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> OOC: Post or Die!, Recruitment always open!
pbangarth
post Aug 10 2010, 11:12 PM
Post #201


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Holy shit!
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Red-ROM
post Aug 10 2010, 11:15 PM
Post #202


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hahaha!
yea, the "death clock" is not always reliable. just check your 2nd to last post and subtract the days passed from 7
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pbangarth
post Aug 11 2010, 12:29 AM
Post #203


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Uh, Red-ROM, do I need to do any kind of roll for Professor's request of Logo? Remember, (see character stats) Logo is his contact who is an ID forger.
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Red-ROM
post Aug 11 2010, 02:57 AM
Post #204


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@ pbangarth: nah, I got it.
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Martin_DeVries_I...
post Aug 11 2010, 05:43 AM
Post #205


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Right in under the wire! Got in with about ten minutes to spare. Hopefully I won't cut it that close again.
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Red-ROM
post Aug 11 2010, 10:31 AM
Post #206


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QUOTE (Martin_DeVries_Institute @ Aug 11 2010, 01:43 AM) *
Right in under the wire! Got in with about ten minutes to spare. Hopefully I won't cut it that close again.

I've been PM'ing people and giving them like an extra day, so it wasn't that bad. My goal really isn't to kill you guys, its to have a really active game
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HugeC
post Aug 11 2010, 01:13 PM
Post #207


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Here is a roll to see what Thirty knows about the Rusted Stilletos: Logic 2 + Seattle Gangs 3 = 1 hit
I'll assume only the most general information, i.e. that on the dumpshock wiki, is known by him, and write my IC post accordingly.
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pbangarth
post Aug 11 2010, 03:02 PM
Post #208


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{Music from a cult 'movie' last century drifts in...} "Let's do the Time...Warp... again..."

Thirty's suggestion and Professor's both merit consideration. Split the team, or shift one task to the next day?
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HugeC
post Aug 11 2010, 06:06 PM
Post #209


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If Professor's is time-critical, let's do that one; the club owner should still be there tomorrow. Either way, we'll be going into the barrens, so we'll need to be ready for combat.
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pbangarth
post Aug 11 2010, 06:44 PM
Post #210


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We don't know how long the guy in the coffin hotel will stay there, so I figure it is more time critical.
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Saint Sithney
post Aug 12 2010, 12:11 AM
Post #211


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You are about to witness the strength of (geriatric) street knowledge.
Street Knowledge [Seattle safehouses] 5 int -1 defaulting = [6,4,3,1] = (1)

Oh, and academic knowledge
Academic knowledge [design (vehicles)] 8 logic + 3 nanites + 1 skill +1 college = 13d6.hits(5) → [3,3,2,2,4,5,4,3,2,1,2,1,3] = (1) Hilarious. I'll just assume that gives me an idea of how much physical space 3 cargo trucks would take up otherwise, I'll google.

Basically looking for a rough idea of how hard it would be to hide 3 massive trucks in Redmond. Guessing it would be difficult.
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Red-ROM
post Aug 12 2010, 02:49 AM
Post #212


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anybody need anything from me?

@ saint: you rolled pretty low there, so just the general info. tractor trailers are big trucks with 18 wheels. Gangs are groups of criminals with matching costumes. Redmond is a big place with a lot of broken down buildings and broken roads. you're looking for a big building, but there are lots of big buildings there.

@ sephiroth: I'm just waiting for a "I buy my trodes and go home and get online" kind of post to continue

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pbangarth
post Aug 12 2010, 03:52 AM
Post #213


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QUOTE (Red-ROM @ Aug 11 2010, 10:49 PM) *
anybody need anything from me?
Yes... update the death list, please. (IMG:style_emoticons/default/eek.gif)
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Red-ROM
post Aug 12 2010, 10:35 AM
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QUOTE (pbangarth @ Aug 11 2010, 11:52 PM) *
Yes... update the death list, please. (IMG:style_emoticons/default/eek.gif)

done (IMG:style_emoticons/default/smile.gif)
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HugeC
post Aug 12 2010, 10:46 AM
Post #215


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QUOTE (Red-ROM @ Aug 11 2010, 09:49 PM) *
anybody need anything from me?

Let me know how many nuyen Thirty had to shell out for the meeting with Cyrus when you get a chance, I'll deduct it from my tally.
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Sephiroth
post Aug 12 2010, 03:46 PM
Post #216


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QUOTE (Red-ROM @ Aug 12 2010, 02:49 AM) *
@ sephiroth: I'm just waiting for a "I buy my trodes and go home and get online" kind of post to continue


Yes, sorry. I've had a sudden surge of work- and car-related difficulties lately. I'll get right on that.

Erasing RFID tags on his way home: Force 2, 11d6 = 2 hits

Drain roll: DV (2/2=1) + 3 = 4, 9d6 = 3 hits

Takes 1 Stun damage. =/
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Red-ROM
post Aug 12 2010, 10:59 PM
Post #217


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QUOTE (HugeC @ Aug 12 2010, 05:46 AM) *
Let me know how many nuyen Thirty had to shell out for the meeting with Cyrus when you get a chance, I'll deduct it from my tally.


(IMG:style_emoticons/default/nuyen.gif) 20
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Red-ROM
post Aug 13 2010, 01:18 AM
Post #218


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@ Saint: ok, you're going to trace the node looking for the ID and Stake out the coffin motel? Can I get a perception roll with whatever sensors you're using, and a shadowing roll (or would this be a stealth roll?) I guess its a stealth roll unless he's on the move.
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Saint Sithney
post Aug 13 2010, 03:42 AM
Post #219


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QUOTE (Red-ROM @ Aug 12 2010, 06:18 PM) *
@ Saint: ok, you're going to trace the node looking for the ID and Stake out the coffin motel? Can I get a perception roll with whatever sensors you're using, and a shadowing roll (or would this be a stealth roll?) I guess its a stealth roll unless he's on the move.


Is it okay to assume a 10 yen mapsoft is covered by my lifestyle?
Idea is to fly over to the mountains south of I-90 about 5 km south of Glow City and just hang out for a while on stealth. Anyway, my Infiltration is 13 dice capped at 2 hits, so I figure I can just buy the two hits, yeah?

I figure, just head south along the river until the river gets near the mountain and then jump across to the mountain side. That way, I can use the mountain face to block my signal from traveling into Renton and raising eyebrows among K.E.

Sound kosher?

I'll hit you with the perception.
Sensor 6 + Skill 2 + Attention Coprocessor 3 = 11d6.hits(5) → [2,6,5,3,3,6,5,6,4,4,5] = (6) Man! Who needs edge when you're this good?
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pbangarth
post Aug 13 2010, 04:22 AM
Post #220


Captain Canuck
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QUOTE (Saint Sithney @ Aug 12 2010, 10:42 PM) *
Sensor 6 + Skill 2 + Attention Coprocessor 3 = 11d6.hits(5) → [2,6,5,3,3,6,5,6,4,4,5] = (6) Man! Who needs edge when you're this good?
Oh, no! I can hear the Universe turning It's attention to your dice.
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Notsoevildm
post Aug 13 2010, 09:04 AM
Post #221


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Old roleplayer here with a lot of experience with SR1-3. Unfortunately none with SR4 or PBP campaigns.

I have an idea for a character which could best be described as a dwarven b-list decker/drug dealer. I can even envision how he could get caught up in the current arc with BDLL, although I see there a couple of other characters on the waiting list.

I saw that you are looking for new characters, so should I go ahead and post him here? I have pulled a character together (not sure if it's any good) using one of the SR4 character generators and used the 50 question list to work out his background. One thing to be aware of is that I have a tendency to make rather broken characters with a broad range of abilities, rather than min-maxed cybermonsters.

I would be learning the SR4 rules (I have access to the books) and how to forrmat posts correctly as I went, so expect plenty of OOC discussion as I work out what I am trying to do, both IC and OOC.
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Red-ROM
post Aug 13 2010, 10:31 AM
Post #222


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QUOTE (Saint Sithney @ Aug 12 2010, 11:42 PM) *
Is it okay to assume a 10 yen mapsoft is covered by my lifestyle?
Idea is to fly over to the mountains south of I-90 about 5 km south of Glow City and just hang out for a while on stealth. Anyway, my Infiltration is 13 dice capped at 2 hits, so I figure I can just buy the two hits, yeah?

I figure, just head south along the river until the river gets near the mountain and then jump across to the mountain side. That way, I can use the mountain face to block my signal from traveling into Renton and raising eyebrows among K.E.

Sound kosher?

I'll hit you with the perception.
Sensor 6 + Skill 2 + Attention Coprocessor 3 = 11d6.hits(5) → [2,6,5,3,3,6,5,6,4,4,5] = (6) Man! Who needs edge when you're this good?

the mapsoft is fine. what sensors are you using that can see anything from 5 km away?
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Red-ROM
post Aug 13 2010, 10:35 AM
Post #223


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QUOTE (Notsoevildm @ Aug 13 2010, 05:04 AM) *
Old roleplayer here with a lot of experience with SR1-3. Unfortunately none with SR4 or PBP campaigns.

I have an idea for a character which could best be described as a dwarven b-list decker/drug dealer. I can even envision how he could get caught up in the current arc with BDLL, although I see there a couple of other characters on the waiting list.

I saw that you are looking for new characters, so should I go ahead and post him here? I have pulled a character together (not sure if it's any good) using one of the SR4 character generators and used the 50 question list to work out his background. One thing to be aware of is that I have a tendency to make rather broken characters with a broad range of abilities, rather than min-maxed cybermonsters.

I would be learning the SR4 rules (I have access to the books) and how to forrmat posts correctly as I went, so expect plenty of OOC discussion as I work out what I am trying to do, both IC and OOC.

I'm definately looking for people, the two guys on the reserve list are no shows. go ahead and post your character, but I should mention that most character generators are flawed in one way or another, so you might want to double check it.
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pbangarth
post Aug 13 2010, 03:16 PM
Post #224


Captain Canuck
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OK, so here is a technical bit about Professor and how I hope to play him. He has the Linguistics Adept Power which allows him to learn languages just by talking with people. With his Magic of 6, this gives him a Test after 4 hours conversation. He also has the Linguist Quality, which halves the time to learn a new language, and bumps up the language skill once he has it. So that makes it 2 hours. Realistically (... in Shadowrun!?!?) Professor should have a truckload of languages at his disposal already, from the international, academic lifestyle he led. Can you imagine working in an Anthropology department where half the faculty is from some other country, and everybody has her own set of field languages she had to learn? Then there's the Matrix. But chargen doesn't accommodate this twist.

So, Professor's going to talk to people in game to learn languages, because this is important to him intellectually and as a survival skill in a nasty world where knowing what is being said may save your life. I will try to do this in role play with other players, but if it gets boring, tell me, and I will bug Red-ROM for some abstraction that saves you all from his pestering.
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Notsoevildm
post Aug 13 2010, 03:17 PM
Post #225


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I used Daisybox 0.4.0.0 to create the character and filled in some of the blanks myself. In terms of acutal BP costs, etc. I am pretty much reliant on the program, but if someone could eyeball it to see if looks right (or suggest anything obvious I have missed) I would be most grateful. I hereby present:

Ferdinand ‘Ferret’ Dobson, Dwarf, Age 40

Background: In 50 questions format. I need a AAA technology corp to hate on. Not sure who the big players are in SR4, any suggestions?
[ Spoiler ]


Attributes:
[ Spoiler ]


Skills:
[ Spoiler ]


Contacts: Descriptions under background
[ Spoiler ]


Qualities:
[ Spoiler ]


Gear:
[ Spoiler ]
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