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#26
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
Here. Looks like 60% of respondents are in favor of CGL retaining the license. Fascinating. Thanks! In a poll of CGL vs. the unknown, fans (or at least the dumpshocked) choose CGL. I'd love to see the poll repeated as CGL vs. a known. I.E. I'm pretty sure we know what the results of CGL vs. WotC would be. I'm much less sure about CGL vs. Posthuman or even Wildfire or Redbrick. |
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#27
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 ![]() |
They teach classes for that? And people say we need higher education reform... My mom went to high school with the senior crossword editor for the New York Times, Will Shortz. He graduated from Indiana University with a degree in enigmatology. If you can take advantage of a school with an Individualized Major Program you can study what you want. I know of people who have degrees in Comic and Graphic Novel Literature, Games and Game Design... all kinds of geeky stuff. |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 297 Joined: 11-April 10 From: Raleigh, NC Member No.: 18,443 ![]() |
No doubt there is a wide range of open-ended cool things you can do in Shadowrun. Magic, machine guns, awesome tech... check, check, hell-fraggin check. But in what other setting do you have to assume you're getting set up by someone who's working for someone else that is actually using them as a front while someone else is getting them what they really need and at the end, the above layout you thought you had figured out is actually several layers away from the truth... but if you somehow survive, you get a wad of nuyen? There is no other.
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#29
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Moving Target ![]() ![]() Group: Members Posts: 200 Joined: 23-March 10 From: Nashville, TN, CAS Member No.: 18,348 ![]() |
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#30
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 ![]() |
Totally agree. For me, Fields of Fire was the best book we've ever head in the SR line. Great dialogue. Great plot hooks. Opportunities for grit or cyber/magic/matrix/vehicle munchkinism. It had it all. Also, the best cover of any SR book. Next best was Street Samurai Catalogue. SR2 will always have a special place in my heart, but I definitely appreciate the better layout, fixed TNs, and a wireless matrix. Keep that and bring back the whizdrek. I wonder if the Attitude book JH was talking about is going to be in that vein... |
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#31
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
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#32
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
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#33
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Target ![]() Group: Members Posts: 45 Joined: 6-March 10 From: San Fernando Valley, PCC Member No.: 18,250 ![]() |
Yeah, the metaplot has never gotten in the way of what I wanted to do. Maybe I took an open plot hook and developed an entire campaign around it, only to discover that it got covered in a later SR book. So? I'll just typically go with what I came up with and maybe see if I can use the SR-developed material elsewhere. This. Although I love the metaplots, I don't let them chain me. My favorite part of SR is the integration of combat, magic, and matrix. Yes, this is the perennial problem, but it's also where SR stands out for me from games like Heavy Gear, Exalted, or D&D. And I'm not saying just in the setting sense, because it's supported by the mechanic, especially since the matrix went wireless. It's the 'Heist' effect, or whatever people are calling it. Sure, you can do something like that in other games, but SR has all the mechanics for it, all at once, out of the box. I have no opinion about one publisher over another, though. When I first read the overview of SR1, I knew this was the game for my group! Piazo... They really didnt change 3.5 all that much to make Pathfinder so we would have a tweaked SR4A with shiny new books and alot of adventures. This may be true, but Piazo did have a lot of 3.5 product prior to the Pathfinder RPG. I'm all for CGL pulling it out and holding onto my baby. Situations/bumps aside, I've been consistently impressed with the plot, mechanic, and production quality to come out of CGL. And no, that's not a sockpuppet post or anything. I love the old FASA stuff. Hell, that's where the ball got rolling. But I'm perfectly happy with Shadowrun in the hands of CGL, and I'd rather they keep cranking out the awesome then have to cross my fingers and hope another company doesn't fuck it up. QFT Grexul |
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#34
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Moving Target ![]() ![]() Group: Members Posts: 490 Joined: 29-August 06 From: Texas Member No.: 9,245 ![]() |
IF the current company fails, I vote for Mongoose, or AEG
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#35
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
Teaching game design at a university in Chicago. For those old school fans, here's Tom Dowd's blog: http://storybydesign.wordpress.com/ |
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#36
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Moving Target ![]() ![]() Group: Members Posts: 188 Joined: 26-August 05 Member No.: 7,622 ![]() |
I liked the short, paperback Shadowrun books that provided a nice backdrop to the world. I could read these in an afternoon. Now, the books are huge and take days to get through.
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#37
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
I love the setting first, the potential for more than just shadowrunning second (which is just a testiomy to how awesome the setting is), the current metaplot a distant third, and the rules... not that much. I'd love to see the return of real shadowtalk, too. Not "enlightened" editorial comments in the guise of shadowtalk, but real, honest to God shadowtalk. Especially when discussing equipment and the like. That was some of my favorite bits in past books. And yeah, it required breaking the fourth wall quite a bit, but so what? Having the books spammed with cool in-game advertisements and not just random posings of shadowrunners would be great, too.
Most of all, I really hope that if another company takes over and decides to create a new edition, they don't use SR4's core dice mechanic. No, the old dice mechanic wasn't flawless, but at least it had flavor and style, and it allowed different types of modifiers and bonuses to impact an action in different ways. I want those kinds of options, as well as exploding dice, returned to the game. Edge needs to die a horrible, tragic death, too. Hopefully the Matrix rules would actually be streamlined and treated sensibly rather than overly complex as well, but that may be asking way too much. |
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#38
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
I love the setting first, the potential for more than just shadowrunning second (which is just a testiomy to how awesome the setting is), the current metaplot a distant third, and the rules... not that much. I'd love to see the return of real shadowtalk, too. Not "enlightened" editorial comments in the guise of shadowtalk, but real, honest to God shadowtalk. Especially when discussing equipment and the like. That was some of my favorite bits in past books. And yeah, it required breaking the fourth wall quite a bit, but so what? Having the books spammed with cool in-game advertisements and not just random posings of shadowrunners would be great, too. QFT Most of all, I really hope that if another company takes over and decides to create a new edition, they don't use SR4's core dice mechanic. No, the old dice mechanic wasn't flawless, but at least it had flavor and style, and it allowed different types of modifiers and bonuses to impact an action in different ways. I want those kinds of options, as well as exploding dice, returned to the game. Edge needs to die a horrible, tragic death, too. Hopefully the Matrix rules would actually be streamlined and treated sensibly rather than overly complex as well, but that may be asking way too much. Not so much, but not wanting to get into the fixed/variable TN# debate, either. The "perfect" Shadowrun: Tom Dowd as lead writer, Rob Boyle as line developer, Adam Jury layout, Robert Derie for the metaplot/continuity. Who's with me? |
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#39
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Actually, I was referring more to things like the mechanical difference between Attributes and Skills, and how situational modifiers didn't equate to basically being skill modifiers since they all used the exact same system. I wasn't saying I wanted the old mechanic back. I'd just prefer something with a little more style to it than the dreadfully dull and lifeless mechanic we have now.
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#40
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
Actually, I was referring more to things like the mechanical difference between Attributes and Skills, and how situational modifiers didn't equate to basically being skill modifiers since they all used the exact same system. I wasn't saying I wanted the old mechanic back. I'd just prefer something with a little more style to it than the dreadfully dull and lifeless mechanic we have now. Agreed, I'm not a big fan of the combined dice pool either, though we're straying pretty far off topic. [Begin vain attempt to get back on topic:] Which company/developer is most likely to fix these rules to add excitement and life? |
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#41
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Actually, I'd like to see Tinker and Smith [re]gain the license (via Jordan Wiseman), put Tom Dowd back as Line Developer, Jay Levine and Bobby Derie as lead writers, and Adam in charge of Layout/Computer guy. I've never met a man with a passion for games like I have in Jordan Wiseman, so I think he'd do a good job.
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#42
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Moving Target ![]() ![]() Group: Members Posts: 560 Joined: 4-March 06 From: Pueblo Corporate Council Member No.: 8,332 ![]() |
I'm not that big a fan of the meta plot. I like things to be happening, and the world to change, but not major things that affect the entire world, requiring me to change tracks. Things like "who won the election" or "what's happening in China right now?" are great color and backdrops. They're events that give players a better connection to the game world.
For published output, I enjoy the setting books. Where can we go next? Or "what is it really like here?" For rules, I don't want a new edition for at least another ten years. Expansions every couple of years are nice. New metamagic or 'ware is cool. |
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#43
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
Actually, I'd like to see Tinker and Smith [re]gain the license (via Jordan Wiseman), put Tom Dowd back as Line Developer, Jay Levine and Bobby Derie as lead writers, and Adam in charge of Layout/Computer guy. I've never met a man with a passion for games like I have in Jordan Wiseman, so I think he'd do a good job. Agreed. BTW: did you catch Tom Dowd's cameo? |
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#44
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Moving Target ![]() ![]() Group: Members Posts: 425 Joined: 27-May 09 From: Evil's Nexus Member No.: 17,207 ![]() |
Piazo... They really didnt change 3.5 all that much to make Pathfinder so we would have a tweaked SR4A with shiny new books and alot of adventures. There were some interesting changes that they did make, not precisely what I would have opted for but still...interesting. Actually, I'd like to see Tinker and Smith [re]gain the license (via Jordan Wiseman), put Tom Dowd back as Line Developer, Jay Levine and Bobby Derie as lead writers, and Adam in charge of Layout/Computer guy. I've never met a man with a passion for games like I have in Jordan Wiseman, so I think he'd do a good job. Certainly, Jordan has incredible passion for games, great ideas, and the ability to surround himself with people to breath life into those ideas. |
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#45
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Target ![]() Group: Members Posts: 57 Joined: 24-March 10 Member No.: 18,356 ![]() |
Actually, I'd like to see Tinker and Smith [re]gain the license (via Jordan Wiseman), put Tom Dowd back as Line Developer, Jay Levine and Bobby Derie as lead writers, and Adam in charge of Layout/Computer guy. I've never met a man with a passion for games like I have in Jordan Wiseman, so I think he'd do a good job. I wouldn't mind that at all. I think that would be a great thing to happen, if the license should be up for grabs. I really don't want a new edition right now, SR4A hasn't been around for very long, and I'll probably me starting up my very first SR4 campaign in a couple months, the prospect of another edition coming so soon would really shut down some of my motivation for finally getting deep into SR4 |
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#46
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 ![]() |
Shadowrun was first released in 1989. Second edition was released in 1992. Third edition was released in 1998. Fourth edition was released in 2005. Three years, six years, and six years between editions. Fourth edition hits year six in eight months.
It's not unreasonable to believe a fifth edition could be released in 2011. It's also not unreasonable to believe that if a new publisher were to pick up the Shadowrun license that it would wipe the slate clean by releasing a fifth edition as its first product offering. However fourth edition has been a fairly successful venture. I'd imagine the differences between a fifth edition and the fourth would be more like the subtle ones between first and second; a tweaking or rewriting of specific rules that, even with SR4A, still seem to cause a good deal of consternation (vehicle combat, some Matrix stuff, etc.), rather than building a new engine. |
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#47
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Target ![]() Group: Members Posts: 57 Joined: 24-March 10 Member No.: 18,356 ![]() |
Never said it would be unreasonable to do so (IMG:style_emoticons/default/wink.gif) It's just a personal opinion that I hope for SR4 to keep going for another couple years, especially with the relatively new anniversary edition which sparked my enthusiasm for Shadowrun again after a couple years.
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#48
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,078 Joined: 26-February 02 Member No.: 67 ![]() |
I don't think anyone is in a rush for a new edition. Fourth Edition has only recently established its foundation with the release of all of the core sourcebooks. I guess you can never tell what might happen, but I think it would be a shame to toss out everything that was just recently put into the new edition.
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#49
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 ![]() |
I don't think anyone is in a rush for a new edition. Debatable. (IMG:style_emoticons/default/biggrin.gif) I'm certainly not in a rush either but there's a) historical precedent and b) very real business practices that might make a fifth edition release happen sooner rather than later. I guess you can never tell what might happen, but I think it would be a shame to toss out everything that was just recently put into the new edition. I don't believe that tossing everything would be the case. Playing pretend for a second, a smart publisher would release a fifth edition conversion errata document to accompany all the 4E core rule books. Like I said, I don't believe a drastic change is in store for a new edition. Or I least I hope... But key word here is smart publisher. A dumb one would throw out everything. (IMG:style_emoticons/default/frown.gif) |
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#50
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Moving Target ![]() ![]() Group: Members Posts: 272 Joined: 5-April 10 Member No.: 18,416 ![]() |
Certainly, Jordan has incredible passion for games, great ideas, and the ability to surround himself with people to breath life into those ideas. The more I think about this, the more I love this idea. Doesn't he already own the electronic rights to Shadowrun? If he picks up the PnP license that would eliminate the legal barriers to the Shadowrun iPad app or subscription based electronic offerings. Who knows how to reach this guy? If we could get Tom Dowd to make a comment, surely we could get Jordan to weigh in... |
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Lo-Fi Version | Time is now: 20th February 2025 - 09:07 PM |
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