IPB

Welcome Guest ( Log In | Register )

3 Pages V  < 1 2 3  
Reply to this topicStart new topic
> Are there any special rules for programs past rating 6?
Red-ROM
post Mar 10 2010, 01:18 AM
Post #51


Shooting Target
****

Group: Members
Posts: 1,756
Joined: 17-January 09
From: Va Beach , CAS
Member No.: 16,787



does anyone have the program degrade as the result of a glitch or critical glitch? I think its a good way to throw that in there and make it more dramatic.
Go to the top of the page
 
+Quote Post
Heath Robinson
post Mar 10 2010, 01:26 AM
Post #52


Running Target
***

Group: Members
Posts: 1,263
Joined: 4-March 08
From: Blighty
Member No.: 15,736



QUOTE (Red-ROM @ Mar 10 2010, 01:18 AM) *
does anyone have the program degrade as the result of a glitch or critical glitch? I think its a good way to throw that in there and make it more dramatic.

'Cause there weren't enough complaints about monthly degradation.
Go to the top of the page
 
+Quote Post
Red-ROM
post Mar 10 2010, 01:29 AM
Post #53


Shooting Target
****

Group: Members
Posts: 1,756
Joined: 17-January 09
From: Va Beach , CAS
Member No.: 16,787



QUOTE (Heath Robinson @ Mar 9 2010, 08:26 PM) *
'Cause there weren't enough complaints about monthly degradation.


Tru, but i kinda meant for the programs that are self-coded, or "don't degrade". sort of a kinder , gentler degradation rule
Go to the top of the page
 
+Quote Post
Tycho
post Mar 10 2010, 09:00 AM
Post #54


Moving Target
**

Group: Members
Posts: 285
Joined: 22-April 06
From: Stuttgart, Germany
Member No.: 8,495



QUOTE (Dumori @ Mar 10 2010, 02:10 AM) *
To solve this drone programing farms totally RAW...


no, they are not:

QUOTE ("Unwired Errata")
What skills are available as [Profession] autosofts are up to individual gamemasters, but as a rule of thumb Technical and Knowledge skills that require creative ability and sophisticated decision-making like Artisan and Hacking should not be available to drones.


So, no Software Skill for Drones, because programming definitely require creative ability and sophisticated decision-making.

cya
Tycho
Go to the top of the page
 
+Quote Post
toturi
post Mar 10 2010, 09:29 AM
Post #55


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Tycho @ Mar 10 2010, 05:00 PM) *
So, no Software Skill for Drones, because programming definitely require creative ability and sophisticated decision-making.

cya
Tycho

Whether programming requires creative ability and sophisticated decision making is up to individual GMs. Artisan and Hacking are explicit, the rest are not.
Go to the top of the page
 
+Quote Post
Dumori
post Mar 10 2010, 10:10 AM
Post #56


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



Devs have said you can do it by RAW. I don't have quote handy.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Mar 10 2010, 10:10 AM
Post #57


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



The real fun is the fact that while a Pilot for a drone, vehicle or device has no skills on it's own, Agents (and ICs or Worms) have Skill included, some of them which Pilot is prohibited of even having as Autosoft:
QUOTE (SR4A @ p. 234, Agents and IC)
The Pilot attribute acts as the agent’s System rating, as well as its Computer, Cybercombat, Data Search, and Hacking skill ratings. Agents also have their own built-in Firewall attribute, equal to their Pilot rating.

QUOTE (SR4A @ p. 245, Pilot Programs)
A Pilot program is basically a System program with extra features, and so is used whenever the drone’s System rating would be. It also stands for a drone’s “Mental attributes” when called for (usually Intuition and Logic, and sometimes Willpower).


What's interesting is the omission of Electronic Warfare at the Agent skills, prohibiting it of decrypting anything (no matter if a file, node(!) or transmission) – you can't default on Electronic Warfare and the Autosoft only exists for Drones.
Personally, since Agents, IC and Worms are entirely the same thing, I use two houserules, depending on the details level desired:

The first simply eliminates the unrestricted Agent, IC and Worm entries – those are just names coined for agents used that way.

The second one adds a different skill loadout and integrates the fact that Unwired retconned standard issue Agents to non-hacking ones:
Agent, standard issue: Computer, Data Search
IC: Computer, Cybercombat
Agent, unrestricted: Computer, Data Search, Hacking
Worm: Cybercombat, Hacking, Electronic Warfare
Go to the top of the page
 
+Quote Post

3 Pages V  < 1 2 3
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 16th December 2025 - 05:16 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.