Gatorboy's Ganger, Insect spirit and Pedestrian Generator |
Gatorboy's Ganger, Insect spirit and Pedestrian Generator |
Aug 14 2010, 05:29 AM
Post
#1
|
|
Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
The link's long since dead, but would anyone have a backup lurking about somewhere?
Yes, I know it was 1/2nd edition, but damn, you could pump out mooks like candy with them having a good range of varience. And I had a handy cheat-sheet for the conversions to 3rd:) -Tir |
|
|
Aug 14 2010, 01:12 PM
Post
#2
|
|
Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
I don't know anything about this one. If you can give me a sample of the output I can make some lists for the omnihedron.
Yes it's old, but it's so easy to write up random stuff for with XML. I have a random NPC generator. 1/6 chance in for s meta human, 1/6 of meta humans are a sub race, has adepts and mages. |
|
|
Aug 16 2010, 03:04 AM
Post
#3
|
|
Moving Target Group: Members Posts: 206 Joined: 21-November 09 Member No.: 17,893 |
would u mind to post that one, Platinum?
I´m interested in the mechanixs of such a format, too... i´d love to make some of those kinda lists for my own game. (IMG:style_emoticons/default/smile.gif) |
|
|
Aug 16 2010, 05:21 PM
Post
#4
|
|
Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
would u mind to post that one, Platinum? I´m interested in the mechanixs of such a format, too... i´d love to make some of those kinda lists for my own game. (IMG:style_emoticons/default/smile.gif) I uploaded the file to my new site: Click on the link at the bottom of the page. |
|
|
Aug 18 2010, 03:19 AM
Post
#5
|
|
Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
Digging through 5-year old notes for a sheet (we didn't keep a html copy, something I'm now kicking myself for)
-Tir |
|
|
Aug 18 2010, 03:39 AM
Post
#6
|
|
Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
Ok, I'm brain-dead, but still able to function effectively.
Copy: http://www.gatorboystudios.com/games/shadowrun/gangs.htm Or http://gatorboystudios.com/games/shadowrun/bugs.htm From http://www.gatorboystudios.com/games/shadowrun/ And go to the Internet Wayback machine... http://www.waybackmachine.org/ AND IT WORKS! Just remember to allow the wayback machine scripts if you've got you system locked down. It's a pity, but the pedestrian calculator isn't there. (IMG:style_emoticons/default/frown.gif) Spoke too soon - the gang generator works, but the bug one does not. Damn. -Tir. Well, gang-campaign it is! |
|
|
Aug 18 2010, 07:50 PM
Post
#7
|
|
Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
Spoke too soon - the gang generator works, but the bug one does not. Damn. Actually, if you go into the source (html) of the bug.htm and snip out the waybackmachine's toolbar (you will see comments) then it works. Some of the variables in the toolbar conflict with the generator. (If you need a copy, let me know. I have it working) |
|
|
Aug 19 2010, 02:11 AM
Post
#8
|
|
Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
Well, I'm obviously html-noncompliant as I can't get the danged thing to work:)
Would you be able to post a link to the version of workyness? -Tir. |
|
|
Aug 24 2010, 04:18 AM
Post
#9
|
|
Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
Well, I'm obviously html-noncompliant as I can't get the danged thing to work:) Would you be able to post a link to the version of workyness? -Tir. http://www.shadowrun2.com/bugs.htm sorry it took so long. I got lost in borderlands. |
|
|
Aug 24 2010, 08:52 AM
Post
#10
|
|
Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
God yes - And we've now got a PC/NPC called "Squeaker" that I'm playing as Scooter from Borderlands. Inbred hillbilly-isms intact. The players who know Boarderlands are giggling all the way...
"Goddammit, which flamin' d!*khole thought he could drive su-uu-cuh a bee-ea-uuuu-tiii-ful machine without a f*&king gearbox? This thang's more busted up than ma' momma's girl-parts after she started seein' that trog Bubba..." "Alright now, you go git yer murder on and I'll drive casual-like so the redshirts don't suspect nothin'" "Ohh, that was hotter than watchin' my sis and our niece jelly-wrestle last Thanksgivin'!" "Who died and made you king s#!t, d!*khole?" "I've got yer license right here!" "Wheere're we going, we don't have many road rules...cause they ain't roads." "Oh holy smokin' cinnamon jesus tittys, THAT THING IS A MONSTER! This's gonna be SWEEEET!"" (IMHO, the funniest line in the entire game.) "What's yer problem, yer momma breastfeed you in front of your friends at school?" "Well, the next time I see a bulldog's blistered ass, I'll wave and ask yer mom how she's goin, miright?" "The daisy can ride in the back with the trogs." "What's wrong Captain Fruity, find out yer dadda was jerkin' off to pictures of zebras?" "Ma momma didn't raise no weirdo. Well, except for Hal, but as he was locked in the basement, nobody minded. Sheeit, did I say that out loud?" "You know, the desert is a wonderful place. Dry, lifeless and great to hide a dead man" <Lightning relpy> "No wonder you're at home here, it's like your mother." <Pause> "Well, screw you, buddy!" "I thought your momma didn't raise no daisies?" "...shut up." -Tir PS: Thanks for the linky:) |
|
|
Lo-Fi Version | Time is now: 26th November 2024 - 06:06 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.