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> How do you scrap?, What is your character's forte?
What type of combat does your character use as his primary attack?
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Crimson Jack
post Mar 3 2004, 09:07 PM
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What type of combat does your main character excel at and use the most often? While everyone may use several types of weapons, what would you consider your best attack skill/weapon?
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Nikoli
post Mar 3 2004, 09:08 PM
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Pin 'em down, catch in cross fire and jam their signals.
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TheOneRonin
post Mar 3 2004, 09:12 PM
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My ex-CASSOCOM guy avoids firefights whenever possible, but his weapon of choice on MOST runs is a custom M-23 with an internally suppressed upper receiver chamberd for .300 Whisper.

A Defiance T-250 loaded with 3" magnum buckshot works well too when quiet goes out the window.
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Shockwave_IIc
post Mar 3 2004, 09:13 PM
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I don't have many active characters so..
Shockwave.. he'll go with AR's, SMG's, light/ heavy pistols, blades, razors and Muay Thai.

Mo.. Matrix Combat only since she has no combat skills (auto shotguns when playing paranormal crisis.

Issy, Light pistols only at the minute, though Muay Thai class's are being taken.
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Austere Emancipa...
post Mar 3 2004, 09:15 PM
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If I ever got to actually play, it would be a tie between a light pistol (well, a hold-out really) and ATGMs.

Because I'm always the GM, however, it's always the ATGMs. No question.
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TheOneRonin
post Mar 3 2004, 09:43 PM
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QUOTE (Austere Emancipator)
If I ever got to actually play, it would be a tie between a light pistol (well, a hold-out really) and ATGMs.

Because I'm always the GM, however, it's always the ATGMs. No question.

Hey Aus, you have a problem with players running around in stuff that needs a ATGM to stop, or are your NPCs just THAT sadistic? :spin:
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Zazen
post Mar 3 2004, 09:55 PM
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I picked "other", because, as any player of that old Aerosmith video game could tell you... music is the weapon.
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GunnerJ
post Mar 3 2004, 10:03 PM
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Nevermind.
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broho_pcp
post Mar 3 2004, 10:04 PM
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Other:
"With mind-bullets, that's telekinesis, kyle."

(edit)
"everybody knows pterodactyls fear the wail of a guitar."
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John Campbell
post Mar 3 2004, 10:14 PM
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Sorcery at range, my trusty battleaxe when it gets up close and personal. No one ever expects that the brawny dwarf charging them with battleaxe raised is the mage...

If I ever get the enchanting shop up and running, I intend to combine the two... magic battleaxe. Stacked high-Force weapon focus and Frost Aura anchor...
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Austere Emancipa...
post Mar 3 2004, 10:27 PM
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QUOTE (TheOneRonin)
Hey Aus, you have a problem with players running around in stuff that needs a ATGM to stop, or are your NPCs just THAT sadistic?

I don't think using ATGMs is sadistic at all. If you hit someone, or at least pretty near, they probably won't have time to feel a whole lot of pain. If you miss by a significant margin, it won't do much. A pretty binary thing.

My players don't run around in stuff that needs ATGMs to stop, because they know that the people they do runs against (and are currently hunted by) will have no problems getting some. Though they probably wouldn't be able to get something that heavy even if they wanted to, since plain old LAWs and MAWs (cheap and easy to get at) take care of anything up to and including LAVs&APCs.
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Siege
post Mar 3 2004, 10:52 PM
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QUOTE (John Campbell)
Sorcery at range, my trusty battleaxe when it gets up close and personal. No one ever expects that the brawny dwarf charging them with battleaxe raised is the mage...

If I ever get the enchanting shop up and running, I intend to combine the two... magic battleaxe. Stacked high-Force weapon focus and Frost Aura anchor...

Oh my, a chilled half-pint...

-Siege
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simonw2000
post Mar 3 2004, 11:46 PM
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My character in one online game actually has Dirty Fighting for an Unarmed specialisation.
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Hasaku
post Mar 4 2004, 12:07 AM
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It's all about taking careful aim and making every bullet count. Large caliber semi-auto, something like a G3, for my main weapon; a slug-loaded shotgun as my "Oh, shit!" backup.

Drop the rifle as a free action, the three point harness will carry it out of the way. Draw Mr. chopped-down T-250, paint the walls, reload the rifle and continue. Heck, I don't ever carry extra shells.
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Austere Emancipa...
post Mar 4 2004, 12:17 AM
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All G3s seem to have Safe-Semi-Auto trigger groups. Nothing stops you from firing them only in semi-auto, though. ;)
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Lindt
post Mar 4 2004, 12:31 AM
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Lets see:
Sys Ed- Light pistol, point and pray he hits something.
Percy - Big guns, on boats, rockets, missles, torpedos, and and thing that goes boom.
Brewhouse - Mojo and hard sticks
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toturi
post Mar 4 2004, 12:50 AM
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Rifles, Unarmed, Pistols. Rifles at longer ranges, Pistols for social occasions, and finally melee. Most people tend to be vulnerable at a certain range. If they concentrate long range, they have to be weaker at melee. If they are good at melee, then consequently they are weaker at range. Rarely, you have someone who is good every step of the way.
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RangerJoe
post Mar 4 2004, 02:00 AM
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There's just something that makes John Smith feel safer walking down the street with a smartlinked FN P90 in his briefcase (rigged for SL fire via an induction pad).

Given the urban nature of most of our group's runs, SMGs are the way to go. Hence, other: not really a heavy weapon, and without the style of a heavy pistol.
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FlakJacket
post Mar 4 2004, 02:40 AM
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Depends on the individual situation. But more often than not, heavy pistols and SMG's make a appearance. Although I'm a sucker for a good shotgun.
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Large Mike
post Mar 4 2004, 02:45 AM
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*sigh* Gunbunnies, gunbunnies, gunbunnies. Will they ever learn?

Do all the talking. That way, you very rarely ever need to fire a weapon. Failing that, have some nice city spirits use confusion.

And if the shit every *really* hits the fan, have someone else do all the weapon-work.
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mfb
post Mar 4 2004, 02:49 AM
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well, my guy's the "someone else". there are plenty of suckers out there who think they're slick enough to talk themselves out of every situation; when they prove themselves wrong--as they so often do!--i make my profit.

and, "other", as there's no spot for SMGs up there. my main char is also pretty 'leet in unarmed.
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toturi
post Mar 4 2004, 03:27 AM
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QUOTE (Large Mike)
*sigh* Gunbunnies, gunbunnies, gunbunnies. Will they ever learn?

Do all the talking. That way, you very rarely ever need to fire a weapon. Failing that, have some nice city spirits use confusion.

And if the shit every *really* hits the fan, have someone else do all the weapon-work.

Talk? Yeah, I talk. My SMG is a pretty good negotiating tool. And let's see you sweet talk that drone will you?
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RangerJoe
post Mar 4 2004, 03:36 AM
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Mr. Lynx, I'd like to introduce you to my associates, Dr. Fabrique Nationale and Mr. APDS.

I think I'll let them do the talking.
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John Campbell
post Mar 4 2004, 04:05 AM
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My good friend Mr. Lightning Bolt would like to put in a few words, too, probably regarding his favorite topic, rigger brains cooked over easy.

QUOTE (Siege)
Oh my, a chilled half-pint...

Always remember that when someone only comes up to your waist, that means that they have your groin in easy punching range.
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moosegod
post Mar 4 2004, 04:07 AM
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Unarmed, although I don't need it often.

I love combat spells.
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