Ennemy (20BP), Is it the CIA ? |
Ennemy (20BP), Is it the CIA ? |
Jul 20 2010, 11:18 AM
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#1
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Moving Target Group: Members Posts: 303 Joined: 26-May 10 Member No.: 18,622 |
Hi,
one of my player want to take this disadvantage. I fear that a 20BP ennemy should be a very powerfull organisation, isn't it right ? |
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Jul 20 2010, 11:20 AM
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#2
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
power 10, incidince 10... yeah that's going to suck
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Jul 20 2010, 11:23 AM
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#3
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Moving Target Group: Members Posts: 572 Joined: 6-February 09 From: London Uk Member No.: 16,848 |
That will be something that should come up quite often and possibly take center stage all the time. Maybe suggest wanted instead?
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Jul 20 2010, 11:25 AM
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#4
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
it's more the corporate court forces vs the CIA..
They can go anywhere anytime... vs the CIA which is UCAS based and has to respect extrateritorial rights.. |
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Jul 20 2010, 11:38 AM
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#5
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
They could take more than one enemy and have 4 lvl 5 or one lvl 10 and two lvl 5
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Jul 20 2010, 11:39 AM
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#6
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
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Jul 20 2010, 12:03 PM
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#7
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
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Jul 20 2010, 04:12 PM
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#8
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
It's the CIA.
They never want lube. In fact, if you're pre-lubed, they send you out to get sandpaper to get rid of it. |
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Jul 20 2010, 07:25 PM
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#9
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Neophyte Runner Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 |
I'm not sure the CIA would even be enough, they have a finite budget and a limited operational scope. This should be at least a AAA corp with an axe to grind, and enough international presence where they are unavoidable. Aztechnology would be a good bet, they have branches and subsidiaries all over the place and the resources tobe a major pain in the butt.
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Jul 20 2010, 07:30 PM
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#10
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Moving Target Group: Members Posts: 695 Joined: 21-March 09 Member No.: 17,002 |
I'm not sure the CIA would even be enough, they have a finite budget and a limited operational scope. This should be at least a AAA corp with an axe to grind, and enough international presence where they are unavoidable. Aztechnology would be a good bet, they have branches and subsidiaries all over the place and the resources tobe a major pain in the butt. Lofwyr. "Dinner Guest get new meaning when talking about ***ed off Dragon" (IMG:style_emoticons/default/biggrin.gif) |
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Jul 20 2010, 07:33 PM
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#11
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Neophyte Runner Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 |
Lofwyr. "Dinner Guest get new meaning when talking about ***ed off Dragon" (IMG:style_emoticons/default/biggrin.gif) Yeah certainly don't want to be Lofwyr's dinner guest, at least not without checking the menu before you RSVP! |
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Jul 20 2010, 07:49 PM
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#12
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Runner Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 |
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Jul 20 2010, 07:58 PM
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#13
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Shooting Target Group: Members Posts: 1,757 Joined: 11-December 02 From: France Member No.: 3,723 |
Connection rating 6 (remember a police captain alone has 5)
Membership +6 (1000+) Area of influence +4 (National) or +6 (Global) depending on how much clout you consider the CIA has through its foreign stations and cooperation with foreign agencies. Magical resources +1 (limited, not a majority of agents are awakened) Matrix resources +1 (active) +2 (broad) or +4 (pervasive) depending on how you understand it and the level of cooperation with the NSA. That would give the CIA a Modified Connection rating between 18 and 23. Add 1 to 6 points for the Incidence rating. |
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Jul 20 2010, 08:13 PM
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#14
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Neophyte Runner Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 |
Connection rating 6 (remember a police captain alone has 5) Membership +6 (1000+) Area of influence +4 (National) or +6 (Global) depending on how much clout you consider the CIA has through its foreign stations and cooperation with foreign agencies. Magical resources +1 (limited, not a majority of agents are awakened) Matrix resources +1 (active) +2 (broad) or +4 (pervasive) depending on how you understand it and the level of cooperation with the NSA. That would give the CIA a Modified Connection rating between 18 and 23. Add 1 to 6 points for the Incidence rating. The lack of cooperation between agencies should actually reduce their standing some, CIA analyzes the take from all the Intelligence agencies (except for the ones that they don't) but has to rely on other agencies for a not insignificant portion of what they do. They have to jump through hoops legally (and step on the FBI's toes) to do much domestically and they need to borrow special forces assets from the military to actually take action in a lot of cases. Given these oint values though it looks like an OG in a large street gang (A national one like MS-13) could probably achieve a connection of 10 without too much difficulty. For the number of build points thais flaw is worth it should be a major factor in the character's life. |
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Jul 20 2010, 11:52 PM
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#15
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Hmmmmmmmmmm... Maybe the PC stole Buttercup's Manga?
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Jul 21 2010, 12:02 AM
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#16
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Moving Target Group: Members Posts: 317 Joined: 7-June 09 From: Scotland Member No.: 17,249 |
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Jul 21 2010, 01:26 AM
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#17
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Running Target Group: Members Posts: 1,424 Joined: 7-December 09 From: Freedonia Member No.: 17,952 |
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Jul 21 2010, 01:52 AM
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#18
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Moving Target Group: Members Posts: 393 Joined: 2-July 07 Member No.: 12,125 |
Technically speaking, the CIA only works abroad. The NSA and FBI have jurisdiction within UCAS national limits...
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Jul 21 2010, 01:58 AM
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#19
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Honestly, Enemy is a flaw that hurts everyone, but only pays the one player. Unfair. (IMG:style_emoticons/default/smile.gif) Plus, it can be vastly disruptive to any other plotline at the 20BP level, right? Bleh!
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Jul 21 2010, 02:09 AM
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#20
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Moving Target Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 |
Honestly, Enemy is a flaw that hurts everyone, but only pays the one player. Unfair. (IMG:style_emoticons/default/smile.gif) Plus, it can be vastly disruptive to any other plotline at the 20BP level, right? Bleh! at 20bp they got the money to hire runners, like the rest of the team.. to take them out |
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Jul 21 2010, 02:13 AM
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#21
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Moving Target Group: Members Posts: 317 Joined: 7-June 09 From: Scotland Member No.: 17,249 |
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