![]() ![]() |
Sep 10 2010, 03:43 PM
Post
#1
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 676 Joined: 11-June 10 From: Thunder Bay, ON, Canada Member No.: 18,696 |
Some questions about the matrix rules:
Hot sim adds + 2 to all matrix tests. Does that include Compiling, Registering, Threading, Fading, and/or Matrix Perception? For that mater, does it include defense from attack or damage resistance? I'm thinking damage resistance shouldn't be included. It is after all supposed to be more dangerous to ones health to do this. If it includes Matrix Perception does that mean that a Technomancer gets +4 in VR and +2 in AR? Technomancers get a +1 to Response when in VR. Can this increase Response above Resonance when in VR? Can Echoes like Overclocking, System Upgrade, etc increase their respective attribute above Resonance? |
|
|
|
Sep 11 2010, 01:47 PM
Post
#2
|
|
|
Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
"Note that this is not an exhaustive list of actions that may be performed in the Matrix, but a list of actions designated as “Matrix actions” for the purposes of game mechanics, such as the bonus for using hot sim." (p. 228, SR4A)
|
|
|
|
Sep 11 2010, 01:55 PM
Post
#3
|
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Some questions about the matrix rules: Hot sim adds + 2 to all matrix tests. Does that include Compiling, Registering, Threading, Fading, and/or Matrix Perception? For that mater, does it include defense from attack or damage resistance? I'm thinking damage resistance shouldn't be included. It is after all supposed to be more dangerous to ones health to do this. If it includes Matrix Perception does that mean that a Technomancer gets +4 in VR and +2 in AR? Technomancers get a +1 to Response when in VR. Can this increase Response above Resonance when in VR? Can Echoes like Overclocking, System Upgrade, etc increase their respective attribute above Resonance? The only thing it wouldn't include is damage resistance, since that happens in the physical world, not the matrix. This does mean a TM gets +4 to perception while in VR and +2 in AR. The book never says anything about the bonuses from VR response, overclocking, etc being able to push a matrix attribute higher than resonance, so strictly speaking, those things are still limited to your resonance. |
|
|
|
Sep 11 2010, 02:00 PM
Post
#4
|
|
|
Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
The only thing it wouldn't include is damage resistance, since that happens in the physical world, not the matrix. For riggers, for some reason it DOES include damage resistance, as the qualifier for them is "all actions, whenever they're jumped-in". It should probably NOT be for riggers, same as for hackers. I guess add it to the list of "rules that need fixing". -karma |
|
|
|
Sep 11 2010, 04:46 PM
Post
#5
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
For riggers, for some reason it DOES include damage resistance, as the qualifier for them is "all actions, whenever they're jumped-in". It should probably NOT be for riggers, same as for hackers. I guess add it to the list of "rules that need fixing". -karma Well, Riggers still do not soak Damage in the Matrix (Unless it is to their Matrix Persona)... Any physical damage inflicted to the Rigger's body doesn not get the bonus... any other interpretation makes absolutely no sense... |
|
|
|
Sep 11 2010, 09:50 PM
Post
#6
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 10-November 08 Member No.: 16,576 |
Actually I have a question on technomancers that I haven't been able to determine (and page references would help). Can a technomancer's commlink scores go above 6? It doesn't say that anywhere I can find.
|
|
|
|
Sep 12 2010, 02:46 AM
Post
#7
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Actually I have a question on technomancers that I haven't been able to determine (and page references would help). Can a technomancer's commlink scores go above 6? It doesn't say that anywhere I can find. A Technomancer's Bionode is based upon the Character's Attributes, so yes, if his relevant attributes go above 6, then so do his Bionode's Stats... Of course, they are generally capped at his Resonance though; but since you can raise Resonance as high as you like (With Submersions and Attribute Increases), this is really not that big of a deal... (IMG:style_emoticons/default/smokin.gif) |
|
|
|
Sep 12 2010, 03:09 AM
Post
#8
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Well. It's kind of a big deal, because getting your Resonance to 6 in the first place isn't cheap, and you need those BP for other things as well. (IMG:style_emoticons/default/smile.gif)
|
|
|
|
Sep 12 2010, 03:40 AM
Post
#9
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Well. It's kind of a big deal, because getting your Resonance to 6 in the first place isn't cheap, and you need those BP for other things as well. (IMG:style_emoticons/default/smile.gif) Sure... A Technomancer is Karma Intensive, there is no question; but it is not hard to develop a Technomancer BECAUSE they have so much that they need to buy... (IMG:style_emoticons/default/smokin.gif) You have no lack of options to purchase... (IMG:style_emoticons/default/wobble.gif) |
|
|
|
Sep 12 2010, 03:47 AM
Post
#10
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Haha, that's true. (IMG:style_emoticons/default/smile.gif) Very glass-half-full. (IMG:style_emoticons/default/biggrin.gif)
|
|
|
|
Sep 12 2010, 04:04 AM
Post
#11
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Haha, that's true. (IMG:style_emoticons/default/smile.gif) Very glass-half-full. (IMG:style_emoticons/default/biggrin.gif) I tend to prefer optimism to cynicism... (IMG:style_emoticons/default/smokin.gif) |
|
|
|
Sep 12 2010, 04:17 AM
Post
#12
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Indeed. It's not horrible pit of Karma debt to climb out of, it's an opportunity to practice climbing. (IMG:style_emoticons/default/smile.gif)
|
|
|
|
Sep 12 2010, 03:42 PM
Post
#13
|
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
I tend to prefer optimism to cynicism... (IMG:style_emoticons/default/smokin.gif) You've obviously never heard the story of the two princes. |
|
|
|
Sep 12 2010, 03:42 PM
Post
#14
|
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
For riggers, for some reason it DOES include damage resistance, as the qualifier for them is "all actions, whenever they're jumped-in". It should probably NOT be for riggers, same as for hackers. I guess add it to the list of "rules that need fixing". -karma Damage resistance isn't an action though. |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 8th December 2025 - 10:31 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.