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> Science Fiction Species/ racial memes/ tropes, Aliens and Metas
Jhaiisiin
post Aug 10 2010, 02:22 PM
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It's funny. I've *never* played in a game of SR in the 20 years I've been playing that had a stuper armor cybertroll or invulnerable mage. I must really be lucky. Hell, most unstoppable situation we had was due to a *team* of runners that just complimented each other very well. (SR2/3 days, Hermetic Albino Elf with 4 F5-6 elementals on call at all times, a bear-shifter adept, one mystic and one physical adept... we were surprisingly effective. Decking/rigging was *always* NPC'd back then)


On topic, don't let this devolve into a "This system is so broken" "No, this system is great" argument. State your opinions and move on. We don't want the mods locking this down because we got too heated.
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Kronk2
post Aug 11 2010, 08:23 AM
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QUOTE (DamienKnight @ Jul 27 2010, 08:57 AM) *
On a side topic... is it just me, or are lightsabers extremely underpowered in Star Wars RPG Saga Edition? A lightsaber only does 2d8 damage (alot more than the default 1d6 a martial artist does with their hands) but a Heavy Blaster pistol does 3d8 damage!? Seems a little off to me...


Its all about feat selection, Rapid strike makes this very cool. basically add another d8 to any attack you make with the thing for a -2 to hit.
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toturi
post Aug 11 2010, 09:09 AM
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The lightsaber adds Strength (or Dex if you have Ataru) and ignores DR. Additional damage if you use the lightsaber with 2 hands.
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toturi
post Aug 11 2010, 09:49 AM
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QUOTE (DamienKnight @ Aug 10 2010, 09:53 PM) *
You are making the bad assumption that the troopers will attack the way you want them to. The issue is, SR is penetrated before you calculate DR, which means once the shield is up to stop a grenade, any laser attacks will hit the shield before they are absorbed by the energy absorption, and your chance of one breaking its DR is very high. One HP of damage getting through the SR ends it for the jedi... the SR drops by 5, and now the next shot has an even better chance of penetrating.

I made no assumptions. I was simply following the sequence of attacks that you laid out initially. First round, normal fire, second round, autofire and third round, grenades.

At 4D6 penetrating SR15, the grenade has to hit. Grenade AOE damage (max 12) won't reduce the SR. Neither would autofire damage from a blaster rifle (3D8/2, again max 12). Only direct hits would have a chance of reducing SR. Which in this case translates to a direct grenade hit, since a direct blaster rifle hit is Deflected easily when it hits.

As you have noted, anyone can use the Force in SAGA. All it requires is Force sensitivity and training in the skill. A multiclassed Force sensitive scout3/jedi5 would probably not have much trouble against in the above scenario.
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Ari Rahikkala
post Aug 11 2010, 12:42 PM
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I'm gonna violently wrench this topic back to what I thought it would be about when I read the title (since that happens to be a topic I like thinking about):

The funny thing is, by Earth standards humans are the enormously tough race, or at least the one with ridiculous endurance. Just as an example, we can kill antelopes simply by running them down until they collapse of exhaustion. I also think that the usual conception of humans as the slick diplomats and idealistic community-builders of the galactic scene is really quite poorly founded if you compare us to the other species on Earth. Sure, we feel proud about ourselves when we live in peace between different people of different races - but we don't spend a lot of time thinking about how much it helped that we are far less genetically diverse than most other species. Is it really so difficult to find common ground as we make it out to be, when there's so much of it to go around?

If I were to design a sci-fi RPG with human and alien species having their own stats, I'd say we should get a diplomatic penalty to dealing with other different intelligences, a bonus to being whipped to action by charismatic leaders and maybe a small extra boon for sheer cussedness (IMG:style_emoticons/default/smile.gif)
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DamienKnight
post Aug 11 2010, 02:44 PM
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QUOTE (toturi @ Aug 11 2010, 04:09 AM) *
The lightsaber adds Strength (or Dex if you have Ataru) and ignores DR. Additional damage if you use the lightsaber with 2 hands.


Yeah... but it doesnt really make sense. A toddler who picks up a lightsaber and makes a wimpy pass at your torso would chop you in half. Str really should not effect the damage of a saber... it cuts or it doesnt, and its not sharp, so added force does not make it cut better. Only time... burning through slowly perhaps if a swing doesnt cut it.

Admittedly, strength should add to its attack bonus, because its alot harder to block Arnold swinging a saber than to block a toddler. But damage should be independent of the wielders strength.

And the DR penetration is nice, but it has no effect on super armored soldiers, who get a reflex bonus but no DR. The weapon just needs to do more damage, period.

Its balanced the way that it is. And simple. It just doesnt match the effect of sabers shown to us in the movies, books and comics.

QUOTE (Ari Rahikkala @ Aug 11 2010, 07:42 AM) *
[...]If I were to design a sci-fi RPG with human and alien species having their own stats, I'd say we should get a diplomatic penalty to dealing with other different intelligences, a bonus to being whipped to action by charismatic leaders and maybe a small extra boon for sheer cussedness (IMG:style_emoticons/default/smile.gif)


Its so hard to imagine what qualities humans have that is unique when the only self-aware semi-intelligent race we can compare ourselves to is 1000 word signing apes.

I agree about our 'Charismatic Leaders' bonus. The media system is integrated into our society in a way that really boosts Patriotism and helps brainwash young minds into being susceptible to being Whipped into an Enemy hating frenzy.

And yeah, we are really cussed too.

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