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Jan 6 2011, 11:26 PM
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#26
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Hehe. Makes for a cute campaign. "Collect tissue samples of htese five people."
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Jan 6 2011, 11:28 PM
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#27
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
. . you are one sadistic being you know that? O.o *snickers*
That's worse than the thing with the fruit cakes ^^ |
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Jan 7 2011, 03:47 AM
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#28
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Hmm . . Drake without the ability to change into Dragon-Form? I was thinking more along the lines of dragon without the ability to change into dragon form, actually. Screw drakes. If you look at the feats of primarchs, there's one thing in common: they get scattered throught the cosmos, land, grow up, and are basically the best at -something- on their -planet- within a few years, mostly to the shock and awe of their human relatives. If you're looking at somewhat accurately statting primarchs within shadowrunverse, a surged troll just isn't going to cut it. Not to mention most of them have some measure of psychic ability, or resistance to it. I don't think anyone in 40k really has the ability to astrally project, so Magician doesn't quite fit, which is why i suggested Adept earlier. |
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Jan 7 2011, 10:02 AM
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#29
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
QUOTE Not to mention most of them have some measure of psychic ability, or resistance to it. I don't think anyone in 40k really has the ability to astrally project, so Magician doesn't quite fit, which is why i suggested Adept earlier. Depends on what you think the Warp is, really. I'd go with adept or mystical adept for them. Special abilities I know: Sanguinus - can see the fututre. Also, functional SURGE wings Lion'el Jonson - has animal empathy Konrad Curze - can see the future too Corax - can turn invisible. Alpharius/Omegon - share a soul Magnus - has magic, can see the future. Also, SURGE skin color. Fulgrim - super pretty. also can kill gods with bare hands. Pertuberato - is, uh, black Jaghatai Khan - none Leman Russ - arguably animal empathy again. Rogal dorn - none Ferrus Manus - nanoskin on hands and forearms, can weld steel with hands only Angron - rage inducing cybernetics, extra power Roboute Guillaume - none Mortarion - immunity (disease), dependent on toxic atmosphere Horus - well, none, pre-heresy Lorgar - gold-plated skin Vulkan - is ... uh, black, too |
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Jan 7 2011, 02:03 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 162 Joined: 18-August 06 From: C.A.S. Member No.: 9,160 |
Funny you should start this thread Hermit, I was going to PM you and see if you were interested in sharing your ideas. (Would have done it earlier, but I had to work this weekend) (IMG:style_emoticons/default/grinbig.gif)
I actually have someone playing a character implanted with the geneseed in my campaign. I have an overall arch that involves ALLOT of 40k crossover/4th world/horrors. Glad to share if interested, but will not spam this thread with all that unless asked. I have been working on SM's being a template/meta variant similar in function to Changelings, and Infected. I have been doing stats on all of the implants as separate pieces instead of my original thought (also in 3rd Ed) and going with pre-existing pieces of ware. These I will gladly share once I re-compile ,my notes. Big and small of the SM's is Ares found something on Mars....and were finally able to clone a viable copy of the geneseed, and successfully implant it. Thus Project Spartan was born (NO this is not a Halo rip off, it just fits with the whole Ares iconography) and is still in it's infancy. They have experimented on the common meta's (including Troll....wasn't pretty) Anyway, I'll compile what I have been doing and post if anyone is interested. As for Primarchs?...not even going there. |
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Jan 7 2011, 06:28 PM
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#31
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Magnus the Red is also an immensly capable psyker. And a Cyclops. Backt at Troll-Metavariant (IMG:style_emoticons/default/nyahnyah.gif) ^^
Yes please, post all of it here, i wanna see. |
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Jan 7 2011, 07:03 PM
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#32
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Moving Target ![]() ![]() Group: Members Posts: 162 Joined: 18-August 06 From: C.A.S. Member No.: 9,160 |
Yes please, post all of it here, i wanna see. Stats for my SM's? or My whole background story? (IMG:style_emoticons/default/eek.gif) |
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Jan 7 2011, 07:17 PM
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#33
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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 25-September 10 From: A place no man was meant to be... Member No.: 19,072 |
Id like to see both as well, being an avid 40k fan(at least of the fluff).
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Jan 7 2011, 08:31 PM
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#34
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Stats for my SM's? or My whole background story? (IMG:style_emoticons/default/eek.gif) *evil voice* All of them . . |
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Jan 7 2011, 10:04 PM
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#35
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Thirded. All of it.
Also, Magnus is not a cyclops, he just lost one eye. I dunno, an enslaver stole it or some Warp horror ate it or something. He got more Warp lovin' than anyone else after all. |
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Jan 7 2011, 10:10 PM
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#36
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
http://wh40k.lexicanum.com/wiki/Magnus
QUOTE Magnus, as an infant, was dropped onto the remote colony world of Prospero. He was incredibly fortunate to land here, as anywhere else his cyclopean eye would have made him an outcast, shunned and hunted.
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Jan 7 2011, 10:16 PM
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#37
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
In good GW tradition, Prospero Burns totally does away with that.
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Jan 8 2011, 07:40 AM
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#38
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Moving Target ![]() ![]() Group: Members Posts: 101 Joined: 10-November 10 From: australia Member No.: 19,167 |
Personaly I find the SM's to be a bit stupid, because they have "lost" all this tech that they are only just starting to get back.
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Jan 8 2011, 07:49 AM
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#39
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
That's a feature of the world they live in - tech loss is wanted save for with the Mechanicus. They have preserved more than others, even, despite that pissing off the Cult of Tech Support.
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Jan 8 2011, 10:40 AM
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#40
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Moving Target ![]() ![]() Group: Members Posts: 162 Joined: 18-August 06 From: C.A.S. Member No.: 9,160 |
Personaly I find the SM's to be a bit stupid, because they have "lost" all this tech that they are only just starting to get back. It's an analogy to our own dark ages, where the powers that be kept the general populous ignorant and superstitious, needing to trust their superiors concerning all things scientific and spiritual. The Space Marines did not follow the general teaching that the Emperor is truly divine, they think he was the greatest of them, but not a god. So they did not loose as much. However, the Adeptus Mechanicus are the only ones who "truly" understand the "Machine Spirit" (ahem...programming...ahem) of technology. They have spiritualized the concept of technology for a long time, and have kept the deeper secrets available only to those of the cult. They have taken this to the extreme and it is thought that even complex mechanical items have a spirit. (when a gun jams, the machine spirit is upset with you, and the like). It's also thought by some (me included) that even Techmarines hold more loyalty to the Adeptus Mechanicus than their own chapter. So they hold ALLOT of power. So you have a convoluted power struggle within Adeptus Terra (Ecclesiarchy, Inquisition, Adeptus Mechanicus, etc.). Mixed in with the corrupting influence of Chaos, the aggressive Xeno races (Necron, Orks, Dark Eldar, and Tyranids), and the subtler influences of the Tau and Craftworld Eldar. Fun stuff. Anyway, there is ALLOT more to it than I posted, but this is the gist of it, IMHO. (Yes, I know I over generalized but.... (IMG:style_emoticons/default/nyahnyah.gif) ) |
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Jan 8 2011, 12:07 PM
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#41
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Moving Target ![]() ![]() Group: Members Posts: 162 Joined: 18-August 06 From: C.A.S. Member No.: 9,160 |
OK. This has evolved over several years, and a few things have to be understood (in my universe anyway). The Milky Way is NOT the 40k galaxy in my game, it was oing to be Canis Major before they made more discoveries about it. Still might be, I'd just have to make it a little larger and not as degraded. Anyway, it could easily work as any of the other close neighbors (Sagitarius, Magellanic Cloud, or even Andromeda) I chose Canis Major, specifically, because it was currently colliding with our galaxy.
Also, it was the 41st Century during the 2nd age of Earth in mine as well. Well, here goes... [ Spoiler ]
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Jan 9 2011, 04:47 PM
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#42
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Depends on what you think the Warp is, really. Exactly. In "A Thousand Sons" IIRC at least Ahriman projected his conciousness into the warp and Magnus entered bodily into the Immaterium even before corruption.I'd go with adept or mystical adept for them. Horus - well, none, pre-heresy In the First two books Horus was described as very charismatic even amongst the Primarchs. So he could be a social adept.@Jareth Valar: Interesting amalgam of fictional universes. |
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Jan 9 2011, 05:32 PM
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#43
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
QUOTE In the First two books Horus was described as very charismatic even amongst the Primarchs. So he could be a social adept. And he is super powerful, yes, so he could be a physad with a social slant. Yes. |
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Jan 9 2011, 10:41 PM
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#44
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Moving Target ![]() ![]() Group: Members Posts: 162 Joined: 18-August 06 From: C.A.S. Member No.: 9,160 |
@Jareth Valar: Interesting amalgam of fictional universes. Thank you. I have allot more detail than I listed here, and have been running/playing in this for some time now. So far it blends nicely (according to my players anyway). I am still interested in other peoples renditions though, as I cannot claim mine are the end all and be all. Hell, I even retooled some things when one of my players pointed out some inconsistencies. As for the Primarchs, I would even consider breaking the normal cap rules and build them closer to Dragons capabilities (i.e. Sorcery of 12 and all that) or make them their own race and have their attributes high and modified even higher. Sorry, I like to have a clear formula and path to my creations. Even if they are never PC playable, I like the...tidyness? of the process. |
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Jan 9 2011, 11:15 PM
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#45
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
I would just go with augmented Fomori in MilSpec armor carrying Gauss weapons, led by augmented Fomori spellcasters and adepts.
For augmentation I would use delta-grade bioware and cyber senseware. Synaptic Accelerator 3, Muscle Aug/Toner 4, Suprathyroid Gland, Synthacardium 3, Extended Volume 3, Orthoskin 3, a whole bunch of Reflex Recorders, Cybereyes/ears. Spice with solid combat skills to taste and you get a soldier that can move in heavy MilSpec armor GRACEFULLY. |
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Jan 12 2011, 01:46 AM
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#46
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Depends on what you think the Warp is, really. No, i meant it quite literally. Very few people in 40k are capable of detaching their spirit and wandering around the galaxy while their body sits in a corner somewhere. Typically, psykers influence the warp in person. Adept/Mysadept fits a lot more than Magician. Granted, many super-powerful psykers can influence things on a planetary or galactic scale, but thats definitely not astral projection - its much more akin to ritual magic. Just incredibly well developed and useful ritual magic, completely unlike the SR4 ritual magic system. The Charisma Thing is also something to play up. Space Marines in general are people that humanity in generally looks up to. Primarchs, even more so. After all, they were created to be great leaders. |
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Jan 12 2011, 08:26 AM
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#47
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
QUOTE No, i meant it quite literally. Very few people in 40k are capable of detaching their spirit and wandering around the galaxy while their body sits in a corner somewhere. Typically, psykers influence the warp in person. Adept/Mysadept fits a lot more than Magician. Psykers can (it will only kill them), and Farseers can. But yes, the vast bulk of people will be Adepts/Mystadepts. Much like in Earthdawn, where astral scouting apparently also needs to be bought. QUOTE The Charisma Thing is also something to play up. Space Marines in general are people that humanity in generally looks up to. Primarchs, even more so. After all, they were created to be great leaders. Yeah. Primarchs get the Glamour power. Space Marines probably just high charisma (by chapter though, being a Doom Hawk or Raven Guard certainly detracts somewhat). |
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Mar 5 2011, 06:17 PM
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#48
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 5-April 09 Member No.: 17,053 |
I wrote this up awhile back in my free time:
Space Marine Organs All implants are Deltaware Larraman’s Organ- Platelet Factories .1 Essence 250,000 nuyen Occulobe- Cat’s Eyes and Nictitating Membranes and Reaction Enhancer (3) .4 Essence 695,000 nuyen Secondary Heart- Synthacardium (3) [Bicardiac Metagenetic Quality if possible] .15 Essence 300,000 Nuyen Biscopea- Muscle Augmentation (4) and Muscle Toner (1) .1 Essence 280,000 nuyen Oolitic Kidney- Nephritic Screen (4) and Toxin Extractor (6) .8 Essence 1,600,000 nuyen Preomnor- Digestive Expansion .25 Essence 200,000 nuyen The Black Carapace- Datajack .05 Essence 5,000 Nuyen Haemastamen- Pathogenic Defense (6) and Symbiotes (3) and Trauma Damper .7 Essence 1,300,000 nuyen Multi-Lung- Extended Volume (3) and Gills and Tracheal Filter (6) .85 Essence 1,140,000 nuyen Lyman’s Ear- Hearing Enhancement .05 Essence 50,000 nuyen Sus-an Membrane- Metabolic Arrester .15 Essence 100,000 nuyen Betcher’s Gland- Chemical Gland (Spit, Acid rating 6) .2 Essence 330,000 nuyen Ossmodula- Bone Density Augmentation (4) and Suprathyroid Gland .95 Essence 1,250,000 nuyen Neuroglottis- Bioware Versions of Olfactory Booster (6) and Taste Booster (6) .2 Essence 150,000 nuyen Catalepsean Node- Sleep Regulator .075 Essence 100,000 nuyen Mucranoid- Orthoskin (3) w/ Smart Insulation and Dragon’s Hide .475 Essence 1,090,000 Nuyen Omophagea- Not Available Total Essence Cost: 5.5 Total Nuyen Cost: 8,840,000 Power Armor Heavy Military Armor- 42,500 Nuyen Strength Upgrade (3) Mobility Upgrade (3) Gyromount Chemical Seal Thermal Damping (3) Military Helmet- 19,700 Nuyen Rating 6 Commlink Camera Flare Compensation Image Link Smartlink Thermographic Vision Vision Magnification Ultrasound Sensor Total Nuyen Cost: 62,200 |
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Mar 6 2011, 12:57 AM
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#49
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Not bad O.o
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Mar 6 2011, 12:01 PM
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#50
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Looks good, except that such marines seem a bit slow, given that they ony have 1 IP.
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