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Mar 11 2004, 08:57 PM
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#26
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
I'll have to think about that one. Something like that would certainly be nice to have. Just gotta make sure it isn't unbalancing (for use by huge and heavily armored Trolls, for exaple).
Not a problem for me, since Whirling in my games will only reduce the penalties when defending (which doesn't allow counter-striking in most cases) and even then it only reduces them by half. Worth considering for others, though. Will have to think about Slashing Technique as well, it is certainly interesting but I gotta be sure it isn't unbalancing. Spider's Hands and Bootlicker will certainly be added. Self-Sustaining Spell seems like something I might add to Metamagics rather than maneuvers, and would in any case be something I have to keep my eyes on in case of abuse. Thanks for the great suggestions, keep 'em coming! |
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Mar 12 2004, 03:34 AM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
True Romantic:
Roll 2 extra die in a social test with a member of the opposite sex. The GM may add extra die for romantic actions like bringing flowers. Sure-Footed -2 to Atheltics TNs in any test requiring good balance or placement of the feet, such as running over rough terrain or walking across a narrow beam. Shield Bash Player gains 2 extra dice to a melee blunt weapons attack when they have equipped a shield. Shields inflict stun damage unless they are spiked. Ram If you succeed in a melee attack, do no damage but the opponent is knocked down instead. Mimic If your opponent just used any maneuver linked to a skill you have at the same or a higher level, you may use that same maneuver against them. Dirty Fighter If you succeed in an unarmed combat test your opponent is blinded for 2 turns. |
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Mar 12 2004, 11:45 AM
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#28
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
Shield Bash and Ram are sort of already in there, but the rest are grrreat! I might change Mimic and Dirty Fighter a bit, but for me right now it's the idea that counts. :) You're the man!
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Mar 12 2004, 01:23 PM
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#29
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Some of these stuff read more like Edges than Maneuvers though.
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Mar 12 2004, 01:28 PM
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#30
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
That's certainly one thing I try to keep in mind here: Whether it is something that could be learned, related to the use or training of a skill, or whether it is something innate. It's not a very tough line to draw, considering the other kinds of lines you already have to draw -- Active vs Knowledge, etc.
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