Smartlink, Internal accessory vs. weapon modification |
Smartlink, Internal accessory vs. weapon modification |
Mar 7 2010, 05:20 PM
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#1
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Moving Target Group: Members Posts: 633 Joined: 16-March 05 From: 51° 16' North 7° 11' East Member No.: 7,168 |
I'm a bit confused. Is it possible to save one slot point by getting a smartlink as an internal accessory? Who would ever use a modification? Or is that just a matter of costs? (1.000 vs. weapon cost)
"Many firearms are equipped with a smartgun system, either off-the-rack, as an internal or external firearm accessory, or as a weapon modification." (Arsenal) |
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Mar 7 2010, 05:22 PM
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#2
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Moving Target Group: Members Posts: 285 Joined: 22-April 06 From: Stuttgart, Germany Member No.: 8,495 |
Internal Smartgun and the Smartgun Mod cost both weapons cost, so there is not even a difference in price.
cya Tycho |
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Mar 7 2010, 05:30 PM
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#3
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Both the internal accessory and the modification cost the same.
Personally, I use the modification rules for internal things available as both as accessory and modification where I think they make more sense as a mod, and accessory rules where they don't: So a build-in Smartgun is a mod, as is the Advanced Safety or a Gas-Vent system – those should be well-integrated. Getting a Silencer as a mod is better than getting it as an accessory, so it's a matter of choice. Adding a Skinlink, however, is an accessory, as is an Airburst link (in fact, there isn't even a mod) and since a Smartgun has a Device Rating of 3, it's small Camera has Rating 3 as well, meaning it can take up to 3 Vision Enhancements as accessories. Upgrading it further needs the Camera Upgrade modification, though that can't get it past Rating 6. Improving the Range Finder is a mod, too – there simply isn't a corresponding accessory. |
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Mar 7 2010, 05:51 PM
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#4
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Improving the Range Finder is a mod, too – there simply isn't a corresponding accessory. There is a hint in Arsenal that other gear may also be modded:QUOTE ('Arsenal p. 129') At the gamemaster’s discretion, other gear may have slot maximums as well, though he will need to decide these values on his own Mod slots without mods would be silly, so it is possible that other devices can be modded as well. At least at my table an external smart gun system can be modded with an improved range finder as well. |
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Mar 7 2010, 08:07 PM
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#5
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Moving Target Group: Members Posts: 633 Joined: 16-March 05 From: 51° 16' North 7° 11' East Member No.: 7,168 |
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Mar 7 2010, 10:55 PM
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#6
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
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Mar 7 2010, 11:04 PM
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#7
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Moving Target Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 |
Because even the accessory can't be removed afterwards. Sure it can. Otherwise there would be no need for the smaller metal piece. You screw it onto the end of the barrel when you don't have the muzzle brake installed. It is there to protect the threads |
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Mar 7 2010, 11:08 PM
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#8
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
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Mar 7 2010, 11:09 PM
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#9
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Mar 8 2010, 01:50 AM
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#10
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
I figure an accessory is anything designed to slide onto a rail or can be installed by the average guy with a little more than a screwdriver. Anything that requires more extensive work, affects precision parts or needs machining should be a mod.
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Mar 8 2010, 02:32 AM
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#11
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
Too bad that rule quoted from SR4a is word for word exactly the same as in the SR4 book as well.
I would say you can remove a gas vent system that's been installed. You just replace the barrel. Doubtful that the heavy or extended barrel mods mentioned in Arsenal will come with or unequivocally require the exact same gas vent that was previously installed. |
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Mar 8 2010, 02:39 AM
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#12
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
If you were to use that houserule (i.e. replacing the barrel to remove gas vents) the extended and heavy barrel mods give you some precedence in terms of cost, time, threshold, etc...
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Mar 8 2010, 02:56 AM
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#13
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
Not a bad idea. And definitely a house rule I'd use.
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Mar 8 2010, 03:14 AM
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#14
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Moving Target Group: Members Posts: 616 Joined: 30-April 07 From: Edge of the Redmond Barrens, Borderline NAN. Runnin' the border for literal milk runs. Member No.: 11,565 |
If it's an accessory, it's an accessory. If it's a mod, then it's a mod. You have a limited number of both; if you can make an uber gun, good job. *shrug*
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