[SprawlSG] Lifestyle edges and flaws, Random anecdotes thread #1029311 |
[SprawlSG] Lifestyle edges and flaws, Random anecdotes thread #1029311 |
Mar 12 2004, 01:51 PM
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#1
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
I asked a few of my players to write themselves up a lifestyle with edges and flaws.
I got a whale shaman with almost every edge, a female troll adept with almost no edges except one step away from everything, and a rigger who lives in the middle of nowhere. First run with this group, I have them hijack a truck as it starts to come into town. Sure enough, two hands fly up. shaman/adept: "So, since our places are close to everything, it's not far from home right?" me: "No, it's miles away." shaman/adept: "But our houses are close to EVERYthing." me: "I told you, it's in the middle of nowhere." rigger: "So it's near my place then?" After some discussion the players decided that it was near all of their houses. The magic users had it nearby since they were close to everything, even the middle of nowhere, while the rigger, living in the middle of nowhere was obviously near the truck. This went on for almost ten minutes before I put my foot down and told them to hijack the damn truck already. |
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Mar 12 2004, 04:32 PM
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#2
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Moving Target Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
You need some new players.
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Mar 12 2004, 06:00 PM
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#3
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Moving Target Group: Members Posts: 194 Joined: 24-January 04 Member No.: 6,013 |
I know what BlackJack would do in that situation.....
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Mar 13 2004, 01:52 AM
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#4
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
Unfortunately, I've mixed Shadowrun and pleasure.
They're my friends. |
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Mar 15 2004, 02:23 AM
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#5
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Moving Target Group: Members Posts: 164 Joined: 26-February 02 From: Madison, Wi Member No.: 521 |
How old are they? 12? If you really want to solve this problem, grab a map and tell them to decide where they live. Then you will have no more problems.
On a different note, how can theses people have a lot of edges, but no flaws? Why not make it so that their edges and flaws balance to 0. |
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Mar 15 2004, 02:43 AM
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#6
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Moving Target Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
Having more edges than flaws just makes the lifestyle more expensive.
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Mar 15 2004, 04:18 AM
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#7
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I would use their impeccable logic and state that nuclear warheads are being tested in the middle of nowhere. This is where the rigger lives, so he or she dies, and as for the other characters, well, they're one step away from everything, including the blast.
Though technically that'd make the rigger just two steps away from everything... ~J |
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Mar 15 2004, 04:31 AM
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#8
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
Have them actually read what the flaws and edges say rather than assuming. "Middle of Nowhere" and "One Step Away From Everything" only worsen or improve the travel distance to conveniences and specialty services, like grocery stores and malls. It has nothing to do with their actual location relative to every other location in the world, let alone one another's homes or safehouses.
So basically it takes the adept 15 minutes instead of 30 minutes to get to a mall, while the rigger has to drive for 60 minutes to get to a similiar (but by no means the same) mall. That's all it means. Note that the baseline 30 minutes was chosen on a whim. |
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Mar 15 2004, 10:05 AM
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#9
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Harlequin Group: Dumpshocked Posts: 331 Joined: 26-February 02 Member No.: 861 |
@Kagetenshi
:rotfl: That was wonderful! :grinbig: |
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Mar 15 2004, 10:13 AM
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#10
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Neophyte Runner Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 |
I hardly think anyone here actually didn't realize that... the story was provided for humor's sake... |
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Mar 15 2004, 02:59 PM
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#11
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
I guess I missed the humor in it, then. Just seemed to be a demonstration of blatant ignorance on both the players and GMs side. I guess it'd be a real hoot for a player to waste ten minutes of a game arguing with the GM because his character got wet despite having the Hung Out to Dry flaw, too? Or that because they have the Daredevil edge, they have natural ultrasonic vision for free? To each their own, I suppose.
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Mar 16 2004, 01:32 AM
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#12
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
So what you're telling me is that my players tried to amuse themselves with blatant attempts to be silly, hence I'm incompetent?
Thanks, I'll be sure to note that. |
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Mar 16 2004, 05:06 AM
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#13
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
L.D: Why thank you :D
~J |
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Mar 16 2004, 10:18 PM
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#14
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
Actually I said "ignorance," not "incompetent." Ignorance isn't an insult, it's not being aware of something. While you did note that it was an ancedote in your original post, the vibe I got from the actual post just wasn't that humorous to me. My apologies if you were just trying to be silly for the sake of being silly. It simply came across to me as an ignorant rules-lawyering/munchkiny mistake instead, and apparently a couple of others as I wasn't the only one to offer up a solution to the assumed problem. |
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Mar 18 2004, 03:34 PM
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#15
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Moving Target Group: Members Posts: 196 Joined: 1-August 02 From: The land of unforgiving doom Member No.: 3,052 |
Yeah, it's cool.
You misunderstood me, I misunderstood you. All cool? Note to self: Don't post while tired. Bad stuff happens. |
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Mar 19 2004, 07:13 PM
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#16
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Moving Target Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 |
Well I thought it was funny. As well as Kagetenshi's reply. Good story.
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Mar 22 2004, 01:40 PM
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#17
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The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
Likewise. Must appeal to the British sense of humour...
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Apr 19 2004, 01:40 AM
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#18
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Moving Target Group: Members Posts: 309 Joined: 26-February 02 Member No.: 1,548 |
Y'know...yer only s'posed to be able to go +/-.5, total...right?
Also--I can't find the injunction in the rules against adding edges and flaws to a Street lifestyle. I half want to make a character who lives under a bridge, which is on a manaline, but the river running under is polluted, and all the local kids come to drink under the same bridge. I think that'd balance out. That'd be fun, in a cruel sort of way. Actually that WOULD be an interesting location: "Let's go to that power site to do ritual sorcery on summat or other!" And then half hour or so later up pops a truck full of high school football players with a few cases of beer...heh. And then a terrible botch, and a toxic spirit arises from the river and kills the towel boy! Sometimes I let my imagination run away with me. Anyway, it could be an interesting location, but munchy place to live. |
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Apr 21 2004, 05:31 PM
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#19
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Moving Target Group: Members Posts: 194 Joined: 24-January 04 Member No.: 6,013 |
Gold....pure...gold. |
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Apr 24 2004, 05:23 PM
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#20
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The Sewer Jockey Group: Dumpshocked Posts: 857 Joined: 26-February 02 From: Kent, United Kingdom Member No.: 1,197 |
Erm... what's a towel boy? I'm thinking Yankee reference here...
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Apr 24 2004, 05:38 PM
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#21
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Boy what carries towels.
~J |
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May 18 2004, 09:45 AM
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#22
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Moving Target Group: Members Posts: 103 Joined: 2-September 03 From: San Antonio Member No.: 5,571 |
Usually a tiny little lad who waits hand and foot on a sports team.
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