The Cutting Edge - new goodies & game changers in the sourcebooks, what are the best parts of Arsenal, Augmentaion etc |
The Cutting Edge - new goodies & game changers in the sourcebooks, what are the best parts of Arsenal, Augmentaion etc |
Jul 15 2010, 12:57 AM
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#1
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Moving Target Group: Members Posts: 393 Joined: 2-July 07 Member No.: 12,125 |
I have nosed through Arsenal, Augmentation, Unwired and Street Magic... But I still have no idea what the nuggets are, really. This is what I know:
Arsenal - Tons of new guns, armor etc. Saw the customization rules, but didn't really read them. Augmentation - custom cyber limbs starting at max racial attribute before augmentations! WOOHOO! Bunches of new cyber. Serious wounds. Cyberpsychosis explained. Unwired - new programs? Street Magic - next to nothing. New spells? Help me out here. What are the biggest game changers available in each book? I keep seeing references to stuff like Optimization in Unwired or custom stuff from Arsenal... What are the best, most important new pieces of gear / rules / spells etc. available in the new supplements? |
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Jul 15 2010, 03:53 AM
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#2
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Moving Target Group: Members Posts: 492 Joined: 28-July 09 Member No.: 17,440 |
A quick skim won't really let you see the full potential of some of those books. You should read in detail to really find the nuggets.
This is by no means a complete list but a few off the top of my head: Street Magic: new traditions several new spirits Possession spirits Inhabitation spirits Free spirits Ally spirits spell design tables to create custom spells Arsenal: better and more detailed armors, many of which allow for greater values for the same encumbrance (see Form Fitted) weapon and vehicle customization is pretty versatile and can get some surprisingly cool results martial arts new drugs chemtech advanced combat rules extreme environmental hazards such as polar regions, desert regions Augmentation: new toys with cyber and bio genetech nanotech diseases advanced med rules cyberzombies and cyborgs Unwired: mostly great stuff for technomancers, but mundanes got a few cool things program options are great worms, trojins, viruses advanced techonmancer rules (bio node hacking, etc) botnets tacnets premade ICs |
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Jul 15 2010, 06:53 AM
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#3
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Runner Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 |
Don't forget that almost all the good Adept stuff is in Street Magic. Without SM, Adepts are dun. With it, and the optional rules to help them out, they are good again.
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Jul 15 2010, 07:41 AM
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#4
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Moving Target Group: Members Posts: 572 Joined: 6-February 09 From: London Uk Member No.: 16,848 |
I would also add
SM = shadow sprits and blood mages, I found a blood mage hunt was just the thing to liven up our game not so long ago. We just about managed to stay on the living side of the living / dead line. Ars = The moding rules are pretty good and should never be overlooked to make you stand out abit from the background (or blend in if you Ruth coat everything) Aug = New cyber and bio is always good plus the mods for cyberlimbs are worth looking at Unw = gives with one hand takes with the other. some of the new bits are very handy but it does seem to make the matrix more complicated then it already is. Plus for technos it has better echo's and the special CF's like smartlink. I also wouldnt overlook running wild. some nice stuff in there that can be added into most runs from security critters to some gangers pet. |
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Jul 15 2010, 11:47 AM
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#5
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
FOR HACKERS/TM'S:
Arsenal: Commlink Modules and Commlink Modifications Augmentation: Simsense Booster (allowing a 5th VR Pass) Unwired: Program Options, Additional Programs, Additonal Matrix Actions, New Sprites, TM Streams, TM Paragons, TM Echoes, Black MSP's |
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Jul 16 2010, 03:50 AM
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#6
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
I think the greatest thing that Unwired brought into the mix is Clustering.
Think about it: You get 2 or 3 commlinks with the same Response and now you don't have to think about what programs you want to load... you load them all! Not only can you load them all, you can run them at full strength. |
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Jul 16 2010, 03:56 AM
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#7
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Couldn't you just do that with 3 commlinks anyway? (IMG:style_emoticons/default/smile.gif) Clustering is really just for making use of *peripheral* nodes, and it's a neat (if limited) option. (IMG:style_emoticons/default/smile.gif)
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Jul 16 2010, 04:15 AM
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#8
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Couldn't you just do that with 3 commlinks anyway? (IMG:style_emoticons/default/smile.gif) Clustering is really just for making use of *peripheral* nodes, and it's a neat (if limited) option. (IMG:style_emoticons/default/smile.gif) Before Unwired came out, yes you could run three commlinks, but then you had to split your attention between the three 'links. With Clustering you can take 3 Response 5 commlinks and have 1 "Mega" commlink running 8 Rating 5 programs all at the same time AND no drop in Response. |
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Jul 16 2010, 04:28 AM
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#9
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Oh, I get you; you mean all running with your icon somewhere. (IMG:style_emoticons/default/smile.gif) Gotcha.
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Jul 16 2010, 05:18 AM
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#10
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Sorta off topic, but maybe someone here can answer this question: If I take my Datajack and add in a Response 5 chip to it, would I be able to run Commlink programs on it? Sorta like a commlink, but without a transmitter.
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Jul 16 2010, 05:44 AM
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#11
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
The rules for devices are kind of a mess. You could probably get away with running programs on almost anything. Why would you even have a Datajack in the first place? (IMG:style_emoticons/default/smile.gif)
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Jul 16 2010, 06:25 AM
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#12
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
The rules for devices are kind of a mess. You could probably get away with running programs on almost anything. Why would you even have a Datajack in the first place? (IMG:style_emoticons/default/smile.gif) Becouse you didn't have them removed after the crass 2.0. Thats the reason why my Sasha has two of them. |
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Jul 16 2010, 08:15 AM
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#13
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
The rules for devices are kind of a mess. You could probably get away with running programs on almost anything. Why would you even have a Datajack in the first place? (IMG:style_emoticons/default/smile.gif) Because Datajacks allow you to use Knowsofts, and it can be a choke-point for system defense. |
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Jul 16 2010, 02:10 PM
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#14
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Because you can't jam a datajack connection.
Because you can be jacked into your vehicle with a datajack/cable connection and have all your wireless turned off so that enemy hacker is just staring at your tank/suv feeling really frustrated. Arsenal: Vehicle Modification Rules. Those things are amazing. And in a well thought out group where people make a team, instead of a bunch of individuals that the GM has to squish together. They're even better. You can take a 25k Conestoga Van, and turn it into a mobile medium lifestyle Surgical facility/base. With 20 Body, 20 armor, Chameleon Coating, acceleration/speed enhancements, a 30 slot sensor package, satellite link, a nexus, weapon ports (or turrets if you don't care about legality), grid link, grid override, a 5 pilot, and a slew of other enhancements. You could turn that thing into Rigger/Hacker heaven. A safeplace for your mage to settle down while he goes astral. Arsenal is fun, and can make for amazingly cool toys that can be campaign changers. |
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Jul 16 2010, 07:20 PM
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#15
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
You can't jam trodes, either. It's all the same.
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Jul 16 2010, 07:23 PM
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#16
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Trodes actually piss me off.
They make VR too accessible to the mages/adepts. I understand why they did it, but it does tick me off (IMG:style_emoticons/default/smile.gif) |
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Jul 16 2010, 07:40 PM
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#17
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Yup, and full-strength Smartlinks.
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Jul 16 2010, 09:18 PM
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#18
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Moving Target Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 |
What do you mean by "full strength smartlinks"?
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Jul 16 2010, 09:20 PM
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#19
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
As opposed to Smartlink 'Lites'.
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Jul 16 2010, 11:07 PM
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#20
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Runner Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 |
Before Unwired came out, yes you could run three commlinks, but then you had to split your attention between the three 'links. With Clustering you can take 3 Response 5 commlinks and have 1 "Mega" commlink running 8 Rating 5 programs all at the same time AND no drop in Response. Or you could get one Response 6 comlink and run 11 rating 5 programs all at the same time with only 1 drop in response. (IMG:style_emoticons/default/spin.gif) Really though, optimization and ergonomic options are the key factor from Unwired. They mean that basically anyone and everyone runs bucketloads of R6 programs. |
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Jul 16 2010, 11:42 PM
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#21
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Target Group: Members Posts: 16 Joined: 16-July 10 Member No.: 18,833 |
Or you could get one Response 6 comlink and run 11 rating 5 programs all at the same time with only 1 drop in response. (IMG:style_emoticons/default/spin.gif) Really though, optimization and ergonomic options are the key factor from Unwired. They mean that basically anyone and everyone runs bucketloads of R6 programs. thought the rating drop was based on system, not response.... |
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Jul 17 2010, 12:48 AM
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#22
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Runner Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 |
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Jul 17 2010, 03:16 AM
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#23
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
Thats one of the hidden changes from SR4 to SR4a:
QUOTE (p232 SR4A) A running program counts against the device’s processor limit. For every (processor limit) programs running on a device (not including persona programs but including agents), the device’s Response rating is temporarily reduced by one; this Response loss does not affect the device’s maximum System rating.
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Jul 17 2010, 03:22 AM
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#24
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Huh? I thought he meant base System is limited by base Response. Obviously reduced Response doesn't affect system.
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Jul 17 2010, 03:23 AM
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#25
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Running Target Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
It used to but not anymore.
/shrug |
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