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> New Mission Coordinator
BlueMax
post Apr 2 2010, 05:05 AM
Post #26


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Hi, my nickname is Broken Record,

Forget about the Super Groups.
Forget about the Big Conventions.
Forget complex, stick to mini


Make lots of Denver like Missions, get the out fast and regular and keep people all over playing Shadowrun.

SuperGroups can spawn their own Super DMs
The Big Cons are a tiny percentage of the target audience, as much and and much awesome as they may be.
The best mission had a series of small jobs inside it, now thats handy for new GMs

This message will repeat itself ad nauseum.

BlueMax
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Wasabi
post Apr 7 2010, 01:44 AM
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QUOTE
This message will repeat itself ad nauseum.


I'm not a fan of the NYC Feel and miss the Pink Haired Gangers of Seattle although Denver wasn't bad I suppose. I'll repeat this Ad Nauseum as well.
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LurkerOutThere
post Apr 7 2010, 04:12 PM
Post #28


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I guess that's a case of how do you like your shadowrun as I love New York and disliked Denver's "This week you are broke scum working for slightly less broke scum" approach.
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TranKirsaKali
post Jun 14 2010, 09:55 PM
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QUOTE (Wasabi @ Apr 6 2010, 09:44 PM) *
I'm not a fan of the NYC Feel and miss the Pink Haired Gangers of Seattle although Denver wasn't bad I suppose. I'll repeat this Ad Nauseum as well.



I miss Seattle as well. Denver was fun. NY a bit cumbersome.

As for calling some groups super groups, well I think the meaning is groups that play well together and have played for a long time together. So that they have a well oiled easy feel to them. Ones where people know their roles in the mission and can execute them with ease. I will admit I would like to feel a bit more of an adrenaline rush and sense of danger in the missions. We run table rating 6's as well and I don't remember them being a real issue.
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BlueMax
post Jun 14 2010, 10:00 PM
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QUOTE (TranKirsaKali @ Jun 14 2010, 01:55 PM) *
I miss Seattle as well. Denver was fun. NY a bit cumbersome.

As for calling some groups super groups, well I think the meaning is groups that play well together and have played for a long time together. So that they have a well oiled easy feel to them. Ones where people know their roles in the mission and can execute them with ease. I will admit I would like to feel a bit more of an adrenaline rush and sense of danger in the missions. We run table rating 6's as well and I don't remember them being a real issue.


Yeah, my group is a "super group". We play Missions in 97 minutes, sometiems 120. However, we know that missions are designed for 6 random dudes and dudettes at a con. Thats a huge crippling factor right there.

In addition to missions, I would like to PAY for a second track of at home adventures.

BlueMax
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Bull
post Jun 14 2010, 10:15 PM
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I'm hoping with Season 4 to atart adding some "filler" to the adventures... THis is mainly to help encourage the use of these in home groups, by adding in optional scenes, extra stuff to happen in core scenes, etc. These would all be optional, and not something necessary to the adventure. They wouldn;t be used in your average convention game, since they might push the adventure long, but for a home game (or a really well oiled convention group), it would be some extra mnaterial to help extend the adventure and make it a bit more robust.

It's a marketing thing, really, but one of my goals with Season 4 is to get people to see Missions as a viable home campaign as opposed to just "Those Convention adventures".

Bull
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TranKirsaKali
post Jun 21 2010, 08:10 PM
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QUOTE (Bull @ Jun 14 2010, 06:15 PM) *
I'm hoping with Season 4 to atart adding some "filler" to the adventures...

It's a marketing thing, really, but one of my goals with Season 4 is to get people to see Missions as a viable home campaign as opposed to just "Those Convention adventures".

Bull



Marketing things are never a bad idea. Anything that helps to positively promote the game and gain us more quality players is a bonus.
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Mesh
post Jul 2 2010, 01:26 PM
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QUOTE (BlueMax @ Jun 14 2010, 06:00 PM) *
Yeah, my group is a "super group". We play Missions in 97 minutes, sometiems 120. However, we know that missions are designed for 6 random dudes and dudettes at a con. Thats a huge crippling factor right there.

In addition to missions, I would like to PAY for a second track of at home adventures.

BlueMax


BlueMax is on to something. We should definitely find some freelancers working on campaign launching modules to fill the need. (hard wink emoticon)

Mesh
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