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> Under the Crimson Sun
fistandantilus4....
post May 13 2010, 09:42 PM
Post #51


Uncle Fisty
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There seems to be an awful lot of eye brow raising going on.
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Lady Door
post May 13 2010, 09:43 PM
Post #52


Dumpshock Widow aka Mrs Fisty
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I see your eyebrow raise, and raise you one of my own. *raises eyebrow*
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fistandantilus4....
post May 13 2010, 10:19 PM
Post #53


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OK, where is everybody off to after the wine house?
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SinN
post May 13 2010, 10:56 PM
Post #54


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Back to the Estate
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Ol' Scratch
post May 14 2010, 01:29 AM
Post #55


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How far away is the estate (assuming the same base speed of an elf, or 40')?

If there's enough time, Jace plans on heading down to Poisoner's Way and asking around a bit (via Gather Information) about a certain you-know-who from the Ivory Triangle, as well as any high-class "tradesmen" working the scene that are known to associate with him. That sort of thing.
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fistandantilus4....
post May 14 2010, 01:51 AM
Post #56


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Poisoner's Way is in Under Tyr, so as you're new there, you'd need a test to find an entrance as well. But you can do that. Probably take a good three hours, depending on how well you roll.
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Ol' Scratch
post May 14 2010, 01:54 AM
Post #57


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Ah, all right, I'll wait on that then. How long do I have until I need to be at the manor house, and how long will it take to travel there?
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fistandantilus4....
post May 14 2010, 01:59 AM
Post #58


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At a run should only be an hour to the Estate. Up to you guys what time you're meeting back up.
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SinN
post May 14 2010, 02:07 AM
Post #59


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In my post i told em to be there in an hour.
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Ol' Scratch
post May 14 2010, 02:08 AM
Post #60


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Well then, I guess that settles that. (IMG:style_emoticons/default/smile.gif) On my way to the estate.
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fistandantilus4....
post May 14 2010, 04:23 AM
Post #61


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Doc - edited. My bad, I misunderstood what you were saying.
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Ol' Scratch
post May 14 2010, 05:01 AM
Post #62


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S'okay, I see where the confusion came from now. I fixed my post as well.
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fistandantilus4....
post May 15 2010, 01:43 PM
Post #63


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Feel free to chat it up guys. I'm paying attention. (IMG:style_emoticons/default/smile.gif)
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Ol' Scratch
post May 15 2010, 04:43 PM
Post #64


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My operating system crashed in a huge way today, so I'll be spending a good chunk of it reinstalling. I'll try to slip some replies in when I find the time. Just giving a bit of a head's up.
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fistandantilus4....
post May 15 2010, 08:55 PM
Post #65


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Ow, damn man, that's really terrible. Sorry.
Take what time you need. I'm liking the way the game is progressing. I'll hand out some experience "soon".
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fistandantilus4....
post May 18 2010, 11:18 PM
Post #66


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I don't know about yuo guys, but I'm loving this right now (IMG:style_emoticons/default/biggrin.gif) /

Aust, not a city elf , really doesn't get the concept of castes freemen/slaves/nobles, and it's really evident. It's also really evident why the other nobles don't like him.

Jace, the bard, has a very good idea of where those lines are and how the system works, and is the professional bard. Love it!.

Huukena, who HATES behaving, but is a tribal elemental singer in training, as the advisor/mediator, is awesome.

Love it guys, sorry I don't have more adjectives ATM.

XP:
Bar scene
Huukena 500xp for killing Aust
Aust 250xp for dying
Jace 300XP for 'dealing'


All 400XP for RPing in both scenes so far.
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Ol' Scratch
post May 19 2010, 12:09 AM
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Woot! Only 1,000 more to go. <rubs hands>

Out of curiosity, do you have a write-up for the manor house? I really don't know what kind of rooms are available, or whether or not I'll have to have a "talk" with anyone inhabiting one that's most suitable to Jace's needs. (IMG:style_emoticons/default/biggrin.gif) Something in the basement (to help maintain a steady temperature), or somewhere where he can find a good breeze through most of the day would be ideal.
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fistandantilus4....
post May 19 2010, 11:32 PM
Post #68


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I added the general layout to the Locations notation for the estate on the first page.

As far as house hold staff, besides Hanthros the secretary, there's only two other servants within the house. The rest all work within the fields, trying to revive them.

As far as the fields go, with a lot of organization, supervision, and water, the fields should be able to strive again . They will benefit in the long run from being able to lay fallow for a little while, as the old plants have broken down into the ground, and a lot of fertilizer has been used. Now it just needs to be properly cultivated.
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Ol' Scratch
post May 20 2010, 12:43 AM
Post #69


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I hope it's okay if I say that Jace found a perfect (currently unused) area in the basement. If it's not, just let me know and I'll edit the post in question. (IMG:style_emoticons/default/smile.gif)
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fistandantilus4....
post May 20 2010, 01:07 AM
Post #70


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Yeah, there's no problem with that. There's a disturbing amount of room in the basement. The place was looted during the riots two years ago and never really fully resupplied.
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fistandantilus4....
post May 20 2010, 03:06 AM
Post #71


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reputation Modifiers
Each character has a reputation modifier based off of their level, class, and experiences/accomplishments.

Aust +2
Jace +2
Huukena +3
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Ol' Scratch
post May 20 2010, 03:17 AM
Post #72


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Cool. Where are those rules found? I've always liked those types of mechanics. Also, what kind of tests do they apply to?
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fistandantilus4....
post May 20 2010, 03:19 AM
Post #73


Uncle Fisty
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Unearthed Arcana.

Sorry Iwas gonig to list the page number but I didn't hink anyone else had it. Go ahead and reference away. Bards get to use the best table. (IMG:style_emoticons/default/wink.gif)
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Ol' Scratch
post May 20 2010, 06:07 AM
Post #74


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No sweat, I was just curious!

Though looking it over, I'm not sure how you arrived at a +2 for Jace. As a 3rd level bard/2nd level ranger, shouldn't it only be +1? Or am I not reading these rules properly?
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fistandantilus4....
post May 20 2010, 06:19 AM
Post #75


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My bad actually. I was looking at lv 5 bard. *oops*
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