How would you inhabit a Dragon? |
How would you inhabit a Dragon? |
Sep 1 2010, 05:55 AM
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#1
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Moving Target Group: Members Posts: 230 Joined: 17-August 10 Member No.: 18,942 |
Say you are ordered to kidnap a dragon and inhabit it with one of your ally spirits.
How would you go about doing it? |
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Sep 1 2010, 05:58 AM
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#2
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Moving Target Group: Members Posts: 516 Joined: 22-July 10 From: Detroit Member No.: 18,843 |
Say you are ordered to kidnap a dragon and inhabit it with one of your ally spirits. How would you go about doing it? Aww, I missed you! edit: It doesn't seem like there are any major rules complications for dragons, specifically. At least for the inhabitation itself. You'll have to drug them, most likely, unless you want them in the astral, Powerbolting you to death; something like laes should work, in massive doses. Then the vessel prep will have a negative modifier equal to the dragon's magic rating, so it won't be easy, by any stretch of the imagination. As far as kidnapping one goes? Hrm. Find someone who really pissed this dragon off, kidnap them, shove a big pile of autoinjectors full of laes into the guy, then deliver him for dinner? Not a very high chance of success, but for this operation, no plan is going to have one^^ |
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Sep 1 2010, 06:07 AM
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#3
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
Step 1: Break into a dragon's lair.
Step 2: Die horribly. |
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Sep 1 2010, 06:30 AM
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#4
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Runner Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Hey, regular dragons aren't so tough. If its a -great- dragon, you're screwed. Nongreats have no twist fate...
... and are actaully pretty weak against stun damage. |
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Sep 1 2010, 06:40 AM
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#5
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
If the GM uses the succestion of dimishing dicepool by one for every test after the first, it is pretty much impossible to prepare a dragon as a living vessel.
You need 8 successes and your dicepool is slowered by 9 on avarage right of the bat. |
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Sep 1 2010, 07:27 AM
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#6
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
Say you are ordered to kidnap a dragon ..... How would you go about doing it? Good Luck even with the First Part ! Dragons(and I'm not talking great Dragons, I mean all Dragons) are supposed to be super genius and to have an extended Web of Informants. Even just preparing the plan unnoticed is a task by itself, then executing the kidnapping the Dragon ....they're usually accompanied by spirit and/or mundane Bodyguards,to have Wards and magical protection.... And after You've kidnapped him preventing him from sending for Help... Than inhabing the Dragon Than getting away with it, without any repercussions from the Dragon Community..... I'm not saying that its impossible but just a monumental task Hough! Medicineman |
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Sep 1 2010, 11:27 AM
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#7
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Moving Target Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 |
Still... the resulting entity would be very powerful.
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Sep 1 2010, 11:41 AM
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#8
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Moving Target Group: Members Posts: 303 Joined: 26-May 10 Member No.: 18,622 |
Vestrivan....
But he does it willingfully... |
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Sep 1 2010, 11:49 AM
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#9
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Dumorimasoddaa Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 |
I'd make a one-twoedge char. Save up a shite load of karma and abuse the burn of a critical sucess rule. I'd use in on my planning roll my doing the plan rolls then making it a vessel roll you name it. Sure the rule say raising attribute may cost time but they don't say it has to. 5 karma per roll isn't to high to pay for it plus some rolls won't need the necessary +4 hits any how.
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Sep 1 2010, 03:08 PM
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#10
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Sep 1 2010, 03:15 PM
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#11
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Very carefully. I carefully find out who the Johnson is, and what blackmail he holds over me. I keep recordings of all my meets with him. I buy a rating 6 SiN, I build a whole new persona, use a specially modded commlink with all the defenses my hacker can put together. I contact the Dragon I was hired to kidnap and inquire on his reward structure for information about plots against him. I also inquire how much he would pay to have this threat removed. I destroy the sin and the commlink I used to contact said Dragon. I leave a dead drop system for the Dragon to dump information into. I use an Agent purchased by a brand new Rating 6 SiN, on a brand new commlink, using AR. If the Dragon doesn't get back to me in 24 hours. I move out of the country. (Preferably the continent) |
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Sep 1 2010, 03:25 PM
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#12
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Runner Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 |
Say you are ordered to kidnap a dragon and inhabit it with one of your ally spirits. How would you go about doing it? I'd put a bullet in the brainpan of the schlub 'ordering' me to do anything and sell his corpse to the organleggers. The careful investment of (IMG:style_emoticons/default/nuyen.gif) 0.34 will net me greater returns then this flight of fancy. How many times has it been said that ally spirits don't have that power? I think I've lost count. |
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Sep 1 2010, 03:27 PM
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#13
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
I'd put a bullet in the brainpan of the schlub 'ordering' me to do anything and sell his corpse to the organleggers. The careful investment of (IMG:style_emoticons/default/nuyen.gif) 0.34 will net me greater returns then this flight of fancy. How many times has it been said that ally spirits don't have that power? I think I've lost count. Your plan might be even safer than mine (IMG:style_emoticons/default/smile.gif) I'll go with yours. |
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Sep 1 2010, 03:28 PM
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#14
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I like how you say 'one of your ally spirits', because why *wouldn't* you have more than one? (IMG:style_emoticons/default/biggrin.gif)
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Sep 1 2010, 03:42 PM
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#15
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Running Target Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 |
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Sep 1 2010, 03:53 PM
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#16
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Moving Target Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
How many times has it been said that ally spirits don't have that power? I think I've lost count. Ally spirits don't have what power? Inhabitation? I assure you they do. They start with Materialization or Possession, based on your tradition and can be designed with Inhabitation. Edit: My signature seems appropriate to the task at hand... |
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Sep 1 2010, 04:00 PM
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#17
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Runner Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 |
Ally spirits don't have what power? Inhabitation? I assure you they do. They start with Materialization or Possession, based on your tradition and can be designed with Inhabitation. Edit: My signature seems appropriate to the task at hand... Ah, right. I've been shutting off my mind to this 'posession tradition' bullshit. |
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Sep 1 2010, 04:01 PM
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#18
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Sep 1 2010, 04:15 PM
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#19
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Moving Target Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
Ah, right. I've been shutting off my mind to this 'posession tradition' bullshit. I'll agree with you there... Posession traditions tend to be way over-powered. At least as far as I have seen. The player of the ONE that has been allowed in our game has been ordered not to raise his casting/summoning magic over a 3. He plays an mystic adept. |
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Sep 1 2010, 04:22 PM
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#20
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
I'll agree with you there... Posession traditions tend to be way over-powered. At least as far as I have seen. The player of the ONE that has been allowed in our game has been ordered not to raise his casting/summoning magic over a 3. He plays an mystic adept. So they have to stagnate their character? Sounds like a ton of fun. |
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Sep 1 2010, 04:29 PM
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#21
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Better that than ruin the game for everyone, and he can advance as an adept. (IMG:style_emoticons/default/smile.gif) Not that advancement is necessary for fun, of course.
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Sep 1 2010, 04:49 PM
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#22
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Moving Target Group: Members Posts: 337 Joined: 1-September 06 From: LI, New York Member No.: 9,286 |
So they have to stagnate their character? Sounds like a ton of fun. Who said he was stagnant? He can raise anything he wants... save for summoning skills and spell magic. Why does it seem like most everyone here is only interested in raw power for a character? Just because being possessed by a force 6+ (adding 6+ to all physical attributes and 12 ItNW) is not unbalanced for the rest of the team... Right now he has trouble summoning and binding force 5's and the GM has to specifically throw in a mage on the opposition just to deal with it. The real thing keeping him in check is not the GM but the player... He has done more to harm his character than the GM ever will. Better that than ruin the game for everyone, and he can advance as an adept. (IMG:style_emoticons/default/smile.gif) Not that advancement is necessary for fun, of course. Agreed |
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Sep 1 2010, 05:38 PM
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#23
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Moving Target Group: Members Posts: 219 Joined: 16-November 09 From: United States Member No.: 17,876 |
Mmmeh, possession traditions are not terribly overpowered like they used to be. Especially without channeling.
Now on kidnapping a dragon: Nigh impossible. Kidnapping an egg or a juvenile is a better option if mama/papa dragon is already out of the picture. Another option would be to level the dragon with an Ares Lazer and inhabiting the corpse. Use the Preserve spell to stave off decay. |
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Sep 1 2010, 05:39 PM
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#24
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Runner Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 |
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Sep 1 2010, 05:39 PM
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#25
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Running Target Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 |
Mmmeh, possession traditions are not terribly overpowered like they used to be. Especially without channeling. Now on kidnapping a dragon: Nigh impossible. Kidnapping an egg or a juvenile is a better option if mama/papa dragon is already out of the picture. Another option would be to level the dragon with an Ares Lazer and inhabiting the corpse. Use the Preserve spell to stave off decay. Or any spirit with regenerate, not sure if allies can get that power, but free spirits, and great form plant spirits can. |
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