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> Money for Magicians and Adepts?
LukeZ
post Sep 17 2010, 05:54 PM
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Since Magician and Adepts won't buy much ware/tech, but only gear (as any other character), while needing XP for news Spells and Foci Binding... any suggestion on what to buy?

Is there a way to "convert money" to Spells/Foci Binding?
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TommyTwoToes
post Sep 17 2010, 05:57 PM
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QUOTE (LukeZ @ Sep 17 2010, 12:54 PM) *
Since Magician and Adepts won't buy much ware/tech, but only gear (as any other character), while needing XP for news Spells and Foci Binding... any suggestion on what to buy?

Is there a way to "convert money" to Spells/Foci Binding?

I had a mage that funded a Metahuman rights center, and provided semi legitimate (completely non-run based) employment to ghouls. My GM allowed me to "buy" karma at a rate of 1 karma per 20,000 (IMG:style_emoticons/default/nuyen.gif) , with it spread out at 1 karma per game session. So I get a nice steady income of Karma that is slightly faster than the rest of the group in exchange for doing good works.
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Doc Chase
post Sep 17 2010, 06:06 PM
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Foci themselves also cost lotsa money. The Cash for Karma initiative is something I might look at for my group, as well as the flipside Karma for Cash.
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TommyTwoToes
post Sep 17 2010, 06:11 PM
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QUOTE (Doc Chase @ Sep 17 2010, 01:06 PM) *
Foci themselves also cost lotsa money. The Cash for Karma initiative is something I might look at for my group, as well as the flipside Karma for Cash.

For our group the Cash for Karma only works balance wise, because the karma income is spread out over many game sessions.

I kinda wish we could do Hurlg for Karma, I have been supplying some frat houses with Hurlg for parties and would like some good stuff to come rolling my way. (As opposed to the ugly-ones left overs that I end up taking home).
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CanRay
post Sep 17 2010, 06:12 PM
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I described "Sleazy the Free Spirit" that buys Karma for Cash in various types.

And, yes, he has a windowless panel van.
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TommyTwoToes
post Sep 17 2010, 06:13 PM
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QUOTE (CanRay @ Sep 17 2010, 01:12 PM) *
I described "Sleazy the Free Spirit" that buys Karma for Cash in various types.

And, yes, he has a windowless panel van.

Better that than an Ice Cream Truck.
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LukeZ
post Sep 17 2010, 06:25 PM
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QUOTE (Doc Chase @ Sep 17 2010, 07:06 PM) *
Foci themselves also cost lotsa money. The Cash for Karma initiative is something I might look at for my group, as well as the flipside Karma for Cash.


Yes they cost, but nothing compared to how much can cost ware/yech (more if delta...)
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sabs
post Sep 17 2010, 07:20 PM
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My hacker's dream cyberware.. totals up to 5.2 million nuyen (IMG:style_emoticons/default/smile.gif)
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Dumori
post Sep 17 2010, 08:10 PM
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QUOTE (TommyTwoToes @ Sep 17 2010, 06:57 PM) *
I had a mage that funded a Metahuman rights center, and provided semi legitimate (completely non-run based) employment to ghouls. My GM allowed me to "buy" karma at a rate of 1 karma per 20,000 (IMG:style_emoticons/default/nuyen.gif) , with it spread out at 1 karma per game session. So I get a nice steady income of Karma that is slightly faster than the rest of the group in exchange for doing good works.

Apart form karma not-being about doing "good" things more just the sum of ones actions. Cash for karma works but I see that idea naive though balance wise its hard to see a way to spend cash for karma and not get anything more back. Even helping the poor gets you a positive rep. If I had the choice I'd likely use it to fund a local gang as they will improve my area and hell make it a wiz gang for kicks. But the only RAW way for cash for karma and vice versa is via free spirits.
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Jaid
post Sep 17 2010, 08:22 PM
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QUOTE (Dumori @ Sep 17 2010, 04:10 PM) *
Apart form karma not-being about doing "good" things more just the sum of ones actions. Cash for karma works but I see that idea naive though balance wise its hard to see a way to spend cash for karma and not get anything more back. Even helping the poor gets you a positive rep. If I had the choice I'd likely use it to fund a local gang as they will improve my area and hell make it a wiz gang for kicks. But the only RAW way for cash for karma and vice versa is via free spirits.

in theory, you could spend your cash on assorted products that simulate shadowruns (or things that are equivalent to a shadowrun). as a form of training, this could easily simulate your ability to spend money and improve your abilities by doing so.
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Doc Chase
post Sep 17 2010, 08:24 PM
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QUOTE (Jaid @ Sep 17 2010, 08:22 PM) *
in theory, you could spend your cash on assorted products that simulate shadowruns (or things that are equivalent to a shadowrun). as a form of training, this could easily simulate your ability to spend money and improve your abilities by doing so.


Or by spending cash on outreach centers, gangs, urban improvement, wtfever- you outsource things you'd be doing anyway, leaving more time for training.
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Whipstitch
post Sep 17 2010, 08:26 PM
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QUOTE
any suggestion on what to buy?


'Ware and tech, particularly medtech.


I know that comes across as flippant, but seriously, the shenanigans a magician can get up to with drones AND Spirits alone can be pretty ridiculous. You don't really need any mad skills to operate a friggin' iBall, after all, and drones are for all intents and purposes immune to mana spells, so feel free to toss that Mana Ball wherever you want, because your Steel Lynx won't even notice that it's in the blast radius. Hell, after a few sessions my magicians usually have a pretty tricked out ride-- Movement may have been nerfed, but it's still far from useless when combined with a Body 4 Smart Tire equipped monocycle. I also like buying specialized wheel chair drones for runs where going Astral might be unusually useful-- some forms of Bug Spirits are effectively stuck as being dual natured so going limp in a Rigger Coccoon equipped Transys Steed and having the Rigger or Hacker watch your ride can be a surprisingly effective "run 'n' gun" strategy. And if nothing else, technological gadgets still work just fine even in areas with background counts, so they should never be dismissed entirely even if you suspect that you'd just end up lending or gifting them to other players as often as not. Pooling resources and general use equipment is a great tact to take if you're in a group that emphasizes the runner team concept as opposed to the hired guns mindset.
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Dumori
post Sep 17 2010, 08:29 PM
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I guess. Or you could spend money to complete your own objectives in DIY runs. As well such as paying your street gang to do X or such. But that seams a bit silly/messy. As you coudl set your objectives each day as really low/mundane and get a shit load of karma RAW. Get up 2 karma, eat soy bacon 2 karma, Buy soem more ammo 2karma.......
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TommyTwoToes
post Sep 17 2010, 08:30 PM
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QUOTE (Dumori @ Sep 17 2010, 04:10 PM) *
Apart form karma not-being about doing "good" things more just the sum of ones actions. Cash for karma works but I see that idea naive though balance wise its hard to see a way to spend cash for karma and not get anything more back. Even helping the poor gets you a positive rep. If I had the choice I'd likely use it to fund a local gang as they will improve my area and hell make it a wiz gang for kicks. But the only RAW way for cash for karma and vice versa is via free spirits.

karma - as used in SR is just the game mechanic word for experience points.

Sacrificing money to do "good" deeds is about taking money (power) in one form and changing it into experience points (power) in another form. Don't get hung up on the word karma itself. We choose to reward "good" actions and moral choices in our group as usually they are the more difficult path to follow.

This stuff is all houseruled anyway, the OP was looking for ideas.
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LukeZ
post Sep 17 2010, 11:05 PM
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QUOTE (Dumori @ Sep 17 2010, 09:10 PM) *
But the only RAW way for cash for karma and vice versa is via free spirits.


Sorry, but how?
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Dumori
post Sep 17 2010, 11:09 PM
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Spirts can take karma or give karma to people. Thus one could run a cash for karma scheme. It buys the karma slightly cheaper and sells it one for a profit or it could sell for the same price just put less karma out there as well free spirits wan't all that yummy karma more than nuyen.
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Thanee
post Sep 17 2010, 11:48 PM
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Addicted Mages and their Karma Dealers. Great! Stay out of my park! (IMG:style_emoticons/default/biggrin.gif)

Bye
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P.S. New spells cost money, too (need formulas).
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Makki
post Sep 18 2010, 07:05 AM
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just get every major gang on your payroll. or some underpayed wage slave. you can buy good connections very easy
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Mayhem_2006
post Sep 18 2010, 07:39 AM
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There is a tonne of non-invasive but incredibly useful hardware that adepts can make use of, so I'm having difficulty seeing why this question would even come up.
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LukeZ
post Sep 18 2010, 10:03 AM
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QUOTE (Mayhem_2006 @ Sep 18 2010, 08:39 AM) *
There is a tonne of non-invasive but incredibly useful hardware that adepts can make use of, so I'm having difficulty seeing why this question would even come up.


Like what?
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Thanee
post Sep 18 2010, 12:25 PM
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QUOTE (Mayhem_2006 @ Sep 18 2010, 09:39 AM) *
There is a tonne of non-invasive but incredibly useful hardware that adepts can make use of, so I'm having difficulty seeing why this question would even come up.


You know, some people like their bodies clean of that stuff. (IMG:style_emoticons/default/wink.gif)

Bye
Thanee
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Angelone
post Sep 18 2010, 12:25 PM
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Fingertip compartment with a monowhip, orientation system, heck most headware is pretty handy.
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LukeZ
post Sep 18 2010, 01:09 PM
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QUOTE (Angelone @ Sep 18 2010, 12:25 PM) *
Fingertip compartment with a monowhip, orientation system, heck most headware is pretty handy.


Yes, but you will have all the useful "external" ware with... maybe 100.000? Then what?
A deltaware will keep you searching for money for a lot of time...
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Karoline
post Sep 18 2010, 01:27 PM
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QUOTE (TommyTwoToes @ Sep 17 2010, 03:30 PM) *
karma - as used in SR is just the game mechanic word for experience points.

Sacrificing money to do "good" deeds is about taking money (power) in one form and changing it into experience points (power) in another form. Don't get hung up on the word karma itself. We choose to reward "good" actions and moral choices in our group as usually they are the more difficult path to follow.

This stuff is all houseruled anyway, the OP was looking for ideas.

In that case, I want to sacrifice my money to do 'evil' deeds.

I shall fund an initiative to get kids out of schools and into gangs. I shall fund radical eco(and other) terrorists. I shall give hackers large sums of money to hack entirely random systems overtly to cause general panic in the population...
(IMG:style_emoticons/default/devil.gif)
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pbangarth
post Sep 18 2010, 01:51 PM
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QUOTE (LukeZ @ Sep 17 2010, 02:25 PM) *
Yes they cost, but nothing compared to how much can cost ware/yech (more if delta...)
You can spend extra money to increase the chance of even finding a particular item (extra dice on the Availability Test). That Force 4 Power Focus you would like is 100,000 nuyen and a whopping 20 Availability. I know it's an Extended Test, but still.

So, pay another 250,000 nuyen and you have 10 extra dice for the Availability Extended Test. Way better chance. And at a Test interval of 1 week, way faster, too.


Then you can spend your 32 Karma to bind it!
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