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#1
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 ![]() |
The guardian Spirit is shown with a weapon but the stats and power do not reflect it as far as I can see. Has any one added a spirit power that would allow a spirit to have a simple weapon (sword, ax, club)?
Weapon DV modifier +(F/2), AP modifier +(F/2). +1 Reach Yes, I know a spirit could just pick something up but this would allow the spirit to come armed. |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
The guardian Spirit is shown with a weapon but the stats and power do not reflect it as far as I can see. Has any one added a spirit power that would allow a spirit to have a simple weapon (sword, ax, club)? Weapon DV modifier +(F/2), AP modifier +(F/2). +1 Reach Yes, I know a spirit could just pick something up but this would allow the spirit to come armed. Guardian Spirits have an Optional power that lets them know how to use a weapon. So a group of 5 Guardian Spirits of Force 5 can be turned into a monster of a fighting squad. Especially useful for when you are taking an enemy hardpoint and you don't know how to shoot railguns. |
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 ![]() |
ALSO they have the optional power of "Natural Weapon". Which means they come armed into the world. And it is frightenly powerful. (Provides melee-weapon, No reach, DV=Force)
Which is exactly what you want, it seems. |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Yea, they are task spirits for combat.
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#5
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Moving Target ![]() ![]() Group: Members Posts: 689 Joined: 16-September 03 From: Colorado Member No.: 5,623 ![]() |
ALSO they have the optional power of "Natural Weapon". Which means they come armed into the world. And it is frightenly powerful. (Provides melee-weapon, No reach, DV=Force) Which is exactly what you want, it seems. Summerstorm, was not looking at it that way. You are correct that that is more than enough of a weapon. |
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
The Natural Weapon power is described as being fangs and claws, a flaming sword, or anything else that would be used in combat. The composition or appearance of a spirit doesn't matter.
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#7
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Natural weapons? Great for melee and whatnot, but a Magician with Task spirits and Guardian spirits can hijack a frigate and suddenly know how to drive it and operate the railgun. That makes the glowing sword/fangs/claws kind of meh.
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#8
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
Natural weapons? Great for melee and whatnot, but a Magician with Task spirits and Guardian spirits can hijack a frigate and suddenly know how to drive it and operate the railgun. That makes the glowing sword/fangs/claws kind of meh. actually, the railgun would not be a heavy weapons test, it would be a gunnery test. guardians can't learn gunnery, it is a vehicle active skill. |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
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#10
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
If however you had a railgun that wasn't mounted on a vehicle, it could be used with the Heavy Weapons skill
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#11
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 ![]() |
1) Summon Task spirit with Armorer.
2) Unmount the railgun. 3) Summon Guardian spirit with Heavy weapons. Piece of cake. |
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#12
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
Technically he would need armorer AND mechanic: watercraft
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#13
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Target ![]() Group: Members Posts: 84 Joined: 25-September 09 Member No.: 17,677 ![]() |
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#14
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
Why is that? To remove a weapon from a mount does not take any test only time according to Arsenal p. 147.
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#15
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
Why is that? To remove a weapon from a mount does not take any test only time according to Arsenal p. 147. Actually it doesn't say it doesn't need a test. It just doesn't mention it at all, either way. I would imagine removing the weapon mount would be as difficult as installing it (if you want the weapon to still work) |
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#16
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
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#17
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
We're talking about removing a RAIL GUN from a turret mount on a deck of a Frigate.
Not from removing an MMG from a flexible mount ontop of a tank. I argue that you cannot remove the railgun without removing the weapon mount |
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#18
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
You may be right, but you could also just acquire the railgun without the mount and frigate.
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#19
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
Sure (IMG:style_emoticons/default/smile.gif)
but this was not part of the silly strawman argument being had. If you get the railgun without the ship, then you don't need the spirit with armorer either.. Just straight to heavy weapons and profit. |
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#20
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
Correct. I agree that a gauss cannon is awesome but a gauss rifle would be enough for most situations. A lot less hassle.
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#21
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Dumorimasoddaa ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 ![]() |
The Natural Weapon power is described as being fangs and claws, a flaming sword, or anything else that would be used in combat. The composition or appearance of a spirit doesn't matter. Can't you also get rangeed nature weapon or is that none PC free spirits only RAW? |
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#22
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 ![]() |
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