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> Drugs addings stats above augmentation limits?
Dreadlord
post May 2 2010, 03:58 PM
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Um, Patrick, you might want to edit your post and put in the missing "not" on your first sentence. Just saying, as it is VERY confusing otherwise! (IMG:style_emoticons/default/wink.gif)

Edit: Or, more likely, I read it wrong! DOH!
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tagz
post May 2 2010, 05:45 PM
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Thanks all. That's what I figured but wanted to hear from a few others.
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Mordinvan
post May 2 2010, 05:53 PM
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QUOTE (Karoline @ May 1 2010, 05:23 AM) *
Hmm, good point. Not so sure then. Not something that comes up real often.



So why not have wired reflexes stack with synaptic boosters? Faster is faster as you said.

I would imagine the reason drugs wouldn't work with standard wired reflexes or boosters or anything is that the reflexes mess with your nervous system, which means that the drugs might have trouble affecting them. The boosters similarly change your brain some, and so might make it less likely that the drug will affect your brain IP wise (since that is the same part of the brain that is being messed with)

Edit: Also, it's a game. You can just accept that some things are done for game balance over real world physics.


I would look at the 'fluff' of how the cyber and bio do the jobs, and if they achieve the same effect through different means, they I do allow them to stack, even if the books suggests against it.
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