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Cube
post Jun 5 2010, 09:13 PM
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So, there are tons of hilarious threads about Pink Mohawk Moments, CLUE Foundation Level Slipups, and general awesomeness in Shadowrun.

But what about funny moments in other RPGs?

Because no one demanded it, I present two of my favorite Awesome RPG Moments!

The Game: Mutants and Masterminds (2E)
It was a Power Level 7 game. (To put it in perspective, the normal power level for a Supers Campaign is Power Level 10.) We all played Vigilantes in a ruined section of L.A., called "The Ganglands".

Our first encounter? A Giant Spider (With Massive Damage Resistance and a Nausea Inducing Screech) that was attacking a ruined building some refugees were using as a Squat. A good quarter of the party spent most of the encounter vomiting.

When we finally killed the thing, it promptly collapsed... crushing the building full of civilians we were supposed to be saving.

This is why you don't go from a D&D "Kill Things and Take Their Stuff" campaign to a M&M Superhero campaign...

The next story is in the same campaign:

Investigation and testimony from the few witnesses that survived indicated that the giant spider was teleported into the ganglands in a manner reminiscent of a gang called "The Blinx". So after some investigation, we track down a member of the Blinx at a rave. The Ganger sees us, and we try to subdue him.

Now, to understand what happens next, you need to know three things.
  1. We found in our research that the Blinx need to remain in contact with their teleporation devices to avoid taking damage upon rematerialization
  2. The Blinx all have a power that allows simultaneous action.
  3. One of our party members had a grappling hook.


In a misguided effort to keep the perp from getting away, the resident batman clone snatches the Teleportation Device from the hands of the ganger.

Unfortunately, the ganger's simultaneous action power allowed him to activate the device, so he blinked away right as the device left his hands.

One critically failed Toughness Save later, and the ganger is a pile of organs turned inside out and merged at 90 degree angles.

At this point, my character is reconsidering his career choice...
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phlapjack77
post Jun 7 2010, 06:02 AM
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Not quite an "oops" moment - kinda like, the opposite, I guess...

We're in a Star Wars game, and we've infiltrated an Imperial base. We're in an elevator and trying to get to a certain floor. We end up going to the wrong floor. As the doors open up, we're faced with a huge room filled with storm troopers. Huge room. Tons and tons of storm troopers. One of the troopers notices us in the elevator, and they all turn on us, blasters leveled.

We all think "awww, crap" and get ready to try to blast / melee our way to some sort of safe location. We know it's a hopeless situation, and are thinking about what character we're going to play next...

....we're poised, tense, weapons drawn, gaffi-stick at the ready (that's me!), and then...

...and then one of our guys just reaches over, and hits the "close doors" button....

Never have we felt such relief / so stupid. Byron, this one's for you.

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Cube
post Jun 8 2010, 01:31 AM
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QUOTE (phlapjack77 @ Jun 7 2010, 02:02 AM) *
Not quite an "oops" moment - kinda like, the opposite, I guess...

We're in a Star Wars game, and we've infiltrated an Imperial base. We're in an elevator and trying to get to a certain floor. We end up going to the wrong floor. As the doors open up, we're faced with a huge room filled with storm troopers. Huge room. Tons and tons of storm troopers. One of the troopers notices us in the elevator, and they all turn on us, blasters leveled.

We all think "awww, crap" and get ready to try to blast / melee our way to some sort of safe location. We know it's a hopeless situation, and are thinking about what character we're going to play next...

....we're poised, tense, weapons drawn, gaffi-stick at the ready (that's me!), and then...

...and then one of our guys just reaches over, and hits the "close doors" button....

Never have we felt such relief / so stupid. Byron, this one's for you.


The mental image from that was flawless. Absolutely flawless.

Doors open. Horde of Troopers. Everyone is all "OH SHIT!"

And Byron or whoever is just like, "Sorry, wrong floor." *ding*

Thank you bulletproof elevators.
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Mr. Mage
post Jun 16 2010, 03:32 PM
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No sure if this counts as an "oops" moment either, but it was hilarious at the time, and is still chuckled at amongst my friends.

Ok, so I was playing in a DnD 3.5 game with my Dad as the DM, and several of my friends as the other players. We were playing a low level game, around 3 or 4 and were currently exploring some cave or collapsed castle, as staple of DnD adventures. My sister had just gotten home and had baked brownies over at a friend's house (and before you ask, no, they were not "special" brownies) and had brought some back over here. We play in the basement/Game room and my sister put the brownies in the kitchen, the floor above us. Well one of my friends decides to go and get some brownies and bring them down here. It doesn't take long and he's back downstairs in maybe a minute or so. However, we kept playing while he went upstairs and in the game had somehow inadvertently triggered some sort of trap which released a horde of beetles from out of the ground to swarm and eat us. My dad described it as a "geyser of Beetles". My friend, who went for brownies, walked downstairs just as those three words left my father's mouth.

His response was something along the lines of: "WHAT! I go upstairs for 10 F***ing seconds to get a brownie and there's a geyser of beetles!? What the hell did you guys do!?"

From that onward, whenever snackage was upstairs and someone decided to go get some food, we would always remember this one event and shudder. If the snackage happened to be Brownies...well...let's just say PTSD isn't only for war veterans....
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Terminax
post Jun 16 2010, 07:26 PM
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Back when the first edition of Vampire the Masquerade came out, our group fell in love with the game. Our group expanded from the five guys it was the eight guys plus the two token girlfriends who played because their boyfriends were playing. One weekend we decide to get together and play one of those marathon games that last from Friday night until Sunday morning:

The core group was composed of:

Our GM - forget his name (my bad), who was pot-smoking rich kid. We were playing at his house in the basement.
Steve - At least six feet tall and built like a tugboat but was a glasses wearing nerd. He played a Tremere.
"Big" Dave - that's me in my younger days. I wasn't as big as Steve but I also fell into the glasses wearing nerd archetype. I played Doctor Darlington Bruce Pickering Chernobyl, (the first three being nuclear power plants in Canada) a mad scientist who experimenting on Caitiff vampires to figure out the secrets of immortality. I also played a Ventrue who slew Prince Lodin of Chicago.
"Little" Dave - our youngest member and looked like what the blond Hanson brothers used to look like when they first started. He played a Brujah.
Shaun - friend of Steve and I. Pure white trash. Played a Brujah.
friend of L.D. - also forget his name but he was a dark haired, angry kid. Not a Goth more like a black trenchcoat type. Played a Brujah named Bud.
We had a Caitiff played by the GM's close buddy who has Celerity, Fortitude and Potence up the wazoo who was our fight monkey.

The other players don't figure much into this story. Here we were, playing our game - having the vampires go into what was essentially a haunted house because we were on the run from Chicago because we had killed Prince Lodin and needed someplace where Auspex and Thaumaturgy couldn't be used to track us. Unfortunately, because of our supernatural natures, the ghosts rose up to kill us. The Brujahs and the Caitiff physically held off the ghosts who had taken physical form of various serial killers while I provided extra blood to the Tremere while he add libbed a banishment ritual. The fight is hard and bloody, the Brujahs and the Caitiff getting hammered. Ritual activates. Demonic claws errupt out of the floor to drag the ghosts to hell. I yell to the Brujahs to get clear but having lost a frenzy check, Bud keeps fighting. Bud is dragged to hell with the Ghosts.

From here on out, every time a PC would die in the game, we'd go "BUD UPDATE" and throw up our arms into the air and scream like we're burning in hell.
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Martin_DeVries_I...
post Jun 16 2010, 10:54 PM
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QUOTE (Terminax @ Jun 16 2010, 11:26 AM) *
From here on out, every time a PC would die in the game, we'd go "BUD UPDATE" and throw up our arms into the air and scream like we're burning in hell.

Aww, that's great. I love those moments in game that can become in-jokes for years on end with the right group. I happen to be the source for two of those within my gaming group.

The first one is in Shadowrun--my dwarven weapons specialist, Buddy Lee, was trying to commandeer a taxicab in Bellevue. Because it was a time of desperate measures, I resorted to weapons, and opened up on the driver with my MP5K. Unfortunately... he had armored windows... and ran me down. Buddy, amazingly, survived...and even now, when we see taxis in SR, someone usually makes a joke about Buddy having to hunt it.

The second one is from an Earthdawn game at least 10 years ago. I have an unfortunate tendency to roll 1s frequently, especially at very inopportune moments. This came to light during this ED campaign, which is why my group refers to a roll of 1 as a T'skrang. Twos are Double-T'skrangs, etc. I would give a specific example but there are too many. Essentially, any time I tried to be badass, I started rolling ones.
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Wandering One
post Jun 16 2010, 11:29 PM
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Playing a D&D campaign of vague origin a few years back, my dwarven fated to be a king miner with crossbows of doom (and traveled with all his gear strapped to him of random methods) decides to track down a group operating in his favorite mining area. Mostly to get help the other PCs get the hell OUT of his favorite mining area and leave him the hell alone. Surly old bastard.

Well, while tracking the the group about 2 hours ahead of the pack, and leaving markers, he stumbles up near their camp. Now, rule of 1's (on D20s) came up... 3x. So, attempting to sneak a look over the edge... he drops a tin cup for his soup over teh side and it bounces off EVERY rock down the side of the slope. Infra to infra, everyone looks up as my dwarf rolls back away from the ledge. He high tails it for the woods and hangs out at the edge, to see what happens. Two elves fire grapple arrows up and climb up, looking for him. They, being very professional, don't give him a 2 for 1 chance, so he tries to sneak off. He trips, and his frying pan comes loose, bouncing off his sword, clanking away. As two arrows whistles over his head he throws the frying pan at the elves from the woods and hustles behind a nearby rock. The elves are staring in the general area, dwarf is hiding low to the ground peering through a crack.


The PC's find him hiding behind a rock, and looking around a corner of trees that they can't see. Another PC: "Anything the dwarf is hiding from, we need to be cautious" (He'd already gotten a penchant for being damnably suicidal. Or surly, depending on if he lived through it. (IMG:style_emoticons/default/smile.gif) ) They start sneaking up, and my character decides to tell them (whispering, says the PC... dice roll says otherwise). "HEY! GUYS! TWO ELVES WITH BOWS ROUND THE CORNER!" *phwip phwip*. "SEE?!"

Rest of fight went better, with insane dwarf leading the charge over the edge of the cliff into the main camp to steal a gem he spotted... and leaving a trail of corpses behind for it.
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Jhaiisiin
post Jun 19 2010, 05:11 PM
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So we were playing Heroes Unlimited. One of the PCs had Super Strength as one of his powers, and the GM ran us up against a team of supervillains, one of which had two powers: super Speed and Invulnerability. Name was Fullbore. PC ends up knocking Fullbore down, then with his super strength, grabs Fullbore by the ankle and starts using him as a club against the other badguys. The GM was stunned, and we won the encounter. One NPC tried to flee in a helicopter, and the PC used Fullbore as a projectile to try and knock it from the sky. He missed, but still went down as the best use of an improvised weapon ever.
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Terminax
post Jun 20 2010, 03:41 AM
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Speaking of Palladium... and a bit of divergence from the OT. the last time I was at GenCon in the early 90s, I ran a couple of Rifts games. During the second game, a wandering kid caused a bit of a ruckas and as the GM, I went off to find staff so I could get palm the kid off on them. During that time, Kevin S from Palladium visited our game table and signed books and gave out merch. But of course I wasn't there when it happened! I came back to the table and everyone had been looked after. I was bummed out that I had missed him. Add in some other flack with the guys I was staying in and I wasn't having a happy con. Then on the last day, I visited the Palladium booth and mentioned I had missed Kevin at the table. He came on over and chatted me up and handed out a ton of merch - miniatures, a couple of those red Rifts baseball jackets - the works. I was totally blown away! That GenCon turned out to be one of the best afterall.
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