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> Aspected Magic - From the "I'll just leave this here" files, A house rule for making mages more interesting
Lucyfersam
post Jun 20 2010, 08:59 PM
Post #26


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I would definitely not want to impose a system like this on all mages. In earlier editions the option to play an aspected mage vs. a full mage gave the ability to have a specialist who was great in his/her area, but had full mages who would look down on them as inferior due to their limitations. Good for mechanics and role-playing. By eliminating full mages you loose just as much of that as they did by eliminating aspected mages. The more I've thought about it, the more I think your cutting costs for spells is probably the right way to do it, and provides plenty of incentive. I almost never played a full mage in SR2, and the incentive for playing an aspected mage was entirely extra spell points at chargen (or whatever else you wanted to use Priority A for). Give it as an option and I bet you have people take it.

Lucy
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