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Feb 16 2011, 01:41 AM
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#26
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
No magic means it's not a pixie.
Good point, Spellbinder: Infection specifically overrides. I was talking more 'mage burns out and decides he's a technomancer' (which is already doubly impossible because burnout gives you Magic 0, and you couldn't also get the Technomancer quality later). |
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Feb 16 2011, 02:24 AM
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#27
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
No worries there. Figured and understood that part, that path of the burnout won't let you gain extra abilities of the other side. Just helping make sure that it's known HMHVV is an exception in one direction, where a TM could potentially become a magician (and have the potential to go insane from a rather radical switch).
Which another method of crossing from technomancer to magician came to mind, and I looked into it just to make sure. Augmentation, page 57 under "Dual Nature" for being a cyberzombie. The results are pretty much the same, you loose all Resonance and technomancer abilities and have a starting Magic of 1. But then you're going to have many of the same social issues as being HMHVV infected. |
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Feb 16 2011, 05:05 AM
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#28
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I think there is still a way to have some magic and yet may have technomancer abilities. AFB right now, so I have to go home to make sure the Is are dotted and Ts are crossed.
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Feb 16 2011, 05:53 AM
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#29
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Definitely not. If there's some error in the rules, that'd be all it would be.
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Feb 16 2011, 06:20 AM
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#30
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
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Feb 16 2011, 06:23 AM
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#31
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
They're called loopholes, and they're errors. (IMG:style_emoticons/default/smile.gif) Do whatever you want.
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Feb 16 2011, 06:29 AM
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#32
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
They're called loopholes, and they're errors. (IMG:style_emoticons/default/smile.gif) Do whatever you want. The rules have no errors unless the writers state so. And until the writers state so, there are no loopholes. |
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Feb 16 2011, 06:32 AM
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#33
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
They're the ones who put the errors there in the first place, so why trust them? (IMG:style_emoticons/default/biggrin.gif) The books are unequivocal, however, on the total fundamental incompatibility of Magic and Resonance. In fact, there *was* a potential loophole (as mentioned above) and they specifically closed it (again, above).
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Feb 16 2011, 06:33 AM
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#34
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
As a matter of fact I would let it fly without second thought.
I would only prohibit the combination of adept/mage with technomancer. |
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Feb 16 2011, 06:34 AM
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#35
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
You can house rule literally anything you want, however completely wrong it might be. We're talking about the rules.
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Feb 16 2011, 06:45 AM
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#36
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
Well, the rules are quite clear on this one. No combination of magic and ressonance is allowed. Even if you burn out magic you are still unable to emerge.
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Feb 16 2011, 09:37 AM
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#37
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Well, the rules are quite clear on this one. No combination of magic and ressonance is allowed. Even if you burn out magic you are still unable to emerge. But what if you had Magic but did not burn out, could you not emerge? They're the ones who put the errors there in the first place, so why trust them? (IMG:style_emoticons/default/biggrin.gif) The books are unequivocal, however, on the total fundamental incompatibility of Magic and Resonance. In fact, there *was* a potential loophole (as mentioned above) and they specifically closed it (again, above). Which is why I trust them to put in more of such possible rules interactions. |
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Feb 16 2011, 09:58 AM
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#38
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
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Feb 16 2011, 11:17 AM
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#39
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Precedent!
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Feb 16 2011, 11:29 AM
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#40
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
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Feb 16 2011, 11:48 AM
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#41
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
Bishop already did. Running Wild spells it out pretty clearly.
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Feb 16 2011, 11:59 AM
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#42
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Bishop already did. Running Wild spells it out pretty clearly. No, it did not. QUOTE Magic and Resonance Even if we accept that a metahuman can be refered to a critter for the purposes of this quote, it does not address whether or not/what happens when someone who is normally Emergent gains access to Paranormal powers without gaining a Magic attribute.
As mentioned in Shadowrun, Fourth Edition, Magic and Resonance are mutually exclusive. A critter cannot have both abilities, and the corollary ability is prohibited once a specific ability has been expressed. This means that a critter which is normally Paranormal cannot become an Emergent critter even if its Magic is reduced to 0. Likewise, an adept who burns out her magic ability cannot become a technomancer. |
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Feb 16 2011, 12:02 PM
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#43
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
How would that work in the first place?
Well, smoking the regeneration drug, maybe endowment from a spirit . . But still, you don't get to keep your cake and eat it too in these cases . . |
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Feb 16 2011, 12:09 PM
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#44
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
Yeah, I'm with Stahlseele on this one, in that I'm a bit confused which scenario you are referencing.
In what way is this mage losing his Magic without burning out(working under the presumption they aren't synonyms); and which critter abilities are this Technomancer gaining that do not incur a Magic attribute? |
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Feb 16 2011, 12:24 PM
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#45
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
How would that work in the first place? Well, smoking the regeneration drug, maybe endowment from a spirit . Which is one of the cases what I was refering to. QUOTE In what way is this mage losing his Magic without burning out(working under the presumption they aren't synonyms); and which critter abilities are this Technomancer gaining that do not incur a Magic attribute? The answer to your first question would be Tempo. The second Stahlsteele has already stated one case.
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Feb 16 2011, 12:35 PM
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#46
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,083 Joined: 13-December 10 From: Rotterdam, The Netherlands Member No.: 19,228 |
Isn't there a drug that gives Astral Perception as well? Or was that just for adepts? AFB atm.
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Feb 16 2011, 12:39 PM
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#47
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
Ghost Cartels p. 60
Technomancers who take tempo benefit from the drug’s empathic enhancing abilities and are subject to its addictive effects, but never quite manage to access astral space p.135 A spirit cannot access Resonance through possessing a technomancer. Since technomancers are immune to the effects and addicting properties of tempo, however, this is unlikely to crop up. If you are, however, suggesting that losing one's Magic through Tempo doesn't constitute a burn out, I might point out that a tempo addict is referred to as a burnout in GC. |
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Feb 16 2011, 12:46 PM
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#48
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,092 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
Precedent! Leonardo is European, therefore he's a Civil Law elf and can't set precedents (IMG:style_emoticons/default/nyahnyah.gif) |
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Feb 16 2011, 12:59 PM
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#49
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Ghost Cartels p. 60 Technomancers who take tempo benefit from the drug’s empathic enhancing abilities and are subject to its addictive effects, but never quite manage to access astral space p.135 A spirit cannot access Resonance through possessing a technomancer. Since technomancers are immune to the effects and addicting properties of tempo, however, this is unlikely to crop up. If you are, however, suggesting that losing one's Magic through Tempo doesn't constitute a burn out, I might point out that a tempo addict is referred to as a burnout in GC. What if a Latent Technomancer takes Tempo? The spirit cannot access Resonance. But can a technomancer not gain critter powers through Endowment? If the character is not addicted to Tempo, is he still a Tempo addict? |
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Feb 16 2011, 01:29 PM
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#50
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Aren't most critter powers kinda dependent on the magic attribute anyway?
So even if you have the power, you do not have the attribute to use it with? |
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