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> Eclipse Phase RPG, downloadable PDF
kanislatrans
post Apr 25 2010, 12:01 PM
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hanks Adam. I'll keep the funds availible for now. Lookiing forward to more great stuff in the EP line! (IMG:style_emoticons/default/rotate.gif)
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wusselpompf
post Apr 26 2010, 10:29 AM
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QUOTE (Adam @ Apr 22 2010, 10:23 PM) *


thanks for the answer (also to everybody else who responded (IMG:style_emoticons/default/wink.gif) )

the good news is though, that as of this day I got a new job, so I don't have to resort to the cc but instead can give you guys at eclipse phase the credit (in $ and otherwise) you deserve for your products. (IMG:style_emoticons/default/smile.gif)
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KarmaInferno
post May 3 2010, 04:46 AM
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Are there any plans for a Missions-style ongoing convention campaign for Eclipse Phase?




-karma
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Adam
post May 3 2010, 05:28 AM
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Not at this time. We'll be releasing adventures electronically, but not yet in a "living campaign" sort of format.
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KarmaInferno
post May 3 2010, 03:30 PM
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Ah well. If you guys ever decide to get involved in that sort of thing, I know quite a few folks that would be interested.

There's simply no far-future based "living" campaign really around anymore. Last one I know of shut down in 2007.

In the meanwhile, great stuff, keep up the good work!




-karma
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I Hate All Life
post May 3 2010, 08:49 PM
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After a cursory read: The format and presentation are very slick, the book looks awesome. The system itself is pretty good for a percentile system, and I like the Rolling Doubles rule. Percentiles aren't my preference though, as they're linear and binary (hit/miss, success/fail); I prefer the graduating degrees of success and curves that die pools offer. You can get this out of a smaller range -- for instance, a d20 or 2d10 vs. a target, and measuring success by how much over you roll. You can graft graduating effect into a percentile system (like described under variable opposed tests), but that's not as intuitive as counting hits or working with smaller range of numbers, especially when you've having to crunch the math in the middle of combat. Unless of course you want to count degrees of success that finely (getting 23 under the roll gives you more than 22 under), though that's still too mathematical for me; I prefer more granularity than that. This is why SR4 is probably my favorite system, all told; it doesn't get much simpler than tallying hits.

Anyway, preferences are just that. It looks like a solid game, all told, and the setting is interesting. And again, they get an A for presentation. I'd enjoy playing it someday. Though I shudder to consider how much a 400-pg. rulebook would cost.
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Thanee
post May 4 2010, 06:24 PM
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amazon.com has it listed for $32 (but not in stock currently (IMG:style_emoticons/default/wink.gif) ).

Bye
Thanee
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Adam
post May 5 2010, 04:50 AM
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QUOTE (I Hate All Life @ May 3 2010, 04:49 PM) *
Though I shudder to consider how much a 400-pg. rulebook would cost.

$50 in print, $15 for the PDF. If you're looking to grab the PDF, stay tuned for an announcement over the next couple of days ...
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GrimWulf
post May 5 2010, 05:09 AM
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Who wrote Lack? Most excellent opening for the system!
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Adam
post May 5 2010, 06:03 AM
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Rob Boyle and Davidson Cole wrote Lack.
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GrimWulf
post May 5 2010, 06:38 AM
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(IMG:style_emoticons/default/notworthy.gif) Well done again.
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Caine Hazen
post May 7 2010, 12:47 AM
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QUOTE (Adam @ May 5 2010, 12:50 AM) *
If you're looking to grab the PDF, stay tuned for an announcement over the next couple of days ...

Tease!! I wanna know now!!!
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Adam
post May 7 2010, 09:44 AM
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#1: DriveThruRPG: If you grabbed the PDFs of any Eclipse Phase stuff from DriveThruRPG, there are free updates -- layered PDFs -- for all of them.

#2: BattleCorps: If you grabbed the PDFs of any Eclipse Phase stuff from BattleCorps, please visit this thread and follow the instructions so we can get you hooked up with copies of your stuff on DriveThruRPG: http://www.eclipsephase.com/eclipse-phase-...amnesty-program

#3: Peer-to-Peer: If you grabbed any Eclipse Phase stuff from a P2P network or just from a regular peer, and you've yet to buy PDF copies but had been thinking about it, this month is a really good month to do so, with the new layered PDFs for you, and money going directly to Posthuman a good thing for us. (IMG:style_emoticons/default/smile.gif) -- http://rpg.drivethrustuff.com/index.php?fi...iliate_id=77000

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nezumi
post May 7 2010, 02:11 PM
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Is this the announcement we were to look out for? I don't know what pdf layers are, so I'm not sure if I should be excited or not (I assume yes? yay?)
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tete
post May 7 2010, 02:56 PM
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Are we going to see any setting books? I would love to see the "Seattle" book for Eclipse Phase.
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Demonseed Elite
post May 7 2010, 03:04 PM
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QUOTE (tete @ May 7 2010, 09:57 AM) *
Are we going to see any setting books? I would love to see the "Seattle" book for Eclipse Phase.


Well, Sunward is the next book due out, I believe. And as far as I know, it's going to cover a number of places (planets, habitats, etc.), so I guess it might be considered a setting book.
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Adam
post May 7 2010, 07:33 PM
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QUOTE (nezumi @ May 7 2010, 10:11 AM) *
Is this the announcement we were to look out for? I don't know what pdf layers are, so I'm not sure if I should be excited or not (I assume yes? yay?)

Yes. Most books and other design documents are produced using layers -- one for the background, one for text, one for art, etc. The new PDFs preserve those layers so the user can choose which ones to hide and which to display, which can speed up browsing, printing, use less ink, etc.

Regarding setting books, Demonseed is correct.
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Blade
post May 9 2010, 07:36 PM
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Played it yesterday. It was the QSR adventure, and I played the face ("I'm too sexy for my morph, too sexy for my morph").
It was a lot of fun. It was easier than I thought to get used to some concepts (not caring that much about dying for example) but there are still a few things that will probably take a few games to get right as a player or as a GM.
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Backgammon
post May 10 2010, 02:13 AM
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Adam

Looking for any recruits to help with writing those PDF adventures you mentioned?
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Adam
post May 10 2010, 05:42 AM
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Rob Boyle is your man for any writing opportunities: info at posthumanstudios.com will reach him.
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Backgammon
post May 10 2010, 02:43 PM
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I had already sent a message via the Contact Us form, which I saw Rob say goes to him. Didn't get a reply, but I guess that may not be unusual.

Thanks
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Big Freaky Sean
post Jun 4 2010, 08:07 AM
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QUOTE (Thanee @ Apr 18 2010, 12:58 PM) *


Many Thanks!
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Thanee
post Jun 7 2010, 09:26 PM
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You're welcome. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
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Adam
post Jun 13 2010, 02:24 AM
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And the news ...

http://www.eclipsephase.com/posthuman-stud...tions-play-ball

“How’d you like to play dodgeball?”

There’s something to be said about flying into town for negotiations and getting taken directly to a parking lot game of dodgeball at midnight in Wicker Park, Chicago. When you’re in the gaming industry, work and play go hand in hand—you can’t make fun if you aren’t having it!

We’ve been fans of Eclipse Phase since it premiered. And just as big of fans of Rob, Adam, and Brian—the creative masterminds behind the ground-breaking transhumanist game. So when the opportunity came up to partner Sandstorm and Posthuman Studios, we jumped. (And threw down.)

You’ve gotten a taste of what Posthuman can create with Eclipse Phase—and we’re absolutely thrilled to be partnering with them to bring a full lineup of new Eclipse Phase books to fans in the coming year. We’re also very excited to be partnering with Posthuman to bring new games to the gaming market, such as the tongue-in-cheek card game of Celebrity Trash Culture, Paparazzi!

We look forward to our partnership with Posthuman and everything the future holds in store for us–whether that’s resleeving our digital consciousness, using a telephoto lens to snap indiscriminate photographs, or playing another round of street dodgeball.

Posthuman Studios LLC and Sandstorm Productions LLC. The Storm is Building.

****

Posthuman Studios LLC is a creator-owned game design collective founded by game-industry veterans Rob Boyle, Adam Jury, and Brian Cross in 2008. In 2009 they launched the critically-acclaimed Eclipse Phase, which immediately became a hit with its innovative setting, stellar production, and Creative Commons licensing. They currently have several additional projects in development, including the Paparazzi! card game.

Sandstorm Productions LLC is a Kansas based capitalization and production company dedicated to partnering with premium studios to bring the best games to market. In addition to WildFire and Posthuman, their partner studios include Closet Nerd and Glowfly Games. Sandstorm assists with the capitalization and production of a wide range of gaming products, from classic RPGs to family and educational board games.

For more information, contact Sandstorm at Press@Sandstormllc.com or visit the following websites:

www.posthumanstudios.com

www.sandstormllc.com
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Demonseed Elite
post Jun 13 2010, 01:15 PM
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Good stuff!
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