My Assistant
![]() ![]() |
Aug 23 2011, 01:47 AM
Post
#51
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Which pisses Bull and FastJack off to no end, let me tell you!
|
|
|
|
Aug 23 2011, 01:45 PM
Post
#52
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,272 Joined: 22-June 10 From: Omaha. NE Member No.: 18,746 |
Everyone *is* becoming a hacker. You can easily get to about 75%. The specialized stuff and the maxed skills is that last 25%, at vastly increasing cost. Help me through this so that I can understand. My assumption is that your table, like season 4 of missions, is not using Piracy. If you are using piracy then, yes, everyone at your table probably *is* becoming a hacker or, more likely, has an mook to do their hacking for them. That seems to be a logical consequence of the piracy rules. I'm looking at a baseline of a skill of 4 in the Cracking and Electronics group. So that's (10+10+15+20)*2=110 karma. Even just a 3 in both groups is 70 karma. Clearly I'm looking at a different baseline than you if everyone is becoming a hackerat your tables. What is the minimum skillset for being a hacker in your opinion? For software, since rating 3 is a huge price break, I want to go there. That's 1500Y per program but with a 4 in the skill, that's still only 7 dice. That doesn't seem like a hacker to me. It's affordable, but it doesn't seem to do much. I want those three extra dice that running a rating 6 software will bring. Unfortunately, that's 6 grand per software package. Armor, biofeedback, some form of attack, decrypt, defuse, eccm, exploit, sniffer, stealth, track. = 60 grand worth of software and that's not counting mute, optimize, and a dang good commlink. As I said, I'm missing something. I don't see HOW people are becoming hackers. What do these hackers have for a dice pool and how did they get it? Edit: Should not attempt to do math in my head. |
|
|
|
Aug 23 2011, 01:53 PM
Post
#53
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Help me through this so that I can understand. My assumption is that your table, like season 4 of missions, is not using Piracy. If you are using piracy then, yes, everyone at your table probably *is* becoming a hacker or, more likely, has an mook to do their hacking for them. That seems to be a logical consequence of the piracy rules. I'm looking at a baseline of a skill of 4 in the Cracking and Electronics group. So that's (10+10+15+20)*2=90 karma. Clearly I'm looking at a different baseline than you if everyone is becomeing a hacker at your tables. What is the minimum skillset for being a hacker in your opinion? For software, since rating 3 is a huge price break, I want to go there. That's 1500Y per program but with a 4 in the skill, that's still only 7 dice. That doesn't seem like a hacker to me. It's affordable, but it doesn't seem to do much. I want those three extra dice that running a rating 6 software will bring. Unfortunately, that's 6 grand per software package. Armor, biofeedback, some form of attack, decrypt, defuse, eccm, exploit, sniffer, stealth, track. = 60 grand worth of software and that's not counting mute, optimize, and a dang good commlink. As I said, I'm missing something. I don't see HOW people are becoming hackers. What do these hackers have for a dice pool and how did they get it? I like your baseline... At our table, we control that by using the Optional Rules. When you use Logic + Skill, and Cap hits by program rating, you see a sharp decline in the "everyone is becoming a Hacker" Syndrome. This has worked wonders for our table. |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 12th April 2022 - 08:41 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.