IPB

Welcome Guest ( Log In | Register )

32 Pages V  « < 26 27 28 29 30 > »   
Reply to this topicStart new topic
> In Neptune's Realm - Chargen and Recruitment, Cyberpirates: create characters here!
Digital Heroin
post May 18 2010, 02:28 AM
Post #676


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



QUOTE (spudrocks @ May 17 2010, 11:19 PM) *
Penta- I sent you my bio over a month ago with my original character sheet you could not open. However, I will dig it up and resend it to you tommorrrow.

As far the cover I like the salvage/treasure hunter cover. If they did actually a quick search of the boat most if not all the workshops would pass inspection except the armor workshop which we could have a cover as a dive rigging work shop. Throw some heavy digging gear, a couple underwater drones and it could pass inspection. I forget the name of the movie but I am thinking our boat would be much like the boat in Matthew Maconhay's movie where he works for a treaure hunter and he is looking for a civil war ironclad in Africa.


Sahara, I do believe is the name of that movie.
Go to the top of the page
 
+Quote Post
Penta
post May 18 2010, 02:45 AM
Post #677


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



Received, DH. And approved.
Go to the top of the page
 
+Quote Post
Digital Heroin
post May 18 2010, 02:50 AM
Post #678


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



Cool... hopefully it conveys the right "hard as fuck, but quiet about it" feel.
Go to the top of the page
 
+Quote Post
Minchandre
post May 18 2010, 03:27 AM
Post #679


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



Digital Heroin, I think your modified boat is fine...though I would like a more, uh Socratic boat modification scheme, with everyone listing the mods they need and the mods they want, and the group/GM figuring it out from there.

That said, we still need a cover, or is everyone agreed on salvages?
Go to the top of the page
 
+Quote Post
Faraday
post May 18 2010, 03:51 AM
Post #680


Running Target
***

Group: Members
Posts: 1,026
Joined: 13-February 10
Member No.: 18,155



QUOTE (Digital Heroin @ May 15 2010, 02:07 PM) *
Boom goes the modified proposal:

[ Spoiler ]

Good overall. As others have pointed out, more smuggling compartments is better.
As for my own entries:
1. Rigger adaption, assuming the boat doesn't come with a free one. 1 slot, 2500 (IMG:style_emoticons/default/nuyen.gif)
2. Improved Sensor Array. 1 slot, 1000 (IMG:style_emoticons/default/nuyen.gif)
3. Level 1 Life Support, so that gassing the boat is not as much of an option. Level 2 seems a little extreme. 1 slot, 12500 (IMG:style_emoticons/default/nuyen.gif)
4. Interior Cameras, very useful for dealing with people *on* our boat. Be they inspectors, prisoners, clients, or pirates. Can be enhanced with thermo/low light if desired. 1 slot, 2500 (IMG:style_emoticons/default/nuyen.gif)
5. Vehicle Tag Eraser, it's a 6F, but no one is going to see it unless they rip the ship apart. 1 slot, 6250 (IMG:style_emoticons/default/nuyen.gif)


QUOTE (Minchandre @ May 17 2010, 08:27 PM) *
Digital Heroin, I think your modified boat is fine...though I would like a more, uh Socratic boat modification scheme, with everyone listing the mods they need and the mods they want, and the group/GM figuring it out from there.

That said, we still need a cover, or is everyone agreed on salvages?

I would go with salvagers as a primary cover, followed by smugglers, followed by being...pirates?
Go to the top of the page
 
+Quote Post
Minchandre
post May 18 2010, 04:30 AM
Post #681


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



If we're going to do mods of DH's rather than the Socratic method, let me put in for
-Full skinlink (5000)
-ECM 10 (10000)
-Improved Sensor Array (1000) (Slots used 26/30)
-Atmospheric Sensors 3 (75)
-Directional Mic x 5 (375)
-Laser Mic 6 x 2 (600)
-Olfactory Sensor 6 (3000)
-Radio Signal Scanner 6 (300)
-Barometric (200)
-Liquid Analyzer (2000)
-Nonlinear Junction Detector 6 (600)
-Radar 6 (1200)
-Sonar Active 6 (1200)
-Sonar Passive 6 (1200)
-Radiation (100)
-Thermometric (20)
-Ultrawideband Radar 4 (2000)
-Special Machinery (Something Salvagey)
-Winch (enchanced) 5000

Total cost
33,870

We also should have some sort of Nexus, maybe, unless everyone's fine running stuff on their own 'links.

I'd also like a large purchase:
Large landing drone rack (20000)
Saeder-Krupp Mk-17D Neptune (22000)
-Microwave link 8 x 2 (one for the boat) (3200)
-Retrans 6 (4000)
-Smart Jammer Area 4 (4000)
-ECM 5 (5000)

Total = 58200

That would be our EW drone! With luck, we can use it to help subord ships before we even board them!

By the way, why doesn't the armor go all the way to 20?

EDIT: I just realized that some sensors take more than 1 capacity...anti-camera devices dropped. Also, Ultrawide band added per Faraday's suggestion.
Go to the top of the page
 
+Quote Post
Faraday
post May 18 2010, 04:34 AM
Post #682


Running Target
***

Group: Members
Posts: 1,026
Joined: 13-February 10
Member No.: 18,155



QUOTE (Minchandre @ May 17 2010, 09:30 PM) *
By the way, why doesn't the armor go all the way to 20?

I dunno. I guess they needed some way to keep concealed armor from being ridiculous.

Also, you should make room for an ultrawideband scanner in the improved sensor array. I personally would love to see what's in a potential target before going after it. Also, ECM is nice, but a little...illegal and conspicuous.
Go to the top of the page
 
+Quote Post
Minchandre
post May 18 2010, 05:16 AM
Post #683


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



QUOTE (Faraday @ May 17 2010, 10:34 PM) *
I dunno. I guess they needed some way to keep concealed armor from being ridiculous.

Also, you should make room for an ultrawideband scanner in the improved sensor array. I personally would love to see what's in a potential target before going after it. Also, ECM is nice, but a little...illegal and conspicuous.


That's why we keep it off most of the time. I figured we would turn ECM on only when going in for the kill, or defensively.
Go to the top of the page
 
+Quote Post
Faraday
post May 18 2010, 05:26 AM
Post #684


Running Target
***

Group: Members
Posts: 1,026
Joined: 13-February 10
Member No.: 18,155



QUOTE (Minchandre @ May 17 2010, 10:16 PM) *
That's why we keep it off most of the time. I figured we would turn ECM on only when going in for the kill, or defensively.

I'm more concerned with the authorities finding it while doing a boat inspection or something. Also, the manual override function may be a good idea if we don't want to get hijacked ourselves.
Go to the top of the page
 
+Quote Post
Minchandre
post May 18 2010, 05:32 AM
Post #685


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



QUOTE (Faraday @ May 17 2010, 10:26 PM) *
I'm more concerned with the authorities finding it while doing a boat inspection or something. Also, the manual override function may be a good idea if we don't want to get hijacked ourselves.


That's true, though we can always true and hide it or something. Besides, I doubt that the Caribbean League (for example) is going to be enforcing much in the way of laws. Plus, high seas!
Go to the top of the page
 
+Quote Post
Faraday
post May 18 2010, 06:32 AM
Post #686


Running Target
***

Group: Members
Posts: 1,026
Joined: 13-February 10
Member No.: 18,155



QUOTE (Minchandre @ May 17 2010, 10:32 PM) *
That's true, though we can always true and hide it or something. Besides, I doubt that the Caribbean League (for example) is going to be enforcing much in the way of laws. Plus, high seas!

Yeah, I thought about adding ECM to my "want" list, but I'm not sure how easy it is to hide the equipment. But yeah, CL is pretty...erm... lax about that sort of thing. Bribes can also go a long way to "hiding" forbidden gear.
Go to the top of the page
 
+Quote Post
Xahn Borealis
post May 19 2010, 01:49 PM
Post #687


Shooting Target
****

Group: Members
Posts: 1,717
Joined: 23-March 09
From: Weymouth, UK
Member No.: 17,007



Bio and revised sheet by tomorrow night, RL took a great steaming dump all over me and told me it was hail. Then told me to get a shovel.
Go to the top of the page
 
+Quote Post
Penta
post May 19 2010, 02:05 PM
Post #688


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



Ouch.
Go to the top of the page
 
+Quote Post
Minchandre
post May 20 2010, 06:04 AM
Post #689


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



Do people think we should have a little public armory? Like, have 5-10 pistols, SMGs, and/or assault rifles just to have around?
Go to the top of the page
 
+Quote Post
Faraday
post May 20 2010, 08:40 AM
Post #690


Running Target
***

Group: Members
Posts: 1,026
Joined: 13-February 10
Member No.: 18,155



QUOTE (Minchandre @ May 19 2010, 11:04 PM) *
Do people think we should have a little public armory? Like, have 5-10 pistols, SMGs, and/or assault rifles just to have around?

Always wanted one of those. (IMG:style_emoticons/default/biggrin.gif)

Although who's gonna use it... I dunno. >.>
Go to the top of the page
 
+Quote Post
fazzamar
post May 20 2010, 11:34 AM
Post #691


Moving Target
**

Group: Members
Posts: 174
Joined: 28-February 08
Member No.: 15,719



QUOTE (Faraday @ May 20 2010, 03:40 AM) *
Always wanted one of those. (IMG:style_emoticons/default/biggrin.gif)

Although who's gonna use it... I dunno. >.>


Nik might use it if his pistol is lost or damaged. Being out in the open ocean, replacing weapons that are lost, for whatever reason, isn't as easy as going to your friendly neighborhood fixer back in Seattle, NYC, wherever.
Go to the top of the page
 
+Quote Post
Xahn Borealis
post May 20 2010, 01:02 PM
Post #692


Shooting Target
****

Group: Members
Posts: 1,717
Joined: 23-March 09
From: Weymouth, UK
Member No.: 17,007



QUOTE (Minchandre @ May 20 2010, 07:04 AM) *
Do people think we should have a little public armory?



I think you mean communal. "And here's where we keep the guns! Help yourself!" (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
Penta
post May 20 2010, 03:26 PM
Post #693


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



I'm confused. Min, do you mean armory as in "place to store guns" or as in "place to fix guns"?
Go to the top of the page
 
+Quote Post
GrimWulf
post May 20 2010, 04:15 PM
Post #694


Moving Target
**

Group: Members
Posts: 178
Joined: 1-October 09
From: Edmonton, AB
Member No.: 17,696



Communal gun-rack, placed conveniently next to a hatch so we can all run out while the buzzer goes off grabbing a gun on the way out all cinematic like.
Go to the top of the page
 
+Quote Post
Dumori
post May 20 2010, 06:56 PM
Post #695


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



Armorys tend to both store and maintain.
Go to the top of the page
 
+Quote Post
Penta
post May 20 2010, 07:12 PM
Post #696


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



Yeah, but one is another shop (by the sounds of it) while one can be handwaved.
Go to the top of the page
 
+Quote Post
Dumori
post May 20 2010, 07:18 PM
Post #697


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



QUOTE (Penta @ May 20 2010, 08:12 PM) *
Yeah, but one is another shop (by the sounds of it) while one can be handwaved.

The armorer workshop is already planed.
Go to the top of the page
 
+Quote Post
Penta
post May 20 2010, 07:47 PM
Post #698


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



Oh...Oh yeah...

*cry* Chargen/Boatgen has gone on for a month...My brain is leaking.
Go to the top of the page
 
+Quote Post
Minchandre
post May 20 2010, 08:13 PM
Post #699


Moving Target
**

Group: Members
Posts: 368
Joined: 18-April 10
From: Boulder, PCC Sector, Denver
Member No.: 18,468



Yeah, I just meant have a bunch of communal guns for generic gun purposes.
Go to the top of the page
 
+Quote Post
Penta
post May 20 2010, 08:18 PM
Post #700


Shooting Target
****

Group: Members
Posts: 1,978
Joined: 26-February 02
From: New Jersey, USA
Member No.: 500



Oh, psssh. That costs no slots at all.
Go to the top of the page
 
+Quote Post

32 Pages V  « < 26 27 28 29 30 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 25th September 2025 - 04:59 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.