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> Inhabitation Ally Spirit question(s), Inspired by the possession threads of late
phlapjack77
post Nov 30 2010, 03:32 PM
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I was reading the rules on Ally spirits. It seems that when making the Ally spirit formula, the character chooses the Materialization or Inhabitation power for the spirit. But looking at Inhabitation for an Ally spirit, it seems like Inhabitation is a really bad choice in almost all ways (shorthanding now for Inhabitation and Materialization 'cuz I got tired of typing them (IMG:style_emoticons/default/smile.gif) )

1) When conjuring / binding the Ally spirit, In. needs to have a prepared vessel ready. Ma. doesn't need anything extra.
2) After conjuring / binding, the In. merge takes days. Ma. is ready to go from day one.
3) There are 3 forms available for In. spirits: flesh form, hybrid form, true form. These forms aren't choosable, but decided by some opposed rolls.
flesh form: retains all of the host's skills (not likely to have any for an Ally spirit prepared vessel?), gets ItNW, Realistic Form, Aura Masking (slightly useful, I guess)
hybrid form: retains natural abilities, no skills (same as above), gets ItNW, can't go Astral, vessel is obviously warped and "strange"
true form: vessel is destroyed, In. spirit gains Ma. and Astral Form, so it's now a Ma. Ally spirit

4) None of these forms above seem anywhere as useful as just Ma., since the In. Ally spirit is "stuck" in just one vessel.
5) So it seems that In. has lots of downsides, and almost NO upsides, aside from MAYBE a physical presence that has slightly higher physical stats than a materialized spirit would.

Does this seem correct?

*Edit* just read the errata, oops. Now the character can choose Inhabitation, Materialization, or Possession. Still seems like Inhabitation would only be taken for NPCs like bug spirits.
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Posts in this topic
- phlapjack77   Inhabitation Ally Spirit question(s)   Nov 30 2010, 03:32 PM
- - Yerameyahu   It has upsides, too. Be glad that there are also d...   Nov 30 2010, 03:38 PM
- - Seidaku   QUOTE (phlapjack77 @ Nov 30 2010, 10:32 A...   Nov 30 2010, 05:16 PM
- - Jaid   the usefulness of inhabitation is directly proport...   Nov 30 2010, 06:57 PM
|- - Tanegar   QUOTE (Jaid @ Nov 30 2010, 01:57 PM) the ...   Nov 30 2010, 07:16 PM
|- - Jaid   QUOTE (Tanegar @ Nov 30 2010, 02:16 PM) T...   Nov 30 2010, 09:45 PM
|- - pbangarth   QUOTE (Jaid @ Nov 30 2010, 04:45 PM) pret...   Nov 30 2010, 09:54 PM
- - Yerameyahu   They'll need to be.   Nov 30 2010, 09:50 PM
- - Tanegar   There's also the near-certainty that, while yo...   Nov 30 2010, 10:01 PM
- - phlapjack77   QUOTE (Yerameyahu @ Nov 30 2010, 11:38 PM...   Dec 1 2010, 02:15 AM
|- - Seidaku   QUOTE (phlapjack77 @ Nov 30 2010, 09:15 P...   Dec 1 2010, 03:59 AM
|- - Dahrken   QUOTE (Seidaku @ Dec 1 2010, 04:59 AM) Of...   Dec 1 2010, 06:41 AM
- - phlapjack77   Cool - thanks for the insights. I just don't ...   Dec 1 2010, 05:54 AM
- - Neraph   Actually, I doubt that by RAW cyberware in flesh f...   Dec 1 2010, 06:49 AM
|- - Seidaku   QUOTE (Neraph @ Dec 1 2010, 01:49 AM) Act...   Dec 1 2010, 01:26 PM
|- - Neraph   QUOTE (Seidaku @ Dec 1 2010, 07:26 AM) We...   Dec 1 2010, 05:51 PM
- - phlapjack77   QUOTE (Neraph @ Dec 2 2010, 01:51 AM) As ...   Dec 2 2010, 01:00 AM
|- - pbangarth   QUOTE (phlapjack77 @ Dec 1 2010, 08:00 PM...   Dec 2 2010, 04:32 AM
- - phlapjack77   thank you sir!   Dec 2 2010, 06:25 AM
- - Sephiroth   ALLY SPIRIT-INHABITED BIODRONES. Even better if t...   Dec 2 2010, 07:23 AM
|- - Neraph   QUOTE (Sephiroth @ Dec 2 2010, 01:23 AM) ...   Dec 2 2010, 04:19 PM
|- - pbangarth   QUOTE (Neraph @ Dec 2 2010, 11:19 AM) EDI...   Dec 2 2010, 06:10 PM
- - Ramaloke   This might be useful: QUOTE (Street Magic Errata ...   Dec 3 2010, 06:14 AM
|- - phlapjack77   QUOTE (Ramaloke @ Dec 3 2010, 02:14 PM) S...   Dec 3 2010, 08:19 AM
- - pbangarth   I'd give them the 6 for the combined hardened ...   Dec 3 2010, 01:58 PM
- - phlapjack77   That's kind of how I think it would work too, ...   Dec 3 2010, 02:03 PM
- - Ramaloke   So I have a question that is sort of in this same ...   Dec 3 2010, 02:11 PM
|- - pbangarth   QUOTE (Ramaloke @ Dec 3 2010, 09:11 AM) S...   Dec 3 2010, 02:20 PM
|- - darthmord   QUOTE (pbangarth @ Dec 3 2010, 09:20 AM) ...   Dec 3 2010, 07:40 PM
- - phlapjack77   Good question on the Inhabitation thing... I woul...   Dec 3 2010, 02:18 PM
- - Ramaloke   That does sort of throw a wrench in the works does...   Dec 3 2010, 02:38 PM
- - Seth   This all sounds like the kind of plan the evil cra...   Dec 3 2010, 02:41 PM


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