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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 ![]() |
Small Gang (only known within the neighborhood, might not even have a name, 15-35 members)
Modern Equivalents = Shilohs, Bush Mob, Black Gangster Deciples Weapons - Cheap Melee wpns (club/knife/chain), pistols, shotguns, cheap assault rifles (AK74s) and the occasional grenade. Armor - Armored Jacket or Vest Medium Gang (known throughout the sprawl, but not outside the city, 100-300 members) Modern Equivalent = Westies, Latin Kings (now, not in their prime) Weapons - Small Gang stuff + occasional LMG maybe an armored van Armor - Armored Jacket or Vest Large Gang (national reputation, presence in multiple cities, over 1,000 members) Modern Equivalent = Crips, Bloods, Aryan Nation Weapons - up to HMGs, Rocket Launchers, Doberman drones Armor - Armored Jacket or Vest + FFBA +++++++++++++++++++++++++++++++++++++++++++++ Ganger Stats: Street Punks: (the guys standing around on the corner) B Q S I W C R 4 4 4 2 2 2 3+1D Pistol/Lt Pstl 2 Unarmed 4 Club or Knife 2 Athletics 2 Street Etiquette 3 Stealth 1 Illegal Drugs 2 --------------------------------------------------- Punk Leader[PL]: (leads a crew of 4-7 street punks, generally toughest in crew) B Q S I W C R 5 4 4 2 3 3 5+2D Pistol 4 Unarmed 4 Club or Knife 5 Athletics 2 Street Etiquette 4 Stealth 1 Illegal Drugs 3 Intimidation 4 --------------------------------------------------- Neighborhood Gang Leader[NGL]: (heads up a crews from 3-5 crews, runs the money making rackets) B Q S I W C R 4 3 3 3 5 4 5+2D Pistol 4 Shotgun 4 Club or Knife 3 Unarmed 3 Athletics 2 Street Etiquette 4 Stealth 1 Illegal Drugs 4 Intimidation 2 Leadership 3 --------------------------------------------------- City-wide Gang Leader[CWGL]: (heads up a crews from 5-10 neighborhoods) B Q S I W C R 4 3 3 5 6 5 6+2D Pistol 3 Unarmed 4 Athletics 2 Street Etiquette 5 Stealth 1 Illegal Drugs 5 Prositution 3 Smuggling 2 Numbers Rackets 3 Protection Rckts 4 Intimidation 3 Leadership 5 --------------------------------------------------- City-wide Elites/Heavies: (CWGL has a crew of tough guys to act as bodyguards/enforcers) B Q S I W C R 5(7)5 6(8)3 5 2 8+3D Pistol 4 Unarmed 6 Assault Rifle 5 Thrown/Grenade 2/4 Athletics 2 Street Etiquette 3 Stealth 3 Intimidation 5 Torture 3 --------------------------------------------------- Gang King [GK](in charge of all city chapters) B Q S I W C R 3 3 3 5 7 6 4 Pistol 2 Unarmed 2 Street Etiquette 6 Legal Etiquette 3 Stealth 1 Leadership 6 --------------------------------------------------- King's Guard: (GK has a crew of tough guys to act as bodyguards) B Q S I W C R 7(8)6(9)8(11)3 5 2 12+3D Pistol 5 Unarmed 7 Assault Rifle 5 Athletics 2 Street Etiquette 3 Stealth 3 Intimidation 5 Torture 3 =================================================== |
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#2
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
I think the Underworld Sourcebook and SRComp has rules on gangers and their stats. Check them out first.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 608 Joined: 9-July 02 From: California Member No.: 2,955 ![]() |
These look fine until the high end guys...7 unarmed is a little much. Otherwise, good stuff.
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#4
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,999 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Agreed. 7 Willpower is also probably a bit much for the Gang King.
~J |
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#5
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 ![]() |
Don't have Underworld Sourcebook yet, but I thought the ganger rules in SRComp were crap. Most of them are only listed as having a couple dozen people yet are somehow considered forces to be reckoned with by Corps and Lonestar alike? I tried to get my numbers from what you see today, and then beef them up just a little to account for the more chaotic 2060's. At the high end, I figured the enforcers/elites/bodyguards would be equivalent to moderately experienced runners, and I could easily build comparable characters with chargen rules. |
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#6
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
Also, I woudl have no problems with top of the line gangs with rocket launchers (Great Dragon ATGM is only avail 6) but I would never, ever give them any drones, period. Drones have too much of an ongoing maintenence to keep them running.
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#7
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Usually the lower tier gangs wouldn't even figure into the calculations of the megacorps at all, perhaps the A or national corps. The tier 1 gangs like the Ancients would have some influence in the decisions of the AA or AAAs but still they are little more than speed bumps.
The gangs featured in SRComp are mostly lower tiered ones. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 714 Joined: 26-February 02 From: .nl Member No.: 116 ![]() |
If you're interested in quick ganger stats, and don't want to slave over your desk hours before your game trying to come up with a varied set of ganger stats, look here for a Random Gang Generator.
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,129 Joined: 11-June 03 From: Tir Tairngire Member No.: 4,712 ![]() |
Cool generator, DV8. 8)
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#10
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Moving Target ![]() ![]() Group: Members Posts: 255 Joined: 10-May 03 From: CB/Omaha Sprawl Member No.: 4,568 ![]() |
Don't forget in the New Seattle Source that some of the gang bosses are ex shadowrunners, meaning a gang boss, like say Grinder is a retired Ex-Runner PhysAd, I'd imagine that duking it out with him is probably pretty nasty. So high end stats for gangers aren't necessarily inaccurate, depends on the story of that character.
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#11
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Moving Target ![]() ![]() Group: Members Posts: 125 Joined: 1-March 04 From: Gulf Coast Member No.: 6,111 ![]() |
I really liked the gang generator....
That was some nice programming. - theartthief |
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#12
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,408 Joined: 31-January 04 From: Reston VA, USA Member No.: 6,046 ![]() |
All the generators on that site were pretty cool.
(Although it made me realize I was doing some things wrong when I calculated my bug spirits manually) |
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