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> High defense builds...., ... not armor stacking
Yerameyahu
post Jul 15 2010, 10:32 PM
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Granted, I think the rules are insufficiently aggressive about stacking bonuses. The very rare "+ to rating" is heavily limited, while the very common "+ to test/DP" is not only (mostly) unlimited, but also allows for those split-pool abuses. :/

D2F never believes me. (IMG:style_emoticons/default/nyahnyah.gif)
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Dakka Dakka
post Jul 16 2010, 05:50 AM
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QUOTE (Falanin @ Jul 15 2010, 10:38 PM) *
Unarmed/blades/clubs/<other melee skill>: Weapon focus. Total (at character creation, with restricted gear) 4.
Weapon foci only add dice to melee attacks. They don't help with defense. Sad but true. Personalized Grip though adds +1 to all melee combat rolls.

QUOTE (Falanin @ Jul 15 2010, 10:38 PM) *
Any: Improved ability(adept power) and reflex recorder(for appropriate skill) but these are capped at 1/2 your skill rating, total.

Aptitude(quality) helps give you more of the improved ability, etc.

So skill 7+(3~4)+(1~6 [EDIT:1~4, 1/2 skill rating]) added to defense when using full defense.
I don't quite get that calculation. Reflex recorders and the adept power both create a augmented skill rating. This is capped at 9 (1.5*maximum natural skill) or 10(augmented rating +1) from Aptitude.
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Mäx
post Jul 16 2010, 06:31 AM
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QUOTE (iategod @ Jul 16 2010, 01:32 AM) *
ya, when you get into skills there's no real limit since you could potentially level up your skill with enough karma after chargen.

Considering that there are hard limits for that and you can reach those easily at chargen, so thats not true.

QUOTE (D2F @ Jul 15 2010, 11:57 PM) *
I've read that on the adept power and I think I remember reading it as a general rule for skill rating enhancements, biut I can't find it anyomre. You got a quote for me? As far as I can tell atm, the 1.5x skill rating only applies to the Adept power.

See the skills chapter of the BBB, its there at the beginning.
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D2F
post Jul 16 2010, 10:13 AM
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QUOTE (Yerameyahu @ Jul 15 2010, 10:32 PM) *
Granted, I think the rules are insufficiently aggressive about stacking bonuses. The very rare "+ to rating" is heavily limited, while the very common "+ to test/DP" is not only (mostly) unlimited, but also allows for those split-pool abuses. :/

D2F never believes me. (IMG:style_emoticons/default/nyahnyah.gif)


I never said I don't believe you. I even think I read it myself. I just can't find the rule that limits rating modifiers anymore, other than the one for the improved ability adept power. That's why I was asking for the quote, to put myself at rest =)

QUOTE (Mäx @ Jul 16 2010, 06:31 AM) *
See the skills chapter of the BBB, its there at the beginning.

Awesome, thanks! P.118 SR4A. Finally found ti again. No clue, how I was able to miss it about a dozen times in a row, though.
Anyways, thanks Chummer!
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Dakka Dakka
post Jul 16 2010, 10:21 AM
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For your convenience:
QUOTE ('SR4A p. 118')
Some abilities and implants (as noted) may increase this rating, creating a modified skill rating. A modified skill cannot exceed the base skill rating x 1.5 (making 9 the maximum possible rating, or 10 with the Aptitude quality).

Interestingly this rule does not talk about maxima but actual skill ratings. This would make the limitation the same as for the adept power.
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D2F
post Jul 16 2010, 10:23 AM
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QUOTE (Dakka Dakka @ Jul 16 2010, 10:21 AM) *
For your convenience:


Much obliged =)
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Mäx
post Jul 16 2010, 12:04 PM
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QUOTE (Dakka Dakka @ Jul 16 2010, 12:21 PM) *
Interestingly this rule does not talk about maxima but actual skill ratings. This would make the limitation the same as for the adept power.

Yes skills unlike attributes are limited to current rating*1,5.
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Laodicea
post Jul 24 2010, 06:21 AM
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QUOTE (Belvidere @ Jul 15 2010, 01:41 PM) *
It would take some karma gen and initiation but here we go. And I'm going with hypothetical situations here, mainly getting max hits on a spellcasting.

Mystic adept. Magic 9(8[reduced for 'ware]) Adept5/Mage3

Reaction: 13
Combat Sense: 8
Tactsoft: 4
Reakt: 2
Combat Sense Spell: (Overcasted) 6
Deflection Spell: (Overcasted) 6

Not sure if they all stack, but there ya go. thats 39 dice to avoid attacks. You're rolling more than most people are allowed to roll on an attack. (IMG:style_emoticons/default/grinbig.gif)



someone please fit this inside a 400bp package for me.
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