Cheap Geasa, What have you seen? |
Cheap Geasa, What have you seen? |
Mar 17 2004, 11:58 AM
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#1
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Moving Target Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
Just a place to list the odd and really cheap geasa players have come up with to try to get free build points.
A physical adept I saw had the following: Improved Ability (Pistols) Geasa: Only when holding a pistol. |
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Mar 17 2004, 12:04 PM
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#2
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Boring.
Pain Resistance. Only when hurt. Improved Reflexes. Only in combat. Combat Sense. Only when awake. |
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Mar 17 2004, 12:49 PM
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#3
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
Actually, that might be cool. The character has PR-1 and gets a Light wound -- he's hurt, Pain Resistance turns on, no modifier. On the next CT, he isn't hurt because of the Pain Resistance Power, it turns itself off, +1 Modifier. Next CT he's hurt again, Pain Resistance turns on, no modifier. Next CT he gets another Light wound -- now he's constantly hurt, because the Pain Resistance-1 can only block the modifiers from 1 box of damage, and thus PR is always on. |
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Mar 17 2004, 12:51 PM
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#4
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Moving Target Group: Members Posts: 128 Joined: 19-March 03 Member No.: 4,292 |
I thought in roughly 50% of your time a geased power should not work (i.e. at night, at day).
So, some of this don't qualify as a geasa. EDIT: You still are hurt but you are not affected by the wound modifier. So no turning on/off. But as i said, those geasa does not qualify as per MitS rules, but its your GM decision :D |
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Mar 17 2004, 12:55 PM
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#5
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
I don't think it has to be exactly ~50%. If the power doesn't work for much more than 50% of the time, then I think that's fine. The problem, of course, is that it should be unusable at least 50% of the time when the Power could potentially be used.
The only one mentioned that wouldn't make the Power unusable at least 50% of the actual lifetime of such a character (unless the character is a complete psycho) is the Only When Awake Geasa, because most people are awake more than 50% of their time. [Edit]Only When Awake would also "duplicate a limitation the character already has" as mentioned in MitS, so it wouldn't count. Unless the particular character is known to do a lot of runs while asleep...[/Edit] This post has been edited by Austere Emancipator: Mar 17 2004, 01:00 PM |
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Mar 17 2004, 12:58 PM
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#6
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
If one of my players gave me such a moronic suggestion for a Geasa, I'd interpret it in any way possible to make him suffer -- only until he sees the error of his ways, of course. In this case, I'd take a literal interpretation of the name of the Adept Power and the word "hurt" (as in "in physical pain").
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Mar 17 2004, 03:25 PM
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#7
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
The 50% guideline is precisely that, a guideline. Several of the example geasa ignore it completely, such as Talisman, Incantation, and Gesture.
That aside, I simply wouldn't accept some of the geasa mentioned above. I prefer to work with players during the character creation phase instead of waiting to be surprised and then feeling obligated to accept and then bastardize what they turned in, or just telling them no and to create another character. The former is simply petty and immature in my eyes, and the latter is just a waste of time. Both only lead to disgruntled feelings most of the time. Regardless, if a player wanted to do something like Pain Resistance (only when hurt), I'd ask him to focus that geas a bit as long as it fit his overall concept. Sort of like Pain Resistance (only when shot). |
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Mar 17 2004, 03:34 PM
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#8
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
I've never had a SR character in my games not created either in the same room as me with discussion all the way through or completely by me, so you can consider my example above theoretical at best, only to be used if I met a complete prick of a player.
To suggest a Pain Resistance - Only When Hurt (unless using my interpretation) Power - Geas either shows that the player is a complete prick, or just unsure about the rules. There are ways to deal with both. |
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Mar 17 2004, 04:57 PM
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#9
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Target Group: Members Posts: 66 Joined: 22-January 04 Member No.: 6,005 |
I have to admit to being a bit lazy with geasa - my troll shaman chick had 'has to wear passion pink nail polish' for everything, and my male oni phys ad 'has to wear his treasured marijuana leaf pendant' for everything.
made it easier for me to remember. plus the thought of a prissy-bum princess troll shaman running about having to have immaculate nails all the time kind of made me giggle. |
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Mar 17 2004, 05:02 PM
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#10
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Moving Target Group: Members Posts: 320 Joined: 13-August 02 From: Austin, Republic of Texas (not CAS) Member No.: 3,094 |
I have Okd Pcs who's Phhys Adept powers were linked t a specifc weapon, not type, but like "My fathers sword holds special powers"... and that worked pretty good, cause you can't go wandering around with a no-dachi everywhere! :)
-Mike R. |
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Mar 17 2004, 07:19 PM
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#11
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Grand Master of Run-Fu Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 |
Those are excellent examples of Talisman geasa. Those aren't cheap at all.
The 50% guideline is flexible, but it should cover enough situations that the power can be taken away from you. Talisman, Incantation, and Gesture are all examples of geasa that won't affect you under careful circumstances, but that can change on you really fast. (Incantation and Gesture have a few unique drawbacks all their own, as they make you bloody obvious.) |
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Mar 17 2004, 07:26 PM
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#12
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Moving Target Group: Members Posts: 430 Joined: 28-May 02 Member No.: 2,784 |
Whether a geas is cheap sorta depends on circumstances. A geas like "Must be on planet Earth" seems really stupid... until you're playing an orbital campaign using T:WL rules.
--K |
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Mar 17 2004, 07:35 PM
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#13
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Must be touching the earth would be interesting, especially tied to a special Regeneration power.
Kudos to the people who get the reference. ~J |
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Mar 17 2004, 07:43 PM
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#14
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Moving Target Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 |
Gesture is actually my favorite geas. Its not cheap, but it sure makes you look cool. If you're tied up, you're screwed, but that's one reason to get the escape artist specialisation...
the Talisman geas described are ok, but I'd prefer it wasn't the one item for everything. Just ones that make sense. Eg, for reflexes and combat sense to work, you must be holding your father sword, or whatever. The leaf might make his various perception powers work :D and the nail polish might be for any manual powers like improved physical skills, killing hands and so on - maybe the pink moving back and forth acts as a focus for her or something weird. I'd be inclined to go with a number of talismans because as a gamesmaster it means I can't accidentally completely wreck a player's character by destroying his one and only irreplaceable means to access any of his powers, and as a player because the gamesmaster can't accidentally completely wreck my character by destroying his one and only irreplaceable means to access any of his powers... |
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Mar 17 2004, 08:12 PM
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#15
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Moving Target Group: Members Posts: 236 Joined: 14-March 04 From: Cal Poly: SLO Member No.: 6,155 |
I have one that I'm not sure if it'd be considered cheap or not. He's a phys-ad gunner (pistols), but his geas on all his powers is that he's had to have smelled gunpowder in the last few minutes. He has little ziplocks of gunpowder that he uses sometimes, but that can get annoying in a long run or an unexpected fight. Once the fighting starts of course, he has no trouble in a big fight, but he's not great until a few shots have been fired.
Another character that I've seen used (not mine though) was Spam. He had managed to get the very first can of Spam ever made and had to pray to it in the morning to use his powers. Then he also had to eat some spam before the run for his powers to work. |
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Mar 17 2004, 08:13 PM
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#16
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Shooting Target Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 |
On the geas 'only when holding a pistol' for Improved Pistols...
I'd ask the player if he really wanted it, then rule that by 'holding a pistol' he meant in actual physical contact with it - thus not when wearing a glove. Unless he takes real care in putting on a glove after each firefight, and never losing the gun or touching something else with that hand, he'll leave fingerprints everywhere. After a few messy runs he'll have the Star jumping as soon as he uses a credstick (thumbprint scan) to gather security cam tapes, interrogate people, etc. |
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Mar 17 2004, 08:23 PM
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#17
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Shooting Target Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 |
One of my players did try to use "Only when holding a pistol" for his Improved Pistols! He also tried "only when uninjured" Quick Strike on another character.
Same guy who tried brain-in-jar riggers with armored drone bodies and zero-essense VCRs in fake tits. It's more work making his characters reasonable than helping the rest of the group combined. |
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Mar 17 2004, 08:26 PM
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#18
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Moving Target Group: Members Posts: 402 Joined: 23-April 03 From: London, UK Member No.: 4,491 |
What a nutter!
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Mar 17 2004, 08:31 PM
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#19
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Moving Target Group: Members Posts: 402 Joined: 23-April 03 From: London, UK Member No.: 4,491 |
In Greek mythology, Hercules once fought a man who, whenever he hit the ground, got back up - completely unfatigued. The only way to kill him was to choke him, and keep his body above ground while doing so. I do believe I get the kudos for knowing the reference. |
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Mar 17 2004, 08:57 PM
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#20
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I do believe you do.
~J |
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Mar 17 2004, 10:14 PM
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#21
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
While not the type of player I'd enjoy gaming with, I don't see a problem with this particular geas. |
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Mar 17 2004, 10:22 PM
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#22
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The problem is that that's a built-in restriction of the power, so the geas restricts nothing.
~J |
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Mar 17 2004, 10:25 PM
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#23
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
It is? I never realized that. I thought it was just self-limiting in that it only allowed you to go first each round instead of giving an actual speed bonus. My mistake.
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Mar 17 2004, 11:07 PM
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#24
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Traumatizing players since 1992 Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
and Quick Stike only wouks if you are completely unwounded.
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Mar 17 2004, 11:24 PM
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#25
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
And I assumed he was refering to the "Brothers" GF fight in FF8, where you would levitate the bosses to cancel their innate regeneration. I guess those are both referenced to the same base legend, though. |
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