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> Assault canon recoil, So much bang, so little buck
Stahlseele
post Sep 7 2010, 05:25 PM
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but then, if you're allowed to have that kind of fun, nothing much else matters anyway ^^
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StealthSigma
post Sep 7 2010, 05:27 PM
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QUOTE (Kruger @ Sep 7 2010, 12:10 PM) *


If you look at range increments as a function of power and accuracy it also works out as well.

Category - Short - Medium - Long - Extreme
L. Machine Gun - 75 - 200 - 400 - 800
Sporting Rifle - 100 - 250 - 500 - 750
H. Machine Gun - 80 - 250 - 750 - 1200
Assault Cannon - 100 - 300 - 750 - 1500
Sniper Rifle - 150 - 350 - 800 - 1500
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KarmaInferno
post Sep 7 2010, 08:59 PM
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Remember, folks, this was the original inspiration for the Shadowrun assault cannon:

http://img32.imageshack.us/img32/2376/600pxvlcsnap205401.jpg

"Cobra assault cannon, state-of-the-art bang bang!"



-karma
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Stahlseele
post Sep 7 2010, 09:16 PM
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Still looks like tha Barret Again . .
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Yerameyahu
post Sep 7 2010, 09:31 PM
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Scaled-up, though, which is a big difference. The key Assault Cannon difference is the explosive ('light tank') shells, as someone mentioned earlier.
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Shrike30
post Sep 7 2010, 10:04 PM
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I've always envisioned assault cannons as being somewhere in the .50 caliber/14.5mm range. Technical advancement in an attempt to improve the old 85 pound M2HB has already given us a 50-odd pound, .50 cal machinegun with recoil comparable to that of a .30 cal M240B (albeit at 260 RPM), in the form of the XM312. Add another 65 years of development time and more ceramic/composite/carbon-fiber parts, I don't see a reason why that weight (especially with the replacement of the heavy optics/computer unit with a much more compact smartlink and some optimization for being shoulder-fired rather than tripod-mounted) wouldn't get down into the 30-35 pound range... something that a cybered human or burly ork/troll should be able to fire from the shoulder without serious problems.

Lessee here... assault cannon, add Burst Fire (to represent a low ROF like the aforementioned 260 RPM/~4.3 RPS... maybe even allow a Long Burst as a complex action to indicate it's technically capable of autofire), an extended magazine, and a personalized grip as mods, then a Top-mount Smartgun Link, a sling, a shoulder shock pad, and an Underbarrel foregrip, and you've got a decent cyborg battle rifle with enough recoil comp that someone burly enough to use it (Str 6 is where I'm thinking it'd start to be manageable) can fire a couple of bursts with only a -2 penalty on the second burst (4 points of RC including strength, first round is free, 1 point uncompensated x2 for heavy weapon). Gets that extra punch you need for dealing with Hardened armor...
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Yerameyahu
post Sep 7 2010, 10:16 PM
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But there's already a .50 cal Barrett sniper rifle in the Sniper Rifles section. (IMG:style_emoticons/default/smile.gif) The art and fluff imply that it's more than that, plus special ammo. Otherwise, you'd just load AC ammo into your sniper rifle, right?
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Summerstorm
post Sep 7 2010, 10:33 PM
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I always thought the assault cannons are based on the WWII anti-tank rifles or recoilless rifles. 20 mm is a nice caliber for those.
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Yerameyahu
post Sep 7 2010, 10:36 PM
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Well, not a recoilless. That's a whole nother animal.
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KarmaInferno
post Sep 7 2010, 11:14 PM
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QUOTE (Stahlseele @ Sep 7 2010, 04:16 PM) *
Still looks like tha Barret Again . .


It IS the Barret.

The Robocop movie used a Barret as their "Cobra Assault Rifle".

The original SR assault cannon was inspired by the Cobra. Similar to how the original Predator heavy pistol was inspired by the Robocop Auto-9.

The Barrett didn't actually appear in Shadowrun as the AMR/Sniper Rifle we have now til a bit later. By which point the Assault Cannon had been more or less re-envisioned as the monster gun we have currently.



-karma
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Kruger
post Sep 7 2010, 11:40 PM
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Yeah, the Model 121 was Fields of Fire. Quite amusing commentary that suggested the weapon's silencer could make it completely silent, lol.
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Matsci
post Sep 7 2010, 11:50 PM
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QUOTE (Shrike30 @ Sep 7 2010, 02:04 PM) *
I've always envisioned assault cannons as being somewhere in the .50 caliber/14.5mm range. Technical advancement in an attempt to improve the old 85 pound M2HB has already given us a 50-odd pound, .50 cal machinegun with recoil comparable to that of a .30 cal M240B (albeit at 260 RPM), in the form of the XM312. Add another 65 years of development time and more ceramic/composite/carbon-fiber parts, I don't see a reason why that weight (especially with the replacement of the heavy optics/computer unit with a much more compact smartlink and some optimization for being shoulder-fired rather than tripod-mounted) wouldn't get down into the 30-35 pound range... something that a cybered human or burly ork/troll should be able to fire from the shoulder without serious problems.


Honestly, I see them as something much closer to the Barrett XM109.

Single Shot, throws a 25mm cannon shell (explosive!) up to 2000 meters, and has a semi-auto capacity, with 4 round box. The XM312 is basically one rechambered for .50 cal.

Besides, most .50 cal automatic weapons are HMGs, so that puts .50 cal at 7P, AP -3. (HMGs are defined as between 12-15mm)


The thing is, the Barret 121 used to only be able to fire a special subsonic ex-ex, which was factored into it's stats. It wasn't special in that it was absurdly powerful, it was special because it was absurdly silent.
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Tymeaus Jalynsfe...
post Sep 8 2010, 12:14 AM
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QUOTE (Sengir @ Sep 7 2010, 03:42 AM) *
There is no rule against using flechettes in regular firearms...


Sure, but a Shotgun has a higher base damage than MOST regular weapons... 7p (9pf) for the win... In a minigun with suppressive fire that goes to 10p (12pf)... so much more effective than a similarly modded Heavy Pistol Round... and is equal to MMG's in base damage...

Anyways... I think that a Shotgun-Minigun is cooler than any other option out there...
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Tymeaus Jalynsfe...
post Sep 8 2010, 12:15 AM
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QUOTE (Summerstorm @ Sep 7 2010, 04:33 PM) *
I always thought the assault cannons are based on the WWII anti-tank rifles or recoilless rifles. 20 mm is a nice caliber for those.



Yeah, think 20mm, 25mm or 30mm Cannons... Devastating...
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Yerameyahu
post Sep 8 2010, 01:06 AM
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A shotgun-minigun isn't an option. (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Sep 8 2010, 01:31 AM
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QUOTE (Yerameyahu @ Sep 7 2010, 06:06 PM) *
A shotgun-minigun isn't an option. (IMG:style_emoticons/default/smile.gif)


But it would be glorious indeed if it were... (IMG:style_emoticons/default/smokin.gif)
And technologically speaking, not really all that difficult, though it would require designing it from the ground up of course...
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Ed_209a
post Sep 8 2010, 01:57 AM
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Even though it came along long after SR, I think this is the best matchup for the SR assault cannon.

Barret M109

More from Wikipedia here.
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Neurosis
post Sep 8 2010, 02:16 AM
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QUOTE
Lessee here... assault cannon, add Burst Fire (to represent a low ROF like the aforementioned 260 RPM/~4.3 RPS... maybe even allow a Long Burst as a complex action to indicate it's technically capable of autofire), an extended magazine, and a personalized grip as mods, then a Top-mount Smartgun Link, a sling, a shoulder shock pad, and an Underbarrel foregrip, and you've got a decent cyborg battle rifle with enough recoil comp that someone burly enough to use it (Str 6 is where I'm thinking it'd start to be manageable) can fire a couple of bursts with only a -2 penalty on the second burst (4 points of RC including strength, first round is free, 1 point uncompensated x2 for heavy weapon). Gets that extra punch you need for dealing with Hardened armor...


I am scared of this gun and I am scared of you. I am also going to give this exact ridiculous frankengun to the Cyberzombie who is essentially the final boss of my campaign. : )
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Yerameyahu
post Sep 8 2010, 02:27 AM
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It's a Heavy Weapon, so you'll need to be burlier than just Strength 6 if you're using that rule. Also, can't use sling and shock pad together (kinda hip pad territory anyway; still incompatible). Don't forget that the Panther has integral smartgun, though.

Still, if you really need 12P/-5… only 135¥ (16F) per burst! (IMG:style_emoticons/default/biggrin.gif) Cheaper and easier to find than AV rockets, I guess, once you fire it enough to overcome the initial investment. (A Striker for 1000¥ also needs +1000¥ for the rocket, right?)

On the other hand, (narrow) burst fire isn't getting you through anyone's armor, net hits are (and that huge AP, of course). So, you're only getting -2 to their Dodge pool from that burst. :/

The Vigorous certainly looks more like the Barrett than the Panther does; I think it's fluffed as 'more traditional' or whatever.
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KarmaInferno
post Sep 8 2010, 03:12 AM
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A cyborg wielding that weapon is likely to have a gyromount as well.




-karma
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Yerameyahu
post Sep 8 2010, 03:15 AM
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A cyborg should be driving a tank anyway. (IMG:style_emoticons/default/smile.gif)
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Kagetenshi
post Sep 8 2010, 03:24 AM
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PAC images available in SSC p60, Cannon Companion p34, or here (backup link). No trace of Barrett in the design that I can see.

~J
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Neurosis
post Sep 8 2010, 03:25 AM
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I did mention it's a cyberzombie, right? No lack for Strength/Heavy weapons and he does indeed have a gyromount and his current weapon is an FN-Mag 5.

I'm just gonna upgrade to Shrike's autocannon. Wouldn't be fair to turn it on the PCs too much but turning elite mooks into a red mist should make the point of how horrifyingly deadly this guy is.
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Kruger
post Sep 8 2010, 03:27 AM
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QUOTE (Kagetenshi @ Sep 7 2010, 07:24 PM) *
PAC images available in SSC p60, Cannon Companion p34, or here (backup link). No trace of Barrett in the design that I can see.

~J

The Panther was the second assault cannon and debuted in the Street Samurai Catalog. The original was just called "Assault Cannon" and was in the core book.
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Neraph
post Sep 8 2010, 05:47 AM
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QUOTE (Neurosis @ Sep 7 2010, 09:16 PM) *
I am scared of this gun and I am scared of you. I am also going to give this exact ridiculous frankengun to the Cyberzombie who is essentially the final boss of my campaign. : )

Modify a grenade launcher for full auto, with a smartlink, and gas vent 2. Add a Airburst Link. I'm not sure exactly what would happen (increase DV? actually roll scatter per grenade?), and with current scatter rules it's not that important, I guess. Except when you decide to use Suppresive Fire.

You can do the same with a Missile Launcher, by the way. The Fleshe Hail Barrage missile launcher is a good choice.
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