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#501
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Fair point.
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#502
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
Ok, so I must know. How much combat will we see? And will we need all hands fighting instead of cowering in a corner, trying to blend in with the scenery? I guess Roger could just drop tasers entirely and go all infiltration.
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#503
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
Ok, so I must know. How much combat will we see? And will we need all hands fighting instead of cowering in a corner, trying to blend in with the scenery? I guess Roger could just drop tasers entirely and go all infiltration. 'Cause we're on a boat (motherfucker!), we can probably get away with one or two of us hanging behind (especially if these people are hackers and/or drone riggers, though I don't think we have any of the latter). With someone who's a dedicated EW person keeping the airwaves clear, I think it's not particularly necessary for hackers to get close to the action at all especially if get, as I'll recommend, a submarine drone with a retrans unit and good ECCM. |
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#504
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
'Cause we're on a boat (motherfucker!), we can probably get away with one or two of us hanging behind (especially if these people are hackers and/or drone riggers, though I don't think we have any of the latter). With someone who's a dedicated EW person keeping the airwaves clear, I think it's not particularly necessary for hackers to get close to the action at all especially if get, as I'll recommend, a submarine drone with a retrans unit and good ECCM. See, I was thinking the boarding party could just bring a bust-a-move along packed with a Jammer, ECCM, and a Retrans Unit. (maybe chameleon coating too) Good to know I don't need to try too hard at combat. |
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#505
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
See, I was thinking the boarding party could just bring a bust-a-move along packed with a Jammer, ECCM, and a Retrans Unit. (maybe chameleon coating too) Good to know I don't need to try too hard at combat. But with a submarine, the hackers can get the ship locked down before the boarding party even boards (IMG:style_emoticons/default/grinbig.gif) EDIT: I was actually originally eying the GTS Tower, but since we don't have a drone rigger, we don't need a tiny aircraft carrier, and a submarine is less delicate and less detectable (though an EW submarine will probably be pretty easy to spot) Also, because I never used this when I should have: QUOTE Cherry's got some much 'ware in her head that she sneezes fiber (IMG:style_emoticons/default/cyber.gif)
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#506
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
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#507
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
For the record: Assigned missions may (probably will) vary from this, but "independent duties" will more than likely follow the routine laid out in Cyberpirates for a pirate raid.
You find suitable targets, you search for them, you approach, you raid and capture...Then you gotta figure out how to fence the damn stuff. Now, to this GM, much of the verbiage in CP about rep and stuff is bullshit. But the framework still works okay. |
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#508
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Totally randomly: I was gonna post another copy of the "Who does what listing", but got lost as I tried to post it.
Anybody who wants to copy my format and keep it updated? Maximum of 1 karma in it for you. First come first serve though. |
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#509
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 ![]() |
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#510
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
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#511
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
Do you mean Hardware for Electronics? Tools are bought for individual technical skills, not skill groups. Yeah, sorry. As Faraday said, it's not like there's a whole lot of tools you need for Software, Computer, or Data Search. I see Aquaman as more of an old school rigger than a drone rigger - either way, he still isn't the kind of guy who calls for us to have a tiny aircraft carrier. |
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#512
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
Commander: (Digital Heroin? His character is going to be a face-y type and Master, making him CO makes sense)
Master: Digital Heroin XO: BigPapa? Minchandre? Engineering Officer: Xahn Borealis Gunnery Officer: GrimWulf Marine CO: Dumori, Grinder Thaumaturgical Officer: fazzamar, spudrocks Intelligence Officer: Grinder, tutori?, BigPapa? Quartermaster: Dumori Medical Officer: Faraday/Hudson(?) (Multiple interest from both - Penta) Navigation Officer: Xahn Borealis Communications Officer: Minchandre, Faraday I dropped Belvidere and remmus because they haven't posted for so long. Otherwise, it's fairly unchanged, except that Intel Officer is now apparently a super popular position. Also, because no one's suggested themselves for Commander yet, I've suggested Digital Heroin, whose character seems to fit the post pretty well. |
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#513
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
Dropped Belvidere and remmus because they haven't posted for so long. Otherwise, it's fairly unchanged, except that Intel Officer is now apparently a super popular position. Also, because no one's suggested themselves for Commander yet, I've suggested Digital Heroin, whose character seems to fit the post pretty well. Forgot me as comms officer. I'm the subtle one. (IMG:style_emoticons/default/smile.gif) |
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#514
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
And Minchandre wins 1 karma, not applicable to chargen. Thanks!
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#515
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
Forgot me as comms officer. I'm the subtle one. (IMG:style_emoticons/default/smile.gif) Sorry, I couldn't find a post between the old list and the current one where you suggested yourself as Comms. List updated. |
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#516
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
By the way, I just ran the numbers to convert SR4 speed into knots: 1 speed (which is 1/3 m/s) is the same as 0.65 knots (to make life easy, probably use a conversion factor of 2/3 - e.g., the top speed of a Harland and Wolff Classique III is 35, which translates to 23 knots.
...Wow, Shadowrun watercraft are pretty fast. Also, for reference, 1 knot is a little more than 1 mph (1 knot = 1.15 mph) and about 1.85 km/hr. |
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#517
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
It's also (ChromeTiger looked at the windows and gave me a guesstimate) about 85-100 feet long.
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#518
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 ![]() |
I see Aquaman as more of an old school rigger than a drone rigger - either way, he still isn't the kind of guy who calls for us to have a tiny aircraft carrier. Don't I have a say? It's my character. (IMG:style_emoticons/default/biggrin.gif) But, yeah, I would like to have a drone or two one day, but I'll be your pilot for the foreseeable future. |
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#519
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 ![]() |
Speaking of drones, I have been tinkering with my character due to our GM saying we should have some ability to survive combat. As a side effect, I ended up having enough money for a cute little teddy bear...with chameleon coating, a retrans unit, gecko tips, and a smoke projector. I'm hoping I can use "alternatives" to normal, everyday smoke, such as warp, breathtaker, or nausea gas. I also have managed to squeeze more hacking capability out of him and focused less on B&R skills. He's still got
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#520
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Moving Target ![]() ![]() Group: Members Posts: 368 Joined: 18-April 10 From: Boulder, PCC Sector, Denver Member No.: 18,468 ![]() |
Don't I have a say? It's my character. (IMG:style_emoticons/default/biggrin.gif) But, yeah, I would like to have a drone or two one day, but I'll be your pilot for the foreseeable future. No, you don't get any say in your own character (IMG:style_emoticons/default/grinbig.gif) I was just inferring based on the fact that your character had no drones or autosofts. |
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#521
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Okay...I came into school very early to do stuff with other people in one of my classes.
Nobody showed. So...I'm applying my brainpower to stuff for this. Thoughts on a possible ship: This is hardly a voice of God thing, just an idea I had because dammit I have nothing to do for 8 hours now. <Needs a catchy name> Length overall: 120' (36.58 meters) Speed: 23 knots (SR4 speed: 35) (A workable speed, actually, for a yacht) Beam: 24.57 feet Draft: 6 feet (unloaded) Design concept: The H&W Classique III is a great yacht, but at 85-100' long (based on the size of the windows) may be too small for some clients. This yacht is basically an upsized, upengined Classique III; designed somewhat conventionally, this design is intended for midsized corporate clients, or for clients who have higher-than-usual entertainment needs. SR4 stats: See H&W Classique III. +1 to Body (so 25 body). Cost: (IMG:style_emoticons/default/nuyen.gif) 300,000 Standard features: Improved Amenities (Luxury); Satellite Uplink --- As designed, the crew complement was 3, passengers 12. This can be extended if you take out the luxury amenities. Even downgrading to High gets you an extra 5 people (for 17 passengers). Middle gets you another 10 (for 22 passengers). That said, for our purposes only the outward stuff matters - what can't be seen can be modified severely if you guys feel like you want to devise a floorplan (even in MS paint!) or something. |
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#522
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
More babble, because It's My Game and I Can Babble If I Want To...Or something.
Because I love to read, bios are required, and because this is a writing-heavy (duh) sort of game, I've been fairly accepting on how you format it and how detailed it is...I really just want to see how well you write. That won't change. However, what I'm going to offer? There's the bio, the narrative thing where you can use the 20 questions from Runner's Companion as a base. But basically, it's the background and personality of your character. That's required, that gets no karma. However, should you go above and beyond and do the 20 questions, all of them, as a separate document? That's worth 1 karma once you've emailed them to me and I've read em. If I'm inspired enough to do 5-10 "Supplemental questions" specific to the character, answering all of the supplementals gets 1 karma extra. (Why the imbalance? Because some of the stock questions are easy and only require a sentence, if that. Some of mine might only require a sentence, but usually they require a degree of thought.) Minichandre, because he was insane enough to do it all already, thus gets 2 karma. I could swear there are others who've also done it all, but I can't find their answers. |
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#523
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Moving Target ![]() ![]() Group: Members Posts: 174 Joined: 28-February 08 Member No.: 15,719 ![]() |
Name: Dominik Koslov
Alias: Nik Age: 23 (Born Oct 5th 2049) Sex: Male Metatype: Ork Role: Hermetic Mage (Specializes in Utility with a touch of Combat) Attributes [ Spoiler ] Biography [ Spoiler ] Physical and Personality Description [ Spoiler ] Skills [ Spoiler ] Qualities [ Spoiler ] Magic [ Spoiler ] Cyberware [ Spoiler ] Gear [ Spoiler ] Contacts [ Spoiler ]
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#524
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Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 28-November 09 Member No.: 17,909 ![]() |
Are there any open spaces left, or are you guys full?
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#525
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
I'd say we have...1 more space at best. I'll be honest, I've lost count. If we go for 13, though, instead of 12, that's okay, I think. I just wonder what roles we don't have covered.
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Lo-Fi Version | Time is now: 22nd May 2025 - 11:13 AM |
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