IPB
X   Site Message
(Message will auto close in 2 seconds)

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Astral Bacteria, Swoosh
Bodak
post Aug 22 2003, 07:54 AM
Post #1


Moving Target
**

Group: Dumpshocked
Posts: 533
Joined: 23-July 03
From: outside America
Member No.: 5,015



Since the Awakening caused heaps of organisms to become Magical, and there are FAB that are astral, there are likely other bacteria that are DN too. Since on a pinhead there are literally thousands of bacteria, and in the air around us there are millions of bacteria, and these things reproduce and mutate at an astounding rate, there is a high probability of any given bit of air containing hundreds of DN bacteria. As an astral form passes through this space it would sweep them aside, causing a visible Swoosh effect similar to an invisible person walking through dusty air or on dusty ground.

Discuss
Go to the top of the page
 
+Quote Post
Cedric
post Aug 22 2003, 08:09 AM
Post #2


Target
*

Group: Members
Posts: 11
Joined: 13-August 03
Member No.: 5,434



Perhaps realistically you are right...but I don't want so much realism in my games that it stops being a game.
Go to the top of the page
 
+Quote Post
Herald of Verjig...
post Aug 22 2003, 08:14 AM
Post #3


Runner
******

Group: Members
Posts: 3,066
Joined: 5-February 03
Member No.: 4,017



Seeing as an astral critter can drift through you and you only get one test against a high TN to notice, no. Astral activity is apparent in FAB because of the F, flourescent. It glows, it doesn't drag.
Go to the top of the page
 
+Quote Post
Kanada Ten
post Aug 22 2003, 08:28 AM
Post #4


Beetle Eater
********

Group: Dumpshocked
Posts: 4,797
Joined: 3-June 02
From: Oblivion City
Member No.: 2,826



I doubt that "evolution" would create many dual-natured bacteria, because it offers little advantage to normal bacteria. Only bacteria that somehow used mana would evolve into dual-natured. Thus, the need for genetically enhanced bacteria to fulfill the role. Additionally, I surmise that dual natured creatures would require a slight elevation in energy usage, therefore reducing the number of dual natured bacterial species.

Also a natural astral form, such as a corpse-light that only ate bacteria, would quickly eliminate all but the most tenacious dual bacteria. Sort of like an astral whale. So in some ecosystems we may see such developments, but in the sterilized & poisoned world of 2060s cities only the most efficient bacteria will survive.

Perhaps after SURGE...
Go to the top of the page
 
+Quote Post
DigitalMage
post Aug 22 2003, 09:33 AM
Post #5


Moving Target
**

Group: Members
Posts: 214
Joined: 26-February 02
From: UK
Member No.: 340



QUOTE (Herald of Verjigorm)
Seeing as an astral critter can drift through you and you only get one test against a high TN to notice, no. Astral activity is apparent in FAB because of the F, flourescent. It glows, it doesn't drag.

And remember FAB Strain I only glows under UV light, so no UV light, no glow!
Go to the top of the page
 
+Quote Post
DigitalMage
post Aug 22 2003, 09:38 AM
Post #6


Moving Target
**

Group: Members
Posts: 214
Joined: 26-February 02
From: UK
Member No.: 340



Also, FAB Strain I is not dual natured, it is just very sensitive to an astral aura passing through it.
Go to the top of the page
 
+Quote Post
Frag-o Delux
post Aug 22 2003, 10:43 AM
Post #7


Running Target
***

Group: Members
Posts: 1,213
Joined: 10-March 02
From: Back from the abyss.
Member No.: 2,316



Since dual natured animals shed too would there sheddings be seen in the astral world or would its dual naturedness fade because the shedding are no longer living? If it remains dual natured how hard would it be to say track a hellhound following it sheddings? I am of the opinion that its shedding stay astrally active hence dragon clippings and such being used in spell and foci formulas but the level of astrall activity would be so low it would take a great perception test to see it.
Go to the top of the page
 
+Quote Post
kevyn668
post Aug 22 2003, 12:49 PM
Post #8


Runner
******

Group: Members
Posts: 2,751
Joined: 8-August 03
From: Neighbor of the Beast
Member No.: 5,375



QUOTE
If it remains dual natured how hard would it be to say track a hellhound following it sheddings?


It'd probably be as hard to track a dog in RL by following its sheddings. :)
Go to the top of the page
 
+Quote Post
Frag-o Delux
post Aug 22 2003, 12:59 PM
Post #9


Running Target
***

Group: Members
Posts: 1,213
Joined: 10-March 02
From: Back from the abyss.
Member No.: 2,316



Which can be done by professional game trackers, finding hair and other things.
Go to the top of the page
 
+Quote Post
kevyn668
post Aug 22 2003, 01:58 PM
Post #10


Runner
******

Group: Members
Posts: 2,751
Joined: 8-August 03
From: Neighbor of the Beast
Member No.: 5,375



fair enough. ;)

So are you suggesting there could be an Awakened Professional Game Hunter? Some sort of detective/mage or dectective/adept, maybe? He/she could probably make big :nuyen: leading rich folk on a "hunt" for some nasty awakened beastie...or some nasty awakened PCs (assuming that hair from dual natureds stays active on the astral and PC in question was dual)

On the other hand, it might be intersting to play a PC Hunter like that....
Go to the top of the page
 
+Quote Post
hobgoblin
post Aug 23 2003, 12:58 AM
Post #11


panda!
**********

Group: Members
Posts: 10,331
Joined: 8-March 02
From: north of central europe
Member No.: 2,242



personaly i would find it easyer to track the beast by other means (say useing the shedding as a connection in a ritual)...

as for those FABs, from what i know they are lab creations, probably hardend on the physical side by genetic engineering and only living of nutrient (unless we are talking FAB3 as that stuff feed of mana!). the glow in the dark ones (more or less, UV is like those blacklight lamps that have at some places) come in a nutrient solution in a spraycan and will die after being used. the one in the wall needs nutrients filled now and then and i belive it dies easy when removed from its controled enviroment. only the FAB3 is able to survive in the wild...
Go to the top of the page
 
+Quote Post
Orgone Accumulat...
post Aug 26 2003, 05:11 PM
Post #12


Target
*

Group: Members
Posts: 7
Joined: 6-August 03
Member No.: 5,327



QUOTE (DigitalMage)
QUOTE (Herald of Verjigorm @ Aug 22 2003, 08:14 AM)
Seeing as an astral critter can drift through you and you only get one test against a high TN to notice, no.  Astral activity is apparent in FAB because of the F, flourescent.  It glows, it doesn't drag.

And remember FAB Strain I only glows under UV light, so no UV light, no glow!

So, since it likewise is called fluorescent, wouldn't strains II and III likewise glow under UV light?
Go to the top of the page
 
+Quote Post
Cain
post Aug 26 2003, 05:28 PM
Post #13


Grand Master of Run-Fu
*********

Group: Dumpshocked
Posts: 6,840
Joined: 26-February 02
From: Tir Tairngire
Member No.: 178



QUOTE
So, since it likewise is called fluorescent, wouldn't strains II and III likewise glow under UV light?

Strain 1 and 2, yes. Strain 3 was an accident.

Remember, FAB 2 was designed to be astrally over-active, to have the effect it does. Normal dual-natured bacteria simply wouldn't do the trick, which is why FAB had to be specially developed and cultured.
Go to the top of the page
 
+Quote Post
Orgone Accumulat...
post Aug 26 2003, 06:54 PM
Post #14


Target
*

Group: Members
Posts: 7
Joined: 6-August 03
Member No.: 5,327



I understand that, but what I'm wondering is if there might be some way to differentiate FAB-III from background count beyond a Magic roll. If the other forms show up under UV, does FAB-III?
Go to the top of the page
 
+Quote Post
Frag-o Delux
post Aug 27 2003, 03:46 AM
Post #15


Running Target
***

Group: Members
Posts: 1,213
Joined: 10-March 02
From: Back from the abyss.
Member No.: 2,316



QUOTE (hobgoblin)
personaly i would find it easyer to track the beast by other means (say useing the shedding as a connection in a ritual)...


I am just wondering if it could be done. I am contemplating a Bounty Hunter character and I am just thinking of ways to track a bounty among the other useful ways.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 13th April 2022 - 12:22 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.