky
post Mar 6 2010, 02:54 AM
Post #14


Running Target
***

Group: Members
Posts: 1,479
Joined: 6-May 05
From: Idaho
Member No.: 7,377



QUOTE (Jonny Reload @ Mar 5 2010, 09:51 PM) *
Squinky is right, the one skill I didn't want him to have a +4 to he will... Gunnery. Ahh well, I just gotta dig out some bigger critters and threats for the team's rigger then (IMG:style_emoticons/default/grinbig.gif)


Drones and vehicles can't always be there (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
DWC
post Mar 6 2010, 03:00 AM
Post #15


Shooting Target
****

Group: Members
Posts: 1,973
Joined: 3-October 07
From: Fairfax, VA
Member No.: 13,526



QUOTE (Jonny Reload @ Mar 5 2010, 09:51 PM) *
Squinky is right, the one skill I didn't want him to have a +4 to he will... Gunnery. Ahh well, I just gotta dig out some bigger critters and threats for the team's rigger then (IMG:style_emoticons/default/grinbig.gif)


Never underestimate the value of directional jammers. Starting a war of escalation will just annoy everyone caught in the crossfire and push the grounds of plausibility as the Air Force eventually starts sending Skytrain gunships packing Firelance vehicle lasers and Taurus gauss cannons to hunt his killer drones.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 26th April 2024 - 11:17 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.