IPB

Welcome Guest ( Log In | Register )

7 Pages V  < 1 2 3 4 > »   
Reply to this topicStart new topic
> Low-Down in Loveland, Recruiting Phase
Propaganda
post May 24 2010, 06:40 PM
Post #26


Target
*

Group: Members
Posts: 51
Joined: 18-May 10
From: A Residence For The Magically Deviant
Member No.: 18,590



Quick point: What year is this set in, so I can get the date of birth, etc. right?
Go to the top of the page
 
+Quote Post
Aria
post May 25 2010, 12:39 PM
Post #27


Dragon
********

Group: Dumpshocked
Posts: 4,258
Joined: 9-March 10
From: The Citadel
Member No.: 18,267



QUOTE (Aria @ May 24 2010, 12:57 PM) *
Invisible path physad called Scratch

Background:

[ Spoiler ]


Here's her stats...any comments welcome, not made many SR4 characters, especially one with 300BPs. I may have gone overboard with perception but I hate not knowing what's around the corner (IMG:style_emoticons/default/smile.gif)

[ Spoiler ]


A
Go to the top of the page
 
+Quote Post
Bearclaw
post May 26 2010, 07:27 PM
Post #28


Shooting Target
****

Group: Members
Posts: 1,632
Joined: 26-February 02
From: Portland Oregon, USA
Member No.: 1,304



If there's any more space, I'm interested.
Go to the top of the page
 
+Quote Post
Digital Heroin
post May 27 2010, 02:44 AM
Post #29


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



Ok, here is how things stand. Offline I am doing heavy planning for this, and my tabletop game. I've been waiting all patient-like for the guys I invited to the boards, but have seen nothing from them yet, so I'm going to proceed along a slightly different path.

Why only run one gang, when you can run two, eh?

So those of you who have expressed interest and sheets, great, I'll start giving them a more discerning look-over. Those of you who posted concepts up, start thinking sheet. And everyone who has asked about room, there is still room, as there has been no cut made yet, so get cracking on concepts and sheets.

Some more specific information/responses to specific questions will follow shortlyish.

...I need whiskey and pizza first...
Go to the top of the page
 
+Quote Post
kanislatrans
post May 27 2010, 03:13 AM
Post #30


Moving Target
**

Group: Members
Posts: 602
Joined: 2-December 07
From: The corner of Detonation Boulevard and Fascination Street
Member No.: 14,464



I'm still interested. PMed my sheet but will post it here also.
[ Spoiler ]

Go to the top of the page
 
+Quote Post
Digital Heroin
post May 27 2010, 04:20 AM
Post #31


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



Some specifics:

crizh
[ Spoiler ]


BlackHat
[ Spoiler ]


Chance359
[ Spoiler ]


Propaganda
[ Spoiler ]


vanillared
[ Spoiler ]


Combat Mage
[ Spoiler ]


That should hopefully answer questions, or address my immediate concerns. If you aren't mentioned, no need to fear, that just means I either missed a question, or I have no concerns with your concept/build at this time.

As for date, the game is set in 2071, during a transition between Lone Star and Knight Errant.

If I missed your question, kick me... a post, or a PM if you prefer.
Go to the top of the page
 
+Quote Post
crizh
post May 27 2010, 08:27 AM
Post #32


Runner
******

Group: Members
Posts: 2,666
Joined: 29-February 08
From: Scotland
Member No.: 15,722



[ Spoiler ]
Go to the top of the page
 
+Quote Post
Aria
post May 27 2010, 11:51 AM
Post #33


Dragon
********

Group: Dumpshocked
Posts: 4,258
Joined: 9-March 10
From: The Citadel
Member No.: 18,267



QUOTE (Digital Heroin @ May 27 2010, 03:44 AM) *
Why only run one gang, when you can run two, eh?


PC vs. PC actions? Ouch, better invest in some armour and a spare character for when the lead starts flying (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
BlackHat
post May 27 2010, 01:16 PM
Post #34


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Digital Heroin @ May 26 2010, 11:20 PM) *
Of the two concepts, even with the gang being based around a chop operation, I think the 'doc' might be more suitable. Could be someone with medical school aspirations that are totally unrealistic (sadly, that'd be the case due to being in Loveland) who has been learning any way he can, and practicing on anyone too out of it to protest.


Gotcha, I thought that concept was more interesting, too. I'll get a sheet together, tonight (hopefully) and post it up. Even unoptimized, it shouldn't be too hard to make a mechanically suitable medic for the gang - if not better than a lot of street docs. Hopefully when the gang gets all shot up, or cut up, they'd still rather get stitched together by this guy than some NPC contact. (IMG:style_emoticons/default/smile.gif)

EDIT: Also, if anyone wants any gang-tats, or cosmetic biomods, he's your man.

I don't think I need it for anything, but I'll ask anyway. Is the "restricted gear" quality banned for this game? does it work differently (allowing avilability 12) or does it work as usual?
Go to the top of the page
 
+Quote Post
BlackHat
post May 27 2010, 02:18 PM
Post #35


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



Are we still planning to be the Loveland Dozen (still in need of colors/symbols/etc) or now that there are two gangs, do we need to come up with another name (and all that other stuff)?
Go to the top of the page
 
+Quote Post
Combat Mage
post May 27 2010, 03:49 PM
Post #36


Moving Target
**

Group: Members
Posts: 419
Joined: 22-May 10
From: Germany
Member No.: 18,604



The name/colors/symbols etc also kinda depend on the style of the gang in my opinion. What goals we have (besides surviving and getting more turf), what ideologies and outlook on life and all this stuff.
Are we aiming to be the biggest player in our area? Are we street people that banded together to survive and build a "save haven" for our members? Or are we psychos who just wanna beat people up and party all the time? Or all of that together? (IMG:style_emoticons/default/wink.gif)


Greetings,
Combat Mage

This post has been edited by Combat Mage: May 27 2010, 03:55 PM
Go to the top of the page
 
+Quote Post
Jimmy Falcon
post May 28 2010, 01:39 AM
Post #37


Target
*

Group: New Member Probation
Posts: 2
Joined: 18-April 10
Member No.: 18,471



I would like to Join as a dwarf or orc who just loves to build and takes stuff apparent. Not much of a fighter but some basic skills.
Go to the top of the page
 
+Quote Post
Smush
post May 28 2010, 01:50 AM
Post #38


Target
*

Group: New Member Probation
Posts: 1
Joined: 28-May 10
Member No.: 18,629



[font="Book Antiqua"][/font][color="#8B0000"][/color] I be Smush....I ogre....Not smart, but can weld good....I smush baddies with my club made of car parts....Want to join with Jimmy....*Grins*
Go to the top of the page
 
+Quote Post
Branmac
post May 28 2010, 07:54 PM
Post #39


Target
*

Group: Members
Posts: 92
Joined: 13-July 05
Member No.: 7,497



Roberto "Bear" Calmante

Mechanics wise, human, magician adept, his magical abilities are counter spelling and possibly a little summoning/banishing. He has enough adept powers to speed him up slightly and make him perceptive. In the long run he would probably evolve towards a investigative/legwork/face type but for now this is all the little ganger boy knows

Bear is a city rat. His mother was a Pilipino/Irish mix who worked the brothels servicing the soldiers from Ft Lewis who wanted a little bit of rough to take the edge off. He never knew his father, and Bear wouldn’t take book on his mother having known him other than in the loosest sense of the word.
When his mother disappeared he was 7, the brothel owner didn’t waste time dropping him off at one of the orphanages Ares ran under contract to the Fort, to make good little drones and soldiers when they grew up. Not that there was a lot of difference. When he was 14, he managed to slip the leash and make a run. He has been on the streets for the last 4 years scratching a living as best he can, the last 2 as part of a small time gang, the Loveland Dozen. He is naturally fast, and is good at spotting trouble as well as opportunity. He knows he has some minor magical talent because he has learned how to make it tougher for a wizworm to cast on him, and he has managed to call up what he guesses is a spirit once or twice, but he doesn’t trust the whole magic thing. In fact, he is sure when his mother disappeared it was as a sacrifice. {He has no proof, it is however a deeply held belief.}
Go to the top of the page
 
+Quote Post
Digital Heroin
post May 29 2010, 07:27 PM
Post #40


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



Ok guys, welcome to Jimmy and Smush, two of the off board (now on board) folks I've been talking about.

I'm going to give it another week for open concept time, and then close the doors on new posting. That's a one week deadline to voice up if you've been considering joining the game. At, and up until then, I will be talking with people either here or via PM, getting a feel for their concept, and how it fits into the gang, and by Wednesday of next week I hope to have the cut made for who is in, and who is out of the game. Anyone new to the SR-world, or to play-by-post, don't fear, this is not going to be one of those games that kills you with dice... your decisions might get you killed, but mechanics won't.

*insert Kefka laughter here*
Go to the top of the page
 
+Quote Post
Digital Heroin
post May 29 2010, 07:31 PM
Post #41


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



QUOTE (crizh @ May 27 2010, 09:27 AM) *
[ Spoiler ]


[ Spoiler ]
Go to the top of the page
 
+Quote Post
Digital Heroin
post May 29 2010, 07:32 PM
Post #42


Neophyte Runner
*****

Group: Members
Posts: 2,458
Joined: 22-March 03
From: I am a figment of my own imagination.
Member No.: 4,302



Also, as for the gang's turf/accommodations... lifestyle will be provided for free, and will include a few businesses (a dive bar, mechanics, maybe a pawn shop) to represent the block the gang lives on. The gang is primarily a turf gang at the point of starting, but if y'all want to change that focus, feel free to try.
Go to the top of the page
 
+Quote Post
BlackHat
post May 29 2010, 08:57 PM
Post #43


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



Work in progress. Still need a name, and have some points to spend - but I figured i should post what I've worked out so far. Not sure if I want to leave his first-aid at a 5 or not - it seems high for someone taught on the streets - but maybe the rest of the gang gave him a LOT of practice, or maybe he got a hold of a really good tutorsoft. (IMG:style_emoticons/default/smile.gif) Got plenty of points to round him out - so suggestions welcome (if anyone is interested). I'll probably have something more complete by Tuesday - hopefully before the doors close on submissions.

[ Spoiler ]
Go to the top of the page
 
+Quote Post
Red-ROM
post May 29 2010, 09:42 PM
Post #44


Shooting Target
****

Group: Members
Posts: 1,756
Joined: 17-January 09
From: Va Beach , CAS
Member No.: 16,787



so, do I ditch the Lifestyle I bought? and what happens with starting cash? I guess Micky can always use more drugs (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Combat Mage
post May 29 2010, 09:50 PM
Post #45


Moving Target
**

Group: Members
Posts: 419
Joined: 22-May 10
From: Germany
Member No.: 18,604



@BlackHat: I really like the van that doubles as mobile clinic. Also he's specialized in healing my magical butt. Yay.
I always like some qualities/flaws in my characters, but that is personal preferance.

@Digital Heroin: I will expand my concept into a complete backstory, put fnishing touches on the mechanics (no lifestyle = more money (IMG:style_emoticons/default/smile.gif) ) and repost the character before the deadline.

Greetings,
Combat Mage

This post has been edited by Combat Mage: May 29 2010, 09:51 PM
Go to the top of the page
 
+Quote Post
BlackHat
post May 30 2010, 03:40 AM
Post #46


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Combat Mage @ May 29 2010, 04:50 PM) *
I really like the van that doubles as mobile clinic. Also he's specialized in healing my magical butt. Yay.

Yeah, I was going to hinge that on the gang having a good number of awakened PCs, but I suspect that will be the case anyway.
Go to the top of the page
 
+Quote Post
Karoline
post May 30 2010, 08:24 PM
Post #47


Great Dragon
*********

Group: Members
Posts: 5,679
Joined: 19-September 09
Member No.: 17,652



Hmm, this is still accepting new people? I might consider joining, will have to read up and see. Thought it was interesting when I saw it, but wasn't sure about how much time I'd have at that point, my schedule is a bit more set now, which is nice.
Go to the top of the page
 
+Quote Post
Propaganda
post May 30 2010, 10:15 PM
Post #48


Target
*

Group: Members
Posts: 51
Joined: 18-May 10
From: A Residence For The Magically Deviant
Member No.: 18,590



QUOTE (BlackHat @ May 30 2010, 04:40 AM) *
Yeah, I was going to hinge that on the gang having a good number of awakened PCs, but I suspect that will be the case anyway.


You'd also be able to make cred on the side by dealing with any local Awakened types. Get good enough and people will come from a fair distance since there's less of a risk of them hideously mangling your talent.
Go to the top of the page
 
+Quote Post
Panzergeist
post Jun 2 2010, 10:18 AM
Post #49


Running Target
***

Group: Members
Posts: 1,362
Joined: 3-October 03
From: Poway, San Diego County, CA, USA
Member No.: 5,676



Are you still recruiting? I' like to throw my hat into the ring. My character concept i a faceman, very loosely based on Sawyer from lost. He's a black marketeer, con artist and social networking specialist with a tiny bit of combat skills. Still working on a name.
Go to the top of the page
 
+Quote Post
Chance359
post Jun 2 2010, 04:24 PM
Post #50


Moving Target
**

Group: Members
Posts: 993
Joined: 26-February 02
Member No.: 313



Estaban Ortega grew up amid Aztlan campaigns to destroy his people. Learning to fight and survive in the jungle as far back as he could remember. Shortly after his tenth birthday, his unit was captured. Being so young he was placed into the Aztechnology junior class bloodsports. After being brought to Seattle for a "special" in person visit to one of his fans, Estaban bit off one of the mans fingers and escaped into the barrens.

300
-20 Ork
-150 Stats
-40 Edge
-116 Skills
-9 Resources
+35 Negative Qualites

[ Spoiler ]
Go to the top of the page
 
+Quote Post

7 Pages V  < 1 2 3 4 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 27th January 2025 - 10:25 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.