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> How do you use sprites to boost other people?, How are they helpful other than multitasking for you?
Banaticus
post Apr 14 2010, 01:06 AM
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So, what can you do with sprites that'll benefit other people in an immediate visceral manner?
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Drats
post Apr 14 2010, 05:46 PM
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-Post Deleted for having nearly nothing to offer, in hindsight-
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Valashar
post Apr 15 2010, 01:54 PM
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Top of the brain: Put a code/data sprite on Overwatch on the team's 'links by having everyone's links slaved to the TM's node. Have the sprite do its rounds making sure that no one is getting funky with everyone's PANs.

And of course there's sprites in drones. Having each combat drone with its own resident sprite makes them faster/easier to direct (don't have to worry about a pilot's dog brain mucking up a command when sprites are sapient). Or a medical drone that can get in and load up a wounded runner without the need for one of the team to take the actions to do so.

Another way we've used sprites in drones is for a slightly beefed manservant to stick with our gun bunnies. Runner empties their clip, drops the gun, pulls the next. Drone grabs the gun, reloads it, and has it ready when needed.
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D2F
post Apr 15 2010, 01:57 PM
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QUOTE (Valashar @ Apr 15 2010, 01:54 PM) *
Another way we've used sprites in drones is for a slightly beefed manservant to stick with our gun bunnies. Runner empties their clip, drops the gun, pulls the next. Drone grabs the gun, reloads it, and has it ready when needed.


There's word for it: it's called "decadence" (IMG:style_emoticons/default/wink.gif)
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Yerameyahu
post Apr 15 2010, 02:00 PM
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Haha! Is it really much easier to carry and draw another gun as opposed to a clip? (IMG:style_emoticons/default/biggrin.gif)
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Valashar
post Apr 15 2010, 02:11 PM
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The gun bunny in question was violently anti-implant, anti-smartlink. Just HAD to do everything with naked skill and off the shelf weapons. The rest of us got sick of him going on runs with his long coat overflowing Neo style and leaving most of them scattered on the ground across our target location. So the rigger finally got the bastard a maid. (IMG:style_emoticons/default/nyahnyah.gif)
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DireRadiant
post Apr 15 2010, 02:52 PM
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So you mean something other then using Diagnostics power? There's always Gremlins against an opponent, that can have pretty effects. And a Sprite can be your own form of IC in your PAN.

And I suppose a Sprite can do lots of pretty things to someones AR Reality Filter.
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Jaid
post Apr 15 2010, 10:36 PM
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QUOTE (DireRadiant @ Apr 15 2010, 10:52 AM) *
So you mean something other then using Diagnostics power? There's always Gremlins against an opponent, that can have pretty effects. And a Sprite can be your own form of IC in your PAN.

And I suppose a Sprite can do lots of pretty things to someones AR Reality Filter.

and on the other side of things, not having to worry about glitches can be really nice.
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Udoshi
post Apr 16 2010, 01:21 AM
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First off, registering sprites is free. It costs you nothing, except a few hours.

Let's talk Machine sprites. Diagnostics is great. Bonus dice is always nice. Machine sprites in smartlinks work.
Diagnostics prevent glitches. Useful. Helpful when one's sitting in a drone, and you have mages/spirits that -just like- to use Accident all the time.
They also get any Autosoft, at a rating equal to the sprites rating. This makes a rating 6 machine sprite with Medicine and First aid your friend. Just stick it in an EVO orderly and you ought to have a downtime medic - since it rolls a fairly high amount of Medicine dice(log+med+firstaidkit/facility) it can even handle minor implantation work.
A machine sprite can do bitchwork for people - in particular, with a Decryption optional form with Stability lets it Rush Job through decryption tests for someone. One's and two's cause glitches? Bah, who cares, as long as it gets one hit.
It can also keep tabs on your team's commnodes and tacnet. Kit it out with a Homeground autosoft(unwired), and it drops a pretty big brick of dice to spot intruders on your network.

Any sprite with Browse can look stuff up for your team. They can do it better with stealth, possibly analyze(everyone should have this, really.) Courier sprites, data sprites, code and sleth sprites can all do this.

Out of unwired, Tutor sprites are pretty much the ultimate in flexibility, between being able to take almost any skill - and walk people through using it. They also have stability, which is ace - but since they can have Vehicle, Technical or Knowledge skills, they can be a backup Wheelman in a pinch. Don't know how to fly a cutting-edge military aircraft you're supposed to steal? Fine. Pop a sprite on it.
Code sprites are worth mentioning, cause Probability Distrubution lets them hang out with other people on the matrix and give them bonus dice by babysitting.

Any sprite with Encrypt is good for Signals Encryption(per unwired, it functions at the lowest of each end), especially if your teammates have low program stats. They're also good for passing messages between teammates securely. Instead of transmitting interceptable text messages, you tell the sprite your message, instruct it to relay it, and send it to someone elses node physically, where they drop the message off. Like a matrix courier. Sure, an agent can do the same thing, but a sprite is a sentient entity - it doesn't have to deal with dogbrain tests.

Hope that gives you ideas.
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