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> Cyberzombie for a Freaks Campaign, Or, Yeah, my GM's lost it
rofltehcat
post Jan 21 2011, 05:56 PM
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QUOTE (Dahrken @ Jan 21 2011, 03:18 PM) *
Since there is something like 12 of such installations on the whole planet, each of them a Delta clinic with heavy-duty magic at hand (you need a Magical lodge of rating at least 12 for the cybermantic procedure), I'm not sure breaking in for the goods is a survivable option, as they are likely to be among the most heavily protected assets of their parent entity.

Ok, but what about the facility where they produce the drugs? I don't think they are producing those at the very same installation. Even snatching a transporter of the stuff might be sufficient.
Also do they have all their cyber zombies in those facilities? If they also have cyber zombies somewhere else those cyber zombies need medication, too.
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Dahrken
post Jan 21 2011, 06:39 PM
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It is definitively possible, but it's far from easy. We are talking about highly specialized and uncommon medications, almost certainly crafted on demand in small batches for exclusive and secretive customers.

In order to get them from the factory, you have to locate where they are produced, but it's just the beginning. You also need to determine when a batch will be available and if you plan an interception in transit the method, time and route of the shipment - and figure a way to intercept without destroying the cargo you want.

Deployed cyberzombies support staff are another possible source, but they are rather uncommon. Figuring out where one will be in time to exploit the information is problematic - jobs requiring this kind of operatives are usually sensitive and completely black, undercover jobs, meaning that those datas will be deeply obfuscated and buried in very secure systems.
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Tymeaus Jalynsfe...
post Jan 21 2011, 06:40 PM
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QUOTE (Dahrken @ Jan 21 2011, 11:39 AM) *
It is definitively possible, but it's far from easy. We are talking about highly specialized and uncommon medications, almost certainly crafted on demand in small batches for exclusive and secretive customers.

In order to get them, you have to locate where they are produced, but it's just the beginning. You need to determine when a batch will be available and if you plan an interception in transit the method, time and route of the shipment - and figure a way to intercept without destroying the cargo you want.


Which is why it makes for an awesome run... (IMG:style_emoticons/default/smokin.gif)
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Stahlseele
post Jan 21 2011, 10:28 PM
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From the drake thread coming in with an idea . .
Drake . . Cyberzombie . .
I'm thinking COLDSTONE here from Disneys Gargoyles to be exact ^^
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WhiskeyJohnny
post Jan 21 2011, 10:36 PM
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QUOTE (Stahlseele @ Jan 21 2011, 03:28 PM) *
From the drake thread coming in with an idea . .
Drake . . Cyberzombie . .
I'm thinking COLDSTONE here from Disneys Gargoyles to be exact ^^


Would that even work?

As to getting the drugs from the facility - probably not an option. Though I'm sure that my GM is reading this thread and that we'll be pulling that run at some point. Especially if it's hitting another CZ's supplies while said CZ is deployed. Can you imagine the mayhem?

Oh, and the group already has a Microfac, so I'm good on that front.

Now, I'll check out the Dryad, but that seems like an odd concept. Not as odd as a Drake Dryad Cyberzombie, but still, odd.
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InfinityzeN
post Jan 21 2011, 10:44 PM
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Did you use my build as a base and go from there?
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WhiskeyJohnny
post Jan 21 2011, 10:51 PM
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QUOTE (InfinityzeN @ Jan 21 2011, 03:44 PM) *
Did you use my build as a base and go from there?


I'm still building, as we don't meet for another week, but I'm using your build for guidance. If I hadn't been at work all day I'd have posted already, but like I said, I'm still working on it.
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Draco18s
post Jan 21 2011, 10:57 PM
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The only problem with a drake cyborg is that cyber implants don't function and are unavailable in the dracoform.
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Stahlseele
post Jan 21 2011, 11:13 PM
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I'd guess that THAT depends on what form he was in, when he GOT the implants to begin with O.o
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Draco18s
post Jan 21 2011, 11:53 PM
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Do people even read the relevant sections of the books anymore?

QUOTE (RC p75)
Augmentations
Drakes can accept any augmentation, but only in their human
form. These implants do not carry over to their dracoform, but
aren’t expelled by the body—they simply
disappear and their bonuses are not available
while the character is in dracoform.
There is no known augmentation currently
available for dracoforms.
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Stahlseele
post Jan 22 2011, 12:22 AM
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*shrugs*
it's been a bit since i powered through that book.
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Doc Byte
post Jan 22 2011, 01:12 AM
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QUOTE (Draco18s @ Jan 21 2011, 11:57 PM) *
The only problem with a drake cyborg is that cyber implants don't function and are unavailable in the dracoform.


Negativ essence without the life supporting ware? Bad idea! But, I wonder what happens to this CZ when his vampire-chummer tries to infect him... Does the univers explode? (IMG:style_emoticons/default/rotate.gif)
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WhiskeyJohnny
post Jan 22 2011, 01:21 AM
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QUOTE (Doc Byte @ Jan 21 2011, 06:12 PM) *
Negativ essence without the life supporting ware? Bad idea! But, I wonder what happens to this CZ when his vampire-chummer tries to infect him... Does the univers explode? (IMG:style_emoticons/default/rotate.gif)


I suspect we'll come to some kind of agreement. By the RAW, I'm pretty sure he can't - my Essence is less than 0, he would have to drain me to 0 Essence, which is impossible, therefore etc. QED and all that.
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Draco18s
post Jan 22 2011, 02:18 AM
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QUOTE (Doc Byte @ Jan 21 2011, 08:12 PM) *
Negativ essence without the life supporting ware? Bad idea! But, I wonder what happens to this CZ when his vampire-chummer tries to infect him... Does the univers explode? (IMG:style_emoticons/default/rotate.gif)


Technically speaking if he has 0 (or lower) essence he can't transform into a drake. He loses that power when his magic hits 0.
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Glyph
post Jan 22 2011, 03:04 AM
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QUOTE (WhiskeyJohnny @ Jan 21 2011, 02:36 PM) *
Now, I'll check out the Dryad, but that seems like an odd concept. Not as odd as a Drake Dryad Cyberzombie, but still, odd.

Dryads have the Symbiosis quality, and honestly, I don't see being mentally connected to your home environment, and radiating a background count that spreads when you stay in one area for too long, as being that good of a combination. If you want Glamour, a normal elf with SURGE would probably work better.
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WhiskeyJohnny
post Jan 22 2011, 03:14 AM
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QUOTE (Glyph @ Jan 21 2011, 08:04 PM) *
Dryads have the Symbiosis quality, and honestly, I don't see being mentally connected to your home environment, and radiating a background count that spreads when you stay in one area for too long, as being that good of a combination. If you want Glamour, a normal elf with SURGE would probably work better.


This seems more in keeping with what I had in mind - inhumanly charismatic, despite (or even in part because of) his state. Still, it may not be necessary. Though I'm looking more into SURGE, to see what benefits I might reap. Also, could somebody run me through how to (theoretically) make a CZ with the Mage (or Mystic Adept, if it would be more optimal) quality? I would like to be able to Cleanse for myself, to keep the impact on the mage low, and to keep my profile low as well. Also, it'd be good to be able to mask my aura, for much the same reason. Beyond that, I'm still figuring out the whole magic system, so I'm not sure what else I could do.
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Mardrax
post Jan 22 2011, 03:21 AM
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It's not all about making an effective character though, is it?
If you're going to mostly ignore the negative aspect of hazing through cleansing, I think Symbiosis makes for a really interesting flaw. Kindof reminds me of the Promethean: the Created setting from nWoD. Not only messing up your environmment, but physically feeling it.

Agreed on it working better though mechanically though.
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InfinityzeN
post Jan 22 2011, 03:25 AM
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Oh sure you can make a mage or mystic adept CZ. The only problem is that your Magic is hard capped at 1 no matter what you do and your in a background count 4 which would mean your effective magic for casting spells or using adept powers would be -3. So no, it is not a good idea at all and pretty much a complete waste of points.
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Mardrax
post Jan 22 2011, 03:27 AM
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QUOTE (Dahrken @ Jan 21 2011, 03:18 PM) *
Since there is something like 12 of such installations on the whole planet, each of them a Delta clinic with heavy-duty magic at hand (you need a Magical lodge of rating at least 12 for the cybermantic procedure), I'm not sure breaking in for the goods is a survivable option, as they are likely to be among the most heavily protected assets of their parent entity.


There's a mad doctor in one of the destroyed parts of LA, keeping up a gang practically made of CZs. I'm pretty sure he's not doing that from a delta clinic.
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WhiskeyJohnny
post Jan 22 2011, 03:29 AM
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QUOTE (InfinityzeN @ Jan 21 2011, 08:25 PM) *
Oh sure you can make a mage or mystic adept CZ. The only problem is that your Magic is hard capped at 1 no matter what you do and your in a background count 4 which would mean your effective magic for casting spells or using adept powers would be -3. So no, it is not a good idea at all and pretty much a complete waste of points.


Well damn.

QUOTE (Mardrax @ Jan 21 2011, 08:27 PM) *
There's a mad doctor in one of the destroyed parts of LA, keeping up a gang practically made of CZs. I'm pretty sure he's not doing that from a delta clinic.


Where is this detailed?
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Arab_One
post Jan 22 2011, 04:07 AM
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The Steppin Wulfs, detailed in a few source books, operate out of LA and are rumoured to have negative essense. They have a mad doctor who designs and implants their wares who ran away from one of the Mega's.
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Manunancy
post Jan 22 2011, 12:43 PM
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QUOTE (Arab_One @ Jan 22 2011, 05:07 AM) *
The Steppin Wulfs, detailed in a few source books, operate out of LA and are rumoured to have negative essense. They have a mad doctor who designs and implants their wares who ran away from one of the Mega's.


Rumored is the keyword here. In my opinion it's more likely that he's a good yberdoc with access to some quality 'ware and some customization. Which means the gang he's supportint will be able to pack far more 'ware than what their essence could take with the sort of second hand crapware most gangers usually have to make do with.
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Stahlseele
post Jan 22 2011, 01:18 PM
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WHY would the Symbiosis be a Problem for the CZ? O.o
The BGC he creates overrides anything else in his vincinity and is aspected to him right?
So basically, he attunes his surroundings to himself correct? O.o
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KarmaInferno
post Jan 22 2011, 02:10 PM
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QUOTE (Arab_One @ Jan 21 2011, 11:07 PM) *
The Steppin Wulfs, detailed in a few source books, operate out of LA and are rumoured to have negative essense. They have a mad doctor who designs and implants their wares who ran away from one of the Mega's.

The Surgeon General of Beverly Hills?




-k
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Sephiroth
post Jan 22 2011, 07:07 PM
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QUOTE (Stahlseele @ Jan 22 2011, 09:18 AM) *
WHY would the Symbiosis be a Problem for the CZ? O.o
The BGC he creates overrides anything else in his vincinity and is aspected to him right?
So basically, he attunes his surroundings to himself correct? O.o

Incorrect. It takes a very specific interpretation of Geomancy to be able by RAW to aspect one's Astral Hazing. It certainly does not come attuned to him by default.
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