My Assistant
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Sep 13 2010, 12:37 AM
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#26
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Moving Target ![]() ![]() Group: Members Posts: 268 Joined: 30-March 03 From: Denver, CO Member No.: 4,355 |
We also use the 1"=2m or 1"=1m for a lot of our game sessions. To make the distance that the characters can travel somewhat more circular, we added in the dnd rule that you can cut the diagonal (i.e. move directly to the kitty-corner square), but every other one costs double the movement. As with dnd, you can't cut corners around objects. Exact enough for your wargamer-type players, and simple enough for the rest.
FYI, when I GM, I recently switched to laminated maps with 2cm squares. I had to make them myself, but I really like the scale when the squares are representing 1m and I want to get more stuff on the map. |
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Lo-Fi Version | Time is now: 12th April 2022 - 01:49 PM |
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