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> Zurich Orbital, how would you turn it to slag or tiny bits?
Mordinvan
post Jun 18 2010, 07:48 AM
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QUOTE (IceKatze @ Jun 17 2010, 11:40 PM) *
hi hi

If you left Mars and were accelerating to Earth and you wanted to reach .01c, you would need to burn at just over 82 m/s/s for about 10 hours, 8 minutes and 12 seconds which is quite a lot of time to begin dodging and returning fire. Overlapping orbital paths are pretty obvious in space, if a ship making a Brachistochrone transfer doesn't start decelerating at the halfway point, everyone is going to be quite alarmed.


You're best off using a particle beam, which we can easily get to .9+c, and depending on the nature of the particles, you could potentially cut the station in 1/2 or just fry all the on-board electronics.
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Dumori
post Jun 18 2010, 08:08 AM
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Well seeing as in 2070 apparently 90% of stuff is done optically firing electronics might be of limited use. Now blasting a good few hull breaches would work.
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Doc Chase
post Jun 18 2010, 01:30 PM
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QUOTE (IceKatze @ Jun 18 2010, 07:40 AM) *
hi hi

If you left Mars and were accelerating to Earth and you wanted to reach .01c, you would need to burn at just over 82 m/s/s for about 10 hours, 8 minutes and 12 seconds which is quite a lot of time to begin dodging and returning fire. Overlapping orbital paths are pretty obvious in space, if a ship making a Brachistochrone transfer doesn't start decelerating at the halfway point, everyone is going to be quite alarmed.



The deceleration point (or just before) is when you lob the bucket. Then you decelerate, and everything is fine.
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kzt
post Jun 18 2010, 06:02 PM
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QUOTE (Dumori @ Jun 18 2010, 01:08 AM) *
Well seeing as in 2070 apparently 90% of stuff is done optically firing electronics might be of limited use. Now blasting a good few hull breaches would work.

Can you give me an idea how you get the air circulation fans to work without electric components? How about just running the lights? I really like the idea of optical radios.....
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IceKatze
post Jun 18 2010, 06:09 PM
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hi hi

They'll see you coming and even at the halfway point, they'll still have over two and a half hours to move out of the way. It is typically considered impolite to intersect your trajectory with someone else's without permission.

As much as I enjoy this exercise, what it really boils down to is that if you somehow manage to go fast enough that they can't see you coming, your run up time is going to be so long that they'll have moved due to random station-keeping by the time you arrive, and thanks to relativity, you'll have just as much advanced warning as they do. If you're not moving fast enough that they can't see you coming, they blow you out of the stars and then move out of the way.

I can't find a page reference on whether or not particle beams weapons exist in Shadowrun, but they'd be very similar in damage output to lasers and would be something ZO could defend against with armor. ZO could even deflect them with electromagnetic fields (unlike lasers) to say nothing of their short range due to electrostatic bloom.

(how exactly would you fry a circulation fan with a particle beam?)

Perhaps a more viable solution, though long term in nature, would be to detonate entirely unrelated spacecraft so that their debris pollutes low earth orbit to a degree that it is no longer feasible to maintain space stations there.
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Doc Chase
post Jun 18 2010, 06:09 PM
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QUOTE (kzt @ Jun 18 2010, 07:02 PM) *
Can you give me an idea how you get the air circulation fans to work without electric components? How about just running the lights? I really like the idea of optical radios.....


Get a line of sight going and a laser is a great communications tool.
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Tzeentch
post Jun 18 2010, 07:30 PM
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QUOTE (IceKatze @ Jun 18 2010, 07:09 PM) *
I can't find a page reference on whether or not particle beams weapons exist in Shadowrun, but they'd be very similar in damage output to lasers and would be something ZO could defend against with armor. ZO could even deflect them with electromagnetic fields (unlike lasers) to say nothing of their short range due to electrostatic bloom.

-- Particle beams have been around in the Shadowrun timeline since the 2050s at the latest (the ANDREWS system, introduced in Cyberpirates). I briefly described this system and some (now very dated) links on my site. I haven't looked at the beam output of that system, but I suspect its definintely multi-MJ.
-- In space the weaponized particle beams are going to be more useful as a radiation beam -- frying the hapless inhabitants with lethal doses (some Shadowrun vehicles use quasi-superscience magnetic shielding that should block a lot though, assuming this is at all common). It's a hell of a lot easier to shield the electronic components than it is the habitation areas (I assume all manned craft have some form of storm shelter, but that's probably not ideal to stay in for long periods).

-- You can find useful game approximations of these technologies in GURPS Vehicles, Second Edition, CORPS VDS

-- As far as Z-O itself goes, it doesn't make a lot of sense that they keep it in LEO given that it's IMPOSSIBLE to hide, has to travel on a well-recognized orbital path (simply careening around is going to get it hit on accident), and really serves no function there -- the time-sensitive stuff can be offloaded to smaller stations and the manned habitat kicked up to MEO or GEO.
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Dumori
post Jun 18 2010, 07:38 PM
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QUOTE (kzt @ Jun 18 2010, 07:02 PM) *
Can you give me an idea how you get the air circulation fans to work without electric components? How about just running the lights? I really like the idea of optical radios.....

Hench the apparently may be I should have put "apparently"
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kzt
post Jun 18 2010, 09:02 PM
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QUOTE (Tzeentch @ Jun 18 2010, 12:30 PM) *
-- As far as Z-O itself goes, it doesn't make a lot of sense that they keep it in LEO given that it's IMPOSSIBLE to hide, has to travel on a well-recognized orbital path (simply careening around is going to get it hit on accident), and really serves no function there -- the time-sensitive stuff can be offloaded to smaller stations and the manned habitat kicked up to MEO or GEO.

This is a game in which everyone involved in writing and developing system shutdown didn't know that it takes a huge amount of energy to make a multi-thousand ton platform in Geosynchronous orbit reenter. Vastly more energy that a SPS would actually be capable of using to modify it's own orbit in a matter of a few minutes. I'm sure it's still in LEO, mostly because they haven't said otherwise and I'm sure that the SR developers all think that is Geo lower than LEO , because G comes before L in the alphabet.
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Tzeentch
post Jun 18 2010, 09:32 PM
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QUOTE (kzt @ Jun 18 2010, 10:02 PM) *
This is a game in which everyone involved in writing and developing system shutdown didn't know that it takes a huge amount of energy to make a multi-thousand ton platform in Geosynchronous orbit reenter. Vastly more energy that a SPS would actually be capable of using to modify it's own orbit in a matter of a few minutes. I'm sure it's still in LEO, mostly because they haven't said otherwise and I'm sure that the SR developers all think that is Geo lower than LEO , because G comes before L in the alphabet.

-- I seem to have missed this. I assume it was part of the Comet stuff? Whereupon it can be explained by wizards SURGE technomancers corporation gravity did it.

-- Shadowrun has never gotten orbital stuff right. From the ridiculous satellite decking rules in First Edition to the ... odd ... sensor rules in SoTA64.

-- I looked at creating a conversion document so people could use GURPS Spaceships to sketch out orbital craft and stations but there's no there there to even begin to describe the orbital infrastructure and technology. I might come back to this in a separate post, I need to re-read Wastelands at some point anyways -- I've forgotten half the stuff even I wrote (IMG:style_emoticons/default/smile.gif)

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Daylen
post Jun 18 2010, 09:47 PM
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QUOTE (Tzeentch @ Jun 18 2010, 09:32 PM) *
-- I seem to have missed this. I assume it was part of the Comet stuff? Whereupon it can be explained by wizards SURGE technomancers corporation gravity did it.

-- Shadowrun has never gotten orbital stuff right. From the ridiculous satellite decking rules in First Edition to the ... odd ... sensor rules in SoTA64.

-- I looked at creating a conversion document so people could use GURPS Spaceships to sketch out orbital craft and stations but there's no there there to even begin to describe the orbital infrastructure and technology. I might come back to this in a separate post, I need to re-read Wastelands at some point anyways -- I've forgotten half the stuff even I wrote (IMG:style_emoticons/default/smile.gif)


It would be nice to have actual references to go to for orbital runs. At a minimum it would hopefully cut down on people assuming relativistic velocities for vehicles and projectiles.
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Mordinvan
post Jun 20 2010, 10:39 AM
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QUOTE (IceKatze @ Jun 18 2010, 11:09 AM) *
I can't find a page reference on whether or not particle beams weapons exist in Shadowrun, but they'd be very similar in damage output to lasers and would be something ZO could defend against with armor. ZO could even deflect them with electromagnetic fields (unlike lasers) to say nothing of their short range due to electrostatic bloom.

They don't list any space based weapons as far as I know, but given how advanced all the components of a particle beam have become in 2070, the idea of them not having one is comical. Also neutral particle beams don't scatter that much, and its unlikely they'd have the kinds of shielding needed to deflect of beam of the magnitude needed to bisect the station.

QUOTE
(how exactly would you fry a circulation fan with a particle beam?)

blow the whole electrical power grid on the station, you don't have to break the fan, just its power supply.
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Daylen
post Jun 20 2010, 01:07 PM
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QUOTE (Mordinvan @ Jun 20 2010, 10:39 AM) *
They don't list any space based weapons as far as I know, but given how advanced all the components of a particle beam have become in 2070, the idea of them not having one is comical. Also neutral particle beams don't scatter that much, and its unlikely they'd have the kinds of shielding needed to deflect of beam of the magnitude needed to bisect the station.


blow the whole electrical power grid on the station, you don't have to break the fan, just its power supply.



so can you reference the components?
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IceKatze
post Jun 20 2010, 03:12 PM
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hi hi

QUOTE
It is possible to neutralize the beam by adding electrons to accelerated nuclei, or subtracting electrons from negative ions. While this will eliminate electrostatic bloom, the neutralization process will also defocus the beam (to a lesser extent). As a rough guess, maximum particle beam range will be about the same as a very short-ranged laser cannon.

For a neutral particle beam, the divergence angle is influenced by: traverse motion induced by accelerator, focusing magnets operating differently on particles of different energies, and glancing collision occurring during the neutralization process. The first two can be controlled, the last cannot (due to Heisenberg's Uncertainty Principle). The divergence angle will be from one to four microradians, compared to 0.2 for conventional lasers
Still not a perfect solution, but definitely more complicated a feat.
Also
QUOTE
A beam of neutrons does not suffer from electrostatic bloom since they have no charge, nor could they be deflected by charged fields. However, this also means it is difficult to accelerate the neutrons in the first place (and if you discovered a new way to do it, chances are it too could be used as a defense).

In any case, the power and heat requirements of a particle beam with enough power to damage the ZO would make such a weapon a very big target for counter fire. Not to say that it couldn't happen, but it would take a megacorp level of infrastructure to pull off, and the rest of the corps would likely be upset about that. I think there are a lot of ways a megacorp could take down ZO, thats why I figured this was an exercise to figure out how a runner could do it. But it has been interesting either way.
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SkepticInc
post Jun 21 2010, 02:15 AM
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To destroy ZO:

Break in, and steal whatever they are using as a backing for currency (orichalcum maybe?). Destroy it, and never take credit for it. As soon as everyone knows the currency backing is gone, and the newyen begins to crash, the corps will rip the station to pieces as they blame each other. They might get saved if one of the Great Dragons ponies up some loot from their horde, but other than that, the AAA's will do your destruction work for you.

Sure, breaking into ZO is vaguely impossible, but a lot less complicated than astrophysics.
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kzt
post Jun 21 2010, 03:04 AM
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There is no more backing for the CC currency that there is the US currency. If the "Full Faith and Credit of the United States Government" isn't good enough for you then don't accept dollars. If you think the CC might mysteriously vanish one night don't take whatever currency they claim to control. I have no idea what that would be off-hand as nuyen are controlled and issued by Japan iirc.
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SkepticInc
post Jun 21 2010, 03:36 AM
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Much like the US dollar, the newyen does not have a backing, but you'd be shocked to find out how many people think Fort Knox backs the dollar. If ZO got hit by a big enough run that they couldn't cover it up, and then someone gives convincing evidence that the runners stole all the orichalchum, you'd very likely find out that many of the peeps on the street in the SR universe were pretty sure the newyen was backed by orichalchum from the Year of the Comet. Mass chaos, blood in the boardroom, and ZO becomes a symbol of corporate failure. They'd slag it.
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Mordinvan
post Jun 21 2010, 08:08 AM
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QUOTE (Daylen @ Jun 20 2010, 06:07 AM) *
so can you reference the components?

The thunderstruck man portable rail gun. Most of the significant components of a rail gun and a particle beam are rather similar. The existence of room temperature superconductors, and the presence of high power rapid discharge capacitors.
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Doc Chase
post Jun 21 2010, 05:14 PM
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QUOTE (SkepticInc @ Jun 21 2010, 04:36 AM) *
Much like the US dollar, the newyen does not have a backing, but you'd be shocked to find out how many people think Fort Knox backs the dollar. If ZO got hit by a big enough run that they couldn't cover it up, and then someone gives convincing evidence that the runners stole all the orichalchum, you'd very likely find out that many of the peeps on the street in the SR universe were pretty sure the newyen was backed by orichalchum from the Year of the Comet. Mass chaos, blood in the boardroom, and ZO becomes a symbol of corporate failure. They'd slag it.


Nnnnnno. You're talking about sending a shadowrunner taem on a suicide mission to snag something that simply doesn't exist. The public can think what they want about the backing of the nuyen (or the U.S. dollar, har) but they aren't going to up and say 'it's ZO's fault, nuke it.'

If they were to do such a thing, it would be a worldwide upheaval both coordinated and ranging to every corporate employee simultaneously throwing off their shackles of loyalty, joining with the SINless and government agents to overthrow every AAA corp on the map. The station itself is merely an extension of the Corporate Court (as well as a sweet bank). It would be far easier to send a team on a suicide mission to hijack the shuttle and crash it into the station, or barring that, plant a high-yield explosive in the life support modules or on a few stationkeeping thrusters.
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SkepticInc
post Jun 21 2010, 07:22 PM
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QUOTE (Doc Chase @ Jun 21 2010, 05:14 PM) *
Nnnnnno. You're talking about sending a shadowrunner taem on a suicide mission to snag something that simply doesn't exist. The public can think what they want about the backing of the nuyen (or the U.S. dollar, har) but they aren't going to up and say 'it's ZO's fault, nuke it.'

If they were to do such a thing, it would be a worldwide upheaval both coordinated and ranging to every corporate employee simultaneously throwing off their shackles of loyalty, joining with the SINless and government agents to overthrow every AAA corp on the map. The station itself is merely an extension of the Corporate Court (as well as a sweet bank). It would be far easier to send a team on a suicide mission to hijack the shuttle and crash it into the station, or barring that, plant a high-yield explosive in the life support modules or on a few stationkeeping thrusters.


Oh, I wasn't thinking the public was going to nuke ZO, I figured that would be one of the AAA's. I also didn't assume the SR world would end, just be thrown into enough upheaval that the AAA's started infighting as they blamed each other for the situation. Removing ZO is a side effect of the media campaign to "win back the public trust" and settle the economy back down.

The shadowrunner team doesn't have to go on a suicide mission, because, as you said, what they are stealing doesn't exist. All they have to do is cause enough damage to ZO that the news can't ignore it and start the rumor that all the "space gold" was stolen. In fact, they wouldn't even need to cause any damage, just do something that activates enough of ZO's defenses that it is really obvious, such as trying to crash a shuttle into it.

Maximal effect, minimal effort.
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Doc Chase
post Jun 21 2010, 07:26 PM
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Save that the news knows full well that the nuyen is a fiat currency, as currency has been such for coming up on 100 years by the time of 4th edition. No AAA is going to slag the station because it means they're going to be the target of an Omega Order. The removal of gold and silver backing of the U.S. dollar was highly publicized when it was done - I don't deny that the public at large are idiots, but the media is required to do their homework.
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SkepticInc
post Jun 21 2010, 07:49 PM
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The media is not required to do it's homework, but it is owned by Horizon, which sits on the Corporate Council. So my plan would fail unless the runners could find some way around the media blackout that Horizon could throw down. And no individual AAA would slag ZO, you're right, but if they decided to do it together, maybe so they could move the Corp Courts to somewhere a little less targetable, it could be done. But I've now deviated from my original plan enough that I admit defeat. It'd be a pretty cool "Oceans N" sort of run to try and pull it off though.
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Doc Chase
post Jun 21 2010, 08:13 PM
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QUOTE (SkepticInc @ Jun 21 2010, 07:49 PM) *
The media is not required to do it's homework, but it is owned by Horizon, which sits on the Corporate Council. So my plan would fail unless the runners could find some way around the media blackout that Horizon could throw down. And no individual AAA would slag ZO, you're right, but if they decided to do it together, maybe so they could move the Corp Courts to somewhere a little less targetable, it could be done. But I've now deviated from my original plan enough that I admit defeat. It'd be a pretty cool "Oceans N" sort of run to try and pull it off though.


Oh, I disagree - the media totally is. A journalist doesn't do his or her homework, they get scooped by someone else and they lose out on a huge story. Or become complicit in it.

This is why KSAF is so powerful, after all. (IMG:style_emoticons/default/biggrin.gif)
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SkepticInc
post Jun 21 2010, 08:33 PM
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KSAF is the only real hope of pulling off the con job I described. They do do their homework like you said, and that gets them power because Horizon doesn't control them. Maybe a group hired by KSAF might be able to do it. Hmm...
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Whipstitch
post Jun 21 2010, 08:44 PM
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The solution here is clearly drop bears.
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