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#26
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Moving Target ![]() ![]() Group: Members Posts: 175 Joined: 5-May 08 From: Matt, GA Member No.: 15,959 ![]() |
Okay, a realism question for our military buffs. Does it make sense that the tripod operates different from a vehicle mount for the purpose of halving recoil (versus a flat +6 rc)? Shouldn't they each have the same value? Wait... What? Where are you getting the half recoil for vehicle mounts? In my game, I am using the BOD of the drone/vehicle as additional RC for the weapon. This keeps the silliness of putting large/high rate-of-fire weapons on small drones down, as suggested by Arsenal p.105. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 298 Joined: 15-March 09 Member No.: 16,974 ![]() |
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#28
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Yes, I prefer the BOD rule: 1/2 can be less useful than a flat RC (as mentioned above), and it's exactly right that it makes tiny drones versus big trucks make sense.
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#29
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,283 Joined: 12-October 07 Member No.: 13,662 ![]() |
I don't see any problem whatsoever w/ the tripod rules.. Even the smart firing platform which technically is a drone, has no movement capability whatsoever, so nothing wrong with it trading it's ability to move to be an ultra-stable firing platform. Given the tech in SR... they have gecko-tips or foot anchors or whatever built in...
Also, look up something on "traverse and elevation mechanism" (T&E). It's the key to to the long-range stability and fine aiming. In a tripod, the gun, isn't aimed, it's locked into position... A pintle mount on a vehicle is a bit different as the ability to quickly move the gun is a lot more important. Also the vehicle isn't generally imobilized and planted in position while firing. |
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#30
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
In my game, I am using the BOD of the drone/vehicle as additional RC for the weapon. This keeps the silliness of putting large/high rate-of-fire weapons on small drones down, as suggested by Arsenal p.105. I have never heard of this crazy rule, but by Jove, it might just work. That's a neat suggestion, thanks! |
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#31
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Moving Target ![]() ![]() Group: Members Posts: 298 Joined: 15-March 09 Member No.: 16,974 ![]() |
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Lo-Fi Version | Time is now: 20th July 2025 - 09:16 PM |
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