IPB

Welcome Guest ( Log In | Register )

5 Pages V   1 2 3 > »   
Reply to this topicStart new topic
> Why would anyone ever get a Cybertorso
Samoth
post Apr 22 2010, 01:12 PM
Post #1


Moving Target
**

Group: Members
Posts: 422
Joined: 26-February 02
From: Columbus, OH
Member No.: 875



That is, unless you were going for a full cyber body?

1.5 essence for a "shell" (not a replacement) that still comes with physical stats of 3, which would require 99% of runners to pump more money into it to get the stats to match their physical norms. Torsos do have a decent amount of capacity, but you can't put actually useful things like hydrolic jacks or gyromounts in them. Well, I guess you probably could, but they wouldn't have any use. You can pump it full of armor, which I believe the max would be 10 points, but even then it would apply to the 1/5 rule for cyber armor, so you'd get an unimpressive +2/+2 for the expenditure. I guess it's great if you want to add 1 point to your condition monitor and put in multiple free internal air tanks...

Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 01:18 PM
Post #2


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (Samoth @ Apr 22 2010, 02:12 PM) *
That is, unless you were going for a full cyber body?

1.5 essence for a "shell" (not a replacement) that still comes with physical stats of 3, which would require 99% of runners to pump more money into it to get the stats to match their physical norms. Torsos do have a decent amount of capacity, but you can't put actually useful things like hydrolic jacks or gyromounts in them. Well, I guess you probably could, but they wouldn't have any use. You can pump it full of armor, which I believe the max would be 10 points, but even then it would apply to the 1/5 rule for cyber armor, so you'd get an unimpressive +2/+2 for the expenditure. I guess it's great if you want to add 1 point to your condition monitor and put in multiple free internal air tanks...

Articulated Arm;) And you can alwys go for cyberholsters =)
Also, a Cyvertorso is the requirement to put enhancents higher than +7 in your cyberarms/cyberlegs. While I don't consider Cybertoros a great choice (they are a rather poor one), I still consider them better than Cyberskulls.
Go to the top of the page
 
+Quote Post
Samoth
post Apr 22 2010, 01:22 PM
Post #3


Moving Target
**

Group: Members
Posts: 422
Joined: 26-February 02
From: Columbus, OH
Member No.: 875



QUOTE (D2F @ Apr 22 2010, 01:18 PM) *
Articulated Arm;) And you can alwys go for cyberholsters =)
Also, a Cyvertorso is the requirement to put enhancents higher than +7 in your cyberarms/cyberlegs. While I don't consider Cybertoros a great choice (they are a rather poor one), I still consider them better than Cyberskulls.

I know you're joking, but Articulated Arm is Forbidden isn't it?

As for holsters -- do your characters normally run around topless?
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Apr 22 2010, 01:24 PM
Post #4


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



QUOTE (Samoth @ Apr 22 2010, 07:12 AM) *
That is, unless you were going for a full cyber body?

1.5 essence for a "shell" (not a replacement) that still comes with physical stats of 3, which would require 99% of runners to pump more money into it to get the stats to match their physical norms. Torsos do have a decent amount of capacity, but you can't put actually useful things like hydrolic jacks or gyromounts in them. Well, I guess you probably could, but they wouldn't have any use. You can pump it full of armor, which I believe the max would be 10 points, but even then it would apply to the 1/5 rule for cyber armor, so you'd get an unimpressive +2/+2 for the expenditure. I guess it's great if you want to add 1 point to your condition monitor and put in multiple free internal air tanks...

First, the splitting (which is 1/6, not 1/5) only occurs for a cyberlimb's attributes -- a term that has a very specific meaning within the rules. Armor is not an attribute, despite what the FAQ suggests.

Second, it's a viable option for anyone who has the cash to spare and has some really hardcore need to max out their augmented attributes through implants. Without the cybertorso, you can't do that unless your natural attributes are always maxed out. And if you have the cash to get it, why not? Sure, it's not something most people would go after if they were only looking for one or two limbs, but that doesn't mean it's useless.

Third, the biggest perk of any cyberlimb is the storage capacity for other things. I tend to cram mine full of all kinds of things, and you can often end up saving more Essence than you lose depending on what you choose. Assuming, of course, you were planning on getting those implants anyway. Of all the limbs, the cybertorso is also the easiest one to conceal.
Go to the top of the page
 
+Quote Post
TheOOB
post Apr 22 2010, 01:25 PM
Post #5


Running Target
***

Group: Members
Posts: 1,290
Joined: 23-January 07
From: Seattle, USA
Member No.: 10,749



QUOTE (Samoth @ Apr 22 2010, 08:22 AM) *
I know you're joking, but Articulated Arm is Forbidden isn't it?

As for holsters -- do your characters normally run around topless?


If they have cyber torso's they do. And from a none gameplay stand point, not everyone who gor cyber did so because it made them more powerful.
Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 01:25 PM
Post #6


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (Samoth @ Apr 22 2010, 02:22 PM) *
I know you're joking, but Articulated Arm is Forbidden isn't it?

As for holsters -- do your characters normally run around topless?

Yes, articulated arms are forbidden =) And quite obvious.
As for the topless: Hell, if I had a casemodded Cybertorso... Drek Yeah, I'd run around topless!
Go to the top of the page
 
+Quote Post
DireRadiant
post Apr 22 2010, 01:26 PM
Post #7


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



QUOTE (Samoth @ Apr 22 2010, 08:22 AM) *
I know you're joking, but Articulated Arm is Forbidden isn't it?

As for holsters -- do your characters normally run around topless?


Pockets... without liners can provide access. Just cover the cyber torso with ruthenium and have it look pretty.
Go to the top of the page
 
+Quote Post
Creel
post Apr 22 2010, 02:20 PM
Post #8


Target
*

Group: Members
Posts: 83
Joined: 19-October 09
Member No.: 17,769



QUOTE (D2F @ Apr 22 2010, 08:25 AM) *
Yes, articulated arms are forbidden =) And quite obvious.
As for the topless: Hell, if I had a casemodded Cybertorso... Drek Yeah, I'd run around topless!


Can we say Distinctive Style?
Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 02:24 PM
Post #9


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (Creel @ Apr 22 2010, 03:20 PM) *
Can we say Distinctive Style?

Yeah, but don't have to buy it off with karma.
Go to the top of the page
 
+Quote Post
Samoth
post Apr 22 2010, 02:57 PM
Post #10


Moving Target
**

Group: Members
Posts: 422
Joined: 26-February 02
From: Columbus, OH
Member No.: 875



QUOTE (Dr. Funkenstein @ Apr 22 2010, 02:24 PM) *
First, the splitting (which is 1/6, not 1/5) only occurs for a cyberlimb's attributes -- a term that has a very specific meaning within the rules. Armor is not an attribute, despite what the FAQ suggests.

Second, it's a viable option for anyone who has the cash to spare and has some really hardcore need to max out their augmented attributes through implants. Without the cybertorso, you can't do that unless your natural attributes are always maxed out. And if you have the cash to get it, why not? Sure, it's not something most people would go after if they were only looking for one or two limbs, but that doesn't mean it's useless.

Third, the biggest perk of any cyberlimb is the storage capacity for other things. I tend to cram mine full of all kinds of things, and you can often end up saving more Essence than you lose depending on what you choose. Assuming, of course, you were planning on getting those implants anyway. Of all the limbs, the cybertorso is also the easiest one to conceal.


So in terms of armor, you can put 10 points or whatever the max is in and it will count as unencumbered cumulative body armor?
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Apr 22 2010, 03:03 PM
Post #11


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



A-yup.
Go to the top of the page
 
+Quote Post
Werewindlefr
post Apr 22 2010, 03:11 PM
Post #12


Moving Target
**

Group: Members
Posts: 321
Joined: 4-April 08
From: Detroit, MI
Member No.: 15,844



So you can put enough armor to soak heavy gauss fire on a metahuman body, but not on an APC.
Go to the top of the page
 
+Quote Post
Banaticus
post Apr 22 2010, 03:17 PM
Post #13


Moving Target
**

Group: Members
Posts: 510
Joined: 19-May 06
From: Southern CA
Member No.: 8,574



You don't understand, it's not a metahuman body anymore -- it's a cybertorso with 10 armor. Besides, the Ares Citymaster APC comes standard with 20 armor.
Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 03:27 PM
Post #14


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (Banaticus @ Apr 22 2010, 04:17 PM) *
You don't understand, it's not a metahuman body anymore -- it's a cybertorso with 10 armor. Besides, the Ares Citymaster APC comes standard with 20 armor.

He was refering to a full cyberlimb replacement with a total of 22 armor (assuming no bulk modifications) with his remark. And that would be on top of worn armor.
Go to the top of the page
 
+Quote Post
Mordinvan
post Apr 22 2010, 03:32 PM
Post #15


Running Target
***

Group: Members
Posts: 1,444
Joined: 18-April 08
Member No.: 15,912



QUOTE (Banaticus @ Apr 22 2010, 09:17 AM) *
You don't understand, it's not a metahuman body anymore -- it's a cybertorso with 10 armor. Besides, the Ares Citymaster APC comes standard with 20 armor.

Ya, but then you can armor up cyber limb and a cyber skull and get level of armor that are honestly approaching stupid for being such a small target. Then step into heavy milspec armor, throw on a helmet and shield, get armor spells cast, have spirits possess both you AND your armor, AND your shield, and then see the game break.
Go to the top of the page
 
+Quote Post
Dumori
post Apr 22 2010, 03:35 PM
Post #16


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



I'd just have my armor and shield possessed with the service act as said object and use what ever powers would help. That way your superman of a tank can still function normally with all his skills ect.
Go to the top of the page
 
+Quote Post
Draco18s
post Apr 22 2010, 03:43 PM
Post #17


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



QUOTE (Mordinvan @ Apr 22 2010, 11:32 AM) *
Ya, but then you can armor up cyber limb and a cyber skull and get level of armor that are honestly approaching stupid for being such a small target. Then step into heavy milspec armor, throw on a helmet and shield, get armor spells cast, have spirits possess both you AND your armor, AND your shield, and then see the game break.


For a cost pushing the limits on what you can get as chargen, and all you did was make yourself weaker. Cyberware doesn't increase your willpower, or your stun track, and all the damage you'll take will be stun. Plus you used up all your capacity outfitting yourself with more armor.

If I was the GM and you were the player all I'd have to do is drop a stunbolt on you and down goes the million dollar cyberman.
Go to the top of the page
 
+Quote Post
Creel
post Apr 22 2010, 03:47 PM
Post #18


Target
*

Group: Members
Posts: 83
Joined: 19-October 09
Member No.: 17,769



QUOTE (Mordinvan @ Apr 22 2010, 10:32 AM) *
Ya, but then you can armor up cyber limb and a cyber skull and get level of armor that are honestly approaching stupid for being such a small target. Then step into heavy milspec armor, throw on a helmet and shield, get armor spells cast, have spirits possess both you AND your armor, AND your shield, and then see the game break.


Still doesn't make you invincible. even if you manage to cram all that cyber in you without becoming a zombie, all you're really defending against is bigger hammers. There are still less-than-lethal options to shut you down. a pair of HE grenades may not get through all of your armor, but it'll do a number on any exposed weaponry you have. Spirits can be banished/disrupted. After your offensive capability is gone, subdual combat can be attempted; you may be a metal monster, but I can find 5 trolls and a particularly spunky dwarf that'll be willing to take you to the mat. It's lame and munchkinny, but not game breaking.
Go to the top of the page
 
+Quote Post
Creel
post Apr 22 2010, 03:49 PM
Post #19


Target
*

Group: Members
Posts: 83
Joined: 19-October 09
Member No.: 17,769



QUOTE (Draco18s @ Apr 22 2010, 10:43 AM) *
For a cost pushing the limits on what you can get as chargen, and all you did was make yourself weaker. Cyberware doesn't increase your willpower, or your stun track, and all the damage you'll take will be stun. Plus you used up all your capacity outfitting yourself with more armor.

If I was the GM and you were the player all I'd have to do is drop a stunbolt on you and down goes the million dollar cyberman.


I was figuring his spirits were working some countermagic mojo, but if you can pull it off your way is definitely the simplest.
Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 03:55 PM
Post #20


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (Draco18s @ Apr 22 2010, 04:43 PM) *
For a cost pushing the limits on what you can get as chargen, and all you did was make yourself weaker. Cyberware doesn't increase your willpower, or your stun track, and all the damage you'll take will be stun. Plus you used up all your capacity outfitting yourself with more armor.

If I was the GM and you were the player all I'd have to do is drop a stunbolt on you and down goes the million dollar cyberman.

What makes you think he'd have low Willpower?
Go to the top of the page
 
+Quote Post
kjones
post Apr 22 2010, 04:01 PM
Post #21


Moving Target
**

Group: Members
Posts: 332
Joined: 15-February 10
From: CMU
Member No.: 18,163



10 points of armor is not enough to soak a Gauss cannon - you'd need... um... more than that.
Go to the top of the page
 
+Quote Post
D2F
post Apr 22 2010, 04:16 PM
Post #22


Moving Target
**

Group: Members
Posts: 765
Joined: 28-December 09
Member No.: 18,001



QUOTE (kjones @ Apr 22 2010, 05:01 PM) *
10 points of armor is not enough to soak a Gauss cannon - you'd need... um... more than that.

To soak a (Itzcóatl) Gauss cannon hit (with one net hit), you'd need (on average) 134 points of ballistic armor (completely discounting body for the resistance test; count 1 body as 2 armor in this calculation).

Two-Feathers Designs: providing useless Information since '95
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Apr 22 2010, 04:22 PM
Post #23


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



QUOTE (Creel @ Apr 22 2010, 10:49 AM) *
I was figuring his spirits were working some countermagic mojo, but if you can pull it off your way is definitely the simplest.

Even if some GM was stupid enough to let a player do it, and some player was stupid enough to even bother trying, no amount of Willpower + Counterspelling would be more difficult to get past than ~50 points of armor.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Apr 22 2010, 04:27 PM
Post #24


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Either way, it's still a silly amount of armor, we all know that. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Mesh
post Apr 22 2010, 04:31 PM
Post #25


Moving Target
**

Group: Members
Posts: 297
Joined: 11-April 10
From: Raleigh, NC
Member No.: 18,443



How about someone's body is crushed and mangled past the point of repair and someone managed to stabilize them. A quick rebuild fix could be a torso. Plenty of RP reasons for one other than using it for min/maxxing.

Mesh
Go to the top of the page
 
+Quote Post

5 Pages V   1 2 3 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 8th May 2026 - 10:06 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.